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SSBU/Steve/Data

From Dragdown
< SSBU‎ | Steve

Links


Character Stats

IconCharacterWeightNeutral Air DodgeNeutral Air Dodge TotalDirectional Air DodgeDirectional Air Dodge TotalJumpsquatShort Hop HeightFull Hop HeightDouble Jump Height
Steve923-30F intangible543-21F intangible121 (Up)
108 (Diagonal Up)
92 (Left/Right)
82 (Diagonal Down)
75 (Down)
3---
Short Hop DurationFull Hop DurationShort Hop Fast Fall DurationFull Hop Fast Fall DurationTotal JumpsGravityFall SpeedFast Fall SpeedHard Landing FramesAir Speed
3340222720.07---0.86
Base Air AccelerationAdditional Air AccelerationMax Air AccelerationWalk SpeedInitial DashRun SpeedDash FramesPivot Dash FramesBackwards RollsForward Rolls
---0.851.451.45--34/5-16F intangible29/4-15F intangible
Spot Dodge Total Frames (Cancel/Full)Spot Dodge Intangible FramesGrab Range
20/253-17F intangible-

Wood Moveset

Jab Tilt

Jab Tilt (Ground Hitboxes)

Steve
Wood: Jab Tilt
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Jab Tilt (Aerial Hitboxes)

Steve
Wood: Jab Tilt
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Up Tilt

Up Tilt (Early)

Steve
Wood: Up Tilt
Early
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5%1668642
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78--3--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.200
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Up Tilt (Late)

Steve
Wood: Up Tilt
Late
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5%167-99838
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74--2 to 0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.200
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Dash Attack

Dash Attack (Sweetspot)

Steve
Wood: Dash Attack
Sweetspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.4%318-105068
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66--13 to -11--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Dash Attack (Sourspot)

Steve
Wood: Dash Attack
Sourspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.4%3111-135066
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--12 to -10--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Side Smash

Forward Smash

Steve
Wood: Forward Smash
Attack
File:SSBU Steve SteveFSmashWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.0%4313-154234
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--20 to -18--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Up Smash

Up Smash (Scoop)
Steve
Wood: Up Smash
Scoop
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.0%768-91050 (90 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--66 to -65--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Only hits grounded opponents. Indirect hitbox. Set weight.
Lingers forever, but don't whiff
Up Smash (Rehit / Bottom)
Steve
Wood: Up Smash
Rehit / Bottom
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-481130 (60 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Rehit / Top)
Steve
Wood: Up Smash
Rehit / Top
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-483660 (20 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Final Hit)
Steve
Wood: Up Smash
Final Hit
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%7649-508047
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90--17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Indirect hitbox.
Up Smash (Final Hit: Pickaxe)
Steve
Wood: Up Smash
Pickaxe Final
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.4%7649-505256
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
82--21 to -20--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Indirect hitbox.

Sword Forward Aerial

Sword Forward Air

Sword Forward Air (Ground Hitboxes)
Steve
Wood: Sword Forward Air
Ground Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Forward Air (Aerial Hitboxes)
Steve
Wood: Sword Forward Air
Aerial Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Neutral Air

Neutral Air (Ground Hitboxes)

Steve
Wood: Neutral Air
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Neutral Air (Aerial Hitboxes)

Steve
Wood: Neutral Air
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Backward Aerial

Sword Backward Air

Sword Backward Air (Ground Hitboxes)
Steve
Wood: Sword Backward Air
Ground Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Backward Air (Aerial Hitboxes)
Steve
Wood: Sword Backward Air
Aerial Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Forward Aerial

Forward Air

Forward Air (Sourspot / Close)
Steve
Wood: Forward Air
Sourspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.5%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--19 to -18121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Air (Sourspot / Far)
Steve
Wood: Forward Air
Sourspot / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.5%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
69--19 to -18121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Air (Sourspot, Meteor / Far)
Steve
Wood: Forward Air
Sourspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.5%31927525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--18121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Air (Sweetspot / Close)
Steve
Wood: Forward Air
Sweetspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%3110-1136148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Ground / Far)
Steve
Wood: Forward Air
Sweetspot, Ground / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%3110-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
67--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Meteor / Far)
Steve
Wood: Forward Air
Sweetspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%3110-1127525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Backward Aerial

Backward Air

Backward Air (Sourspot / Close)
Steve
Wood: Backward Air
Sourspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.5%4712-135056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--30 to -29121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Backward Air (Sourspot / Far)
Steve
Wood: Backward Air
Sourspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.5%4712-1336151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--30 to -29121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---


