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==== <span style="visibility:hidden;font-size:0">Banjo & Kazooie</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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== Banjo & Kazooie == |
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|character=Banjo & Kazooie |
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[[#top|Back to summit]] |
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|favorability= |
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|oneliner= |
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=== Which Pit? === |
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|summary= |
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<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
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* Placeholder |
* Placeholder |
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}} |
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[[#Banjo_&_Kazooie|Back to the beginning]] |
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=== Neutral === |
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<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
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==== <span style="visibility:hidden;font-size:0">Bayonetta</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Bayonetta |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Banjo_&_Kazooie|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Bowser</span> ==== |
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{{MatchupSummaryBox |
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=== Advantage === |
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|game=SSBU |
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<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
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|character=Bowser |
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==== Edgeguard ==== |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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==== Ledgetrap ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Bowser Jr.</span> ==== |
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==== Juggling ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Bowser Jr. |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Banjo_&_Kazooie|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Byleth</span> ==== |
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{{MatchupSummaryBox |
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=== Disadvantage === |
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|game=SSBU |
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<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
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|character=Bowser |
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==== Recovery ==== |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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==== Getting out of Ledge ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Captain Falcon</span> ==== |
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==== Landing ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Captain Falcon |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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==== Out of Shield ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Chrom</span> ==== |
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==== Combo Breaking ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Chrom |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Banjo_&_Kazooie|Back to the beginning]] |
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=== Stages === |
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<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
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==== <span style="visibility:hidden;font-size:0">Cloud</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Cloud |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Banjo_&_Kazooie|Back to the beginning]] |
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=== In short === |
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<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
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==== <span style="visibility:hidden;font-size:0">Corrin</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Corrin |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Banjo_&_Kazooie|Back to the beginning]] |
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=== Misc. === |
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<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
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==== <span style="visibility:hidden;font-size:0">Diddy Kong</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Diddy Kong |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Banjo_&_Kazooie|Back to the beginning]] |
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== Bayonetta == |
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[[#top|Back to summit]] |
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=== Which Pit? === |
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<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
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==== <span style="visibility:hidden;font-size:0">Donkey Kong</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Donkey Kong |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bayonetta|Back to the beginning]] |
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=== Neutral === |
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<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
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==== <span style="visibility:hidden;font-size:0">Dr. Mario</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Dr. Mario |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bayonetta|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Duck Hunt</span> ==== |
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=== Advantage === |
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{{MatchupSummaryBox |
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<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
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|game=SSBU |
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==== Edgeguard ==== |
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|character=Duck Hunt |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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==== Ledgetrap ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Falco</span> ==== |
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==== Juggling ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Falco |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bayonetta|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Fox</span> ==== |
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{{MatchupSummaryBox |
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=== Disadvantage === |
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|game=SSBU |
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<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
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|character=Fox |
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==== Recovery ==== |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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==== Getting out of Ledge ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Ganondorf</span> ==== |
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==== Landing ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Ganondorf |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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==== Out of Shield ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Greninja</span> ==== |
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==== Combo Breaking ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Greninja |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bayonetta|Back to the beginning]] |
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=== Stages === |
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<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
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==== <span style="visibility:hidden;font-size:0">Hero</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Hero |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bayonetta|Back to the beginning]] |
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=== In short === |
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<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
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==== <span style="visibility:hidden;font-size:0">Ice Climbers</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Ice Climbers |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bayonetta|Back to the beginning]] |
