Content added Content deleted
(→Jab 1) Tag: Manual revert |
|||
(38 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
<section begin=Links/>{{CharLinks|charMainPage=SSBU/Kazuya |
<section begin=Links/>{{CharLinks|charMainPage=SSBU/Kazuya |
||
|videos= |
|videos= |
||
|setplay=yes |
|||
|matchups= |
|matchups= |
||
|discord= |
|discord= |
||
|twitter= |
|twitter= |
||
}}<section end=Links/> |
}}<section end=Links/> |
||
==Character Stats== |
|||
{{Character-SSBU |
|||
|character=Kazuya |
|||
|weight=113 |
|||
|airdodgen=3~30F intangible |
|||
|airdodgentotal=47F |
|||
|airdodged=3~21F intangible |
|||
|airdodgedtotal=78F (Side) \ 100F (Up) \ 64F (Down) \ 90F (Diagonally Up) \ 72F (Diagonally Down) |
|||
|jumpsquat=7 |
|||
|hopheightshort=12 |
|||
|hopheightfull=18 |
|||
|hopheightair=49 |
|||
|hopdurationshort=29F |
|||
|hopdurationfull=34F |
|||
|hopdurationshff=21F |
|||
|hopdurationfhff=24F |
|||
|jumpstotal=2 |
|||
|gravity=0.108 |
|||
|airfallspeedn=1.7 |
|||
|airfallspeedfast=2.72 |
|||
|hardlanding=4 |
|||
|airspeed=0.89 |
|||
|airaccelbase=0.01 |
|||
|airacceladd=0.03 |
|||
|airaccelmax=0.04 |
|||
|walkspeed=0.66 |
|||
|dashinitial=1.58 |
|||
|runspeed=1.55 |
|||
|dashframesn=10 |
|||
|dashframespivot=12 |
|||
|rollback=5~16F intangible |
|||
|rollforward=4~15F intangible |
|||
|spotdodgetotal=20/25 |
|||
|spotdodgeintan=3~17F intangible |
|||
|grabrange=15.2 |
|||
}} |
|||
== Normals == |
== Normals == |
||
Line 187: | Line 225: | ||
|name=Windbox |
|name=Windbox |
||
|images=Kazuya_Flash_Punch_Combo.png |
|images=Kazuya_Flash_Punch_Combo.png |
||
|hitboxes= |
|hitboxes=KazuyaJab3Delayed.webm |
||
|damage=N/A |
|damage=N/A |
||
|total=36 |
|total=36 |
||
Line 481: | Line 519: | ||
|name=FTilt |
|name=FTilt |
||
|images=Kazuya_FTilt.png |
|images=Kazuya_FTilt.png |
||
|hitboxes= |
|hitboxes=KazuyaFTilt.webm |
||
|damage=14.5 |
|damage=14.5 |
||
|total=40 |
|total=40 |
||
Line 504: | Line 542: | ||
|name=DFTilt1, Grounded |
|name=DFTilt1, Grounded |
||
|images=Kazuya_DFTilt_1.png |
|images=Kazuya_DFTilt_1.png |
||
|hitboxes= |
|hitboxes=KazuyaDFTilt1.webm |
||
|caption=DFTilt 1 |
|caption=DFTilt 1 |
||
|hitboxCaption=DFTilt 1 |
|||
|damage=7.0 |
|damage=7.0 |
||
|total=36 |
|total=36 |
||
Line 568: | Line 607: | ||
|name=DFTilt2, Aerial, Far, Early |
|name=DFTilt2, Aerial, Far, Early |
||
|images=Kazuya_DFTilt_2.png |
|images=Kazuya_DFTilt_2.png |
||
|hitboxes= |
|hitboxes=KazuyaDFTilt2.webm |
||
|caption=DFTilt 2 |
|caption=DFTilt 2 |
||
|hitboxCaption=DFTilt 2 |
|||
|damage=10.5 |
|damage=10.5 |
||
|total={{tt|54-65 |Total Frames depends on when DFTilt2 was pressed}} |
|total={{tt|54-65 |Total Frames depends on when DFTilt2 was pressed}} |
||
Line 613: | Line 653: | ||
|name=DTilt |
|name=DTilt |
||
|images=Kazuya_DTilt.png |
|images=Kazuya_DTilt.png |
||
|hitboxes= |
|hitboxes=KazuyaDTilt.webm |
||
|caption=DTilt |
|caption=DTilt |
||
|damage=15.0 |
|damage=15.0 |
||
Line 660: | Line 700: | ||
|name=DBTilt |
|name=DBTilt |
||
|images=Kazuya_DBTilt.png |
|images=Kazuya_DBTilt.png |
||
|hitboxes= |
|hitboxes=KazuyaDBTilt.webm |
||
|damage=9.0 |
|damage=9.0 |
||
|total=39 |
|total=39 |
||
Line 707: | Line 747: | ||
|name=UBTilt |
|name=UBTilt |
||
|images=Kazuya_UBTilt.png |
|images=Kazuya_UBTilt.png |
||
|hitboxes= |
|hitboxes=KazuyaUBTilt.webm |
||
|damage=13.5 |
|damage=13.5 |
||
|total=39 |
|total=39 |
||
Line 730: | Line 770: | ||
|name=UTilt1, Early, Grounded |
|name=UTilt1, Early, Grounded |
||
|images=Kazuya_UTilt_1.png |
|images=Kazuya_UTilt_1.png |
||
|hitboxes= |
|hitboxes=KazuyaUTilt1.webm |
||
|caption=UTilt 1 |
|caption=UTilt 1 |
||
|hitboxCaption=UTilt 1 |
|||
|damage=6.0 |
|damage=6.0 |
||
|total=29 |
|total=29 |
||
Line 815: | Line 856: | ||
|name=UTilt2 |
|name=UTilt2 |
||
|images=Kazuya_UTilt_2.png |
|images=Kazuya_UTilt_2.png |
||
|hitboxes= |
|hitboxes=KazuyaUTilt2.webm |
||
|caption=UTilt 2 |
|caption=UTilt 2 |
||
|hitboxCaption=UTilt 2 |
|||
|damage=10.0 |
|damage=10.0 |
||
|total={{tt|52-61 |FAF depends on when UTilt2 is pressed}} |
|total={{tt|52-61 |FAF depends on when UTilt2 is pressed}} |
||
Line 839: | Line 881: | ||
|name=UFTilt1, Grounded |
|name=UFTilt1, Grounded |
||
|images=Kazuya_UFTilt_1.png |
|images=Kazuya_UFTilt_1.png |
||
|hitboxes= |
|hitboxes=KazuyaUFTilt1.webm |
||
|caption=UFTilt 1 |
|caption=UFTilt 1 |
||
|hitboxCaption=UFTilt 1 |
|||
|damage=6.0 |
|damage=6.0 |
||
|total=42 |
|total=42 |
||
Line 882: | Line 925: | ||
|name=UFTilt2, Grounded |
|name=UFTilt2, Grounded |
||
|images=Kazuya_UFTilt_2.png |
|images=Kazuya_UFTilt_2.png |
||
|hitboxes= |
|hitboxes=KazuyaUFTilt2.webm |
||
|caption=UFTilt 2 |
|caption=UFTilt 2 |
||
|hitboxCaption=UFTilt 2 |
|||
|damage=3.0 |
|damage=3.0 |
||
|total=64 |
|total=64 |
||
Line 925: | Line 969: | ||
|name=UFTilt3, Grounded |
|name=UFTilt3, Grounded |
||
|images=Kazuya_UFTilt_3.png |
|images=Kazuya_UFTilt_3.png |
||
|hitboxes= |
|hitboxes=KazuyaUFTilt3.webm |
||
|caption=UFTilt 3 |
|caption=UFTilt 3 |
||
|hitboxCaption=UFTilt 3 |
|||
|damage=3.0 |
|damage=3.0 |
||
|total=81 |
|total=81 |
||
Line 968: | Line 1,013: | ||
|name=UFTilt4 |
|name=UFTilt4 |
||
|images=Kazuya_UFTilt_4.png |
|images=Kazuya_UFTilt_4.png |
||
|hitboxes= |
|hitboxes=KazuyaUFTilt4.webm |
||
|caption=UFTilt 4 |
|caption=UFTilt 4 |
||
|hitboxCaption=UFTilt 4 |
|||
|damage=10.5 |
|damage=10.5 |
||
|total=101 |
|total=101 |
||
Line 992: | Line 1,038: | ||
|name=CJab |
|name=CJab |
||
|images=Kazuya_CJab.png |
|images=Kazuya_CJab.png |
||
|hitboxes= |
|hitboxes=KazuyaCrouchJab.webm |
||
|damage=5.0 |
|damage=5.0 |
||
|total=26 |
|total=26 |
||
Line 1,036: | Line 1,082: | ||
|name=CSK |
|name=CSK |
||
|images=Kazuya_CSK.png |
|images=Kazuya_CSK.png |
||
|hitboxes= |
|hitboxes=KazuyaCrouchBTilt.webm |
||
|hitboxCaption=Pause on frame 5 |
|||
|damage=11.0 |
|damage=11.0 |
||
|total=35 |
|total=35 |
||
Line 1,059: | Line 1,106: | ||
|name=Tombstone Crusher |
|name=Tombstone Crusher |
||
|images=Kazuya_Tombstone_Crusher.png |
|images=Kazuya_Tombstone_Crusher.png |
||
|hitboxes= |
|hitboxes=KazuyaCrouchFTilt.webm |
||
|damage=16.5 |
|damage=16.5 |
||
|total=50 |
|total=50 |
||
Line 1,082: | Line 1,129: | ||
|name=Grounded |
|name=Grounded |
||
|images=Kazuya_DGF.png |
|images=Kazuya_DGF.png |
||
|hitboxes= |
|hitboxes=KazuyaDemonGodFist.webm |
||
|damage=12.0 |
|damage=12.0 |
||
|total=40 |
|total=40 |
||
Line 1,127: | Line 1,174: | ||
|name=LSK |
|name=LSK |
||
|images=Kazuya_LSK.png |
|images=Kazuya_LSK.png |
||
|hitboxes= |
|hitboxes=KazuyaLeftSplitsKick.webm |
||
|damage=18.0 |
|damage=18.0 |
||
|total=40 |
|total=40 |
||
Line 1,259: | Line 1,306: | ||
|name=Weak |
|name=Weak |
||
|images=Kazuya_FSmash.png |
|images=Kazuya_FSmash.png |
||
|hitboxes= |
|hitboxes=KazuyaFSmash.webm |
||
|damage={{tt|23.0 |32.2 charged}} |
|damage={{tt|23.0 |32.2 charged}} |
||
|total=66 |
|total=66 |
||
Line 1,303: | Line 1,350: | ||
|name=Far and Middle, Early |
|name=Far and Middle, Early |
||
|images=Kazuya_USmash.png |
|images=Kazuya_USmash.png |
||
|hitboxes= |
|hitboxes=KazuyaUSmash.webm |
||
|damage={{tt|19.0 |26.6 charged}} |
|damage={{tt|19.0 |26.6 charged}} |
||
|total=47 |
|total=47 |
||
Line 1,368: | Line 1,415: | ||
|name=Far 1, Grounded |
|name=Far 1, Grounded |
||
|images=Kazuya_DSmash.png |
|images=Kazuya_DSmash.png |
||
|hitboxes= |
|hitboxes=KazuyaDSmash.webm |
||
|damage={{tt|17.0 |23.8 charged}} |
|damage={{tt|17.0 |23.8 charged}} |
||
|total=46 |
|total=46 |
||
Line 1,539: | Line 1,586: | ||
|name=Fist, Grounded |
|name=Fist, Grounded |
||
|images=Kazuya_NAir.png |
|images=Kazuya_NAir.png |
||
|hitboxes= |
|hitboxes=KazuyaNAir.webm |
||
|damage=11.0 |
|damage=11.0 |
||
|total=28 |
|total=28 |
||
Line 1,646: | Line 1,693: | ||
|name=Early |
|name=Early |
||
|images=Kazuya_FAir.png |
|images=Kazuya_FAir.png |
||
|hitboxes= |
|hitboxes=KazuyaFAir.webm |
||
|damage=13.0 |
|damage=13.0 |
||
|total=30 |
|total=30 |
||
Line 1,690: | Line 1,737: | ||
|name=Early, Strong |
|name=Early, Strong |
||
|images=Kazuya_BAir.png |
|images=Kazuya_BAir.png |
||
|hitboxes= |
|hitboxes=KazuyaBAir.webm |
||
|damage=16.0 |
|damage=16.0 |
||
|total=45 |
|total=45 |
||
Line 1,755: | Line 1,802: | ||
|name=Far, Early, Grounded |
|name=Far, Early, Grounded |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes=KazuyaUAir.webm |
||
|damage=12.0 |
|damage=12.0 |
||
|total=33 |
|total=33 |
||
Line 1,927: | Line 1,974: | ||
|name=Starting Hit, Aerial |
|name=Starting Hit, Aerial |
||
|images=Kazuya_DAir_1.png |
|images=Kazuya_DAir_1.png |
||
|hitboxes= |
|hitboxes=KazuyaDAir.webm |
||
