< SSBU | Banjo & Kazooie
Links
Character Stats
Normal Moves
Jab 1
Banjo & Kazooie | |||||
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Jab Jab 1 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.2 | 28 | 4-6 | 361/180 | 20/18/30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
26/24 | - | -20 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 2
Banjo & Kazooie | |||||
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Jab Jab 2 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.2 | 25 | 4-6 | 361/180 | 22/20/26 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
26/24 | - | -17 to -15 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 3
Banjo & Kazooie | |||||
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Jab Jab 3 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.8 | 32 | 5-7 | 74 | 72 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
98 | - | -21 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Rapid Jab
Banjo & Kazooie | |||||
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Jab Rapid Jab | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.4 | 17 | 2/4/6/8/10/12/14/2/4/6/8/10/12/14 | 361 | 16/12/10 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Rapid Jab (Finisher)
Banjo & Kazooie | |||||
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Jab Rapid Jab Finisher | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 42 | 7-8 | 50 | 98 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
66 | - | -31 to -30 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Tilt
Banjo & Kazooie | |||||
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Forward Tilt - | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0/7.0 | 29 | 7-9 | 46 | 42 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
82 | - | -12 to -10/-14 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9/7 | - | - | - | |
Can be angled Up/Down | |||||
Up Tilt
Banjo & Kazooie | |||||
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Up Tilt - | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 32 | 11-14 | 86 | 42 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
119 | - | -10 to -7 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Down Tilt
Down Tilt (Clean)
Banjo & Kazooie | |||||
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Down Tilt Clean | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0/6.0 | 38 | 12-17 | 32 | 64 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
74/82 | - | -19 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Down Tilt (Late)
Banjo & Kazooie | |||||
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Down Tilt Late | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0/4.0 | 38 | 18-21 | 32 | 62 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
78/84 | - | -15 to -12/-14 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4/5 | - | - | - | |
Dash Attack
Dash Attack (Clean)
Banjo & Kazooie | |||||
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Dash Attack Clean | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 9-12 | 62 | 74 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
72 | - | -16 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Dash Attack (Late)
Banjo & Kazooie | |||||
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Dash Attack Late | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 37 | 13-20 | 62 | 58 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
42 | - | -15 to -8 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Smash Attacks
Forward Smash
Banjo & Kazooie | |||||
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Forward Smash - | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.024 charged | 53 | 19-21 | 361 | 36 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
97 | - | -22 to -20-18 to -16 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 115 charged | - | - | - | |
Somehow Kazooie is okay with all of this | |||||
Up Smash
Up Smash (Hit 1)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Up Smash Scoop | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.01.5 charged | 66 | 9-10 | 140 | 110 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -54 to -53-54 to -53 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 22 charged | - | - | - | |
Up Smash (Multihits)
Banjo & Kazooie | |||||
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Up Smash Multihits | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.52.25 charged | 66 | 13-25 | 367/110/130 | 10 FKB/30 FKB/60 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -50 to -38-49 to -37 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 22 charged | - | - | - | |
Up Smash (Final Hit)
Banjo & Kazooie | |||||
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Up Smash Final Hit | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.65.4 charged | 66 | 26-27 | 88 | 76 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
156 | - | -35 to -34-34 to -33 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 43 charged | - | - | - | |
Down Smash
Banjo & Kazooie | |||||
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Down Smash - | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.022.5 charged | 47 | 13-17 | 48 | 62 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
78 | - | -23 to -19-18 to -14 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 105 charged | - | - | - | |
Aerials
Neutral Air
Neutral Air (Multihits x7)
Banjo & Kazooie | |||||
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Neutral Air Multihits x7 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.8 | 48 | 10 - 11/13 - 14/16 - 17/19 - 20/22 - 23/25 - 26 | 48/335 | 60 FKB/40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -14 | 16 | 1-9, 39+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Neutral Air (Multihits 1)
Banjo & Kazooie | |||||
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Neutral Air Multihits 1 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.8 | 48 | 10 - 11/13 - 14/16 - 17/19 - 20/22 - 23/25 - 26 | 220/140 | 40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -14 | 16 | 1-9, 39+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Neutral Air (Multihits 2)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Neutral Air Multihits 2 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.8 | 48 | 10 - 11/13 - 14/16 - 17/19 - 20/22 - 23/25 - 26 | 130 | 75 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -14 | 16 | 1-9, 39+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Neutral Air (Final Hit)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Neutral Air Final Hit | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.2 | 48 | 31-32 | 48 | 84 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
68 | - | -13 | 16 | 1-9, 39+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Air
Forward Air (Clean)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Forward Air Clean | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 | 52 | 15-17 | 44 | 36 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
86 | - | -6 | 11 | 1-2, 37+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Forward Air (Late)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Forward Air Late | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 52 | 18 | 44 | 34 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
84 | - | -6 | 11 | 1-2, 37+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Air
Back Air (Hit 1)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Back Air Hit 1 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 44 | 8-9 | 367/366/110/180 | 90 FKB/60 FKB/80 FKB/40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -16 | 18 | 1-7, 37+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Back Air (Hit 2)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Back Air Hit 2 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 44 | 12-13 | 367/366/190 | 70 FKB/60 FKB/40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -16 | 18 | 1-7, 37+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Back Air (Hit 3)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Back Air Hit 3 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.8 | 44 | 16-17 | 41 | 48 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
136 | - | -15 | 18 | 1-7, 37+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Up Air
Up Air (Hit 1, Wing Sideways)
Banjo & Kazooie | |||||
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Up Air Hit 1, Wing Sideways | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 34 | 7 | 100/130/50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -10 | 12 | 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Up Air (Hit 1, Wing Upwards)
Banjo & Kazooie | |||||
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Up Air Hit 1, Wing Upwards | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 34 | 8 | 100/178/2 | 80/60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -10 | 12 | 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Up Air (Hit 2)
Banjo & Kazooie | |||||
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Up Air Hit 2 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.8 | 34 | 10-9 | 76 | 42 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
94 | - | -9 | 12 | 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Down Air