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=== Misc. === |
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<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
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==== <span style="visibility:hidden;font-size:0">Ike</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Ike |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bayonetta|Back to the beginning]] |
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== Bowser == |
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[[#top|Back to summit]] |
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=== Which Pit? === |
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<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
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==== <span style="visibility:hidden;font-size:0">Incineroar</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Incineroar |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bowser|Back to the beginning]] |
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=== Neutral === |
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<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
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==== <span style="visibility:hidden;font-size:0">Inkling</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Inkling |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bowser|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Isabelle</span> ==== |
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{{MatchupSummaryBox |
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=== Advantage === |
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|game=SSBU |
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<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
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|character=Isabelle |
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==== Edgeguard ==== |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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==== Ledgetrap ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Jigglypuff</span> ==== |
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==== Juggling ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Jigglypuff |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
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}} |
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[[#Bowser|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Joker</span> ==== |
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{{MatchupSummaryBox |
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=== Disadvantage === |
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|game=SSBU |
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<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
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|character=Joker |
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==== Recovery ==== |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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==== Getting out of Ledge ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Kazuya</span> ==== |
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==== Landing ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Kazuya |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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==== Out of Shield ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Ken</span> ==== |
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==== Combo Breaking ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Ken |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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[[#Bowser|Back to the beginning]] |
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=== Stages === |
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<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
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==== <span style="visibility:hidden;font-size:0">King Dedede</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=King Dedede |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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[[#Bowser|Back to the beginning]] |
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=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
==== <span style="visibility:hidden;font-size:0">King K. Rool</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=King K. Rool |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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[[#Bowser|Back to the beginning]] |
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=== Misc. === |
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<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
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==== <span style="visibility:hidden;font-size:0">Kirby</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Kirby |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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[[#Bowser|Back to the beginning]] |
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== Bowser Jr. == |
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[[#top|Back to summit]] |
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=== Which Pit? === |
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<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Link</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Link |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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[[#Bowser_Jr.|Back to the beginning]] |
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=== Neutral === |
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<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
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==== <span style="visibility:hidden;font-size:0">Little Mac</span> ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Little Mac |
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|favorability= |
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|oneliner= |
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|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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[[#Bowser_Jr.|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Lucario</span> ==== |
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{{MatchupSummaryBox |
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=== Advantage === |
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|game=SSBU |
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<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
|character=Lucario |
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==== Edgeguard ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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==== Ledgetrap ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Lucas</span> ==== |
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==== Juggling ==== |
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{{MatchupSummaryBox |
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|game=SSBU |
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|character=Lucas |
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|favorability= |
|||
|oneliner= |
|||
|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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[[#Bowser_Jr.|Back to the beginning]] |
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==== <span style="visibility:hidden;font-size:0">Marcina (Marth & Lucina)</span> ==== |
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<tabber> |
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=== Disadvantage === |
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|-|Marth= |
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<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
{{MatchupSummaryBox |
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==== Recovery ==== |
|||
|game=SSBU |
|||
|character=Marth |
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|favorability= |
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|oneliner= |
|||
|summary= |
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* Placeholder |
* Placeholder |
||
}} |
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|-|Lucina= |
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==== Getting out of Ledge ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
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|character=Marth |
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|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
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</tabber> |
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==== Landing ==== |
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* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Luigi</span> ==== |