|caption=Starting hit |
|caption=Starting hit |
||
|hitboxCaption=DAir |
|||
|damage=6.0 |
|damage=6.0 |
||
|total=57 |
|total=57 |
||
Line 1,993: | Line 2,041: | ||
|name=Landing Hit |
|name=Landing Hit |
||
|images=Kazuya_DAir_3.png |
|images=Kazuya_DAir_3.png |
||
|hitboxes= |
|hitboxes=KazuyaDAirLanding.webm |
||
|caption=Landing Hit |
|caption=Landing Hit |
||
|hitboxCaption=Landing hit |
|||
|damage=10.0 |
|damage=10.0 |
||
|total={{tt|35 |added onto the amount of frames spent falling}} |
|total={{tt|35 |added onto the amount of frames spent falling}} |
||
Line 2,015: | Line 2,064: | ||
=== Devil Blaster === |
=== Devil Blaster === |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Close, Initial Hitbox |
|name=Close, Initial Hitbox |
||
|images=Kazuya_Neutral_B.png |
|images=Kazuya_Neutral_B.png |
||
|hitboxes= |
|hitboxes=KazuyaDevilBlasterG.webm |
||
|caption=Ground, no angle |
|caption=Ground, no angle |
||
|hitboxCaption=Ground, no angle |
|||
|damage=11.0 |
|damage=11.0 |
||
|total=82 |
|total=82 |
||
Line 2,037: | Line 2,087: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Far, Initial Hitbox |
|name=Far, Initial Hitbox |
||
|images= |
|images= |
||
Line 2,058: | Line 2,108: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Laser |
|name=Laser |
||
|images= |
|images= |
||
Line 2,079: | Line 2,129: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Down Angled, Close, Initial Hitbox |
|name=Down Angled, Close, Initial Hitbox |
||
|images=Kazuya_Down_Neutral_B.png |
|images=Kazuya_Down_Neutral_B.png |
||
|hitboxes=No visual exists of down angled Devil Blaster ground |
|||
|hitboxes= |
|||
|caption=Ground, down angle |
|caption=Ground, down angle |
||
|damage=10.0 |
|damage=10.0 |
||
Line 2,101: | Line 2,151: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Down Angled, Far, Initial Hitbox |
|name=Down Angled, Far, Initial Hitbox |
||
|images= |
|images= |
||
Line 2,122: | Line 2,172: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Down Angled, Laser |
|name=Down Angled, Laser |
||
|images= |
|images= |
||
Line 2,143: | Line 2,193: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Up Angled, Close, Initial Hitbox |
|name=Up Angled, Close, Initial Hitbox |
||
|images=Kazuya_Up_Neutral_B.png |
|images=Kazuya_Up_Neutral_B.png |
||
|hitboxes=No visual exists of up angled Devil Blaster ground |
|||
|hitboxes= |
|||
|caption=Ground, up angle |
|caption=Ground, up angle |
||
|damage=12.0 |
|damage=12.0 |
||
Line 2,165: | Line 2,215: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Up Angled, Far, Initial Hitbox |
|name=Up Angled, Far, Initial Hitbox |
||
|images= |
|images= |
||
Line 2,186: | Line 2,236: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Up Angled, Laser |
|name=Up Angled, Laser |
||
|images= |
|images= |
||
Line 2,207: | Line 2,257: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Close, Initial Hitbox |
|name=Air, Close, Initial Hitbox |
||
|images=Kazuya_Air_Neutral_B.png |
|images=Kazuya_Air_Neutral_B.png |
||
|hitboxes= |
|hitboxes=No visual exists of Devil Blaster air |
||
|caption=Air, no angle |
|caption=Air, no angle |
||
|damage=10.0 |
|damage=10.0 |
||
Line 2,229: | Line 2,279: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Far, Initial Hitbox |
|name=Air, Far, Initial Hitbox |
||
|images= |
|images= |
||
Line 2,250: | Line 2,300: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Laser |
|name=Air, Laser |
||
|images= |
|images= |
||
Line 2,271: | Line 2,321: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Down Angled, Close, Initial Hitbox |
|name=Air, Down Angled, Close, Initial Hitbox |
||
|images=Kazuya_Air_Down_Neutral_B.png |
|images=Kazuya_Air_Down_Neutral_B.png |
||
|hitboxes=No visual exists of down angled Devil Blaster air |
|||
|hitboxes= |
|||
|caption=Air, down angle |
|caption=Air, down angle |
||
|damage=9.0 |
|damage=9.0 |
||
Line 2,293: | Line 2,343: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Down Angled, Far, Initial Hitbox |
|name=Air, Down Angled, Far, Initial Hitbox |
||
|images= |
|images= |
||
Line 2,314: | Line 2,364: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Down Angled, Laser |
|name=Air, Down Angled, Laser |
||
|images= |
|images= |
||
Line 2,335: | Line 2,385: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Up Angled, Close, Initial Hitbox |
|name=Air, Up Angled, Close, Initial Hitbox |
||
|images=Kazuya_Air_Up_Neutral_B.png |
|images=Kazuya_Air_Up_Neutral_B.png |
||
|hitboxes=No visual exists of up angled Devil Blaster air |
|||
|hitboxes= |
|||
|caption=Air, up angle |
|caption=Air, up angle |
||
|damage=11.0 |
|damage=11.0 |
||
Line 2,357: | Line 2,407: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Up Angled, Far, Initial Hitbox |
|name=Air, Up Angled, Far, Initial Hitbox |
||
|images= |
|images= |
||
Line 2,378: | Line 2,428: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=NSpecial |
||
|name=Air, Up Angled, Laser |
|name=Air, Up Angled, Laser |
||
|images= |
|images= |
||
Line 2,401: | Line 2,451: | ||
=== Devil Fist === |
=== Devil Fist === |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=FSpecial |
||
|name=Strong |
|name=Strong |
||
|images=Kazuya_Side_B.png |
|images=Kazuya_Side_B.png |
||
|hitboxes= |
|hitboxes=KazuyaDevilFistG.webm |
||
|caption= |
|||
|hitboxCaption=Ground FSpecial |
|||
|damage=11.0 |
|damage=11.0 |
||
|total={{tt|56/66 |Second value is for if this hitbox does NOT hit a shield}} |
|total={{tt|56/66 |Second value is for if this hitbox does NOT hit a shield}} |
||
Line 2,415: | Line 2,467: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 6-9 |
|prot={{tt|Full intangibility: 6-9 |N/A for aerial version}} |
||
|hitlagMulti=0.1 |
|hitlagMulti=0.1 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 2,422: | Line 2,474: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=FSpecial |
||
|name=Weak, Grounded |
|name=Weak, Grounded |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes=KazuyaDevilFistA.webm |
||
|caption= |
|||
|hitboxCaption=Air FSpecial |
|||
|damage=6.0 |
|damage=6.0 |
||
|total=66 |
|total=66 |
||
Line 2,436: | Line 2,490: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 6-9 |
|prot={{tt|Full intangibility: 6-9 |N/A for aerial version}} |
||
|hitlagMulti=0.2 |
|hitlagMulti=0.2 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 2,444: | Line 2,498: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=FSpecial |
||
|name=Weak, Aerial |
|name=Weak, Aerial |
||
|images= |
|images= |
||
Line 2,458: | Line 2,512: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 6-9 |
|prot={{tt|Full intangibility: 6-9 |N/A for aerial version}} |
||
|hitlagMulti=0.2 |
|hitlagMulti=0.2 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 2,468: | Line 2,522: | ||
=== Devil Wings === |
=== Devil Wings === |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=USpecial |
||
|name=Body |
|name=Body |
||
|images=Kazuya_Up_B_1.png |
|images=Kazuya_Up_B_1.png |
||
|hitboxes= |
|hitboxes=KazuyaDevilWings.webm |
||
|caption=Earliest hitbox |
|caption=Earliest hitbox |
||
|damage=18.0 |
|damage=18.0 |
||
Line 2,490: | Line 2,544: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=USpecial |
||
|name=Head, Earliest |
|name=Head, Earliest |
||
|images= |
|images= |
||
Line 2,511: | Line 2,565: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=USpecial |
||
|name=Head, Early |
|name=Head, Early |
||
|images= |
|images= |
||
Line 2,532: | Line 2,586: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=USpecial |
||
|name=Head, Late |
|name=Head, Late |
||
|images= |
|images= |
||
Line 2,553: | Line 2,607: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=USpecial |
||
|name=Head, Latest |
|name=Head, Latest |
||
|images=Kazuya_Up_B_2.png |
|images=Kazuya_Up_B_2.png |
||
Line 2,577: | Line 2,631: | ||
=== Heaven's Door === |
=== Heaven's Door === |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Grab |
|name=Grab |
||
|images=Kazuya_Down_B_1.png |
|images=Kazuya_Down_B_1.png |
||
|hitboxes= |
|hitboxes=KazuyaHeavensDoorG.webm |
||
|caption=Grab and whiff hitbox |
|caption=Grab and whiff hitbox |
||
|hitboxCaption=Grab and whiff hitbox, Ground |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|49/105+ |whiff/grab connect}} |
|total={{tt|49/105+ |whiff/grab connect}} |
||
Line 2,599: | Line 2,654: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Miss Grab Hitbox, Close |
|name=Miss Grab Hitbox, Close |
||
|images= |
|images= |
||
Line 2,620: | Line 2,675: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Miss Grab Hitbox, Far |
