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SSBU/Lucas/Data

From Dragdown
< SSBU‎ | Lucas

Links


Character Stats

IconCharacterWeightNeutral Air DodgeNeutral Air Dodge TotalDirectional Air DodgeDirectional Air Dodge TotalJumpsquatShort Hop HeightFull Hop HeightDouble Jump Height
Lucas943-30F intangible56F3-21F intangible95F (Side)
126F (Up)
75F (Down)
117F (Diagonally Up)
85F (Diagonally Down)
3F1329.4144.13
Short Hop DurationFull Hop DurationShort Hop Fast Fall DurationFull Hop Fast Fall DurationTotal JumpsGravityFall SpeedFast Fall SpeedHard Landing FramesAir Speed
34F50F23F35F20.0901.372.1924F1.155
Base Air AccelerationAdditional Air AccelerationMax Air AccelerationWalk SpeedInitial DashRun SpeedDash FramesPivot Dash FramesBackwards RollsForward Rolls
0.010.0850.0950.8931.8151.6510125-16F intangible4-15F intangible
Spot Dodge Total Frames (Cancel/Full)Spot Dodge Intangible FramesGrab Range
20/253-17F intangible22.9

PK Freeze Projectile Frame Data

Lucas PK Freeze Data
Charge Frame Total Frames Shield Advantage Shieldlag Shieldstun Base Damage
Frame 35Uncharged 66 -14 to -12 8 4 10.0%
Frame 36 67 -14 to -12 8 4 11.0%
Frame 37 68 -14 to -12 8 4 11.0%
Frame 38 69 -14 to -12 8 4 11.0%
Frame 39 70 -14 to -12 8 4 11.0%
Frame 40 71 -13 to -11 9 4 12.0%
Frame 41 72 -13 to -11 9 4 12.0%
Frame 42 73 -13 to -11 9 4 12.0%
Frame 43 74 -13 to -11 9 4 12.0%
Frame 44 75 -12 to -10 9 5 13.0%
Frame 45 76 -12 to -10 9 5 13.0%
Frame 46 77 -12 to -10 9 5 13.0%
Frame 47 78 -12 to -10 9 5 13.0%
Frame 48 79 -11 to -9 10 5 14.0%
Frame 49 80 -11 to -9 10 5 14.0%
Frame 50 81 -11 to -9 10 5 14.0%
Frame 51 82 -11 to -9 10 5 14.0%
Frame 52 83 -11 to -9 10 5 15.0%
Frame 53 84 -11 to -9 10 5 15.0%
Frame 54 85 -11 to -9 10 5 15.0%
Frame 55 86 -11 to -9 10 5 15.0%
Frame 56 87 -11 to -9 10 5 16.0%
Frame 57 88 -11 to -9 10 5 16.0%
Frame 58 89 -11 to -9 10 5 16.0%
Frame 59 90 -11 to -9 10 5 16.0%
Frame 60 91 -10 to -8 11 5 17.0%
Frame 61 92 -10 to -8 11 5 17.0%
Frame 62 93 -10 to -8 11 5 17.0%
Frame 63 94 -10 to -8 11 5 17.0%
Frame 64 95 -9 to -7 11 6 18.0%
Frame 65 96 -9 to -7 11 6 18.0%
Frame 66 97 -9 to -7 11 6 18.0%
Frame 67 98 -8 to -6 12 6 19.0%
Frame 68 99 -8 to -6 12 6 19.0%
Frame 69 100 -8 to -6 12 6 19.0%
Frame 70 101 -8 to -6 12 6 19.0%
Frame 71 102 -8 to -6 12 6 20.0%
Frame 72 103 -8 to -6 12 6 20.0%
Frame 73 104 -8 to -6 12 6 20.0%
Frame 74 105 -8 to -6 12 6 20.0%
Frame 75 106 -7 to -5 13 6 21.0%
Frame 76 107 -7 to -5 13 6 21.0%
Frame 77 108 -7 to -5 13 6 21.0%
Frame 78 109 -7 to -5 13 6 21.0%
Frame 79 110 -6 to -4 13 7 22.0%
Frame 80 111 -6 to -4 13 7 22.0%
Frame 81 112 -6 to -4 13 7 22.0%
Frame 82 113 -6 to -4 13 7 22.0%
Frame 83 114 -5 to -3 14 7 23.0%
Frame 84 115 -5 to -3 14 7 23.0%
Frame 85 116 -5 to -3 14 7 23.0%
Frame 86 117 -5 to -3 14 7 23.0%
Frame 87Full Charge 118 -5 to -3 14 7 23.0%