Down Air (Dive Sweetspot)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Down Air Dive Sweetspot | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 57 | 15-17 | 270 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
86 | - | -23 | 27 | 55+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Down Air (Dive Sourspot)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Down Air Dive Sourspot | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 57 | 18-45 | 68 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -23 | 27 | 55+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Down Air (Landing)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Down Air Landing | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 28 | 1-2 | 54 | 44 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
142 | - | -23 to -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Grabs & Throws
Grab
Banjo & Kazooie | |||||
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Grab Standing | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 37 | 7-8 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Dash Grab
Banjo & Kazooie | |||||
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Grab Dash | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 45 | 10-11 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pivot Grab
Banjo & Kazooie | |||||
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Grab Pivot | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 40 | 11-12 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pummel
Banjo & Kazooie | |||||
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Grab Pummel | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.4 | 7 | 1 | 361 | 30 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -2 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Throw
Forward Throw (Hit 1)
Banjo & Kazooie | |||||
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Forward Throw Hit 1 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.4 | 34 | 9 | 64 | 82 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
34 | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-11 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Forward Throw (Throw)
Banjo & Kazooie | |||||
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Forward Throw Throw | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 34 | 11 | 48 | 68 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
76 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-11 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Back Throw
Back Throw (Hit 1)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Back Throw Hit 1 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 54 | 13-33 | 50 | 100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -32 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-36 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Back Throw (Throw)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Back Throw Throw | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.4 | 54 | 36 | 45 | 64 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
72 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-36 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Up Throw
Up Throw (Hit 1)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Up Throw Hit 1 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.4 | 40 | 13 | 361 | 10 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-15 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Up Throw (Throw)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Up Throw Throw | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 40 | 15 | 88 | 72 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-15 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Down Throw
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Down Throw - | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.6 | 56 | 34 | 48 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-34 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Buries the opponent | |||||
Special Moves
Egg Firing
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Egg Firing Egg Firing | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.4/4.6/3.8Early/Late/Latest | 13-22/23-52/53-102 | N/A | 361 | 52/46/40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | NaN5/3/0/NaN5/3/0 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/2 | - | - | - | |
Egg Firing | |||||
Breegull Blaster
Breegull Blaster (Eggs 1-6)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Breegull Blaster Breegull Blaster Eggs 1-6 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.4 | 428 Kazooie | N/A | 86/361 | 72/8 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
32/8/6 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Breegull Blaster | |||||
Breegull Blaster (Eggs 7-12)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Breegull Blaster Breegull Blaster Eggs 7-12 | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 428 Kazooie | N/A | 86/361 | 72/8 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
32/8/6/4 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Breegull Blaster (Eggs 13+)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Breegull Blaster Breegull Blaster Eggs 13+ | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.8 | 428 Kazooie | N/A | 86/361 | 72/4 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
32/6/4/2 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Wonderwing
Wonderwing (Clean)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Wonderwing Clean | |||||
![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
22.0 | 54 | 18-35 | 43 | 66 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | -25 to -8 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 18-53 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Only five Golden Feathers are available per stock. If all five Golden Feathers are used up, the move becomes useless until Banjo & Kazooie get KOed and respawn. Additionally, Banjo & Kazooie are vulnerable to grabs despite otherwise being invincible during the attack. | |||||
With Golden Feather(s) • Without Golden Feathers | |||||
Wonderwing (Late)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Wonderwing Late | |||||
![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 54 | 36-53 | 43 | 66 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -12 to 5 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 18-53 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Shock Spring Jump
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Shock Spring Jump - | |||||
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Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 120 | 1-119 (Shock Spring Pad spawns on frame 1; damaging hitbox first active on frame 15 if uncharged) | 46 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -112 to 6 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 15-17 (if uncharged) | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Press and hold the special button to charge this move. This delays the upward ascent from the Shock Spring Pad (including the first active frame of the Shock Spring Pad's hitbox), but increases Banjo & Kazooie's vertical travel distance. | |||||
Rear Egg
Rear Egg (Projectile)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Rear Egg Projectile | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.5 | 10-143 | N/A | 45 | 30 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | NaN | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Rear Egg (Explode)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Rear Egg Explode | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8 | 2 | N/A | 72 | 72 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
46 | - | NaN | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Misc. Attacks
Ledge Attack
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Ledge Attack - | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 56 | 24-26 | 45 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -21 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-26 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Getup Attack
Getup Attack (Up)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Getup Attack Facing Up | |||||
File:SSBU BanjoKazooieGetupAttack 0.pngFile:SSBU BanjoKazooieGetupAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 19-25 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -19 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-25 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Getup Attack (Down)
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Getup Attack Facing Down | |||||
File:SSBU BanjoKazooieGetupAttack 1.pngFile:SSBU BanjoKazooieGetupAttack 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 16-22 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -22 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-23 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Trip Attack
Banjo & Kazooie | |||||
---|---|---|---|---|---|
Trip Attack - | |||||
File:SSBU BanjoKazooieTripAttack 0.pngFile:SSBU BanjoKazooieTripAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 50 | 19-32 | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -24 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-7 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |

Character Select
System Explanations
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Mechanics Glossary
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