|name=Miss Grab Hitbox, Far |
||
|images= |
|images= |
||
Line 2,641: | Line 2,696: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Miss Grab Hitbox, Downed |
|name=Miss Grab Hitbox, Downed |
||
|images= |
|images= |
||
Line 2,662: | Line 2,717: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Air, Grab |
|name=Air, Grab |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes=KazuyaHeavensDoorA.webm |
||
|hitboxCaption=Grab and whiff hitbox, Air |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|59/105+ |whiff/grab connect}} |
|total={{tt|59/105+ |whiff/grab connect}} |
||
Line 2,683: | Line 2,739: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Air, Miss Grab Hitbox, Close |
|name=Air, Miss Grab Hitbox, Close |
||
|images= |
|images= |
||
Line 2,704: | Line 2,760: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Air, Miss Grab Hitbox, Far |
|name=Air, Miss Grab Hitbox, Far |
||
|images= |
|images= |
||
Line 2,725: | Line 2,781: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Air, Miss Grab Hitbox, Downed |
|name=Air, Miss Grab Hitbox, Downed |
||
|images= |
|images= |
||
Line 2,746: | Line 2,802: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Successful Grab, Collateral, First Hit |
|name=Successful Grab, Collateral, First Hit |
||
|images=Kazuya_Down_B_2.png |
|images=Kazuya_Down_B_2.png |
||
|hitboxes= |
|hitboxes=KazuyaHeavensDoorFalling.webm |
||
|caption=Falling Hitbox |
|caption=Falling Hitbox |
||
|hitboxCaption=Falling Hitbox |
|||
|damage=10.0 |
|damage=10.0 |
||
|total={{tt|105+ |Depends on how long Kazuya is falling}} |
|total={{tt|105+ |Depends on how long Kazuya is falling}} |
||
Line 2,768: | Line 2,825: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Successful Grab, Collateral, Second Hit |
|name=Successful Grab, Collateral, Second Hit |
||
|images=Kazuya_Down_B_3.png |
|images=Kazuya_Down_B_3.png |
||
|hitboxes= |
|hitboxes=KazuyaHeavensDoorGround.webm |
||
|caption=Landing and Shockwave Hitbox |
|caption=Landing and Shockwave Hitbox |
||
|hitboxCaption=Landing and Shockwave Hitbox |
|||
|damage=10.0 |
|damage=10.0 |
||
|total={{tt|105+ |Depends on how long Kazuya is falling}} |
|total={{tt|105+ |Depends on how long Kazuya is falling}} |
||
Line 2,790: | Line 2,848: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack= |
|attack=DSpecial |
||
|name=Throw |
|name=Throw |
||
|images= |
|images= |
||
Line 2,816: | Line 2,874: | ||
|name=CD |
|name=CD |
||
|images=Kazuya_Crouch_Dash.png |
|images=Kazuya_Crouch_Dash.png |
||
|hitboxes= |
|hitboxes=KazuyaCrouchDash.webm |
||
|damage=N/A |
|damage=N/A |
||
|total={{tt|19 |IASA: 2}} |
|total={{tt|19 |IASA: 2}} |
||
Line 2,839: | Line 2,897: | ||
|name=Early, Grounded |
|name=Early, Grounded |
||
|images=Kazuya_WGF.png |
|images=Kazuya_WGF.png |
||
|hitboxes= |
|hitboxes=KazuyaWindGodFist.webm |
||
|damage=13.5 |
|damage=13.5 |
||
|total=35 |
|total=35 |
||
Line 2,967: | Line 3,025: | ||
|name=Early, Grounded |
|name=Early, Grounded |
||
|images=Kazuya_EWGF.png |
|images=Kazuya_EWGF.png |
||
|hitboxes= |
|hitboxes=KazuyaElectricWindGodFist.webm |
||
|caption= |
|caption=I'm not gonna sugarcoat it |
||
|hitboxCaption=DORYA!!! |
|||
|damage=14.5 |
|damage=14.5 |
||
|total=35 |
|total=35 |
||
Line 3,076: | Line 3,135: | ||
|name=Earliest |
|name=Earliest |
||
|images=Kazuya_DU_1.png |
|images=Kazuya_DU_1.png |
||
|hitboxes= |
|hitboxes=KazuyaDragonUppercut.webm |
||
|caption=Earliest |
|caption=Earliest |
||
|damage=22.0 |
|damage=22.0 |
||
Line 3,164: | Line 3,223: | ||
|name=First Hit, Early, Close, Grounded |
|name=First Hit, Early, Close, Grounded |
||
|images=Kazuya_Spinning_Demon.png |
|images=Kazuya_Spinning_Demon.png |
||
|hitboxes= |
|hitboxes=KazuyaSpinningDemonToLeftHook.webm |
||
|caption=First hit |
|caption=First hit |
||
|hitboxCaption=MASKU |
|||
|damage=7.0 |
|damage=7.0 |
||
|total=66 |
|total=66 |
||
Line 3,291: | Line 3,351: | ||
=== Rage Drive === |
=== Rage Drive === |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + A |
||
|name= |
|name=Grab Hitbox |
||
|images=Kazuya_Rage_Drive_1.png |
|images=Kazuya_Rage_Drive_1.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveInput.webm |
||
|caption=Grab hitbox |
|caption=Grab hitbox |
||
|hitboxCaption=Grab hitbox |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|59/145+ |whiff/grab connect}} |
|total={{tt|59/145+ |whiff/grab connect}} |
||
Line 3,313: | Line 3,374: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + A |
||
|name= |
|name=Falling Hitbox (Collateral) |
||
|images=Kazuya_Rage_Drive_2.png |
|images=Kazuya_Rage_Drive_2.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveFall.webm |
||
|caption=Falling hitbox |
|caption=Falling hitbox |
||
|hitboxCaption=Falling hitbox |
|||
|damage=18.0 |
|damage=18.0 |
||
|total={{tt|145+ |Depends on how long Kazuya falls}} |
|total={{tt|145+ |Depends on how long Kazuya falls}} |
||
Line 3,328: | Line 3,390: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.9 |
|hitlagMulti=0.9 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,335: | Line 3,397: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + A |
||
|name= |
|name=Hitbox |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,349: | Line 3,411: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=1.5 |
|hitlagMulti=1.5 |
||
|sdiMulti=0.0 |
|sdiMulti=0.0 |
||
Line 3,356: | Line 3,418: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + A |
||
|name= |
|name=Shockwave Hitbox (Collateral) |
||
|images=Kazuya_Rage_Drive_3.png |
|images=Kazuya_Rage_Drive_3.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveInputLand.webm |
||
|caption=Landing and Shockwave hitbox |
|caption=Landing and Shockwave hitbox |
||
|hitboxCaption=Landing and Shockwave hitbox |
|||
|damage=18.0 |
|damage=18.0 |
||
|total={{tt|145+ |Depends on how long Kazuya falls}} |
|total={{tt|145+ |Depends on how long Kazuya falls}} |
||
Line 3,371: | Line 3,434: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.8 |
|hitlagMulti=0.8 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,378: | Line 3,441: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + A |
||
|name= |
|name=Throw |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,392: | Line 3,455: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.0 |
|hitlagMulti=0.0 |
||
|sdiMulti=N/A |
|sdiMulti=N/A |
||
Line 3,399: | Line 3,462: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Just Frame DP + A |
||
|name= |
|name=Grab Hitbox |
||
|images= |
|images=Kazuya_Rage_Drive_1.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveInput.webm |
||
|caption=Grab hitbox |
|||
|hitboxCaption=Grab hitbox |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|59/145+ |whiff/grab connect}} |
|total={{tt|59/145+ |whiff/grab connect}} |
||
Line 3,420: | Line 3,485: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Just Frame DP + A |
||
|name= |
|name=Falling Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_2.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveFall.webm |
||
|caption=Falling hitbox |
|||
|hitboxCaption=Falling hitbox |
|||
|damage=18.0 |
|damage=18.0 |
||
|total={{tt|145+ |Depends on how long Kazuya falls}} |
|total={{tt|145+ |Depends on how long Kazuya falls}} |
||
Line 3,434: | Line 3,501: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.9 |
|hitlagMulti=0.9 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,441: | Line 3,508: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Just Frame DP + A |
||
|name= |
|name=Hitbox |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,455: | Line 3,522: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=1.5 |
|hitlagMulti=1.5 |
||
|sdiMulti=0.0 |
|sdiMulti=0.0 |
||
Line 3,462: | Line 3,529: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Just Frame DP + A |
||
|name= |
|name=Shockwave Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_3.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveInputLand.webm |
||
|caption=Landing and Shockwave hitbox |
|||
|hitboxCaption=Landing and Shockwave hitbox |
|||
|damage=18.0 |
|damage=18.0 |
||
|total={{tt|145+ |Depends on how long Kazuya falls}} |
|total={{tt|145+ |Depends on how long Kazuya falls}} |
||
Line 3,476: | Line 3,545: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.8 |
|hitlagMulti=0.8 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,483: | Line 3,552: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Just Frame DP + A |
||
|name= |
|name=Throw |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,497: | Line 3,566: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.0 |