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==== Out of Shield ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
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|character=Luigi |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
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==== Combo Breaking ==== |
|||
* Placeholder |
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[[#Bowser_Jr.|Back to the beginning]] |
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=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
==== <span style="visibility:hidden;font-size:0">Mario</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
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|character=Mario |
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|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Bowser_Jr.|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
==== <span style="visibility:hidden;font-size:0">Mega Man</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Mega Man |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Bowser_Jr.|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Meta Knight</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Meta Knight |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Bowser_Jr.|Back to the beginning]] |
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== Byleth == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Mewtwo</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Mewtwo |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Byleth|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Mii Brawler</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Mii Brawler |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Byleth|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Mii Swordfighter</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Advantage === |
|||
|game=SSBU |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
|character=Mii Swordfighter |
|||
==== Edgeguard ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
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==== <span style="visibility:hidden;font-size:0">Mii Gunner</span> ==== |
|||
==== Juggling ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Mii Gunner |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Byleth|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Min Min</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Disadvantage === |
|||
|game=SSBU |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
|character=Min Min |
|||
==== Recovery ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Mr. Game & Watch</span> ==== |
|||
==== Landing ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Mr. Game & Watch |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Ness</span> ==== |
|||
==== Combo Breaking ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Ness |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Byleth|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
==== <span style="visibility:hidden;font-size:0">Olimar</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Olimar |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Byleth|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
==== <span style="visibility:hidden;font-size:0">Pac-Man</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Pac-Man |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Byleth|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Palutena</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Palutena |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Byleth|Back to the beginning]] |
|||
== Captain Falcon == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Peach</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Peach |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Captain_Falcon|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Pichu</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Pichu |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Captain_Falcon|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Pikachu</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Advantage === |
|||
|game=SSBU |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
|character=Pikachu |
|||
==== Edgeguard ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Piranha Plant</span> ==== |
|||
==== Juggling ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Piranha Plant |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Captain_Falcon|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Pit</span> ==== |
|||
<tabber> |
|||
=== Disadvantage === |
|||
|-|Pit= |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
{{MatchupSummaryBox |
|||
==== Recovery ==== |
|||
|game=SSBU |
|||
|character=Pit |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
|-|Dark Pit= |
|||
==== Getting out of Ledge ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Dark Pit |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
</tabber> |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Pokemon Trainer</span> ==== |
|||
==== Out of Shield ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Pokemon Trainer |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
<tabber> |
|||
|-|Squirtle= |
|||
* Placeholder |
* Placeholder |
||
|-|Ivysaur= |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
* Placeholder |
||
|-|Charizard= |
|||
[[#Captain_Falcon|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
* Placeholder |
||
|-|Overall= |
|||
[[#Captain_Falcon|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
* Placeholder |
||
</tabber> |
|||
[[#Captain_Falcon|Back to the beginning]] |
|||
}} |
|||
==== <span style="visibility:hidden;font-size:0">Aegis (Pyra/Mythra)</span> ==== |
|||
=== Misc. === |
|||
{{MatchupSummaryBox |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
|game=SSBU |
|||
|character=Pyra & Mythra |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
<tabber> |
|||
|-|Pyra= |
|||
* Placeholder |
* Placeholder |
||
|-|Mythra= |
|||
[[#Captain_Falcon|Back to the beginning]] |
|||
== Chrom == |
|||
[[#top|Back to summit]] |
|||
{{notice|Chrom is {{StockIcon|SSBU|Roy}}'s Echo Fighter. As such, some of the info listed here might overlap with each other.}} |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
* Placeholder |
||
|-|Overall= |
|||
[[#Chrom|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
* Placeholder |
||
</tabber> |
|||
[[#Chrom|Back to the beginning]] |
|||
}} |
|||
==== <span style="visibility:hidden;font-size:0">Belmonts (Simon & Richter)</span> ==== |
|||
=== Advantage === |
|||
{{MatchupSummaryBox |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
|game=SSBU |
|||
==== Edgeguard ==== |
|||
|character=Simon |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Ridley</span> ==== |
|||
==== Juggling ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Ridley |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Chrom|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">R.O.B.</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Disadvantage === |
|||
|game=SSBU |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
|character=R.O.B. |
|||
==== Recovery ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Robin</span> ==== |
|||
==== Landing ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Robin |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Rosalina & Luma</span> ==== |
|||
==== Combo Breaking ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Rosalina & Luma |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Chrom|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
==== <span style="visibility:hidden;font-size:0">Roy</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Roy |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Chrom|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
==== <span style="visibility:hidden;font-size:0">Ryu</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Ryu |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Chrom|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Samus</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Samus |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Chrom|Back to the beginning]] |
|||
== Cloud == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Sephiroth</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Sephiroth |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Cloud|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Sheik</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Sheik |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Cloud|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Shulk</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Advantage === |
|||
|game=SSBU |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
|character=Shulk |
|||
==== Edgeguard ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Snake</span> ==== |
|||
==== Juggling ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Snake |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Cloud|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Sonic</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Disadvantage === |
