Hey there! This is the Dragdown Wiki team. Throughout the course of March and April, we will be focused on standardising general pages on the Rivals 2 Wiki. You can find our Roadmap to learn more, join us as an editor, or contact us on Discord . If you have any feedback, whether it be on current features and info, or requests for features you would like to see be added, let us know!
Links
Character Stats
Icon Character Weight Neutral Air Dodge Neutral Air Dodge Total Directional Air Dodge Directional Air Dodge Total Jumpsquat Short Hop Height Full Hop Height Double Jump Height Ryu 103 3~27F intangible 49F 3~21F intangible 80F (Side) 102F (Up) 67F (Down) 93F (Diagonally Up) 76F (Diagonally Down) 3 15 26 29.5 Short Hop Duration Full Hop Duration Short Hop Fast Fall Duration Full Hop Fast Fall Duration Total Jumps Gravity Fall Speed Fast Fall Speed Hard Landing Frames Air Speed 31F 40F 23F 30F 2 0.12 1.6 2.24 4 1.12 Base Air Acceleration Additional Air Acceleration Max Air Acceleration Walk Speed Initial Dash Run Speed Dash Frames Pivot Dash Frames Backwards Rolls Forward Rolls 0.01 0.025 0.035 0.75 1.76 1.6 10 12 5~16F intangible 4~15F intangible Spot Dodge Total Frames (Cancel/Full) Spot Dodge Intangible Frames Grab Range 21/26 3~17F intangible 11.6
Normals
Jab (Light)
Jab 1
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuJab1.webm Damage Total Frames Frames Active Angle Base Knockback 1.5 15 2-3 180 20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 0 - -10 to -9 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - - Visual is missing Far 1 hitbox
Ryu
Damage Total Frames Frames Active Angle Base Knockback 1.5 15 2-3 361 30 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 30 - -10 to -9 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 1.5 15 2-3 361 25 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 28 - -10 to -9 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 1.5 15 2-3 361 20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 20 - -10 to -9 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Jab 2
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuJab2.webm Damage Total Frames Frames Active Angle Base Knockback 1.5 27 3-4 361 25 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 25 - -21 to -20 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 1.5 27 3-4 361 20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 25 - -21 to -20 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Jab 3
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuJab3.webm Damage Total Frames Frames Active Angle Base Knockback 5.0 34 8-10 45 70 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 50 - -21 to -19 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - - Had to punch a box to get this move
Jab (Heavy, Close)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuJabHeavyClose.webm Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-11 80 25 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 15 - -19 to -15 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Upper body intangibility: 4-10 1.5 0.5 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11/8 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 8.0 37 7 80 25 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 15 - -22 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Upper body intangibility: 4-10 1.5 0.5 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - -
Jab (Heavy, Far)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuJabHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 10.0 32 9-10 50 40 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 110 - -13 to -12 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - -
Forward Tilt (Light, Close)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuFTiltLightClose.webm Damage Total Frames Frames Active Angle Base Knockback 6.0 29 3-4 180 20 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -25 to -24 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 6.0 29 3-4 75 16 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 23 - -25 to -24 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - -
Forward Tilt (Light, Far)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuFTiltLight.webm Damage Total Frames Frames Active Angle Base Knockback 6.8 23 8-11 55 66 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 46 - -8 to -5 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Leg intangibility: 6-11 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 6.8 23 8-11 72 66 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 46 - -8 to -5 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Leg intangibility: 6-11 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - -
Forward Tilt (Heavy, Far)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuFTiltHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 3.0 35 14 270 15 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -17 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - - First hit
Ryu
Damage Total Frames Frames Active Angle Base Knockback 6.0 35 16-17 36 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -13 to -12 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 20 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - - Second hit
Up Tilt (Light)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuUTiltLight.webm Damage Total Frames Frames Active Angle Base Knockback 2.0 14 3-6 90 19 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 75 - -8 to -5 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 2.5 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 2.0 14 3-6 75 19 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 75 - -8 to -5 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 2.5 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Up Tilt (Heavy)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuUTiltHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-11 80 70 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -19 to -15 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Upper body intangibility: 4-10 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7 80 70 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -22 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Upper body intangibility: 4-10 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - -
Down Tilt (Light)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuDTiltLight.webm Damage Total Frames Frames Active Angle Base Knockback 1.6 14 2-3 65 9 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -9 to -8 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.9 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 1.6 14 2-3 65 11 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -9 to -8 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.9 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 1.6 14 2-3 60 5 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -9 to -8 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.9 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Down Tilt (Heavy)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuDTiltHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 7.0 27 6-7 55 66 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 16 - -14 to -13 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 5.5 27 6-7 55 66 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 16 - -15 to -14 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - -
Dash Attack
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuDashAttack.webm Damage Total Frames Frames Active Angle Base Knockback 12.0 40 7-9 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 65 - -22 to -20 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 2 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 8.0 40 10-15 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -22 to -17 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 2 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - -
Smash Attacks
Forward Smash
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuFSmash.webm Damage Total Frames Frames Active Angle Base Knockback 16.0 22.4 charged 45 15-17 361 26 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 98 - -19 to -17 -16 to -14 charged N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 14 charged - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 17.5 24.5 charged 45 15-17 361 26 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 98 - -18 to -16 -15 to -13 charged N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 16 charged - - -
Up Smash
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuUSmash.webm Damage Total Frames Frames Active Angle Base Knockback 17.0 25.5 charged 44 9 83 32 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 82/86 - -24 -19 charged N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Arm intangibility: 9-12 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 16 charged - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 13.5 20.25 charged 44 10-12 83 32 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 82/86 - -25 to -23 -21 to -19 charged N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Arm intangibility: 9-12 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 9 14 charged - - -
Down Smash
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuDSmash.webm Damage Total Frames Frames Active Angle Base Knockback 16.0 24.0 41 5-6 35 50 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 47 - -25 to -24 -21 to -20 charged N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 -8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 15 charged - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 12.0 18.0 41 5-6 80 50 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 50 - -28 to -27 -24 to -23 charged N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 -6 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 12 charged - - -
Aerials
Neutral Air
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuNAir.webm Damage Total Frames Frames Active Angle Base Knockback 8.0 27 6-8 361 20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -1 5 34+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 4.5 27 6-8 361 13 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -2 5 34+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Forward Air
Ryu
File:No correct visual for FAir exists. Damage Total Frames Frames Active Angle Base Knockback 14.0 36 8-9 61 82 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 56 - -6 11 1-2, 38+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 5 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.0 36 8-9 70 65 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 25 - -7 11 1-2, 38+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 15 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 12.0 36 10-14 61 82 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 56 - -6 11 1-2, 38+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 5 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 8.0 36 10-14 70 65 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 25 - -7 11 1-2, 38+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 15 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Back Air
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuBAir.webm Damage Total Frames Frames Active Angle Base Knockback 16.0 41 8-9 361 21 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -4 10 25+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 13.0 41 8-9 361 21 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -5 10 25+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 5 - - -
Up Air
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuUAir.webm Damage Total Frames Frames Active Angle Base Knockback 5.0 35 6-7 366 0 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -8 11 18+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Arm intangibility: 6-10 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - - First hit
Ryu
Damage Total Frames Frames Active Angle Base Knockback 6.0 35 9-11 75 0 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 172 - -8 11 18+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Arm intangibility: 6-10 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - - Second hit
Down Air
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuDAir.webm Damage Total Frames Frames Active Angle Base Knockback 15.0 45 8-12 300 10 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 80 - -10 15 1-2, 33+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 5 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 12.0 45 8-12 84 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 14 - -10 15 1-2, 33+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 5 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 11.0 45 8-12 48 20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 80 - -11 15 1-2, 33+ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Grabs and Throws
Grab
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuGrab.webm Damage Total Frames Frames Active Angle Base Knockback N/A 34 6-7 N/A N/A Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel N/A - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A N/A N/A N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Dash Grab
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuDashGrab.webm Damage Total Frames Frames Active Angle Base Knockback N/A 42 9-10 N/A N/A Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel N/A - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A N/A N/A N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Pivot Grab
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuPivotGrab.webm Damage Total Frames Frames Active Angle Base Knockback N/A 37 10-11 N/A N/A Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel N/A - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A N/A N/A N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Pummel
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuPummel.webm Damage Total Frames Frames Active Angle Base Knockback 1.3 6 1 361 30 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -2 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.8 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Forward Throw