|hitlagMulti=0.0 |
||
|sdiMulti=N/A |
|sdiMulti=N/A |
||
Line 3,504: | Line 3,573: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + B |
||
|name= |
|name=Grab Hitbox |
||
|images= |
|images=Kazuya_Rage_Drive_1.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveInput.webm |
||
|caption=Grab hitbox |
|||
|hitboxCaption=Grab hitbox |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|59/145+ |whiff/grab connect}} |
|total={{tt|59/145+ |whiff/grab connect}} |
||
Line 3,525: | Line 3,596: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + B |
||
|name= |
|name=Falling Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_2.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveFall.webm |
||
|caption=Falling hitbox |
|||
|hitboxCaption=Falling hitbox |
|||
|damage=18.0 |
|damage=18.0 |
||
|total={{tt|145+ |Depends on how long Kazuya falls}} |
|total={{tt|145+ |Depends on how long Kazuya falls}} |
||
Line 3,539: | Line 3,612: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.9 |
|hitlagMulti=0.9 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,546: | Line 3,619: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + B |
||
|name= |
|name=Hitbox |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,560: | Line 3,633: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=1.5 |
|hitlagMulti=1.5 |
||
|sdiMulti=0.0 |
|sdiMulti=0.0 |
||
Line 3,567: | Line 3,640: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + B |
||
|name= |
|name=Shockwave Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_3.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveInputLand.webm |
||
|caption=Landing and Shockwave hitbox |
|||
|hitboxCaption=Landing and Shockwave hitbox |
|||
|damage=18.0 |
|damage=18.0 |
||
|total={{tt|145+ |Depends on how long Kazuya falls}} |
|total={{tt|145+ |Depends on how long Kazuya falls}} |
||
Line 3,581: | Line 3,656: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.8 |
|hitlagMulti=0.8 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,588: | Line 3,663: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DP + B |
||
|name= |
|name=Throw |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,602: | Line 3,677: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.0 |
|hitlagMulti=0.0 |
||
|sdiMulti=N/A |
|sdiMulti=N/A |
||
Line 3,609: | Line 3,684: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DSpecial |
||
|name= |
|name=Grab Hitbox |
||
|images= |
|images=Kazuya_Rage_Drive_1.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveG.webm |
||
|caption=Grab hitbox |
|||
|hitboxCaption=Grab hitbox |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|56/129+ |whiff/grab connect}} |
|total={{tt|56/129+ |whiff/grab connect}} |
||
Line 3,623: | Line 3,700: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 1- |
|prot=Full intangibility: 1-4, Super armor: 5-13, {{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=N/A |
|hitlagMulti=N/A |
||
|sdiMulti=N/A |
|sdiMulti=N/A |
||
Line 3,630: | Line 3,707: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DSpecial |
||
|name= |
|name=Falling Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_2.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveFall.webm |
||
|caption=Falling hitbox |
|||
|hitboxCaption=Falling hitbox |
|||
|damage=15.0 |
|damage=15.0 |
||
|total={{tt|129+ |Depends on how long Kazuya falls}} |
|total={{tt|129+ |Depends on how long Kazuya falls}} |
||
Line 3,644: | Line 3,723: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.9 |
|hitlagMulti=0.9 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,651: | Line 3,730: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DSpecial |
||
|name= |
|name=Hitbox |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,665: | Line 3,744: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=1.4 |
|hitlagMulti=1.4 |
||
|sdiMulti=0.0 |
|sdiMulti=0.0 |
||
Line 3,672: | Line 3,751: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DSpecial |
||
|name= |
|name=Shockwave Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_3.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveLand.webm |
||
|caption=Landing and Shockwave hitbox |
|||
|hitboxCaption=Shockwave and Landing hitbox |
|||
|damage=15.0 |
|damage=15.0 |
||
|total={{tt|129+ |Depends on how long Kazuya falls}} |
|total={{tt|129+ |Depends on how long Kazuya falls}} |
||
Line 3,686: | Line 3,767: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.8 |
|hitlagMulti=0.8 |
||
|sdiMulti=1.0 |
|sdiMulti=1.0 |
||
Line 3,693: | Line 3,774: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD DSpecial |
||
|name= |
|name=Throw |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,707: | Line 3,788: | ||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot= |
|prot={{tt|Full invincibility: 1+ |frames from the grab connecting. Invincibility ends when the opponent is launched}} |
||
|hitlagMulti=0.0 |
|hitlagMulti=0.0 |
||
|sdiMulti=N/A |
|sdiMulti=N/A |
||
Line 3,714: | Line 3,795: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Grab |
||
|name= |
|name=Grab Hitbox |
||
|images= |
|images=Kazuya_Grab.png |
||
|hitboxes= |
|hitboxes=KazuyaGrab.webm |
||
|caption=Grab hitbox |
|||
|hitboxCaption=Grab hitbox |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|39/122+ |whiff/grab connect}} |
|total={{tt|39/122+ |whiff/grab connect}} |
||
Line 3,735: | Line 3,818: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Grab |
||
|name= |
|name=Falling Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_2.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveFall.webm |
||
|caption=Falling hitbox |
|||
|hitboxCaption=Falling hitbox |
|||
|damage=15.0 |
|damage=15.0 |
||
|total={{tt|122+ |Depends on how long Kazuya falls}} |
|total={{tt|122+ |Depends on how long Kazuya falls}} |
||
Line 3,756: | Line 3,841: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Grab |
||
|name= |
|name=Hitbox |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,777: | Line 3,862: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Grab |
||
|name= |
|name=Shockwave Hitbox (Collateral) |
||
|images= |
|images=Kazuya_Rage_Drive_3.png |
||
|hitboxes= |
|hitboxes=KazuyaRageDriveLand.webm |
||
|caption=Landing and Shockwave hitbox |
|||
|hitboxCaption=Landing and Shockwave hitbox |
|||
|damage=15.0 |
|damage=15.0 |
||
|total={{tt|122+ |Depends on how long Kazuya falls}} |
|total={{tt|122+ |Depends on how long Kazuya falls}} |
||
Line 3,798: | Line 3,885: | ||
}} |
}} |
||
{{FrameData-SSBU | character = Kazuya |
{{FrameData-SSBU | character = Kazuya |
||
|attack=RD |
|attack=RD Grab |
||
|name= |
|name=Throw |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
Line 3,825: | Line 3,912: | ||
|name=Grab |
|name=Grab |
||
|images=Kazuya_Grab.png |
|images=Kazuya_Grab.png |
||
|hitboxes= |
|hitboxes=KazuyaGrab.webm |
||
|damage=N/A |
|damage=N/A |
||
|total=39 |
|total=39 |
||
Line 3,848: | Line 3,935: | ||
|name=Dash Grab |
|name=Dash Grab |
||
|images=Kazuya_Dash_Grab.png |
|images=Kazuya_Dash_Grab.png |
||
|hitboxes= |
|hitboxes=KazuyaDashGrab.webm |
||
|damage=N/A |
|damage=N/A |
||
|total=43 |
|total=43 |
||
Line 3,871: | Line 3,958: | ||
|name=Pivot Grab |
|name=Pivot Grab |
||
|images=Kazuya_Pivot_Grab.png |
|images=Kazuya_Pivot_Grab.png |
||
|hitboxes= |
|hitboxes=KazuyaPivotGrab.webm |
||
|caption=Doubles move only |
|caption=Doubles move only |
||
|damage=N/A |
|damage=N/A |
||
Line 3,895: | Line 3,982: | ||
|name=Grab |
|name=Grab |
||
|images=Kazuya_GoH_1.png |
|images=Kazuya_GoH_1.png |
||
|hitboxes= |
|hitboxes=KazuyaGatesOfHellGrab.webm |
||
|caption=Grab |
|caption=Grab |
||
|hitboxCaption=Grab |
|||
|damage=N/A |
|damage=N/A |
||
|total={{tt|36/104 |whiff/connect}} |
|total={{tt|36/104 |whiff/connect}} |
||
Line 3,916: | Line 4,004: | ||
|attack=GoH |
|attack=GoH |
||
|name=Throw |
|name=Throw |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes=KazuyaGatesOfHellThrow.webm |
||
|caption=Grab |
|caption=Grab |
||
|hitboxCaption=Throw |
|||
|damage=1.0 |
|damage=1.0 |
||
|total=104 |
|total=104 |
||
Line 3,985: | Line 4,074: | ||
|name=Pummel |
|name=Pummel |
||
|images=Kazuya_Pummel.png |
|images=Kazuya_Pummel.png |
||
|hitboxes= |
|hitboxes=KazuyaPummel.webm |
||
|damage=3.4 |
|damage=3.4 |
||
|total=17 |
|total=17 |
||
Line 4,008: | Line 4,097: | ||
|name=FThrow |
|name=FThrow |
||
|images= |
|images= |
||
|hitboxes= |
|hitboxes=KazuyaFThrow.webm |
||
|damage=2.0 |
|damage=2.0 |
||
|total=75 |
|total=75 |
||
Line 4,075: | Line 4,164: | ||
|name=BThrow |
|name=BThrow |
||
|images=Kazuya_BThrow.png |
|images=Kazuya_BThrow.png |
||