|||
|game=SSBU |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
|character=Sonic |
|||
==== Recovery ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Sora</span> ==== |
|||
==== Landing ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Sora |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Steve</span> ==== |
|||
==== Combo Breaking ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Steve |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Cloud|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
==== <span style="visibility:hidden;font-size:0">Terry</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Terry |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Cloud|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
==== <span style="visibility:hidden;font-size:0">Toon Link</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Toon Link |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Cloud|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Villager</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Villager |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Cloud|Back to the beginning]] |
|||
== Corrin == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Wario</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Wario |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Corrin|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
==== <span style="visibility:hidden;font-size:0">Wii Fit Trainer</span> ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Wii Fit Trainer |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Corrin|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Wolf</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Advantage === |
|||
|game=SSBU |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
|character=Wolf |
|||
==== Edgeguard ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Yoshi</span> ==== |
|||
==== Juggling ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Yoshi |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Corrin|Back to the beginning]] |
|||
==== <span style="visibility:hidden;font-size:0">Young Link</span> ==== |
|||
{{MatchupSummaryBox |
|||
=== Disadvantage === |
|||
|game=SSBU |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
|character=Young Link |
|||
==== Recovery ==== |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Zelda</span> ==== |
|||
==== Landing ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Zelda |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== <span style="visibility:hidden;font-size:0">Zero Suit Samus</span> ==== |
|||
==== Combo Breaking ==== |
|||
{{MatchupSummaryBox |
|||
|game=SSBU |
|||
|character=Hero |
|||
|favorability= |
|||
|oneliner= |
|||
|summary= |
|||
* Placeholder |
* Placeholder |
||
}} |
|||
[[#Corrin|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Corrin|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Corrin|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Corrin|Back to the beginning]] |
|||
== Diddy Kong == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Diddy_Kong|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Diddy_Kong|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Diddy_Kong|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Diddy_Kong|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Diddy_Kong|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Diddy_Kong|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Diddy_Kong|Back to the beginning]] |
|||
== Donkey Kong == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Donkey_Kong|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Donkey_Kong|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Donkey_Kong|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Donkey_Kong|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Donkey_Kong|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Donkey_Kong|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Donkey_Kong|Back to the beginning]] |
|||
== Dr. Mario == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Dr._Mario|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Dr._Mario|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Dr._Mario|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Dr._Mario|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Dr._Mario|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Dr._Mario|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Dr._Mario|Back to the beginning]] |
|||
== Duck Hunt == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Duck_Hunt|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Duck_Hunt|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Duck_Hunt|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Duck_Hunt|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Duck_Hunt|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Duck_Hunt|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Duck_Hunt|Back to the beginning]] |
|||
== Falco == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Falco|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Falco|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Falco|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Falco|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Falco|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Falco|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Falco|Back to the beginning]] |
|||
== Fox == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Fox|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Fox|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Fox|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Fox|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Fox|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Fox|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Fox|Back to the beginning]] |
|||
== Ganondorf == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Ganondorf|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Ganondorf|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Ganondorf|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Ganondorf|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Ganondorf|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Ganondorf|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Ganondorf|Back to the beginning]] |
|||
== Greninja == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Greninja|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Greninja|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Greninja|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Greninja|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Greninja|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Greninja|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Greninja|Back to the beginning]] |
|||
== Hero == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Hero|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Hero|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Hero|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Hero|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Hero|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Hero|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Hero|Back to the beginning]] |
|||
== Ice Climbers == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Ice_Climbers|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Ice_Climbers|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Ice_Climbers|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Ice_Climbers|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Ice_Climbers|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Ice_Climbers|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Ice_Climbers|Back to the beginning]] |
|||
== Ike == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Ike|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Ike|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Ike|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Ike|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Ike|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Ike|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Ike|Back to the beginning]] |
|||
== Incineroar == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Incineroar|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Incineroar|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Incineroar|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Incineroar|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Incineroar|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Incineroar|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Incineroar|Back to the beginning]] |
|||
== Inkling == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Inkling|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Inkling|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Inkling|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Inkling|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Inkling|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Inkling|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Inkling|Back to the beginning]] |
