<center>{{StockIcon|SSBU|Pit|50px}}</center>
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<!-- (Unofficial) EDITING GUIDELINES FOR THIS PAGE
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Sorry if this was a certified "Literally 1984" moment, but it had to be said for this page in particular -->
<center>{{StockIcon|SSBU|Pit|50px}}</center>
== Banjo & Kazooie ==
{{#lst:{{BASEPAGENAME}}/Data|Links}}
[[#top|Back to summit]]
{{MatchupNavbox-SSBU}}
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Banjo & Kazooie</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Banjo & Kazooie
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Banjo & Kazooie|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">Bayonetta</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Bayonetta
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Banjo & Kazooie|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Bowser</span> ====
=== Advantage ===
{{MatchupSummaryBox
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|game=SSBU
==== Edgeguard ====
|character=Bowser
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Bowser Jr.</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Bowser Jr.
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Banjo & Kazooie|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Byleth</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Bowser
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Captain Falcon</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Captain Falcon
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Chrom</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Chrom
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Banjo & Kazooie|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Cloud</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Cloud
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Banjo & Kazooie|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
==== <span style="visibility:hidden;font-size:0">Corrin</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Corrin
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Banjo & Kazooie|Back to the beginning]]
== Bayonetta ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Diddy Kong</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Diddy Kong
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bayonetta|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">Donkey Kong</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Donkey Kong
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bayonetta|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Dr. Mario</span> ====
{{MatchupSummaryBox
=== Advantage ===
|game=SSBU
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|character=Dr. Mario
==== Edgeguard ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Duck Hunt</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Duck Hunt
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bayonetta|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Falco</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Falco
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Fox</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Fox
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Ganondorf</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Ganondorf
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bayonetta|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Greninja</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Greninja
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bayonetta|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
==== <span style="visibility:hidden;font-size:0">Hero</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Hero
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bayonetta|Back to the beginning]]
== Bowser ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Ice Climbers</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Ice Climbers
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">Ike</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Ike
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Incineroar</span> ====
=== Advantage ===
{{MatchupSummaryBox
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|game=SSBU
==== Edgeguard ====
|character=Incineroar
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Inkling</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Inkling
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Isabelle</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Isabelle
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Jigglypuff</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Jigglypuff
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Joker</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Joker
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Kazuya</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Kazuya
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
==== <span style="visibility:hidden;font-size:0">Ken</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Ken
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser|Back to the beginning]]
== Bowser Jr. ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">King Dedede</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=King Dedede
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser_Jr.|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">King K. Rool</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=King K. Rool
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser_Jr.|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Kirby</span> ====
{{MatchupSummaryBox
=== Advantage ===
|game=SSBU
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|character=Kirby
==== Edgeguard ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Link</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Link
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser_Jr.|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Little Mac</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Little Mac
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Lucario</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Lucario
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Lucas</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Lucas
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Bowser_Jr.|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Marcina (Marth & Lucina)</span> ====
<tabber>
|-|Marth=
{{MatchupSummaryBox
|game=SSBU
|character=Marth
|favorability=
|oneliner=
|summary=
* Placeholder
}}
|-|Lucina=
[[#Bowser_Jr.|Back to the beginning]]
{{MatchupSummaryBox
|game=SSBU
|character=Lucina
=== Misc. ===
|favorability=
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
|oneliner=
|summary=
* Placeholder
}}
</tabber>
==== <span style="visibility:hidden;font-size:0">Luigi</span> ====
[[#Bowser_Jr.|Back to the beginning]]
{{MatchupSummaryBox
|game=SSBU
|character=Luigi
|favorability=
|oneliner=
== Byleth ==
|summary=
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
}}
[[#Byleth|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">Mario</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Mario
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Byleth|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Mega Man</span> ====
=== Advantage ===
{{MatchupSummaryBox