Normal Attacks

Jab 1

Jab 1 (Close)

Lucas
Jab 1
Hit (C)
DamageTotal FramesFrames ActiveAngleBase Knockback
2.5%19236135
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
350-13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.7×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-
Jab 1 / Short Kick

Jab 1 (Middle 1 / Middle 2)

Lucas
Jab 1
Hits (M)1/(M)2
DamageTotal FramesFrames ActiveAngleBase Knockback
2.5%192180/361Middle 1 / Middle 220
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
280-13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.7×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-

Jab 1 (Far 1 / Far 2)

Lucas
Jab 1
Hits (F)1/(F)2
DamageTotal FramesFrames ActiveAngleBase Knockback
2.5%192180/361Far 1 / Far 220
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
200-13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.7×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-

Jab 2

Jab 2 (Close)

Lucas
Jab 2
Hit (C)
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5%19336125
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
300-13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectRebound-
Hitbox has +2 additional hitstun frames.
Jab 2 / Reverse Kick

Jab 2 (Middle)

Lucas
Jab 2
Hit (M)
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5%19336120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
280-13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectRebound-
Hitbox has +2 additional hitstun frames.

Jab 2 (Far)

Lucas
Jab 2
Hit (F)
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5%19336120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
200-13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectRebound-
Hitbox has +2 additional hitstun frames.

Jab 3

Jab 3 (Close & Far)

Lucas
Jab 3
Hitboxes
DamageTotal FramesFrames ActiveAngleBase Knockback
3.5%296-736164
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-19 to -18--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×2.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-
Jab 3 / Turning Kick

Dash Attack

Dash Attack (Close / Sourspot)

Lucas
Dash Attack
Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0%3713-177560
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
760-15 to -11--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?9DirectRebound-
PK Palm Rush

Dash Attack (Far / Sourspot)

Lucas
Dash Attack
Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
13.0%3713-174660
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
810-12 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.2×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?12DirectRebound-

Tilt Attacks

Forward Tilt

Forward Tilt Neutral

Forward Tilt Neutral (Close / Sourspot)
Lucas
Forward Tilt Neutral
Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
7.5%257-936120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
600-10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
78DirectRebound-
PK Slash
Forward Tilt Neutral (Far / Sweetspot)
Lucas
Forward Tilt Neutral
Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0%257-936155
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-8 to -6--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
1310DirectTranscendent-
On frame 9 hitbox size shrinks.

Forward Tilt Upward

Forward Tilt Upward (Close / Sourspot)
Lucas
Forward Tilt Upward
Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
7.5%257-936120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
600-10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
78DirectRebound-
PK Slash
Useful for hitting taller light characters out of confirms and for antiairing.
Forward Tilt Upward (Far / Sweetspot)
Lucas
Forward Tilt Upward
Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0%257-936155
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-8 to -6--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
1310DirectTranscendent-
On frame 9 hitbox size shrinks.

Forward Tilt Downward

Forward Tilt Downward (Close / Sourspot)
Lucas
Forward Tilt Downward
Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
7.5%257-936120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
600-10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
78DirectRebound-
PK Slash
Down angled Ftilt (DAFT) is useful as a 2 frame tool to hit opponents at ledge.
Forward Tilt Downward (Far / Sweetspot)
Lucas
Forward Tilt Downward
Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0%257-936155
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-8 to -6--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
1310DirectTranscendent-
On frame 9 hitbox size shrinks.

Up Tilt

Up Tilt (Front & Back / Scoop)

Lucas
Up Tilt
Scoop Hits
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5%3341200
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10060-26--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.33×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectTranscendent-
PK Reverse Kick

Up Tilt (Far & Close / Clean)

Lucas
Up Tilt
Clean Hits
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0%337-109350
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-18 to -15--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.66×0.500
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?8DirectTranscendent-

Up Tilt (Late Hit)

Lucas
Up Tilt
Late Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%3311-169050
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-16 to -11--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.5×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?6DirectRebound-
Hitbox shrinks on frames 15-16.

