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SSBU/King Dedede/Data: Difference between revisions

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(Created page with "{{TOClimit|3}} ==Links== <section begin=Links/>{{CharLinks|charMainPage=SSBU/King Dedede |videos= |matchups= |discord= |twitter= }}<section end=Links/> (Page content goes here) ==Navigation== <center>{{StockIcon|{{ROOTPAGENAME}}|{{#titleparts:{{PAGENAME}}|1|2}}|50px}}</center> {{#lst:{{BASEPAGENAME}}/Data|Links}} {{#lst:SSBU/Navigation}}")
 
(Added King Dedede Frame Data)
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}}<section end=Links/>
}}<section end=Links/>


==Normal Moves==
(Page content goes here)
==== Jab 1 ====
{{FrameData-SSBU | character = King Dedede
|attack=Jab 1
|name=
|images=SSBU_King Dedede_KingDededeJab1_0.png
|hitboxes=SSBU_King Dedede_KingDededeJab1_0_hb.webm
|caption=
|hitboxCaption=
|damage=2.5
|total=33
|active=10
|angle=361/180
|kbBase=35/25
|kbGrow=15
|stun=4
|safety=-18
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}


==== Jab 2 ====
{{FrameData-SSBU | character = King Dedede
|attack=Jab 2
|name=
|images=SSBU_King Dedede_KingDededeJab2_0.png
|hitboxes=SSBU_King Dedede_KingDededeJab2_0_hb.webm
|caption=
|hitboxCaption=
|damage=2.2
|total=28
|active=11-12
|angle=361/180
|kbBase=35/30/25
|kbGrow=15/12
|stun=3
|safety=-13 to -12
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Rapid Jab ====
===== Rapid Jab =====
{{FrameData-SSBU | character = King Dedede
|attack=Rapid Jab
|name=
|images=SSBU_King Dedede_KingDededeJabRapid_0.png
|hitboxes=SSBU_King Dedede_KingDededeJabRapid_0_hb.webm
|caption=
|hitboxCaption=
|damage=0.5
|total=22
|active=1/4/7/10/13/16/1/4/7/10/13/16
|angle=361
|kbBase=10/8
|kbGrow=12
|stun=4
|safety=NaN
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Rapid Jab (Finisher) ====
{{FrameData-SSBU | character = King Dedede
|attack=Rapid Jab
|name=Finisher
|images=SSBU_King Dedede_KingDededeJabRapidFinisher_0.png
|hitboxes=SSBU_King Dedede_KingDededeJabRapidFinisher_0_hb.webm
|caption=
|hitboxCaption=
|damage=3.0
|total=50
|active=4
|angle=70
|kbBase=80
|kbGrow=162
|stun=4
|safety=-41
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Forward Tilt ====
===== Forward Tilt (Multihits) =====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Tilt
|name=Multihits
|images=SSBU_King Dedede_KingDededeFTilt_0.png
|hitboxes=SSBU_King Dedede_KingDededeFTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=2.0
|total=49
|active=12-21
|angle=22/100/250
|kbBase=60 FKB/50 FKB/30 FKB/26 FKB
|kbGrow=100
|stun=3
|safety=-33 to -24
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Forward Tilt (Final Hit) =====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Tilt
|name=Final Hit
|images=SSBU_King Dedede_KingDededeFTilt_0.png
|hitboxes=SSBU_King Dedede_KingDededeFTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=3.0
|total=49
|active=23
|angle=50
|kbBase=30
|kbGrow=190
|stun=4
|safety=-21
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Up Tilt ====
{{FrameData-SSBU | character = King Dedede
|attack=Up Tilt
|name=
|images=SSBU_King Dedede_KingDededeUTilt_0.png
|hitboxes=SSBU_King Dedede_KingDededeUTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=11.5/9.5
|total=39
|active=7-13
|angle=96
|kbBase=65
|kbGrow=94
|stun=11/9
|safety=-20 to -14/-22 to -16
|landlag=N/A
|autocancel=N/A
|prot=
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Down Tilt ====
===== Down Tilt (Clean) =====
{{FrameData-SSBU | character = King Dedede
|attack=Down Tilt
|name=Clean
|images=SSBU_King Dedede_KingDededeDTilt_0.png
|hitboxes=SSBU_King Dedede_KingDededeDTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=10.0
|total=38
|active=6-7
|angle=35
|kbBase=60
|kbGrow=75
|stun=10
|safety=-21 to -20
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Down Tilt (Late) =====
{{FrameData-SSBU | character = King Dedede
|attack=Down Tilt
|name=Late
|images=SSBU_King Dedede_KingDededeDTilt_0.png
|hitboxes=SSBU_King Dedede_KingDededeDTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=6.0
|total=38
|active=8-11
|angle=35
|kbBase=60
|kbGrow=75
|stun=6
|safety=-23 to -20
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Dash Attack ====
===== Dash Attack (Clean) =====
{{FrameData-SSBU | character = King Dedede
|attack=Dash Attack
|name=Clean
|images=SSBU_King Dedede_KingDededeDashAttack_0.png
|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=16.0
|total=67
|active=26-27
|angle=361
|kbBase=65
|kbGrow=92
|stun=14
|safety=-26 to -25
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Dash Attack (Late) =====
{{FrameData-SSBU | character = King Dedede
|attack=Dash Attack
|name=Late
|images=SSBU_King Dedede_KingDededeDashAttack_0.png
|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=13.0
|total=67
|active=28-41
|angle=361
|kbBase=55
|kbGrow=92
|stun=12
|safety=-26 to -13
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Smash Attacks==