Backward Air (Sweetspot / Close)
Steve
Wood: Backward Air
Sweetspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.0%4714-165052
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
79--28 to -26121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Backward Air (Sweetspot / Far)
Steve
Wood: Backward Air
Sweetspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.0%4714-1636152
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
79--28 to -26121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Up Aerial

Up Air
Steve
Wood: Up Air
Attack
File:SSBU Steve SteveUAirWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5%134-87148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
76--6 to -2101 / 16+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.300
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Stone Moveset

Jab Tilt

Jab Tilt (Ground Hitboxes)

Steve
Stone: Jab Tilt
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Jab Tilt (Aerial Hitboxes)

Steve
Stone: Jab Tilt
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Up Tilt

Up Tilt (Early)

Steve
Stone: Up Tilt
Early
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.15%1668642
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78--3--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Up Tilt (Late)

Steve
Stone: Up Tilt
Late
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.15%167-99838
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74--2 to 0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Dash Attack

Dash Attack (Sweetspot)

Steve
Stone: Dash Attack
Sweetspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.44%318-105068
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66--12 to -10--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---

Dash Attack (Sourspot)

Steve
Stone: Dash Attack
Sourspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.24%3111-135066
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--11 to -9--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---

Side Smash

Forward Smash

Steve
Stone: Forward Smash
Attack
File:SSBU Steve SteveFSmashWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.5%4313-154234
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--19 to -17--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---

Up Smash

Up Smash (Scoop)
Steve
Stone: Up Smash
Scoop
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.0%768-91050 (90 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--66 to -65--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Only hits grounded opponents. Indirect hitbox. Set weight.
Lingers forever, but don't whiff
Up Smash (Rehit / Bottom)
Steve
Stone: Up Smash
Rehit / Bottom
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-481130 (60 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Rehit / Top)
Steve
Stone: Up Smash
Rehit / Top
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-483660 (20 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Final Hit)
Steve
Stone: Up Smash
Final Hit
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%7649-508047
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90--17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Indirect hitbox.
Up Smash (Final Hit: Pickaxe)
Steve
Stone: Up Smash
Pickaxe Final
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.14%7649-505256
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
82--21 to -20--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Indirect hitbox.

Neutral Air

Neutral Air (Ground Hitboxes)

Steve
Stone: Neutral Air
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Neutral Air (Aerial Hitboxes)

Steve
Stone: Neutral Air
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Forward Aerial

Sword Forward Air

Sword Forward Air (Ground Hitboxes)
Steve
Stone: Sword Forward Air
Ground Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Forward Air (Aerial Hitboxes)
Steve
Stone: Sword Forward Air
Aerial Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Backward Aerial

Sword Backward Air

Sword Backward Air (Ground Hitboxes)
Steve
Stone: Sword Backward Air
Ground Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Backward Air (Aerial Hitboxes)
Steve
Stone: Sword Backward Air
Aerial Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.74%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Forward Aerial

Forward Air

Forward Air (Sourspot / Close)
Steve
Stone: Forward Air
Sourspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.55%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--18 to -17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sourspot / Far)
Steve
Stone: Forward Air
Sourspot / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.55%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
69--18 to -17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sourspot, Meteor / Far)
Steve
Stone: Forward Air
Sourspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.55%31927525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot / Close)
Steve
Stone: Forward Air
Sweetspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.2%3110-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Ground / Far)
Steve
Stone: Forward Air
Sweetspot, Ground / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.2%3110-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
69--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Meteor / Far)
Steve
Stone: Forward Air
Sweetspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.2%3110-1127525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Backward Aerial

Backward Air

Backward Air (Sourspot / Close)
Steve
Stone: Backward Air
Sourspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.65%4712-135056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--30 to -29121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Backward Air (Sourspot / Far)
Steve
Stone: Backward Air
Sourspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.65%4712-1336151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--30 to -29121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---


Backward Air (Sweetspot / Close)
Steve
Stone: Backward Air
Sweetspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.3%4714-165052
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
79--28 to -26121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Backward Air (Sweetspot / Far)
Steve
Stone: Backward Air
Sweetspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.3%4714-1636152
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
79--28 to -26121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Up Aerial

Up Air
Steve
Stone: Up Air
Attack
File:SSBU Steve SteveUAirWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.15%134-87148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
76--6 to -2101 / 16+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.300
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Iron Moveset

Jab Tilt

Jab Tilt (Ground Hitboxes)

Steve
Iron: Jab Tilt
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Jab Tilt (Aerial Hitboxes)

Steve
Iron: Jab Tilt
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Up Tilt

Up Tilt (Early)

Steve
Iron: Up Tilt
Early
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.8%1668642
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78--2--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Up Tilt (Late)