|hitboxes= |
|hitboxes=KazuyaBThrow.webm |
||
|damage=0.0 |
|damage=0.0 |
||
|total=83 |
|total=83 |
||
Line 4,119: | Line 4,208: | ||
|name=UThrow |
|name=UThrow |
||
|images=Kazuya_UThrow_1.png |
|images=Kazuya_UThrow_1.png |
||
|hitboxes= |
|hitboxes=KazuyaUThrow.webm |
||
|caption=Throw |
|caption=Throw |
||
|damage=2.0 |
|damage=2.0 |
||
Line 4,141: | Line 4,230: | ||
|name=Collateral |
|name=Collateral |
||
|images=Kazuya_UThrow_2.png |
|images=Kazuya_UThrow_2.png |
||
|hitboxes=No visual of the Laser after UThrow exists |
|||
|hitboxes= |
|||
|caption=Laser |
|caption=Laser |
||
|damage=10.0 |
|damage=10.0 |
||
Line 4,165: | Line 4,254: | ||
|name=DThrow |
|name=DThrow |
||
|images=Kazuya_DThrow.png |
|images=Kazuya_DThrow.png |
||
|hitboxes= |
|hitboxes=KazuyaDThrow.webm |
||
|damage=1.0 |
|damage=1.0 |
||
|total=54 |
|total=54 |
||
Line 4,369: | Line 4,458: | ||
|name=First Hit |
|name=First Hit |
||
|images=Kazuya_Side_Taunt_1.png |
|images=Kazuya_Side_Taunt_1.png |
||
|hitboxes= |
|hitboxes=KazuyaSideTaunt.webm |
||
|caption=First hit |
|caption=First hit |
||
|damage=6.0 |
|damage=6.0 |
Latest revision as of 23:36, 27 August 2023
Links
Character Stats
Normals
Jab 1
Kazuya | |||||
---|---|---|---|---|---|
Jab1 Far, Inner, Forearm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 22 | 6-7 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | -11 to -10 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
Jab1 Close, Inner, Upper Arm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 22 | 6-7 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | -11 to -10 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
Jab1 Far, Outer, Forearm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 22 | 6-7 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | -12 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
Jab1 Close, Outer, Upper Arm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 22 | 6-7 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | -12 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
Jab1 Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 22 | 6-7 | 33 | 35 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15 | - | -12 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Jab 2
Kazuya | |||||
---|---|---|---|---|---|
Jab2 Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 25 | 7-8 | 33 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15 | - | -15 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Jab 3 (Flash Punch Combo)
Kazuya | |||||
---|---|---|---|---|---|
Flash Punch Combo Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.9 | 36 | 7-10 | 43 | 76 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -20 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.4 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Jab 3 (Ten Hit Combo)
Kazuya | |||||
---|---|---|---|---|---|
Jab3 Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 29 | 6 | 33 | 35 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15 | - | -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 5.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 4
Kazuya | |||||
---|---|---|---|---|---|
Jab4 Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 39 | 10-11 | 36 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15 | - | -25 to -24 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Jab 5
Kazuya | |||||
---|---|---|---|---|---|
Jab5 Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 41 | 11 | 0 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
5 | - | -26 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.4 | 4.5 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Jab 6
Jab 7
Jab 8
Jab 9
Jab 10
Forward Tilt
Down Forward Tilt
Kazuya | |||||
---|---|---|---|---|---|
DFTilt DFTilt1, Aerial, Far | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 36 | 10-11 | 70 | 21 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
120 | - | -19 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg Intangibility: 8-11 | 0.4 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DFTilt DFTilt1, Aerial, Close, Early | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 36 | 10-11 | 90 | 21 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
120 | - | -19 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg Intangibility: 8-11 | 0.4 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DFTilt DFTilt2, Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.5 | 54-65 Total Frames depends on when DFTilt2 was pressed | 14-15 amount of frames after DFTIlt2 starts | 50 | 78 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
67 | - | -15 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg Intangibility: 13-15 amount of frames after DFTIlt2 starts | 0.4 | 1.0 | 13 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Down Tilt
Down Back Tilt
Back Tilt
Up Back Tilt
Up Tilt
Kazuya | |||||
---|---|---|---|---|---|
UTilt UTilt1, Early, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 29 | 9 | 70 | 46 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
5 | - | -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 4-10 | 0.4 | 1.0 | 1 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UTilt UTilt1, Late, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 29 | 10 | 88 | 68 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
5 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 4-10 | 0.4 | 1.0 | 1 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UTilt UTilt1, Late, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 29 | 10 | 70 | 46 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
5 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 4-10 | 0.4 | 1.0 | 1 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Up Forward Tilt
Kazuya | |||||
---|---|---|---|---|---|
UFTilt UFTilt1, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 42 | 14-16 | 0 | 100 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
40 | - | -22 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Both Legs intangibility: 4-7, Both shins intangibility: 8-16 | 0.4 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UFTilt UFTilt2, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 64 | 30-31 | 15 | 30 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -30 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UFTilt UFTilt3, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 81 | 50-51 | 70 | 40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -27 to -26 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Crouch Jab
Kazuya | |||||
---|---|---|---|---|---|
CJab Downed | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 26 | 7-9 | 270 | 60 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
12/10 | - | -14 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Arm intangibility: 6-8 | 0.3 | 1.0 | 2 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Crouch Spin Kick
Tombstone Crusher
Demon God Fist
Kazuya | |||||
---|---|---|---|---|---|
DGF Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 40 | 13-14 | 361 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -16 to -15 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 2-6, Arm intangibility: 13-14 | 0.4 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Hitbox values: Ground/Air | |||||
Left Splits Kick
Dash Attack
Kazuya | |||||
---|---|---|---|---|---|
DA Far | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 47 | 15-16 | 44 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
62 | - | -18 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Both shins intangibility: 4-7, Right shin intangibility: 13-19 | 0.35 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DA Downed | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 47 | 15-16 | 44 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -19 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Both shins intangibility: 4-7, Right shin intangibility: 13-19 | 0.35 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DA Close, Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 47 | 17-19 | 44 | 63 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -17 to -15 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Both shins intangibility: 4-7, Right shin intangibility: 13-19 | 0.35 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DA Far, Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 47 | 17-19 | 44 | 63 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
62 | - | -16 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Both shins intangibility: 4-7, Right shin intangibility: 13-19 | 0.35 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Smash Attacks