|||
== Isabelle == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Isabelle|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Isabelle|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Isabelle|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Isabelle|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Isabelle|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Isabelle|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Isabelle|Back to the beginning]] |
|||
== Jigglypuff == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Jigglypuff|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Jigglypuff|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Jigglypuff|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Jigglypuff|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Jigglypuff|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Jigglypuff|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Jigglypuff|Back to the beginning]] |
|||
== Joker == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Joker|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Joker|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Joker|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Joker|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Joker|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Joker|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Joker|Back to the beginning]] |
|||
== Kazuya == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Kazuya|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Kazuya|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Kazuya|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Kazuya|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Kazuya|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Kazuya|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Kazuya|Back to the beginning]] |
|||
== Ken == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Ken|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Ken|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Ken|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Ken|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Ken|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Ken|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Ken|Back to the beginning]] |
|||
== King Dedede == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#King_Dedede|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#King_Dedede|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#King_Dedede|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#King_Dedede|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#King_Dedede|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#King_Dedede|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#King_Dedede|Back to the beginning]] |
|||
== King K. Rool == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#King_K._Rool|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#King_K._Rool|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#King_K._Rool|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#King_K._Rool|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#King_K._Rool|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#King_K._Rool|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#King_K._Rool|Back to the beginning]] |
|||
== Kirby == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Kirby|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Kirby|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Kirby|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Kirby|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Kirby|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Kirby|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Kirby|Back to the beginning]] |
|||
== Link == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Link|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Link|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Link|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Link|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Link|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Link|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Link|Back to the beginning]] |
|||
== Little Mac == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Little_Mac|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Little_Mac|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Little_Mac|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Little_Mac|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Little_Mac|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Little_Mac|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Little_Mac|Back to the beginning]] |
|||
== Lucario == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Lucario|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Lucario|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Lucario|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Lucario|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Lucario|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Lucario|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Lucario|Back to the beginning]] |
|||
== Lucas == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Lucas|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Lucas|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Lucas|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Lucas|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Lucas|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Lucas|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Lucas|Back to the beginning]] |
|||
== Marcina (Marth & Lucina) == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Marcina_(Marth_&_Lucina)|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Marcina_(Marth_&_Lucina)|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Marcina_(Marth_&_Lucina)|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Marcina_(Marth_&_Lucina)|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Marcina_(Marth_&_Lucina)|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Marcina_(Marth_&_Lucina)|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Marcina_(Marth_&_Lucina)|Back to the beginning]] |
|||
== Luigi == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Luigi|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Luigi|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Luigi|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Luigi|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Luigi|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Luigi|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Luigi|Back to the beginning]] |
|||
== Mario == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Mario|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Mario|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Mario|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Mario|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Mario|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Mario|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Mario|Back to the beginning]] |
|||
== Mega Man == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Mega_Man|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Mega_Man|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Mega_Man|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Mega_Man|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Mega_Man|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Mega_Man|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Mega_Man|Back to the beginning]] |
|||
== Meta Knight == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Meta_Knight|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Meta_Knight|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Meta_Knight|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Meta_Knight|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Meta_Knight|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Meta_Knight|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Meta_Knight|Back to the beginning]] |
|||
== Mewtwo == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Mewtwo|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Mewtwo|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Mewtwo|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Mewtwo|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Mewtwo|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Mewtwo|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Mewtwo|Back to the beginning]] |
|||
== Mii Brawler == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Mii_Brawler|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Mii_Brawler|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Mii_Brawler|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Mii_Brawler|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Mii_Brawler|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Mii_Brawler|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Mii_Brawler|Back to the beginning]] |