Steve
Iron: Up Tilt
Late
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.8%167-99838
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74--1 to +1--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Dash Attack

Dash Attack (Sweetspot)

Steve
Iron: Dash Attack
Sweetspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.48%318-105068
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66--12 to -10--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---

Dash Attack (Sourspot)

Steve
Iron: Dash Attack
Sourspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.08%3111-135066
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Side Smash

Forward Smash

Steve
Iron: Forward Smash
Attack
File:SSBU Steve SteveFSmashWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
18.0%4313-154234
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--18 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-12---

Up Smash

Up Smash (Scoop)
Steve
Iron: Up Smash
Scoop
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.0%768-91050 (90 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--66 to -65--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Only hits grounded opponents. Indirect hitbox. Set weight.
Lingers forever, but don't whiff
Up Smash (Rehit / Bottom)
Steve
Iron: Up Smash
Rehit / Bottom
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-481130 (60 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Rehit / Top)
Steve
Iron: Up Smash
Rehit / Top
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-483660 (20 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Final Hit)
Steve
Iron: Up Smash
Final Hit
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%7649-508047
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90--17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Indirect hitbox.
Up Smash (Final Hit: Pickaxe)
Steve
Iron: Up Smash
Pickaxe Final
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.88%7649-505256
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
82--20 to -19--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Indirect hitbox.

Neutral Air

Neutral Air (Ground Hitboxes)

Steve
Iron: Neutral Air
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Neutral Air (Aerial Hitboxes)

Steve
Iron: Neutral Air
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Forward Aerial

Sword Forward Air

Sword Forward Air (Ground Hitboxes)
Steve
Iron: Sword Forward Air
Ground Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Forward Air (Aerial Hitboxes)
Steve
Iron: Sword Forward Air
Aerial Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Backward Aerial

Sword Backward Air

Sword Backward Air (Ground Hitboxes)
Steve
Iron: Sword Backward Air
Ground Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Backward Air (Aerial Hitboxes)
Steve
Iron: Sword Backward Air
Aerial Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Forward Aerial

Forward Air

Forward Air (Sourspot / Close)
Steve
Iron: Forward Air
Sourspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.6%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--18 to -17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sourspot / Far)
Steve
Iron: Forward Air
Sourspot / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.6%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
69--18 to -17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sourspot, Meteor / Far)
Steve
Iron: Forward Air
Sourspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.6%31927525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot / Close)
Steve
Iron: Forward Air
Sweetspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.4%3110-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Ground / Far)
Steve
Iron: Forward Air
Sweetspot, Ground / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.4%3110-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
69--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Meteor / Far)
Steve
Iron: Forward Air
Sweetspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.4%3110-1127525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--16 to -15121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Backward Aerial

Backward Air

Backward Air (Sourspot / Close)
Steve
Iron: Backward Air
Sourspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.8%4712-135056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--30 to -29121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Backward Air (Sourspot / Far)
Steve
Iron: Backward Air
Sourspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.8%4712-1336151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--30 to -29121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---


Backward Air (Sweetspot / Close)
Steve
Iron: Backward Air
Sweetspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.6%4714-165056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--27 to -25121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Backward Air (Sweetspot / Far)
Steve
Iron: Backward Air
Sweetspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.6%4714-1636151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--27 to -25121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Up Aerial

Up Air
Steve
Iron: Up Air
Attack
File:SSBU Steve SteveUAirWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.8%134-87148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
76--5 to -1101 / 16+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.300
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Gold Moveset

Jab Tilt

Jab Tilt (Ground Hitboxes)

Steve
Gold: Jab Tilt
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-55720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Jab Tilt (Aerial Hitboxes)

Steve
Gold: Jab Tilt
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-54527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Up Tilt

Up Tilt (Early)

Steve
Gold: Up Tilt
Early
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5%1248642
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78--1--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Up Tilt (Late)

Steve
Gold: Up Tilt
Late
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5%125-79838
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74-0 to +2--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Dash Attack

Dash Attack (Sweetspot)

Steve
Gold: Dash Attack
Sweetspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.4%288-105068
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
76--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Dash Attack (Sourspot)

Steve
Gold: Dash Attack
Sourspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.4%2811-135066
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Side Smash

Forward Smash

Steve
Gold: Forward Smash
Attack
File:SSBU Steve SteveFSmashWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.0%3510-134234
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
101--15 to -12--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Up Smash

Up Smash (Scoop)
Steve
Gold: Up Smash
Scoop
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.0%768-91050 (90 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--66 to -65--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Only hits grounded opponents. Indirect hitbox. Set weight.
Lingers forever, but don't whiff
Up Smash (Rehit / Bottom)
Steve
Gold: Up Smash
Rehit / Bottom
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-481130 (60 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Rehit / Top)
Steve
Gold: Up Smash
Rehit / Top
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-483660 (20 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Final Hit)
Steve
Gold: Up Smash
Final Hit
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%7649-508047
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90--17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Indirect hitbox.
Up Smash (Final Hit: Pickaxe)
Steve
Gold: Up Smash
Pickaxe Final
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.4%7649-505256
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
92--21 to -20--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Indirect hitbox.

