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SSBU/Palutena/Matchups: Difference between revisions

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* Banjo will often try to keep Palutena out of his space with his projectile specials, {{clr|special|Rear Egg}} and {{clr|special|Breegull Blaster}}. Palutena has the movement required to outmaneuver these, especially considering Banjo's aerial movment is relatively poor - just choose your positions carefully to slowly work your way in.
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** Don't waste time and movement by trying to {{clr|special|Counter/Reflect}} the projectiles, as they're not very powerful and will likely just get interrupted by another incoming projectile.
}}


* Banjo's recovery is very linear - if he is recovering he must do it either from directly below or to the side of the stage. You cannot challenge {{clr|special|Wonderwing}}, but simply dropping from the ledge and {{clr|aerial|Nair}}ing is very reliable at catching his low recoveries.

* Due to his bad air speed, Banjo is pretty weak to Palutena's juggling. If he's in disadvantage in the air, try to track his position and strike with {{clr|aerial|Uair}}s to keep resetting the juggle. Just make sure to watch out for the occasional {{clr|special|Rear Egg}} he will drop from above.
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==== <span style="visibility:hidden;font-size:0">Bayonetta</span> ====
==== <span style="visibility:hidden;font-size:0">Bayonetta</span> ====

Revision as of 19:32, 5 June 2023


Palutena



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Banjo & Kazooie

  • Banjo will often try to keep Palutena out of his space with his projectile specials, Rear Egg and Breegull Blaster. Palutena has the movement required to outmaneuver these, especially considering Banjo's aerial movment is relatively poor - just choose your positions carefully to slowly work your way in.
    • Don't waste time and movement by trying to Counter/Reflect the projectiles, as they're not very powerful and will likely just get interrupted by another incoming projectile.
  • Banjo's recovery is very linear - if he is recovering he must do it either from directly below or to the side of the stage. You cannot challenge Wonderwing, but simply dropping from the ledge and Nairing is very reliable at catching his low recoveries.
  • Due to his bad air speed, Banjo is pretty weak to Palutena's juggling. If he's in disadvantage in the air, try to track his position and strike with Uairs to keep resetting the juggle. Just make sure to watch out for the occasional Rear Egg he will drop from above.


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