|||
== Mii Swordfighter == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Mii_Swordfighter|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Mii_Swordfighter|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Mii_Swordfighter|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Mii_Swordfighter|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Mii_Swordfighter|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Mii_Swordfighter|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Mii_Swordfighter|Back to the beginning]] |
|||
== Mii Gunner == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Mii_Gunner|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Mii_Gunner|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Mii_Gunner|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Mii_Gunner|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Mii_Gunner|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Mii_Gunner|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Mii_Gunner|Back to the beginning]] |
|||
== Min Min == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Min_Min|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Min_Min|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Min_Min|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Min_Min|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Min_Min|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Min_Min|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Min_Min|Back to the beginning]] |
|||
== Mr. Game & Watch == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Mr._Game_&_Watch|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Mr._Game_&_Watch|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Mr._Game_&_Watch|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Mr._Game_&_Watch|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Mr._Game_&_Watch|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Mr._Game_&_Watch|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Mr._Game_&_Watch|Back to the beginning]] |
|||
== Ness == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Ness|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Ness|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Ness|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Ness|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Ness|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Ness|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Ness|Back to the beginning]] |
|||
== Olimar == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Olimar|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Olimar|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Olimar|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Olimar|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Olimar|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Olimar|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Olimar|Back to the beginning]] |
|||
== Pac-Man == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Pac-Man|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Pac-Man|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Pac-Man|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Pac-Man|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Pac-Man|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Pac-Man|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Pac-Man|Back to the beginning]] |
|||
== Palutena == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Palutena|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Palutena|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Palutena|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Palutena|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Palutena|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Palutena|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Palutena|Back to the beginning]] |
|||
== Peach == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Peach|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Peach|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Peach|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Peach|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Peach|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Peach|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Peach|Back to the beginning]] |
|||
== Pichu == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Pichu|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Pichu|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Pichu|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Pichu|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Pichu|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Pichu|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Pichu|Back to the beginning]] |
|||
== Pikachu == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Pikachu|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Pikachu|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Pikachu|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Pikachu|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Pikachu|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Pikachu|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Pikachu|Back to the beginning]] |
|||
== Piranha Plant == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Piranha_Plant|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Piranha_Plant|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Piranha_Plant|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Piranha_Plant|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Piranha_Plant|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Piranha_Plant|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Piranha_Plant|Back to the beginning]] |
|||
== Pit == |
|||
[[#top|Back to summit]] |
|||
You should already know how to handle your own character. Besides, there's an entire wiki page you're currently reading to help you learn how to deal with Pit as Pit! |
|||
== Pokemon Trainer == |
|||
[[#top|Back to summit]] |
|||
{{notice|Because of how Pokemon Trainer works as a character, each section will be divided into 3 subsections, with one for each Pokemon.}} |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Pokemon_Trainer|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
==== {{StockIcon|SSBU|Squirtle}} ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Ivysaur}} ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Charizard}} ==== |
|||
* Placeholder |
|||
[[#Pokemon_Trainer|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
[[#Pokemon_Trainer|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
===== {{StockIcon|SSBU|Squirtle}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Ivysaur}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Charizard}} ===== |
|||
* Placeholder |
|||
[[#Pokemon_Trainer|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Pokemon_Trainer|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
==== Overall ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Squirtle}} ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Ivysaur}} ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Charizard}} ==== |
|||
* Placeholder |
|||
[[#Pokemon_Trainer|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Pokemon_Trainer|Back to the beginning]] |
|||
== Aegis (Pyra/Mythra) == |
|||
[[#top|Back to summit]] |
|||
{{notice|Because of how Aegis works as a character, each section will be divided into 2 subsections, with one for Pyra and one for Mythra.}} |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Aegis_(Pyra/Mythra)|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
==== {{StockIcon|SSBU|Pyra}} ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Mythra}} ==== |
|||
* Placeholder |
|||
[[#Aegis_(Pyra/Mythra)|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
[[#Aegis_(Pyra/Mythra)|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
===== {{StockIcon|SSBU|Pyra}} ===== |
|||
* Placeholder |
|||
===== {{StockIcon|SSBU|Mythra}} ===== |
|||
* Placeholder |
|||
[[#Aegis_(Pyra/Mythra)|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Aegis_(Pyra/Mythra)|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
==== Overall ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Pyra}} ==== |
|||
* Placeholder |
|||
==== {{StockIcon|SSBU|Mythra}} ==== |
|||
* Placeholder |
|||
[[#Aegis_(Pyra/Mythra)|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Aegis_(Pyra/Mythra)|Back to the beginning]] |
|||
== Belmonts (Simon & Richter) == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Belmonts_(Simon_&_Richter)|Back to the beginning]] |
|||
== Ridley == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Ridley|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Ridley|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Ridley|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Ridley|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Ridley|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Ridley|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Ridley|Back to the beginning]] |