Neutral Air

Neutral Air (Ground Hitboxes)

Steve
Gold: Neutral Air
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-55720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Neutral Air (Aerial Hitboxes)

Steve
Gold: Neutral Air
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-54527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Forward Aerial

Sword Forward Air

Sword Forward Air (Ground Hitboxes)
Steve
Gold: Sword Forward Air
Ground Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-55720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Forward Air (Aerial Hitboxes)
Steve
Gold: Sword Forward Air
Aerial Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-54527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Backward Aerial

Sword Backward Air

Sword Backward Air (Ground Hitboxes)
Steve
Gold: Sword Backward Air
Ground Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-55720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Backward Air (Aerial Hitboxes)
Steve
Gold: Sword Backward Air
Aerial Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.4%143-54527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Forward Aerial

Forward Air

Forward Air (Sourspot / Close)
Steve
Gold: Forward Air
Sourspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.5%288-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
81--16 to -15121-4 / 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Air (Sourspot / Far)
Steve
Gold: Forward Air
Sourspot / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.5%288-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
81--16 to -15121-4 / 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Air (Sourspot, Meteor / Far)
Steve
Gold: Forward Air
Sourspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.5%28927525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
67--15121-4 / 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Air (Sweetspot / Close)
Steve
Gold: Forward Air
Sweetspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%2810-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
81--13 to -12121-4 / 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Ground / Far)
Steve
Gold: Forward Air
Sweetspot, Ground / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%2810-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
81--16 to -15121-4 / 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot, Meteor / Far)
Steve
Gold: Forward Air
Sweetspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%2810-1127525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
67--13 to -12121-4 / 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Backward Aerial

Backward Air

Backward Air (Sourspot / Close)
Steve
Gold: Backward Air
Sourspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.5%4112-135056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
99--24 to -23121-4 / 21+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Backward Air (Sourspot / Far)
Steve
Gold: Backward Air
Sourspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.5%4112-1336151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
99--24 to -23121-4 / 21+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---


Backward Air (Sweetspot / Close)
Steve
Gold: Backward Air
Sweetspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.0%4114-165056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
99--22 to -20121-4 / 21+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Backward Air (Sweetspot / Far)
Steve
Gold: Backward Air
Sweetspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.0%4114-1636151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
99--22 to -20121-4 / 21+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Up Aerial

Up Air
Steve
Gold: Up Air
Attack
File:SSBU Steve SteveUAirWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5%114-87148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
76--4 to 0101 / 12+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.300
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Diamond Moveset

Jab Tilt

Jab Tilt (Ground Hitboxes)

Steve
Diamond: Jab Tilt
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Jab Tilt (Aerial Hitboxes)

Steve
Diamond: Jab Tilt
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Up Tilt

Up Tilt (Early)

Steve
Diamond: Up Tilt
Early
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.775%1668642
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78--1--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---

Up Tilt (Late)

Steve
Diamond: Up Tilt
Late
File:SSBU Steve SteveUTiltWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.775%167-99838
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74-0 to +2--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---

Dash Attack

Dash Attack (Sweetspot)

Steve
Diamond: Dash Attack
Sweetspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.04%318-105068
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-13---

Dash Attack (Sourspot)

Steve
Diamond: Dash Attack
Sourspot
File:SSBU Steve SteveDashAttackWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.34%3111-135066
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--9 to -7--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---

Side Smash

Forward Smash

Steve
Diamond: Forward Smash
Attack
File:SSBU Steve SteveFSmashWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
20.25%4313-154234
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--17 to -15--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-13---

Up Smash

Up Smash (Scoop)
Steve
Diamond: Up Smash
Scoop
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.0%768-91050 (90 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--66 to -65--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Only hits grounded opponents. Indirect hitbox. Set weight.
Lingers forever, but don't whiff
Up Smash (Rehit / Bottom)
Steve
Diamond: Up Smash
Rehit / Bottom
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-481130 (60 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Rehit / Top)
Steve
Diamond: Up Smash
Rehit / Top
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-483660 (20 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Final Hit)
Steve
Diamond: Up Smash
Final Hit
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%7649-508047
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90--17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Indirect hitbox.
Up Smash (Final Hit: Pickaxe)
Steve
Diamond: Up Smash
Pickaxe Final
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.99%7649-505256
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
82--20 to -19--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Indirect hitbox.