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuFThrow.webm Damage Total Frames Frames Active Angle Base Knockback 9.0 41 16 50 75 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 45 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full invincibility: 1-16 0.0 N/A N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Back Throw
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuBThrow.webm Damage Total Frames Frames Active Angle Base Knockback 12.0 49 23 52 75 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 45 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full invincibility: 1-23 0.0 N/A N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Up Throw
Ryu
Damage Total Frames Frames Active Angle Base Knockback 8.0 46 18 88 55 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 75 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full invincibility: 1-18 0.0 N/A N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - - Throw
Ryu
Damage Total Frames Frames Active Angle Base Knockback 15.0 46 25-30 361 30 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -7 to -2 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Leg intangbility: 25-30 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 14 - - - Collateral hitbox
Down Throw
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuDThrow.webm Damage Total Frames Frames Active Angle Base Knockback 3.0 44 19 361 40 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full invincibility: 1-19 0.0 N/A N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 3.0 44 18 50 40 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -18 (Shield break) N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full invincibility: 1-19 1.5 1.0 50 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 (Shield break) - - -
Specials
Hadouken
Note: Input version damage multiplier of 1.2
Hadouken (Weak)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuHadokenWeak.webm Damage Total Frames Frames Active Angle Base Knockback 9.0 Input version damage: 10.8 57 12-18 0 67 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -25 to -19 Input version: -22 to -16 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Neutral B
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.0 Input version damage: 10.8 57 12-18 60 66 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -25 to -19 Input version: -22 to -16 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Neutral B
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.0 Input version damage: 10.8 57 19-82 0 57 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -18 to +45 Input version: -15 to +48 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Input Hado
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.0 Input version damage: 10.8 57 19-82 60 57 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -18 to +45 Input version: -15 to +48 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Input Hado
Hadouken (Medium)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuHadokenMedium.webm Damage Total Frames Frames Active Angle Base Knockback 9.5 Input version damage: 11.4 57 12-17 0 67 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -25 to -20 Input version: -22 to -17 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Neutral B
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.5 Input version damage: 11.4 57 12-17 60 66 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -25 to -20 Input version: -22 to -17 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Neutral B
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.5 Input version damage: 11.4 57 18-67 0 57 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -19 to +30 Input version: -16 to +33 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Input Hado
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.5 Input version damage: 11.4 57 18-67 60 57 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -19 to +30 Input version: -16 to +33 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Input Hado
Hadouken (Strong)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuHadokenHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 10.0 Input version damage: 12.0 57 12-16 0 67 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -25 to -21 Input version: -22 to -18 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Neutral B
Ryu
Damage Total Frames Frames Active Angle Base Knockback 10.0 Input version damage: 12.0 57 12-16 60 66 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -25 to -21 Input version: -22 to -18 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Neutral B
Ryu
Damage Total Frames Frames Active Angle Base Knockback 10.0 Input version damage: 12.0 57 17-50 0 57 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -20 to +13 Input version: -17 to +16 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Input Hado
Ryu
Damage Total Frames Frames Active Angle Base Knockback 10.0 Input version damage: 12.0 57 17-50 60 57 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -20 to +13 Input version: -17 to +16 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.4 0.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - Input Hado
Shakunetsu Hadouken
Shakunetsu (Weak)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShakunetsuHadokenWeak.webm Damage Total Frames Frames Active Angle Base Knockback 1.1 Hits 4 times for total damage of 4.4 56 12-88 366 11 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -41 to +37 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 0.25 0.0 0 2 Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.3 Total damage: 13.7 56 3 amount of frames after the final multihit 55 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -20 to +47 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 0.0 0 5 Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Shakunetsu (Medium)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShakunetsuHadokenMedium.webm Damage Total Frames Frames Active Angle Base Knockback 1.1 Hits 4 times for total damage of 4.4 56 12-72 366 11 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -41 to +21 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 0.25 0.0 0 2 Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.3 Total damage: 13.7 56 3 amount of frames after the final multihit 55 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -20 to +31 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 0.0 0 5 Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Shakunetsu (Strong)
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShakunetsuHadokenHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 1.1 Hits 4 times for total damage of 4.4 57 12-57 366 11 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -42 to +6 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 0.25 0.0 0 1 Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 9.3 Total damage: 13.7 57 3 amount of frames after the final multihit 55 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -21 to +16 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 0.0 0 5 Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Tatsumaki Senpukyaku
Note: Input version damage multiplier of 1.16
Tatsumaki Senpukayku (Weak, Grounded)
Ryu