|||
== R.O.B. == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#R.O.B.|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#R.O.B.|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#R.O.B.|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#R.O.B.|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#R.O.B.|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#R.O.B.|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#R.O.B.|Back to the beginning]] |
|||
== Robin == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Robin|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Robin|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Robin|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Robin|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Robin|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Robin|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Robin|Back to the beginning]] |
|||
== Rosalina & Luma == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Rosalina_&_Luma|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Rosalina_&_Luma|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Rosalina_&_Luma|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Rosalina_&_Luma|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Rosalina_&_Luma|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Rosalina_&_Luma|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Rosalina_&_Luma|Back to the beginning]] |
|||
== Roy == |
|||
[[#top|Back to summit]] |
|||
{{notice|Roy is {{StockIcon|SSBU|Chrom}}'s Echo Fighter. As such, some of the info listed here might overlap with each other.}} |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Roy|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Roy|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Roy|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Roy|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Roy|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Roy|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Roy|Back to the beginning]] |
|||
== Ryu == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Ryu|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Ryu|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Ryu|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Ryu|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Ryu|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Ryu|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Ryu|Back to the beginning]] |
|||
== Samus == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Samus|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Samus|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Samus|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Samus|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Samus|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Samus|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Samus|Back to the beginning]] |
|||
== Sephiroth == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Sephiroth|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Sephiroth|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Sephiroth|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Sephiroth|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Sephiroth|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Sephiroth|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Sephiroth|Back to the beginning]] |
|||
== Sheik == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Sheik|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Sheik|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Sheik|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Sheik|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Sheik|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Sheik|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Sheik|Back to the beginning]] |
|||
== Shulk == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Shulk|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Shulk|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Shulk|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Shulk|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Shulk|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Shulk|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Shulk|Back to the beginning]] |
|||
== Snake == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Snake|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Snake|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Snake|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Snake|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Snake|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Snake|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Snake|Back to the beginning]] |
|||
== Sonic == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Sonic|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Sonic|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Sonic|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Sonic|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Sonic|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Sonic|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Sonic|Back to the beginning]] |
|||
== Sora == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Sora|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Sora|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Sora|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Sora|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Sora|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Sora|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Sora|Back to the beginning]] |
|||
== Steve == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Steve|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Steve|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Steve|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Steve|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Steve|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Steve|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Steve|Back to the beginning]] |
|||
== Terry == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Terry|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Terry|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Terry|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Terry|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Terry|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Terry|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Terry|Back to the beginning]] |
|||
== Toon Link == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Toon_Link|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Toon_Link|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Toon_Link|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Toon_Link|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Toon_Link|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Toon_Link|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Toon_Link|Back to the beginning]] |
|||
== Villager == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Villager|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Villager|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Villager|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Villager|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Villager|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Villager|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Villager|Back to the beginning]] |
|||
== Wario == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Wario|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Wario|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Wario|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Wario|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Wario|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Wario|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Wario|Back to the beginning]] |
|||
== Wii Fit Trainer == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Wii_Fit_Trainer|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Wii_Fit_Trainer|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Wii_Fit_Trainer|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Wii_Fit_Trainer|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Wii_Fit_Trainer|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Wii_Fit_Trainer|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Wii_Fit_Trainer|Back to the beginning]] |
|||
== Wolf == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Wolf|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Wolf|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Wolf|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Wolf|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Wolf|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Wolf|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Wolf|Back to the beginning]] |