Neutral Air

Neutral Air (Ground Hitboxes)

Steve
Diamond: Neutral Air
Ground Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Neutral Air (Aerial Hitboxes)

Steve
Diamond: Neutral Air
Aerial Opponents
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Forward Aerial

Sword Forward Air

Sword Forward Air (Ground Hitboxes)
Steve
Diamond: Sword Forward Air
Ground Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Forward Air (Aerial Hitboxes)
Steve
Diamond: Sword Forward Air
Aerial Opponents
File:SSBU SteveFAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Backward Aerial

Sword Backward Air

Sword Backward Air (Ground Hitboxes)
Steve
Diamond: Sword Backward Air
Ground Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-65720
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Sword Backward Air (Aerial Hitboxes)
Steve
Diamond: Sword Backward Air
Aerial Opponents
File:SteveBAirSwordWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5%164-64527
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
134--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Forward Aerial

Forward Air

Forward Air (Sourspot / Close)
Steve
Diamond: Forward Air
Sourspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.175%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--18 to -17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sourspot / Far)
Steve
Diamond: Forward Air
Sourspot / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.175%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
69--18 to -17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sourspot, Meteor / Far)
Steve
Diamond: Forward Air
Sourspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.175%31927525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
67--17121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Air (Sweetspot / Close)
Steve
Diamond: Forward Air
Sweetspot / Close
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.2%3110-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--15 to -14121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Forward Air (Sweetspot, Ground / Far)
Steve
Diamond: Forward Air
Sweetspot, Ground / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.2%3110-1136156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
69--15 to -14121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Forward Air (Sweetspot, Meteor / Far)
Steve
Diamond: Forward Air
Sweetspot, Meteor / Far
File:SSBU SteveFAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.2%3110-1127525
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
67--15 to -14121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Backward Aerial

Backward Air

Backward Air (Sourspot / Close)
Steve
Diamond: Backward Air
Sourspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.525%4712-135056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--29 to -28121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Backward Air (Sourspot / Far)
Steve
Diamond: Backward Air
Sourspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.525%4712-1336151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--29 to -28121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---


Backward Air (Sweetspot / Close)
Steve
Diamond: Backward Air
Sweetspot / Close
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
17.55%4714-165056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--27 to -25121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Backward Air (Sweetspot / Far)
Steve
Diamond: Backward Air
Sweetspot / Far
File:SSBU Steve SteveBAirPickaxeWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
17.55%4714-1636151
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--27 to -25121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Up Aerial

Up Air
Steve
Diamond: Up Air
Attack
File:SSBU Steve SteveUAirWoodStoneIronDiamond 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.775%134-87148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
76--5 to -1101 / 16+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.300
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Other Moveset

Down Tilt

Down Tilt (Rehit Hitboxes)

Steve
Down Tilt
Rehit
File:SSBU Steve SteveDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.8%5212-353660 (40 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.7×1.006
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Hitbox has a gravity effect. Projectile. Can be reflected and absorbed.

Down Tilt (Final Hitbox)

Steve
Down Tilt
Final Hit
File:SSBU Steve SteveDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.4%5236-395442
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
116--7 to -4--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.5×1.0-30
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Hitbox has a gravity effect. Projectile. Can be reflected and absorbed.

Down Smash

Down Smash

Down Smash (Front Rehit Hitboxes)
Steve
Down Smash
Front Rehit
File:SSBU Steve SteveDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.6%518-113660 (55 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×1.002
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Hitboxes have a gravity effect. Cannot trip. Projectile. Reflectable and absorbable.
Down Smash (Front Final Hitboxes)
Steve
Down Smash
Front Final Hit
File:SSBU Steve SteveDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%5112-172759
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
62--34 to -29--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Hitboxes have a gravity effect. Cannot trip. Projectile. Reflectable and absorbable.
Down Smash (Back Rehit Hitboxes)
Steve
Down Smash
Back Rehit
File:SSBU Steve SteveDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.6%5126-293660 (55 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×1.002
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Hitboxes have a gravity effect. Cannot trip. Projectile. Reflectable and absorbable.
Down Smash (Back Final Hitboxes)
Steve
Down Smash
Back Final Hit
File:SSBU Steve SteveDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%5130-352759
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
62--16 to -11--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Hitboxes have a gravity effect. Cannot trip. Projectile. Reflectable and absorbable.