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|game=SSBU
==== Edgeguard ====
|character=Mega Man
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Meta Knight</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Meta Knight
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Byleth|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Mewtwo</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Mewtwo
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Mii Brawler</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Mii Brawler
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Mii Swordfighter</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Mii Swordfighter
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Byleth|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Mii Gunner</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Mii Gunner
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Byleth|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
==== <span style="visibility:hidden;font-size:0">Min Min</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Min Min
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Byleth|Back to the beginning]]
== Captain Falcon ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Mr. Game & Watch</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Mr. Game & Watch
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Captain_Falcon|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">Ness</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Ness
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Captain_Falcon|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Olimar</span> ====
{{MatchupSummaryBox
=== Advantage ===
|game=SSBU
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|character=Olimar
==== Edgeguard ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Pac-Man</span> ====
==== Juggling ====
{{MatchupSummaryBox
* Placeholder
|game=SSBU
|character=Pac-Man
|favorability=
|oneliner= Pit is the better choice in this MU, but Dark Pit is still valuable
|summary=
* Pit is one of the only characters in the game who can reliably edgeguard Pac-Man from afar. Use his {{clr|special|arrows}} to snipe his {{clr|special|Side-B}}. This will greatly reduce the move's travel distance and either let him open for a punish or force him to use riskier options
* When Pac-Man is recovering using his trampoline ({{clr|special|Up-B}}), go offstage and use it when it turns yellow. If Pac-Man didn't hit the ledge soon enough, he will be forced to fall to his death
* '''Don't hit the hydrant unless Pac-Man is nearby and already hit it once'''. None of Pit's attacks can send the hydrant flying in one hit, so hitting it will most likely backfire. A way to prevent this is to hit it once (from far away) before jumping away and using {{clr|special|Down-B}} just in case Pac-Man sends it flying
* If possible, send the hydrant at a vertical angle with moves such as {{clr|tilt|Dtilt}}, {{clr|aerial|Dair}} or {{clr|aerial|Bair}}'s sourspot. This will give you better pressure and possible combos
* '''Don't roll through Pac-Man's {{clr|special|Up-B}}''' when at the ledge. Instead, use your double jumps to get around it
* After hitting Pac-Man with a bell, don't go for {{clr|smash|Fsmash}}, as there's a chance the second hit won't connect. Instead, use either a {{clr|special|Side-B}} or a charged {{clr|smash|Dsmash}} (preferably the second hit)
* '''It's better to shield Pac's fruits then pick them up''' rather than reflecting them with {{clr|special|Down-B}}. Pac-Man becomes much weaker without his fruits, so try to keep them for as long as possible
* During juggles, Pit's {{clr|aerial|Uair}} can protect him from random {{clr|special|Hydrant}} drops in disadvantage
* Pac-Man can have some trouble closing out stocks once his confirms stops working. Once you're at these percents, try to avoid the following moves:
** {{clr|special|Hydrant}}
** {{clr|special|Apple}} (fruit)
** {{clr|special|Bell}} (fruit)
** {{clr|aerial|Bair}}
** {{clr|grab|Bthrow}} at the ledge
** All {{clr|smash|Smash attacks}}
* '''Don't ever spotdodge against Pac-Man'''. His {{clr|grab|grab}} and {{clr|smash|Fsmash}} can very easily beat it, on top of a myriad of anti-spotdodge setups
}}
==== <span style="visibility:hidden;font-size:0">Palutena</span> ====
[[#Captain_Falcon|Back to the beginning]]
{{MatchupSummaryBox
|game=SSBU
|character=Palutena
=== Disadvantage ===
|favorability=
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|oneliner=
==== Recovery ====
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Peach</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Peach
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Pichu</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Pichu
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Captain_Falcon|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Pikachu</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Pikachu
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Captain_Falcon|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
==== <span style="visibility:hidden;font-size:0">Piranha Plant</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Piranha Plant
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Captain_Falcon|Back to the beginning]]
== Chrom ==
[[#top|Back to summit]]
{{notice|Chrom is {{StockIcon|SSBU|Roy}}'s Echo Fighter. As such, some of the info listed here might overlap with each other.}}
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Pit</span> ====
<tabber>
|-|Pit=
{{MatchupSummaryBox
|game=SSBU
|character=Pit
|favorability=
|oneliner=
|summary=
* Placeholder
}}
|-|Dark Pit=
[[#Chrom|Back to the beginning]]
{{MatchupSummaryBox
|game=SSBU
|character=Dark Pit
=== Neutral ===
|favorability=
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
|oneliner=
|summary=
* Placeholder
}}
</tabber>
[[#Chrom|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Pokemon Trainer</span> ====
=== Advantage ===
{{MatchupSummaryBox
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|game=SSBU
==== Edgeguard ====
|character=Pokemon Trainer
|favorability=
|oneliner=
|summary=
<tabber>
|-|Squirtle=
* Placeholder
|-|Ivysaur=
==== Ledgetrap ====
* Placeholder
|-|Charizard=
==== Juggling ====
* Placeholder
|-|Overall=
[[#Chrom|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
</tabber>
==== Getting out of Ledge ====
}}
* Placeholder
==== Landing ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Aegis (Pyra/Mythra)</span> ====
==== Out of Shield ====
{{MatchupSummaryBox
|game=SSBU
|character=Pyra & Mythra
|favorability=
|oneliner=
|summary=
<tabber>
|-|Pyra=
* Placeholder
|-|Mythra=
==== Combo Breaking ====
* Placeholder
|-|Overall=
[[#Chrom|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
</tabber>
[[#Chrom|Back to the beginning]]
}}
==== <span style="visibility:hidden;font-size:0">Belmonts (Simon & Richter)</span> ====
=== Misc. ===
{{MatchupSummaryBox
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
|game=SSBU
|character=Simon
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Chrom|Back to the beginning]]
== Cloud ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Ridley</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Ridley
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Cloud|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">R.O.B.</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=R.O.B.