|||
== Yoshi == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Yoshi|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Yoshi|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Yoshi|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Yoshi|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Yoshi|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Yoshi|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Yoshi|Back to the beginning]] |
|||
== Young Link == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Young_Link|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
|||
[[#Young_Link|Back to the beginning]] |
|||
=== Advantage === |
|||
<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
|||
==== Edgeguard ==== |
|||
* Placeholder |
|||
==== Ledgetrap ==== |
|||
* Placeholder |
|||
==== Juggling ==== |
|||
* Placeholder |
|||
[[#Young_Link|Back to the beginning]] |
|||
=== Disadvantage === |
|||
<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
|||
==== Recovery ==== |
|||
* Placeholder |
|||
==== Getting out of Ledge ==== |
|||
* Placeholder |
|||
==== Landing ==== |
|||
* Placeholder |
|||
==== Out of Shield ==== |
|||
* Placeholder |
|||
==== Combo Breaking ==== |
|||
* Placeholder |
|||
[[#Young_Link|Back to the beginning]] |
|||
=== Stages === |
|||
<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
|||
* Placeholder |
|||
[[#Young_Link|Back to the beginning]] |
|||
=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Young_Link|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
|||
[[#Young_Link|Back to the beginning]] |
|||
== Zelda == |
|||
[[#top|Back to summit]] |
|||
=== Which Pit? === |
|||
<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
|||
* Placeholder |
|||
[[#Zelda|Back to the beginning]] |
|||
=== Neutral === |
|||
<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
|||
* Placeholder |
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[[#Zelda|Back to the beginning]] |
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=== Advantage === |
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<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
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==== Edgeguard ==== |
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* Placeholder |
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==== Ledgetrap ==== |
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* Placeholder |
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==== Juggling ==== |
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* Placeholder |
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[[#Zelda|Back to the beginning]] |
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=== Disadvantage === |
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<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
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==== Recovery ==== |
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* Placeholder |
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==== Getting out of Ledge ==== |
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* Placeholder |
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==== Landing ==== |
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* Placeholder |
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==== Out of Shield ==== |
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* Placeholder |
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==== Combo Breaking ==== |
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* Placeholder |
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[[#Zelda|Back to the beginning]] |
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=== Stages === |
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<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
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* Placeholder |
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[[#Zelda|Back to the beginning]] |
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=== In short === |
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<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
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* Placeholder |
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[[#Zelda|Back to the beginning]] |
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=== Misc. === |
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<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
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* Placeholder |
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[[#Zelda|Back to the beginning]] |
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== Zero Suit Samus == |
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[[#top|Back to summit]] |
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=== Which Pit? === |
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<small> ''Which Pit is best suited for this MU? If the answer is both, details the pros and the cons of using each Pit. </small> |
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* Placeholder |
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[[#Zero_Suit_Samus|Back to the beginning]] |
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=== Neutral === |
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<small> ''List things that determines how Pit should approach neutral in this MU. </small> |
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* Placeholder |
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[[#Zero_Suit_Samus|Back to the beginning]] |
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=== Advantage === |
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<small> ''What should Pit look out for the most when the opponent has the advantage? </small> |
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==== Edgeguard ==== |
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* Placeholder |
|||
==== Ledgetrap ==== |
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* Placeholder |
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==== Juggling ==== |
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* Placeholder |
|||
[[#Zero_Suit_Samus|Back to the beginning]] |
|||
=== Disadvantage === |
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<small> ''Detail how can Pit exploit/abuse this character's disadvantage state. </small> |
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==== Recovery ==== |
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* Placeholder |
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==== Getting out of Ledge ==== |
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* Placeholder |
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==== Landing ==== |
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* Placeholder |
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==== Out of Shield ==== |
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* Placeholder |
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==== Combo Breaking ==== |
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* Placeholder |
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[[#Zero_Suit_Samus|Back to the beginning]] |
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=== Stages === |
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<small> ''Where should Pit go in this MU? Which stages should he ban? Why</small> |
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* Placeholder |
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[[#Zero_Suit_Samus|Back to the beginning]] |
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=== In short === |
|||
<small> ''A summary of the MU. What should Pit (or Dark Pit) do in this MU, in a nutshell? </small> |
|||
* Placeholder |
|||
[[#Zero_Suit_Samus|Back to the beginning]] |
|||
=== Misc. === |
|||
<small> ''Any additional resource regarding the MU, as well as diverse tips and tricks can be listed here. </small> |
|||
* Placeholder |
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[[#Zero_Suit_Samus|Back to the beginning]] |
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Revision as of 12:47, 6 April 2023
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Opponent's Overview | Advanced Stats |
Inverse Matchup
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Opponent's Overview | Advanced Stats |
Inverse Matchup
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Opponent's Overview | Advanced Stats |
Inverse Matchup
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Opponent's Overview | Advanced Stats |
Inverse Matchup
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Opponent's Overview | Advanced Stats |
Inverse Matchup
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- Placeholder
Opponent's Overview | Advanced Stats |
Inverse Matchup
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- Placeholder
Opponent's Overview | Advanced Stats |
Inverse Matchup
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