Down Aerial

Down Air (On Anvil / Ground Only Hitbox)

Steve
Down Air
On Anvil / Ground Opponents
File:SSBU Steve SteveDAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
18.0%5920+7062
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
84--118-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
Anvil is Intangible.×1.0×1.020
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Indirect hitbox. Projectile. Is reflectable. Can cancel with jump starting frame 25+. Steve is considered to be on the ground, when jumping off anvil, he will suffer jumpsquat.

Down Air (On Anvil / Aerial Only Hitbox)

Steve
Down Air
On Anvil / Aerial Opponents
File:SSBU Steve SteveDAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
18.0%5920+5862
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
84--118-
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
Anvil is Intangible.×1.0×1.020
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Indirect hitbox. Projectile. Is reflectable. Can cancel with jump starting frame 25+. Steve is considered to be on the ground, when jumping off anvil, he will suffer jumpsquat.

Down Air (Off Anvil / Ground Only Hitbox)

Steve
Down Air
Off Anvil / Ground Opponents
File:SSBU Steve SteveDAirAnvil 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0%VariableUntil Landing7062
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78-+12--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
Anvil is intangible.×0.7×1.020
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Data used when Steve cancels off of Anvil. Projectile. Is reflectable.

Down Air (Off Anvil / Aerial Only Hitbox)

Steve
Down Air
Off Anvil / Aerial Opponents
File:SSBU Steve SteveDAirAnvil 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0%VariableUntil Landing5862
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78-+12--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
Anvil is intangible.×0.7×1.020
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Data used when Steve cancels off of Anvil. Projectile. Is reflectable.

Punch Moveset

Jab Tilt

Jab Tilt

Steve
Punch: Jab Tilt
Attack
File:SSBU Steve SteveJabFTiltPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.72%164-66072
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Up Tilt

Up Tilt (Early)

Steve
Punch: Up Tilt
Early
File:SSBU Steve SteveUTiltPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.2%1668642
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
78--4--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.200
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
The only decent punch move

Up Tilt (Late)

Steve
Punch: Up Tilt
Late
File:SSBU Steve SteveUTiltPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.2%167-99838
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74--3 to -1--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.200
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Dash Attack

Dash Attack (Sweetspot)

Steve
Punch: Dash Attack
Sweetspot
File:SSBU Steve SteveDashAttackPunch 0 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.32%318-105068
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66--15 to -13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Dash Attack (Sourspot)

Steve
Punch: Dash Attack
Sourspot
File:SSBU Steve SteveDashAttackPunch 0 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.72%3111-135068
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
58--13 to -11--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Side Smash

Forward Smash

Steve
Punch: Forward Smash
Attack
File:SSBU Steve SteveFSmashPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0%4313-154220
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--22 to -20--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.1×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Up Smash

Up Smash (Scoop)
Steve
Punch: Up Smash
Scoop
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.0%768-91050 (90 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--66 to -65--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Only hits grounded opponents. Indirect hitbox. Set weight.
Lingers forever, but don't whiff
Up Smash (Rehit / Bottom)
Steve
Punch: Up Smash
Rehit / Bottom
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-481130 (60 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.0×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Rehit / Top)
Steve
Punch: Up Smash
Rehit / Top
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.4%768-483660 (20 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-±0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.4×0.206
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Indirect hitbox. Set weight.
Up Smash (Final Hit)
Steve
Punch: Up Smash
Final Hit
File:SSBU Steve SteveUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0%7649-508047
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90--17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×0.8×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Indirect hitbox.
No Pickaxes?

Neutral Aerial

Neutral Aerial

Steve
Punch: Neutral Air
Attack
File:SSBU Steve SteveJabFTiltPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.72%164-66072
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Forward Aerial

Sword Forward Air

Sword Forward Air
Steve
Punch: Sword Forward Air
Attack
File:SSBU SteveFAirSwordPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.72%164-66072
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Sword Backward Aerial

Sword Backward Air

Sword Backward Air
Steve
Punch: Sword Backward Air
Attack
File:SSBU SteveBAirSwordPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.72%164-66072
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--10 to -8--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

Forward Aerial

Forward Air

Forward Air (Sourspot)
Steve
Punch: Forward Air
Sourspot
File:SSBU SteveFAirPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.4%318-936156
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--19 to -18121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Air (Sweetspot)
Steve
Punch: Forward Air
Sweetspot
File:SSBU SteveFAirPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.6%3110-1136148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
63--17 to -16121-2 / 20+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Backward Aerial