Damage Total Frames Frames Active Angle Base Knockback 10.0 Input version damage: 11.6 54 18-20 45 30 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 120 - -23 to -16 Input version: -22 to -15 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-28 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 11 - - -
Tatsumaki Senpukayku (Weak, Aerial)
Ryu
Aerial Light Tatsu (l.Tatsu)
File:No correct visual for Tatsu exists. Damage Total Frames Frames Active Angle Base Knockback 11.0 Input version damage: 13.2 79/70 8-9 75 85 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -61 to -60/-52 to -51 Input version: -59 to -58/-50 to -49 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground Side B Start hitbox • Side B Front hitbox • Side B Back hitbox
Ryu
Aerial Light Tatsu (l.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 10.0 Input version damage: 12.0 79/70 13-20 55 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -56 to -49/-47 to -40 Input version: -55 to -48/-46 to -40 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 11 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground Input Tatsu Start hitbox • Input Tatsu Front hitbox • Input Tatsu Back hitbox
Ryu
Aerial Light Tatsu (l.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 9.0 Input version damage: 10.8 79/70 21-28 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 42 - -49 to -42/-40 to -33 Input version: -48 to -41/-39 to -32 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 9 Input version: 10 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ryu
Aerial Light Tatsu (l.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 10.0 Input version damage: 12.0 79/70 29-36 55 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -39 to -32/-30 to -23 Input version: -38 to -31/-29 to -22 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 11 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ryu
Aerial Light Tatsu (l.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 9.0 Input version damage: 10.8 79/70 37-44 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 42 - -32 to -25/-23 to -16 Input version: -31 to -24/-22 to -15 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 9 Input version: 10 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Tatsumaki Senpukayku (Medium, Grounded)
Ryu
Damage Total Frames Frames Active Angle Base Knockback 11.5 Input version damage: 13.34 86 21-28 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 49 - -54 to -47 Input version: -53 to -46 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-60 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 12 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 12.0 Input version damage: 13.92 86 29-36 62 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 67 - -46 to -39 Input version: -44 to -37 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-60 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 13 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 11.5 Input version damage: 13.34 86 37-44 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 49 - -38 to -31 Input version: -37 to -30 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-60 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 12 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 12.0 Input version damage: 13.92 86 45-52 62 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 67 - -30 to -23 Input version: -28 to -21 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-60 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 13 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 11.5 Input version damage: 13.34 86 53-60 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 49 - -22 to -15 Input version: -21 to -14 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-60 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 12 - - -
Tatsumaki Senpukayku (Medium, Aerial)
Ryu
Aerial Med Tatsu (m.Tatsu)
File:No correct visual for Tatsu exists. Damage Total Frames Frames Active Angle Base Knockback 11.0 Input version damage: 13.2 79/70 8-9 75 85 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -61 to -60/-52 to -51 Input version: -59 to -58/-50 to -49 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground Side B Start hitbox • Side B Front hitbox • Side B Back hitbox
Ryu
Aerial Med Tatsu (m.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 11.0 Input version damage: 13.2 79/70 13-20 62 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 67 - -56 to -49/-47 to -40 Input version: -54 to -47/-45 to -39 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground Input Tatsu Start hitbox • Input Tatsu Front hitbox • Input Tatsu Back hitbox
Ryu
Aerial Med Tatsu (m.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 10.5 Input version damage: 12.6 79/70 21-28 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 49 - -48 to -41/-39 to -32 Input version: -47 to -40/-38 to -31 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 11 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ryu
Aerial Med Tatsu (m.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 11.0 Input version damage: 13.2 79/70 29-36 62 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 67 - -39 to -32/-30 to -23 Input version: -37 to -30/-28 to -21 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ryu
Aerial Med Tatsu (m.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 10.5 Input version damage: 12.6 79/70 37-44 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 49 - -31 to -24/-22 to -15 Input version: -30 to -23/-21 to -14 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 11 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Tatsumaki Senpukayku (Strong, Grounded)
Ryu
Damage Total Frames Frames Active Angle Base Knockback 13.0 Input version damage: 15.08 86 21-28 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 56 - -53 to -46 Input version: -51 to -44 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-42 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 Input version: 14 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 13.0 Input version damage: 15.08 86 29-36 70 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 71 - -45 to -38 Input version: -43 to -36 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-42 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 Input version: 14 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 13.0 Input version damage: 15.08 86 37-44 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 56 - -37 to -30 Input version: -35 to -28 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-42 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 Input version: 14 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 13.0 Input version damage: 15.08 86 45-52 70 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 71 - -29 to -22 Input version: -27 to -20 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-42 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 Input version: 14 - - -
Ryu
Damage Total Frames Frames Active Angle Base Knockback 13.0 Input version damage: 15.08 86 53-60 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 56 - -21 to -14 Input version: -19 to -12 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Pivoting leg intangibility: 13-42 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 Input version: 14 - - -