Down Tilt

Down Tilt (Close)

Lucas
Down Tilt
Hit (C)
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%153-48420
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
450-6 to -5--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.7×0.400
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?6DirectRebound-
Hitbox has set weight.
Spinning Leap Kick
Sometimes referred as "Jab 0".

Down Tilt (Far)

Lucas
Down Tilt
Hit (F)
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%153-44010
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
450-6 to -5--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.7×0.400
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?6DirectRebound-
Hitbox has set weight.

Smash Attacks

Forward Smash

Forward Smash (Close / Sourspot)

Lucas
Forward Smash
Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%19.6% Max Charge4514-1536150
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
880-21 to -20-18 to -17 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
11-19 Reflector×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1013 Max ChargeDirectTranscendent-
Stick

Forward Smash (Far / Sweetspot)

Lucas
Forward Smash
Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
15.0%21.0% Max Charge4514-1536150
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
910-21 to -20-17 to -16 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
11-19 Reflector×1.2×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1014 Max ChargeDirectTranscendent-

Up Smash

Up Smash (Back & Front / Scoop)

Lucas
Up Smash
Scoop Hits
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0%2.8% Max Charge9828110110
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-67-67 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-7 InvincibilityInvincibility on every hurtbox.×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge33 Max ChargeDirectTranscendent-
PK Smash Geyser

Up Smash (Clean Hit)

Lucas
Up Smash
Clean Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
21.0%29.4% Max Charge9830-329548
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
770-54 to -52-49 to -47 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
15-29 Intangibility (Head & Arms)Intangibility on head, upper right arm, lower right arm, upper left arm, and lower left arm hurtboxes.×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1419 Max ChargeDirectRebound-

Up Smash (Late Hit 1)

Lucas
Up Smash
Late Hit 1
DamageTotal FramesFrames ActiveAngleBase Knockback
20.0%28.0% Max Charge9833-379542
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
770-52 to -48-47 to -43 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1318 Max ChargeDirectRebound-

Up Smash (Late Hit 2)

Lucas
Up Smash
Late Hit 2
DamageTotal FramesFrames ActiveAngleBase Knockback
18.0%25.2% Max Charge9838-429537
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
770-48 to -44-44 to -40 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1216 Max ChargeDirectRebound-

Up Smash (Late Hit 3)

Lucas
Up Smash
Late Hit 3
DamageTotal FramesFrames ActiveAngleBase Knockback
16.0%22.4% Charge9843-479532
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
770-44 to -40-41 to -37 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1114 Max ChargeDirectRebound-

Up Smash (Late Hit 4)

Lucas
Up Smash
Late Hit 4
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%19.6% Charge9848-529527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
770-40 to -36-37 to -33 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1013 Max ChargeDirectRebound-

Up Smash (Late Hit 5)

Lucas
Up Smash
Late Hit 5
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%19.6% Charge9853-549522
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
770-35 to -34-32 to -31 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1013 Max ChargeDirectRebound-

Down Smash

Down Smash (Clean Hit)

Lucas
Down Smash
Clean Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
17.0%23.8% Max Charge5920-2236143
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-28 to -26-24 to -22 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.0-108
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1115 Max ChargeDirectTranscendent-
PK Blow

Down Smash (Late Hit 1)

Lucas
Down Smash
Late Hit 1
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%23.8% Max Charge5929-3136130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-20 to -18-15 to -13 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.0-89
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge1015 Max ChargeDirectTranscendent-

Down Smash (Late Hit 2)

Lucas
Down Smash
Late Hit 2
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0%15.4% Max Charge5939-4136120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-12 to -10-10 to -8 Max Charge--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.0-69
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?? Max Charge810 Max Charge DirectTranscendent-

Air Attacks

Neutral Air

Neutral Air (Rehit)

Lucas
Neutral Air
Rehit
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0%1.7% Short Hop447-2136620
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
700-35 to -21-10 Landing1237+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.44×2.005
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?2DirectTranscendent-
PK Flying Attack