Forward Smash
Kazuya | |||||
---|---|---|---|---|---|
FSmash Strong | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
26.0 36.4 charged | 66 | 25-26 | 361 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
73 | - | -13 to -12 -3 to -2 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-24 | 1.0 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 28 38 charged | - | - | - | |
Up Smash
Kazuya | |||||
---|---|---|---|---|---|
USmash Close, Early | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
19.0 26.6 charged | 47 | 12 | 90 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
62 | - | -22 -18 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-11, Arm intangibility: 12-17 | 0.3 | 1.0 | 3 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 17 charged | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
USmash Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 21.0 charged | 47 | 15-17 | 90 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
62 | - | -22 to -20 -18 to -16 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-11, Arm intangibility: 12-17 | 0.3 | 1.0 | 3 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 14 charged | - | - | - | |
Down Smash
Kazuya | |||||
---|---|---|---|---|---|
DSmash Close, Weak, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 21.0 charged | 46 | 17-18 | 277 | 100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | -17 to -16 -12 to -11 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-15, Right arm intangibility: 17-19 | 0.3 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 16 charged | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSmash Far, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
17.0 23.8 charged | 46 | 17-18 | 277 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80/80 | - | -16 to -15 -11 to -10 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-15, Right arm intangibility: 17-19 | 0.3 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 18 charged | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSmash Close, Strong, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 21.0 charged | 46 | 17-18 | 277 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -17 to -16 -12 to -11 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-15, Right arm intangibility: 17-19 | 0.3 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 16 charged | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSmash Far, Top, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
17.0 23.8 charged | 46 | 19 | 277 | 100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | -14 -9 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-15, Right arm intangibility: 17-19 | 0.3 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 18 charged | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSmash Close, Strong, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 21.0 charged | 46 | 19 | 277 | 100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | -15 -11 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-15, Right arm intangibility: 17-19 | 0.3 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 16 charged | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSmash Far, Bottom, Air | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 18.2 charged | 46 | 19 | 277 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -16 -13 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-15, Right arm intangibility: 17-19 | 0.3 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 14 charged | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSmash Close, Weak, Air | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 15.4 charged | 46 | 19 | 277 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -17 -14 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 7-15, Right arm intangibility: 17-19 | 0.3 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 12 charged | - | - | - | |
Aerials
Neutral Aerial
Kazuya | |||||
---|---|---|---|---|---|
NAir Fist, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 28 | 8-9 | 300 | 7 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -3 | 7 | 1-2, 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NAir Early, Strong | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 28 | 8-9 | 65 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
85 | - | -3 | 7 | 1-2, 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NAir Early, Weak | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 28 | 8-9 | 65 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
85 | - | -3 | 7 | 1-2, 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NAir Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 28 | 10-16 | 65 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
85 | - | -4 | 7 | 1-2, 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.4 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Aerial
Kazuya | |||||
---|---|---|---|---|---|
FAir Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 30 | 10-14 | 45 | 42 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
59 | - | -6 | 10 | 1-2, 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Back Aerial
Kazuya | |||||
---|---|---|---|---|---|
BAir Early, Weak | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 45 | 11-13 | 40 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
74 | - | -5 | 10 | 1-4, 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.6 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
BAir Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 45 | 14-18 | 40 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
74 | - | -6 | 10 | 1-4, 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.6 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Up Aerial
Kazuya | |||||
---|---|---|---|---|---|
UAir Far, Early, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 33 | 4-6 | 77 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
73 | - | -3 | 8 | 1, 30+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg intangibility: 4-9 | 0.6 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UAir Early, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 33 | 4-5 | 77 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
73 | - | -3 | 8 | 1, 30+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg intangibility: 4-9 | 0.6 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UAir Early, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 33 | 4-5 | 77 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
73 | - | -3 | 8 | 1, 30+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg intangibility: 4-9 | 0.6 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UAir Midway, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 33 | 6 | 70 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -3 | 8 | 1, 30+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg intangibility: 4-9 | 0.4 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UAir Late, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 33 | 7-9 | 70 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -4 | 8 | 1, 30+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg intangibility: 4-9 | 0.4 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
UAir Late, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 33 | 7-9 | 70 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -4 | 8 | 1, 30+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg intangibility: 4-9 | 0.4 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Down Aerial
Kazuya | |||||
---|---|---|---|---|---|
DAir Starting Hit, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 57 | 17-18 | 70 | 55 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -37 to -36 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.1 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Specials
Devil Blaster
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Far, Initial Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 82 | 27 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -31 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Laser | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 82 | 28-43 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -37 to -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Down Angled, Close, Initial Hitbox | |||||
File:No visual exists of down angled Devil Blaster ground | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 82 | 27 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10/10/4 | - | - | - | |