Tatsumaki Senpukayku (Strong, Aerial)
Ryu
Aerial Heavy Tatsu (h.Tatsu)
File:No correct visual for Tatsu exists. Damage Total Frames Frames Active Angle Base Knockback 11.0 Input version damage: 13.2 79/70 8-9 75 85 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -61 to -60/-52 to -51 Input version: -59 to -58/-50 to -49 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 Input version: 12 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground Side B Start hitbox • Side B Front hitbox • Side B Back hitbox
Ryu
Aerial Heavy Tatsu (h.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 12.0 Input version damage: 14.4 79/70 13-20 70 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 71 - -55 to -48/-46 to -39 Input version: -53 to -46/-44 to -38 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 13 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground Input Tatsu Start hitbox • Input Tatsu Front hitbox • Input Tatsu Back hitbox
Ryu
Aerial Heavy Tatsu (h.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 12.0 Input version damage: 14.4 79/70 21-28 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 56 - -47 to -40/-38 to -31 Input version: -45 to -38/-36 to -29 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 13 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ryu
Aerial Heavy Tatsu (h.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 12.0 Input version damage: 14.4 79/70 29-36 70 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 71 - -38 to -31/-29 to -22 Input version: -36 to -29/-27 to -20 0-17 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 13 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ryu
Aerial Heavy Tatsu (h.Tatsu)
Damage Total Frames Frames Active Angle Base Knockback 12.0 Input version damage: 14.4 79/70 37-44 50 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 56 - -30 to -23/-21 to -14 Input version: -28 to -21/-19 to -12 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Attacking leg intangibility: 13-44 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 Input version: 13 - - - First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Shoryuken
Note: Input version damage multiplier: 1.2
Shoryuken (Light, Grounded)
Ryu
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenLight.webm Damage Total Frames Frames Active Angle Base Knockback 13.0 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 58 - -19 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full Intangiblity: 5 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 - - - Early SRK
Ryu
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -19 to -18 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full Intangiblity: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 7.0 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -21 to -11 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full Intangiblity: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Late
Ryu
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenLightInput.webm Damage Total Frames Frames Active Angle Base Knockback 15.6 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 58 - -17 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 14 - - - Input, Early TSRK
Ryu
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 14.4 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -17 to -16 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 13 - - -
Ryu
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 8.4 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -20 to -10 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - - Input, Late
Shoryuken (Light, Aerial)
Ryu
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenLight.webm Damage Total Frames Frames Active Angle Base Knockback 12.0 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 49 - -20 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full Intangiblity: 5 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - - Early SRK
Ryu
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 10.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 57 - -20 to -19 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full Intangiblity: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - -
Ryu
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 7.0 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -21 to -11 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full Intangiblity: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Late
Ryu
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenLightInput.webm Damage Total Frames Frames Active Angle Base Knockback 14.4 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 49 - -18 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 13 - - - Input, Early TSRK
Ryu
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 57 - -19 to -18 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP)
Damage Total Frames Frames Active Angle Base Knockback 8.4 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -20 to -10 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - - Input, Late
Shoryuken (Medium, Grounded)
Ryu
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenMedium.webm Damage Total Frames Frames Active Angle Base Knockback 14.0 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -18 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 13 - - - Early SRK
Ryu
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -19 to -18 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 7.0 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -21 to -11 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Late
Ryu
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenMediumInput.webm Damage Total Frames Frames Active Angle Base Knockback 16.8 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -16 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 15 - - - Input, Early TSRK
Ryu
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 14.4 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -17 to -16 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 13 - - -
Ryu
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 8.4 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -20 to -10 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - - Input, Late
Shoryuken (Medium, Aerial)
Ryu
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenMedium.webm Damage Total Frames Frames Active Angle Base Knockback 13.0 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 54 - -19 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 - - - Early SRK
Ryu
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 10.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 57 - -20 to -19 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - -
Ryu
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 7.0 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -21 to -11 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Late
Ryu
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenMediumInput.webm Damage Total Frames Frames Active Angle Base Knockback 15.6 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 54 - -17 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 14 - - - Input, Early TSRK