Neutral Air (Final Hit)

Lucas
Neutral Air
Final Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%3.4% Short Hop44266040
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1400-15-9 Landing1237+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.2×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectTranscendent-

Forward Air

Forward Air (Close / Sourspot)

Lucas
Forward Air
Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0%7.65% Short Hop419-1036110
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-28 to -27-3 Landing71 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-
PK Air Front Kick

Forward Air (Far / Sweetspot)

Lucas
Forward Air
Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
12.5%10.625% Short Hop419-124230
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1030-27 to -24-2 Landing71 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.2×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?5DirectTranscendent-

Backward Air

Backward Air (Close / Sourspot 1)

Lucas
Backward Air
Sour (C)
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0%7.65% Short Hop3915-2236130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-20 to -13-5 Landing91-2 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-
PK Meteor Kick

Backward Air (Early, Middle 1 / Aerial Meteor)

Lucas
Backward Air
Meteor (A)+(M)1
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%10.2% Short Hop3915-1928030
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900Aerial Opp. Only91-2 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
(A) Only(A) OnlyDirectRebound-
Hitbox only hits aerial opponents.

Backward Air (Early, Middle 2 / Ground Meteor)

Lucas
Backward Air
Meteor (G)+(M)2
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%10.2% Short Hop3915-1828030
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-19 to -15-4 Landing91-2 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?5DirectRebound-

Backward Air (Early, Far / Sourspot 2)

Lucas
Backward Air
Sour (F)
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%5.95% Short Hop3915-2236110
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
600-21 to -14-6 Landing91-2 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectRebound-


Backward Air (Late, Middle / Ground Opponents, Sweetspot)

Lucas
Backward Air
Sweet (G)+(M)
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%10.2% Short Hop3919-2236130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-15 to -12-4 Landing91-2 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?5DirectRebound-
Hitbox can only hit grounded opponents.

Up Air

Up Air (Attack)

Lucas
Up Air
Hitbox
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0%9.35% Short Hop317-108020
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-20 to -17-3 Landing71 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-
Jumping Headbutt

Up Air (Coverage)

Lucas
Up Air
Coverage
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0%9.35% Short Hop318-108020
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-19 to -17-3 Landing71 / 34+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectRebound-

Down Air

Down Air (Far / 3 Iterations)

Lucas
Down Air
Iterations (F)
DamageTotal FramesFrames ActiveAngleBase Knockback
3.5%2.975% Short Hop5610-12 / 18-20 / 26-2836342
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-44 to -42 / -36 to 34 / -28 to -26-14 Landing1647+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.66×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?2DirectRebound-
PK Foot Stomp

Down Air (Close / 3 Iterations)

Lucas
Down Air
Iterations (C)
DamageTotal FramesFrames ActiveAngleBase Knockback
3.5%2.975% Short Hop5610-12 / 18-20 / 26-282700
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10020-44 to -42 / -36 to 34 / -28 to -26-14 Landing1647+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.66×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?2DirectRebound-

Down Air (Far / Meteor Hit)

Lucas
Down Air
Meteor (F)
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%4.25% Short Hop5634-3527010
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1100-19 to -18-13 Landing1647+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.66×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectRebound-

Down Air (Close / Final Hit)

Lucas
Down Air
Final (C)
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%4.25% Short Hop5634-3536110
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1300-19 to -18-13 Landing1647+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.66×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectRebound-

Grab Air

Grab Air (Early, Far / Sweetspot)

Lucas
Grab Air
Early Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%519-124560
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
300-36 to -33-2 Landing8-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?6DirectTrample-
Midair Rope Snake

Grab Air (Early, Close / Sourspot)

Lucas
Grab Air
Early Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%519-124560
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
300-36 to -33-4 Landing8-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectTrample-

Grab Air (Late, Middle & Close & Far )

Lucas
Grab Air
Late Hits
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%5113-214540
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
300-34 to -26-4 Landing8-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?4DirectTrample-