Ground, down angle | |||||
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Down Angled, Far, Initial Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 82 | 27 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Down Angled, Laser | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 82 | 28-43 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -38 to -23 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Up Angled, Close, Initial Hitbox | |||||
File:No visual exists of up angled Devil Blaster ground | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 82 | 27 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -30 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Ground, up angle | |||||
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Up Angled, Far, Initial Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 82 | 27 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -30 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Up Angled, Laser | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 82 | 28-43 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -37 to -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Close, Initial Hitbox | |||||
File:No visual exists of Devil Blaster air | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 67 | 27 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Air, no angle | |||||
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Far, Initial Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 67 | 27 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Laser | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 67 | 28-43 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -23 to -8 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Down Angled, Close, Initial Hitbox | |||||
File:No visual exists of down angled Devil Blaster air | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 67 | 27 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Air, down angle | |||||
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Down Angled, Far, Initial Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 67 | 27 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Down Angled, Laser | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 67 | 28-43 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -24 to -9 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Up Angled, Close, Initial Hitbox | |||||
File:No visual exists of up angled Devil Blaster air | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 67 | 27 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Air, up angle | |||||
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Up Angled, Far, Initial Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 67 | 27 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
NSpecial Air, Up Angled, Laser | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 67 | 28-43 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
35 | - | -22 to -7 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Devil Fist
Kazuya | |||||
---|---|---|---|---|---|
FSpecial Weak, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 66 | 17-22 | 100 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75 | - | -43 to -38 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 6-9 N/A for aerial version | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Air FSpecial |
Kazuya | |||||
---|---|---|---|---|---|
FSpecial Weak, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 66 | 17-22 | 100 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -43 to -38 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 6-9 N/A for aerial version | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Devil Wings
Kazuya | |||||
---|---|---|---|---|---|
USpecial Head, Earliest | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 66 | 12-14 | 76 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
53 | - | -40 to -38 | 24 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.3 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
USpecial Head, Early | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 66 | 15-17 | 71 | 75 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
65 | - | -39 to -37 | 24 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.3 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
USpecial Head, Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 66 | 18-20 | 63 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
85 | - | -38 to -36 | 24 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Heaven's Door
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Miss Grab Hitbox, Close | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 49 | 16-19 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -23 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Miss Grab Hitbox, Far | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 49 | 16-17 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -23 to -21 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Miss Grab Hitbox, Downed | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 49 | 16 | 64 | 75 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -23 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Air, Grab | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 59/105+ whiff/grab connect | 14-15 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | N/A | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Grab and whiff hitbox, Air |
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Air, Miss Grab Hitbox, Close | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 59 | 16-19 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -33 to -30 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Air, Miss Grab Hitbox, Far | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 59 | 16-17 | 60 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -33 to -31 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Air, Miss Grab Hitbox, Downed | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 59/105+ whiff/grab connect | 16 | 64 | 75 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | 0.2 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DSpecial Throw | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
17.0 | 105+ Depends on how long Kazuya is falling | 13 frames after Kazuya hits the ground | 361 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor: 5-13 | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Crouch Dash
Wind God Fist
Kazuya | |||||
---|---|---|---|---|---|
WGF Early, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 35 | 8 | 73 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
73 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 1-7, Arm intangibility: 8-11 | 0.3 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
WGF Middle, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.5 | 35 | 9 | 88 | 102 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
88 | - | -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 1-7, Arm intangibility: 8-11 | 0.3 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
WGF Middle Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 35 | 9 | 73 | 92 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
73 | - | -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 1-7, Arm intangibility: 8-11 | 0.3 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
WGF Late, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.5 | 35 | 10-11 | 88 | 102 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
88 | - | -11 to -10 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 1-7, Arm intangibility: 8-11 | 0.3 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
WGF Late, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 35 | 10-11 | 73 | 92 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
73 | - | -11 to -10 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 1-7, Arm intangibility: 8-11 | 0.3 | 1.0 | 4 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Electric Wind God Fist
Kazuya | |||||
---|---|---|---|---|---|
EWGF Early, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 35 | 8 | 81 | 92 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
5 | - | -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper Body intangibility: 1-3, Full intangibility: 4-8, Arm intangibility: 9-12 | 0.3 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
EWGF Late, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.5 | 35 | 9-11 | 88 | 102 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