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Cloud|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Robin</span> ====
{{MatchupSummaryBox
=== Advantage ===
|game=SSBU
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|character=Robin
==== Edgeguard ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Rosalina & Luma</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Rosalina & Luma
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Cloud|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Roy</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Roy
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Ryu</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Ryu
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Samus</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Samus
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Cloud|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Sephiroth</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Sephiroth
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Cloud|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
==== <span style="visibility:hidden;font-size:0">Sheik</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Sheik
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Cloud|Back to the beginning]]
== Corrin ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Shulk</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Shulk
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Corrin|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">Snake</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Snake
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Corrin|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Sonic</span> ====
{{MatchupSummaryBox
=== Advantage ===
|game=SSBU
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|character=Sonic
==== Edgeguard ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Sora</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Sora
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Corrin|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Steve</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Steve
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Terry</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Terry
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Toon Link</span> ====
==== Combo Breaking ====
{{MatchupSummaryBox
|game=SSBU
|character=Toon Link
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Corrin|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== <span style="visibility:hidden;font-size:0">Villager</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Villager
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Corrin|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
==== <span style="visibility:hidden;font-size:0">Wario</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Wario
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Corrin|Back to the beginning]]
== Diddy Kong ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
==== <span style="visibility:hidden;font-size:0">Wii Fit Trainer</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Wii Fit Trainer
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Diddy_Kong|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== <span style="visibility:hidden;font-size:0">Wolf</span> ====
{{MatchupSummaryBox
|game=SSBU
|character=Wolf
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Diddy_Kong|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Yoshi</span> ====
=== Advantage ===
{{MatchupSummaryBox
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
|game=SSBU
==== Edgeguard ====
|character=Yoshi
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Ledgetrap ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Young Link</span> ====
==== Juggling ====
{{MatchupSummaryBox
|game=SSBU
|character=Young Link
|favorability=
|oneliner=
|summary=
* Placeholder
}}
[[#Diddy_Kong|Back to the beginning]]
==== <span style="visibility:hidden;font-size:0">Zelda</span> ====
{{MatchupSummaryBox
=== Disadvantage ===
|game=SSBU
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
|character=Zelda
==== Recovery ====
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Getting out of Ledge ====
* Placeholder
==== <span style="visibility:hidden;font-size:0">Zero Suit Samus</span> ====
==== Landing ====
{{MatchupSummaryBox
|game=SSBU
|character=Zero Suit Samus
|favorability=
|oneliner=
|summary=
* Placeholder
}}
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Diddy_Kong|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Diddy_Kong|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Diddy_Kong|Back to the beginning]]
== Donkey Kong ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Donkey_Kong|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Donkey_Kong|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Donkey_Kong|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Donkey_Kong|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Donkey_Kong|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Donkey_Kong|Back to the beginning]]
== Dr. Mario ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Dr._Mario|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Dr._Mario|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Dr._Mario|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Dr._Mario|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Dr._Mario|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Dr._Mario|Back to the beginning]]
== Duck Hunt ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Duck_Hunt|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Duck_Hunt|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Duck_Hunt|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Duck_Hunt|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Duck_Hunt|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Duck_Hunt|Back to the beginning]]
== Falco ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Falco|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Falco|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Falco|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Falco|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Falco|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Falco|Back to the beginning]]
== Fox ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Fox|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Fox|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Fox|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Fox|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Fox|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Fox|Back to the beginning]]
== Ganondorf ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Ganondorf|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Ganondorf|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Ganondorf|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Ganondorf|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Ganondorf|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Ganondorf|Back to the beginning]]
== Greninja ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Greninja|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Greninja|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Greninja|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Greninja|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Greninja|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Greninja|Back to the beginning]]
== Hero ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Hero|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Hero|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Hero|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Hero|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Hero|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Hero|Back to the beginning]]
== Ice Climbers ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Ice_Climbers|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Ice_Climbers|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Ice_Climbers|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Ice_Climbers|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Ice_Climbers|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Ice_Climbers|Back to the beginning]]
== Ike ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Ike|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Ike|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Ike|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Ike|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Ike|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Ike|Back to the beginning]]
== Incineroar ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Incineroar|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Incineroar|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Incineroar|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Incineroar|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Incineroar|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Incineroar|Back to the beginning]]