Backward Air

Backward Air (Sourspot)
Steve
Punch: Backward Air
Sourspot
File:SSBU SteveBAirPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.2%4712-135056
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85--31 to -30121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
POV: Your pickaxe broke mid combo
Backward Air (Sweetspot)
Steve
Punch: Backward Air
Sweetspot
File:SSBU SteveBAirPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.4%4714-165052
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
79--29 to -17121-4 / 22+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.5×2.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Up Aerial

Up Air
Steve
Punch: Up Air
Attack
File:SSBU Steve SteveUAirPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.2%134-87148
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
76--6 to -2101 / 16+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×1.0×1.300
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Specials

Neutral Special(Craft/Mine/Create Block)

Neutral Special(Summon Crafting Table)

Steve
NeutralB
Summon Crafting Table
File:SSBU Steve SteveMine 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A7N/AN/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/A-NaNN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Summon Crafting Table
Placing Animation • Craft
If you see this, you're going to have a bad time...

Neutral Special(Mine)

Steve
NeutralB
Mine
File:SSBU Steve SteveMine 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A29/15/15/14/12/13N/AN/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/A-NaNN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Mine
Pickaxe is shown, but an Axe and Shovel can also be used depending on the stage

Neutral Special(Place Block)

Steve
NeutralB
Place Block
File:SSBU Steve StevePlaceBlock 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A15N/AN/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/A-NaNN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Place Block
The block based footsies Smash Bros is known for

Side Special (Minecart)

Minecart (Ride)

Steve
Minecart
Ride
File:SSBU Steve SteveMinecartRide 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.52N/A4360
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74-NaNN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Minecart (Free)

Steve
Minecart
Free
File:SSBU Steve SteveMinecartFree 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.02918-456066
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
64--1 to 26N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
A free ride to loser's bracket.

Up Special (Elytra)

Elytra (Early Hit)

Steve
Elytra
Early Grounded/Airborne
File:SSBU Steve SteveElytra 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-28-37/23-327030
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--19/20N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Elytra (Late Hit)

Steve
Elytra
Late Grounded/Airborne
File:SSBU Steve SteveElytra 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-38-44/33-397030
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--19/20N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Down Special(TNT)

TNT Place

Steve
TNT
Place Ground/Airborne
File:SSBU Steve SteveTNT 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-24/27---
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

TNT Explode(Redstone)

Steve
TNT
Explode
File:SSBU Steve SteveTNT 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
28.01513-15 after pressure plate press--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Expensive ledgetrap tool

Explodes after fire attack or time has passed

TNT Explode(Non-Redstone)

Steve
TNT
Explode
File:SSBU Steve SteveTNT 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
28.0-Ignite + 1-2--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Grabs & Pummel

Standing Grab

Standing Grab (Initial Grabbox, Ground Opponents)

Steve
Standing Grab
Initial / Ground Only
File:SSBU Steve SteveGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-5613-16--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Standing Grab (Initial Grabbox, Aerial Opponents)

Steve
Standing Grab
Initial / Aerial Only
File:SSBU Steve SteveGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-5613-16--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Standing Grab (Fishing Hook)

Steve
Standing Grab
Fishing Hook
File:SSBU Steve SteveGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-5613-27--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Grabs both ground and aerial opponents.

Dash Grab

Dash Grab (Initial Grabbox, Ground Opponents)

Steve
Dash Grab
Initial / Ground Only
File:SSBU Steve SteveDashGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-6216-17--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Dash Grab (Initial Grabbox, Aerial Opponents)

Steve
Dash Grab
Initial / Aerial Only
File:SSBU Steve SteveDashGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-6216-17--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Dash Grab (Fishing Hook)

Steve
Dash Grab
Fishing Hook
File:SSBU Steve SteveDashGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-6216-30--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Grabs both ground and aerial opponents.

Pivot Dash Grab

Pivot Grab (Initial Grabbox, Ground Opponents)

Steve
Pivot Grab
Initial / Ground Only
File:SSBU Steve StevePivotGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-5917-18--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Pivot Grab (Initial Grabbox, Aerial Opponents)

Steve
Pivot Grab
Initial / Aerial Only
File:SSBU Steve StevePivotGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-5917-18--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Pivot Grab (Fishing Hook )

Steve
Pivot Grab
Fishing Hook
File:SSBU Steve StevePivotGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-5917-31--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Grabs both ground and aerial opponents.

Pummel

Steve
Pummel
Pummel
File:SSBU Steve StevePummel 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5%613610 (30 FKB)
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-×2.2×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Does not include hitlag. Pummel only hits the opponent that has been grabbed.