5 | - | -16 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper Body intangibility: 1-3, Full intangibility: 4-8, Arm intangibility: 9-12 | 0.3 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
EWGF Late, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 35 | 9-11 | 81 | 92 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
5 | - | -16 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper Body intangibility: 1-3, Full intangibility: 4-8, Arm intangibility: 9-12 | 0.3 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
EWGF Nullbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.0 | 35 | 1 Frames after hitting shield | 361 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | Weight Dependent | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper Body intangibility: 1-3, Full intangibility: 4-8, Arm intangibility: 9-12 | N/A | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 0 | - | - | - | |
Only hits shield | |||||
Dragon Uppercut
Kazuya | |||||
---|---|---|---|---|---|
DU Early | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
18.0 | 47 | 16 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper Body intangibility: 2-17, Full intangibility: 7-14 | 0.17 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
DU Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 47 | 17 | 70 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper Body intangibility: 2-17, Full intangibility: 7-14 | 0.17 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Spinning Demon to Left Hook
Kazuya | |||||
---|---|---|---|---|---|
Hellsweep First Hit, Early, Far, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 66 | 10 | 80 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -49 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangiblity: 4-9 | 0.4 | 1.0 | 2 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
Hellsweep First Hit, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 66 | 10-12 | 65 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -49 to -47 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangiblity: 4-9 | 0.4 | 1.0 | 2 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
Hellsweep First Hit, Late, Bottom | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 66 | 11-12 | 65 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -48 to -47 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangiblity: 4-9 | 0.4 | 1.0 | 2 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
Hellsweep First Hit, Late, Top | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 66 | 11-12 | 80 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -48 to -47 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangiblity: 4-9 | 0.4 | 1.0 | 2 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Rage Drive
Kazuya | |||||
---|---|---|---|---|---|
RD DP + A Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 145+ Depends on how long Kazuya falls | 1 frames after Kazuya hits the ground | 100 | 100 FKB/50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 1.5 | 0.0 | 0 | 4 | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD DP + A Throw | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 145+ Depends on how long Kazuya falls | 22 frames after Kazuya hits the ground | 60 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD Just Frame DP + A Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 145+ Depends on how long Kazuya falls | 1 frames after Kazuya hits the ground | 100 | 100 FKB/50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 1.5 | 0.0 | 0 | 4 | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD Just Frame DP + A Throw | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 145+ Depends on how long Kazuya falls | 22 frames after Kazuya hits the ground | 60 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD DP + B Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 145+ Depends on how long Kazuya falls | 1 frames after Kazuya hits the ground | 100 | 100 FKB/50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 1.5 | 0.0 | 0 | 4 | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD DP + B Throw | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 145+ Depends on how long Kazuya falls | 22 frames after Kazuya hits the ground | 60 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD DSpecial Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.5 | 129+ Depends on how long Kazuya falls | 1 frames after Kazuya hits the ground | 100 | 100 FKB/50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 1.4 | 0.0 | 0 | 4 | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD DSpecial Throw | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 129+ Depends on how long Kazuya falls | 19 frames after Kazuya hits the ground | 60 | 67 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD Grab Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.5 | 122+ Depends on how long Kazuya falls | 1 frames after Kazuya hits the ground | 100 | 100 FKB/50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 1.4 | 0.0 | 0 | 4 | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Kazuya | |||||
---|---|---|---|---|---|
RD Grab Throw | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 122+ Depends on how long Kazuya falls | 19 frames after Kazuya hits the ground | 60 | 67 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1+ frames from the grab connecting. Invincibility ends when the opponent is launched | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Grabs and Throws
Grab
Dash Grab
Pivot Grab
Gates of Hell
Kazuya | |||||
---|---|---|---|---|---|
GoH Throw | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.0 | 104 | 80 | 165 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
150 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1-81 | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Grab | |||||
Throw |
Pummel
Forward Throw
Kazuya | |||||
---|---|---|---|---|---|
FThrow FThrow | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 75 | 42 | 40 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
125 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1-42 | 0.0 | N/A | N/A | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Back Throw
Kazuya | |||||
---|---|---|---|---|---|
BThrow Collateral | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 83 | 46 | 58 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
55 | - | -24 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1-47 | 0.0 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 | - | - | - | |
Up Throw
Kazuya | |||||
---|---|---|---|---|---|
UThrow Collateral | |||||
File:No visual of the Laser after UThrow exists | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 75 | 40-48 | 55 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
62 | - | -25 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 0.25 | 1.0 | 5 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Laser | |||||
Down Throw
Kazuya | |||||
---|---|---|---|---|---|
DThrow Collateral | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 54 | 34 | 50 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
65 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1-35 | 0.0 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Other Attacks
Ledge Attack
Kazuya | |||||
---|---|---|---|---|---|
Ledge Attack Ledge Attack | |||||
File:No visual exists for Ledge Attack | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 55 | 24-26 | 45 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -21 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 1-26 | 1.0 | 1.0 | 1 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Getup Attack
Kazuya | |||||
---|---|---|---|---|---|
Getup Attack Face Up, Back Hit | |||||
File:No visual exists for Getup Attack | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 45 | 19-20 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -19 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 1-25 | 1.0 | 1.0 | 8 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
First hit | |||||
Trip Attack
Kazuya | |||||
---|---|---|---|---|---|
Trip Attack Back Hit | |||||
File:No visual exists for Trip Attack | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 49 | 19-20 | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -24 to -23 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 1-7 | 1.0 | 1.0 | 8 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
First hit | |||||
Demon's Wrath
Character Select
System Explanations
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Mechanics Glossary
Placeholder