== Inkling ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Inkling|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Inkling|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Inkling|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Inkling|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Inkling|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Inkling|Back to the beginning]]
== Isabelle ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Isabelle|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Isabelle|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Isabelle|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Isabelle|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Isabelle|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Isabelle|Back to the beginning]]
== Jigglypuff ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Jigglypuff|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Jigglypuff|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Jigglypuff|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Jigglypuff|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Jigglypuff|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Jigglypuff|Back to the beginning]]
== Joker ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Joker|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Joker|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Joker|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Joker|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Joker|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Joker|Back to the beginning]]
== Kazuya ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Kazuya|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Kazuya|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Kazuya|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Kazuya|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Kazuya|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Kazuya|Back to the beginning]]
== Ken ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Ken|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Ken|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Ken|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Ken|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Ken|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Ken|Back to the beginning]]
== King Dedede ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#King_Dedede|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#King_Dedede|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#King_Dedede|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#King_Dedede|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#King_Dedede|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#King_Dedede|Back to the beginning]]
== King K. Rool ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#King_K._Rool|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#King_K._Rool|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#King_K._Rool|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#King_K._Rool|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#King_K._Rool|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#King_K._Rool|Back to the beginning]]
== Kirby ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Kirby|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Kirby|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Kirby|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Kirby|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Kirby|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Kirby|Back to the beginning]]
== Link ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Link|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Link|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Link|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Link|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Link|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Link|Back to the beginning]]
== Little Mac ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Little_Mac|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Little_Mac|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Little_Mac|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Little_Mac|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Little_Mac|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Little_Mac|Back to the beginning]]
== Lucario ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Lucario|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Lucario|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Lucario|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Lucario|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Lucario|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Lucario|Back to the beginning]]
== Lucas ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Lucas|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Lucas|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Lucas|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Lucas|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Lucas|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Lucas|Back to the beginning]]
== Lucina ==
[[#top|Back to summit]]
{{notice|Most of the advice written here also applies against her Echo Fighter, {{StockIcon|SSBU|Marth}}.}}
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Lucina|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Lucina|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Lucina|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Lucina|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Lucina|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Lucina|Back to the beginning]]
== Luigi ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Luigi|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Luigi|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Luigi|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Luigi|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Luigi|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Luigi|Back to the beginning]]
== Mario ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Mario|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Mario|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Mario|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Mario|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Mario|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Mario|Back to the beginning]]
<!-- Marth goes here. Only add this section (which is a simple cut-and-paste job) if different strategies needs to be applied against Marth. -->
== Mega Man ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Mega_Man|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Mega_Man|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Mega_Man|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Mega_Man|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Mega_Man|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Mega_Man|Back to the beginning]]
== Meta Knight ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Meta_Knight|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Meta_Knight|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Meta_Knight|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Meta_Knight|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Meta_Knight|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Meta_Knight|Back to the beginning]]
== Mewtwo ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Mewtwo|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Mewtwo|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Mewtwo|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Mewtwo|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Mewtwo|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Mewtwo|Back to the beginning]]
== Mii Brawler ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Mii_Brawler|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Mii_Brawler|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Mii_Brawler|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Mii_Brawler|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Mii_Brawler|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Mii_Brawler|Back to the beginning]]
== Mii Swordfighter ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Mii_Swordfighter|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Mii_Swordfighter|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Mii_Swordfighter|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Mii_Swordfighter|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Mii_Swordfighter|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Mii_Swordfighter|Back to the beginning]]