Special Attacks

PK Freeze

PK Freeze

Lucas
PK Freeze
Hitbox
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0% - 23.0%CHECK EXTRA DATA315-73435
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
600CHECK EXTRA DATA--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
35-87 Charge Frames×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
CHECK EXTRA DATACHECK EXTRA DATAIndirectTranscendent-
Hitbox is a projectile. Hitbox has the ice effect.
PK Freeze

PK Fire

PK Fire

PK Fire (Spark)
Lucas
PK Fire
Spark Hit
File:SSBU Lucas LucasPKFireA 0.png
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%5221-388040
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
500-24 to -7-12 to +2 Landing19-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×0.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?2IndirectRebound-
Hitbox is a projectile. Once colliding with a hurtbox it will link into the second attack (pillar attack) on the next frame.
PK Fire • Aerial PK Fire

PK Fire Pillar

PK Fire Pillar (Close / Sweetspot)
Lucas
PK Fire Pillar
Sweetspot
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%-1-194245
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1100---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?-IndirectTranscendent-
Hitbox is a projectile.
Pillars of Fire
PK Fire Pillar (Far / Sourspot)
Lucas
PK Fire Pillar
Sourspot
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%-1-194240
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1100---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?-IndirectTranscendent-
Hitbox is a projectile.

PK Thunder

PK Thunder

PK Thunder (Head)
Lucas
PK Thunder 1
Head Hit
File:Hitbox visualization not applicable.
DamageTotal FramesFrames ActiveAngleBase Knockback
2.5%44 EndlagSuffers endlag upon projectile dissipation20-130If hitbox collides with stage, attack move will end going into a 44 frame animation, which will lead into special fall in the air.36170
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
500Variable--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.0048
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?2IndirectRebound-
Hitbox is a projectile.
PK Thunder
PK Thunder (Tail)
Lucas
PK Thunder 1
Tail Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
0.75%44 EndlagSuffers endlag upon projectile dissipation20-130If hitbox collides with stage, attack move will end going into a 44 frame animation, which will lead into special fall in the air.804
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
400Variable--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.5×2.006
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?2IndirectTranscendent-
Hitbox is a projectile.

PK Thunder Tackle

PK Thunder Tackle (Far & Close / Initial Hits)
Lucas
PK Thunder 2
Initial Hits
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%60+1-23670
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10050Variable30-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-9 IntangibilityIntangibility on every hurtbox.×0.3×0.300
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?6DirectTrample-
PK Thunder Tackle
PK Thunder Tackle (Early, Far / 5 Iterations)
Lucas
PK Thunder 2
Early Iterations (F)
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0%60+4-5 / 6-7 / 8-9 / 10-11 / 12-1336730
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
5050Variable30-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.5×2.500
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectTrample-
PK Thunder Tackle (Early, Inner Close & Outter Close / 5 Iterations)
Lucas
PK Thunder 2
Early Iterations (C)
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0%60+4-5 / 6-7 / 8-9 / 10-11 / 12-1336650
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
500Variable30-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.5×2.500
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectTrample-
PK Thunder Tackle (Late, Far / 5 Iterations)
Lucas
PK Thunder 2
Late Iterations (F)
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5%60+14-15 / 17-19 / 20-21 / 23-24 / 26-273670
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100120Variable30-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.5×2.500
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectTrample-
PK Thunder Tackle (Late, Inner-Close & Outer-Close / 5 Iterations)
Lucas
PK Thunder 2
Late Iterations Inner(C)/Outer(C)
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5%60+14-15 / 17-19 / 20-21 / 23-24 / 26-273630
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100130/180Inner/Outer HitboxesVariable30-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.5×2.500
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?3DirectTrample-
PK Thunder Tackle (Final Hit)
Lucas
PK Thunder 2
Final Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0%60+29-305090
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
740Variable30-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.3×0.500
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?10DirectRebound-
Hitbox forces a critical zoom in.