Ryu
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 57 - -19 to -18 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP)
Damage Total Frames Frames Active Angle Base Knockback 8.4 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -20 to -10 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - - Input, Late
Shoryuken (Heavy, Grounded)
Ryu
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 15.0 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 69 - -17 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 14 - - - Early SRK
Ryu
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -19 to -18 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 7.0 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -21 to -11 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Late
Ryu
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenHeavyInput.webm Damage Total Frames Frames Active Angle Base Knockback 18.0 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 69 - -15 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 16 - - - Input, Early TSRK
Ryu
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 14.4 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 64 - -17 to -16 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 13 - - -
Ryu
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 8.4 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -20 to -10 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - - Input, Late
Shoryuken (Heavy, Aerial)
Ryu
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenHeavy.webm Damage Total Frames Frames Active Angle Base Knockback 14.0 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -18 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 13 - - - Early SRK
Ryu
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 10.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 57 - -20 to -19 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - -
Ryu
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 7.0 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -21 to -11 22 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 5 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Late
Ryu
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuShoryukenHeavyInput.webm Damage Total Frames Frames Active Angle Base Knockback 16.8 37 6 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -16 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 2.0 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 15 - - - Input, Early TSRK
Ryu
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 12.0 37 7-8 80 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 57 - -19 to -18 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - -
Ryu
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP)
Damage Total Frames Frames Active Angle Base Knockback 8.4 37 9-19 70 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -20 to -10 15 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 4-6, Arm intangibility: 1-14 1.5 1.0 0 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - - Input, Late
Focus Attack
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuFocusAttackLvl1.webm Damage Total Frames Frames Active Angle Base Knockback 12.0 55 11-12 60 100 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10 - -33 to -32 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full heavy armor while charging: 1-30 2.0 1.0 15 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11 - - - Total Frames and Frames Active are counted from the time the button is released, assuming that it has been charged a sufficient amount of time Partially charged
Ryu
Damage Total Frames Frames Active Angle Base Knockback 10.0 55 11-12 60 0 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -34 to -33 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full heavy armor while charging: 1-58 2.5 1.0 22 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - - Total Frames and Frames Active are counted from the time the button is released, assuming that it has been charged a sufficient amount of time
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuFocusAttackLvl3.webm Damage Total Frames Frames Active Angle Base Knockback 17.0 55 11-12 60 0 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - UNBLOCKABLE N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full heavy armor while charging: 1-59, Full heavy armor during attack: 1-10 after releasing button 2.3 1.0 N/A N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - UNBLOCKABLE - - - Total Frames and Frames Active are counted from the time the button is released, assuming that it has been charged a sufficient amount of time Fully charged
Other Attacks
Ledge Attack
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuLedgeAttack.webm Damage Total Frames Frames Active Angle Base Knockback 10.0 55 24-26 45 90 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 20 - -21 to -19 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 1-26 1.1 1.0 1 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - - What's with Ryu's shoulder
Getup Attack
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuGetupAttackU.webm Damage Total Frames Frames Active Angle Base Knockback 7.0 45 14-15 48 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 48 - -24 to -23 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 1-20 1.5 1.0 8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Back hit
Ryu
Damage Total Frames Frames Active Angle Base Knockback 7.0 45 19-20 48 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 48 - -19 to -18 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 1-20 1.5 1.0 8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Front hit
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuGetupAttackD.webm Damage Total Frames Frames Active Angle Base Knockback 7.0 45 14-15 48 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 48 - -24 to -23 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 1-20 1.5 1.0 8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Back hit Face Down
Ryu
Damage Total Frames Frames Active Angle Base Knockback 7.0 45 19-20 48 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 48 - -19 to -18 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 1-20 1.5 1.0 8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Front hit
Trip Attack
Ryu
Local File might collect personal data.
Continue Dismiss
https://dragdown.wiki/wiki/File:RyuTripAttack.webm Damage Total Frames Frames Active Angle Base Knockback 5.0 49 19-20 361 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 50 - -24 to -23 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibility: 1-7 1.5 1.0 8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - - Back hit
Ryu
Damage Total Frames Frames Active Angle Base Knockback 5.0 49 24-25 361 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 50 - -19 to -18 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count Full intangibity: 1-7 1.5 1.0 8 N/A Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - - Front hit
Navigation
Ryu
Character Select
System Explanations
Mechanics Glossary