== Mii Gunner ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Mii_Gunner|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Mii_Gunner|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Mii_Gunner|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Mii_Gunner|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Mii_Gunner|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Mii_Gunner|Back to the beginning]]
== Min Min ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Min_Min|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Min_Min|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Min_Min|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Min_Min|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Min_Min|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Min_Min|Back to the beginning]]
== Mr. Game & Watch ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Mr._Game_&_Watch|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Mr._Game_&_Watch|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Mr._Game_&_Watch|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Mr._Game_&_Watch|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Mr._Game_&_Watch|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Mr._Game_&_Watch|Back to the beginning]]
== Ness ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Ness|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Ness|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Ness|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Ness|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Ness|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Ness|Back to the beginning]]
== Olimar ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Olimar|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Olimar|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Olimar|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Olimar|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Olimar|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Olimar|Back to the beginning]]
== Pac-Man ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Pac-Man|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Pac-Man|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Pac-Man|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Pac-Man|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Pac-Man|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Pac-Man|Back to the beginning]]
== Palutena ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Palutena|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Palutena|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Palutena|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Palutena|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Palutena|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Palutena|Back to the beginning]]
== Peach ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Peach|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Peach|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Peach|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Peach|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Peach|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Peach|Back to the beginning]]
== Pichu ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Pichu|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Pichu|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Pichu|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Pichu|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Pichu|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Pichu|Back to the beginning]]
== Pikachu ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Pikachu|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Pikachu|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Pikachu|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Pikachu|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Pikachu|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Pikachu|Back to the beginning]]
== Piranha Plant ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Piranha_Plant|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Piranha_Plant|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Piranha_Plant|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Piranha_Plant|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Piranha_Plant|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Piranha_Plant|Back to the beginning]]
== Pit (Ditto) ==
[[#top|Back to summit]]
You should already know how to handle your own character. Besides, there's an entire wiki page you're currently reading to help you learn how to deal with Pit as Pit!
== Pokemon Trainer ==
[[#top|Back to summit]]
{{notice|Because of how Pokemon Trainer works as a character, each section will be divided into 3 subsections, with one for each Pokemon.}}
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Pokemon_Trainer|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== {{StockIcon|SSBU|Squirtle}} ====
* Placeholder
==== {{StockIcon|SSBU|Ivysaur}} ====
* Placeholder
==== {{StockIcon|SSBU|Charizard}} ====
* Placeholder
[[#Pokemon_Trainer|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
==== Ledgetrap ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
==== Juggling ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
[[#Pokemon_Trainer|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
==== Getting out of Ledge ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
==== Landing ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
==== Out of Shield ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
==== Combo Breaking ====
===== {{StockIcon|SSBU|Squirtle}} =====
* Placeholder
===== {{StockIcon|SSBU|Ivysaur}} =====
* Placeholder
===== {{StockIcon|SSBU|Charizard}} =====
* Placeholder
[[#Pokemon_Trainer|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== Overall ====
* Placeholder
==== {{StockIcon|SSBU|Squirtle}} ====
* Placeholder
==== {{StockIcon|SSBU|Ivysaur}} ====
* Placeholder
==== {{StockIcon|SSBU|Charizard}} ====
* Placeholder
[[#Pokemon_Trainer|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Pokemon_Trainer|Back to the beginning]]
== Aegis (Pythra) ==
[[#top|Back to summit]]
{{notice|Because of how Aegis works as a character, each section will be divided into 2 subsections, with one for Pyra and one for Mythra.}}
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Aegis_(Pythra)|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
==== {{StockIcon|SSBU|Pyra}} ====
* Placeholder
==== {{StockIcon|SSBU|Mythra}} ====
* Placeholder
[[#Aegis_(Pythra)|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
==== Ledgetrap ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
==== Juggling ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
[[#Aegis_(Pythra)|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
==== Getting out of Ledge ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
==== Landing ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
==== Out of Shield ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
==== Combo Breaking ====
===== {{StockIcon|SSBU|Pyra}} =====
* Placeholder
===== {{StockIcon|SSBU|Mythra}} =====
* Placeholder
[[#Aegis_(Pythra)|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
==== Overall ====
* Placeholder
==== {{StockIcon|SSBU|Pyra}} ====
* Placeholder
==== {{StockIcon|SSBU|Mythra}} ====
* Placeholder
[[#Aegis_(Pythra)|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Aegis_(Pythra)|Back to the beginning]]
== Belmonts (Simon & Richter) ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]]
== Ridley ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Ridley|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Ridley|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Ridley|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Ridley|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Ridley|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Ridley|Back to the beginning]]
== R.O.B. ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#R.O.B.|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#R.O.B.|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#R.O.B.|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#R.O.B.|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#R.O.B.|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#R.O.B.|Back to the beginning]]
== Robin ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Robin|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Robin|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Robin|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Robin|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Robin|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Robin|Back to the beginning]]
== Rosalina & Luma ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Rosalina_&_Luma|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Rosalina_&_Luma|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Rosalina_&_Luma|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Rosalina_&_Luma|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Rosalina_&_Luma|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Rosalina_&_Luma|Back to the beginning]]