PSI Magnet

PSI Magnet (Windbox)

Lucas
PSI Magnet
Windbox
DamageTotal FramesFrames ActiveAngleBase Knockback
0.0%18+61800
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10023---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
7-18+ AbsorberAbsorber detection hitbox ends upon releasing attack, earliest being frame 18.×0.0×0.006
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
00IndirectTranscendent-
Hitbox does not deal damage, knockback, hitlag, or hitstun (a windbox).
PSI Magnet

PSI Magnet Release (Attack)

Lucas
PSI Magnet Release
Hitbox
File:SSBU Lucas LucasPSIMagnetRelease 0.png
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0%912540
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
980-1--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
?8IndirectTranscendent-
PSI Magnet Release

Grabs & Pummel

Standing Grab

Standing Grab (Grabbox)

Lucas
Standing Grab
Grabbox
DamageTotal FramesFrames ActiveAngleBase Knockback
-4612-17--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Can catch rebound frames 11-17.
Rope Snake

Dash Grab

Dash Grab (Grabbox)

Lucas
Dash Grab
Grabbox
DamageTotal FramesFrames ActiveAngleBase Knockback
-5414-19--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Can catch rebound frames 13-19.
Dash Rope Snake

Pivot Grab

Pivot Grab (Grabbox)

Lucas
Pivot Grab
Grabbox
DamageTotal FramesFrames ActiveAngleBase Knockback
-4915-20--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Can catch rebound frames 14-20.
Pivot Rope Snake

Pummel

Pummel (Attack)

Lucas
Pummel
Hitbox
DamageTotal FramesFrames ActiveAngleBase Knockback
1.3%613610
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10030-3--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.4×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
93DirectTranscendent-
Does not include hitlag.
PK Shock

Throw Attacks

Forward Throw

Forward Throw (Throw Release)

Lucas
Forward Throw
Throw Release
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0%52234880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
690---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-23 InvincibilityInvincibility on every hurtbox.×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
PK Throw

Forward Throw (Catch Release)

Lucas
Forward Throw
Catch Release
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%521-2336160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Backward Throw

Backward Throw (Throw Release)

Lucas
Backward Throw
Throw Release
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0%52204180
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
650---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-20 InvincibilityInvincibility on every hurtbox.×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Reverse PK Throw

Backward Throw (Catch Release)

Lucas
Backward Throw
Catch Release
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%521-2036160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Upward Throw

Upward Throw (Throw Release)

Lucas
Upward Throw
Throw Release
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0%55259077
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
730---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-25 InvincibilityInvincibility on every hurtbox.×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
PK Lifting

Upward Throw (Catch Release)

Lucas
Upward Throw
Catch Release
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%552536160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Downward Throw

Downward Throw (Throw Release)

Lucas
Downward Throw
Throw Release
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0%574174100
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
320---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-41 InvincibilityInvincibility on every hurtbox.×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
PK Pile Driver

Downward Throw (Catch Release)

Lucas
Downward Throw
Catch Release
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%574136160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Miscellaneous Attacks

Ledge Attack

Ledge Attack

Lucas
Ledge Attack
Hitbox
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0%5522-244590
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
200-24 to -22--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-24 IntangibilityIntangibility on every hurtbox.×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
79DirectTranscendent-

Getup Attack

Faceup Getup Attack

Faceup Getup Attack (Back Hit)
Lucas
Faceup Getup Attack
Back Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4517-184880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
480-21 to -20--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-22 IntangibilityIntangibility on every hurtbox.×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
77DirectTranscendent-
Breakdancing Lucas
Faceup Getup Attack (Front Hit)
Lucas
Faceup Getup Attack
Front Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4521-224880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
480-17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
77DirectTranscendent-

Facedown Getup Attack

Facedown Getup Attack (Front Hit)
Lucas
Facedown Getup Attack
Front Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4517-184880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
480-21 to -20--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-22 IntangibilityIntangibility on every hurtbox.×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
77DirectTranscendent-
Facedown Getup Attack (Back Hit)
Lucas
Facedown Getup Attack
Back Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4521-224880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
480-17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
77DirectTranscendent-

Trip Attack

Trip Attack (Back Hit)

Lucas
Trip Attack
Back Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%4919-2036160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
500-24 to -23--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-7 IntangibilityIntangibility on every hurtbox.×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
66DirectTranscendent-

Trip Attack (Front Hit)

Lucas
Trip Attack
Front Hit
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%4929-3036160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
500-14 to -13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
66DirectTranscendent-


Navigation

Lucas


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