Throws

Forward Throw

Forward Throw (Hitbox)
Steve
Forward Throw
Hitbox
File:SSBU Steve SteveFThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%4913-141070
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--31--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-14 (Invincibility)×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Forward Throw (Throw Release)
Steve
Forward Throw
Throw Release
File:SSBU Steve SteveFThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0%49142578
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
59----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-14 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Forward Throw (Catch Release)
Steve
Forward Throw
Catch Release
File:SSBU Steve SteveFThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%491-1436160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-14 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Backward Throw

Backward Throw (Throw Release)
Steve
Backward Throw
Throw Release
File:SSBU Steve SteveBThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0%34245570
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-24 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Backward Throw (Catch Release)
Steve
Backward Throw
Catch Release
File:SSBU Steve SteveBThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%341-2436140
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-24 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Up Throw

Up Throw (Hitbox)
Steve
Up Throw
Hitbox
File:SSBU Steve SteveUThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%4718-198060
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--24--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-19 (Invincibility)×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Up Throw (Throw Release)
Steve
Up Throw
Throw Release
File:SSBU Steve SteveUThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0%47199070
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
83----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-19 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Up Throw (Catch Release)
Steve
Up Throw
Catch Release
File:SSBU Steve SteveUThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%471-1936140
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-19 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Throw (With Iron)

Down Throw (Windbox / Anvil)
Steve
Down Throw (With Iron)
Windbox
File:SSBU Steve SteveDThrowAnvil 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.0%296-1436130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50-0--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-20 (Invincibility)×1.0×1.0010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-0---
With Anvil
Down Throw (Anvil)
Steve
Down Throw (With Iron)
Anvil
File:SSBU Steve SteveDThrowAnvil 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%2915-228640
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
80--4--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-20 (Invincibility)×1.0×1.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
With Anvil
Down Throw (Throw Release)
Steve
Down Throw (With Iron)
Throw Release
File:SSBU Steve SteveDThrowAnvil 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0%29205850
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-20 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Down Throw (Catch Release)
Steve
Down Throw (With Iron)
Catch Release
File:SSBU Steve SteveDThrowAnvil 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%291-2036140
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-20 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Throw (Without Iron)

Down Throw (Throw Release)
Steve
Down Throw (Without Iron)
Throw Release
File:SSBU Steve SteveDThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0%29205850
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
74----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-20 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Down Throw (Catch Release)
Steve
Down Throw (Without Iron)
Catch Release
File:SSBU Steve SteveDThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%291-2036140
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-20 (Invincibility)×0.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Floor Attacks

Ledge Attack

Steve
Ledge Attack
Attack
File:SSBU Steve SteveLedgeAttack 0.pngFile:SSBU Steve SteveLedgeAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0%5524-264590
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
20--22 to -20--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-26 (Intangibility)×1.0×1.010
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---
Uses Durability.

Getup Attack (Faceup)

Getup Attack (Faceup / Back Hitbox)
Steve
Faceup: Getup Attack
Back Hit
File:SSBU Steve SteveGetupAttack 0.pngFile:SSBU Steve SteveGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4519-204880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--19 to -18--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-25 (Intangibility)×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Uses durability.
Getup Attack (Faceup / Front Hitbox)
Steve
Faceup: Getup Attack
Front Hit
File:SSBU Steve SteveGetupAttack 0.pngFile:SSBU Steve SteveGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4524-254880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--14 to -13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-25 (Intangibility)×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Uses durability.

Getup Attack (Facedown)

Getup Attack (Facedown / Back Hitbox)
Steve
Facedown: Getup Attack
Back Hit
File:SSBU Steve SteveGetupAttack 0.pngFile:SSBU Steve SteveGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4516-174880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--22 to -21--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-23 (Intangibility)×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Uses durability.
Getup Attack (Facedown / Front Hitbox)
Steve
Facedown: Getup Attack
Front Hit
File:SSBU Steve SteveGetupAttack 0.pngFile:SSBU Steve SteveGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0%4521-224880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--17 to -16--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-22 (Intangibility)×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Uses durability.

Trip Attack

Trip Attack (Back Hitbox)
Steve
Trip Attack
Back Hit
File:SSBU Steve SteveTripAttack 0.pngFile:SSBU Steve SteveTripAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%4919-2036160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--24 to -23--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-7 (Intangibility)×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Uses durability.
Trip Attack (Front Hitbox)
Steve
Trip Attack
Front Hit
File:SSBU Steve SteveTripAttack 0.pngFile:SSBU Steve SteveTripAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0%4931-3236160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--12 to -11--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
1-7 (Intangibility)×1.0×1.080
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Uses durability.

Navigation

Steve


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