== Roy ==
[[#top|Back to summit]]
{{notice|Roy is {{StockIcon|SSBU|Chrom}}'s Echo Fighter. As such, some of the info listed here might overlap with each other.}}
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Roy|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Roy|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Roy|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Roy|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Roy|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Roy|Back to the beginning]]
== Ryu ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Ryu|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Ryu|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Ryu|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Ryu|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Ryu|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Ryu|Back to the beginning]]
== Samus ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Samus|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Samus|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Samus|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Samus|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Samus|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Samus|Back to the beginning]]
== Sephiroth ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Sephiroth|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Sephiroth|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Sephiroth|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Sephiroth|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Sephiroth|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Sephiroth|Back to the beginning]]
== Sheik ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Sheik|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Sheik|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Sheik|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Sheik|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Sheik|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Sheik|Back to the beginning]]
== Shulk ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Shulk|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Shulk|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Shulk|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Shulk|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Shulk|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Shulk|Back to the beginning]]
== Snake ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Snake|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Snake|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Snake|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Snake|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Snake|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Snake|Back to the beginning]]
== Sonic ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Sonic|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Sonic|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Sonic|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Sonic|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Sonic|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Sonic|Back to the beginning]]
== Sora ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Sora|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Sora|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Sora|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Sora|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Sora|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Sora|Back to the beginning]]
== Steve ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Steve|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Steve|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Steve|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Steve|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Steve|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Steve|Back to the beginning]]
== Terry ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Terry|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Terry|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Terry|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Terry|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Terry|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Terry|Back to the beginning]]
== Toon Link ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Toon_Link|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Toon_Link|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Toon_Link|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Toon_Link|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Toon_Link|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Toon_Link|Back to the beginning]]
== Villager ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Villager|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Villager|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Villager|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Villager|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Villager|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Villager|Back to the beginning]]
== Wario ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Wario|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Wario|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Wario|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Wario|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Wario|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Wario|Back to the beginning]]
== Wii Fit Trainer ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Wii_Fit_Trainer|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Wii_Fit_Trainer|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Wii_Fit_Trainer|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Wii_Fit_Trainer|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Wii_Fit_Trainer|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Wii_Fit_Trainer|Back to the beginning]]
== Wolf ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Wolf|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Wolf|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Wolf|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Wolf|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Wolf|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Wolf|Back to the beginning]]
== Yoshi ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Yoshi|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Yoshi|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Yoshi|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Yoshi|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Yoshi|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Yoshi|Back to the beginning]]
== Young Link ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Young_Link|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Young_Link|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Young_Link|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Young_Link|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Young_Link|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Young_Link|Back to the beginning]]
== Zelda ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Zelda|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Zelda|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Zelda|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Zelda|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Zelda|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Zelda|Back to the beginning]]
== Zero Suit Samus ==
[[#top|Back to summit]]
=== Which Pit? ===
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small>
* Placeholder
[[#Zero_Suit_Samus|Back to the beginning]]
=== Neutral ===
<small> ''List things that determines how Pit should approach neutral in this MU. </small>
* Placeholder
[[#Zero_Suit_Samus|Back to the beginning]]
=== Advantage ===
<small> ''What should Pit look out for the most when the opponent has the advantage? </small>
==== Edgeguard ====
* Placeholder
==== Ledgetrap ====
* Placeholder
==== Juggling ====
* Placeholder
[[#Zero_Suit_Samus|Back to the beginning]]
=== Disadvantage ===
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small>
==== Recovery ====
* Placeholder
==== Getting out of Ledge ====
* Placeholder
==== Landing ====
* Placeholder
==== Out of Shield ====
* Placeholder
==== Combo Breaking ====
* Placeholder
[[#Zero_Suit_Samus|Back to the beginning]]
=== In short ===
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small>
* Placeholder
[[#Zero_Suit_Samus|Back to the beginning]]
=== Misc. ===
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small>
* Placeholder
[[#Zero_Suit_Samus|Back to the beginning]]
<center>{{StockIcon|SSBU|Pit|50px}}</center>
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[[Category:Super Smash Bros. Ultimate]]
[[Category:Playable Character]]
[[Category:Pit]]
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