==== Forward Smash ====
===== Forward Smash (Early) =====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Smash
|name=Early
|images=SSBU_King Dedede_KingDededeFSmash_0.png
|hitboxes=SSBU_King Dedede_KingDededeFSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|0.0/16.0|0/24 charged}}
|total=78
|active=40-41
|angle=0/45
|kbBase=0/85
|kbGrow=0/55
|stun={{tt|2/11|2/5 charged}}
|safety={{tt|-35 to -34/-26 to -25|-35 to -34/-22 to -21 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Forward Smash (Clean) =====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Smash
|name=Clean
|images=SSBU_King Dedede_KingDededeFSmash_0.png
|hitboxes=SSBU_King Dedede_KingDededeFSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|18.5/25.0|27.75/37.5 charged}}
|total=78
|active=42-43
|angle=45/361
|kbBase=50/70
|kbGrow=85/74
|stun={{tt|12/16|6/7 charged}}
|safety={{tt|-23 to -22/-19 to -18|-17 to -16/-12 to -11 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Forward Smash (Shockwave) =====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Smash
|name=Shockwave
|images=SSBU_King Dedede_KingDededeFSmash_0.png
|hitboxes=SSBU_King Dedede_KingDededeFSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|11.0|16.5 charged}}
|total=78
|active=44
|angle=60
|kbBase=100
|kbGrow=30
|stun={{tt|8|4 charged}}
|safety={{tt|-25|-22 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Up Smash ====
{{FrameData-SSBU | character = King Dedede
|attack=Up Smash
|name=
|images=SSBU_King Dedede_KingDededeUSmash_0.png
|hitboxes=SSBU_King Dedede_KingDededeUSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|16.0/10.0|24/15 charged}}
|total=68
|active=17-24
|angle=80
|kbBase=40
|kbGrow=95/96
|stun={{tt|11/7|5/4 charged}}
|safety={{tt|-39 to -32/-43 to -36|-35 to -28/-40 to -33 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Down Smash ====
{{FrameData-SSBU | character = King Dedede
|attack=Down Smash
|name=
|images=SSBU_King Dedede_KingDededeDSmash_0.png
|hitboxes=SSBU_King Dedede_KingDededeDSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|13.0|19.5 charged}}
|total=53
|active=14-22
|angle=30/361
|kbBase=60
|kbGrow=80
|stun={{tt|9|5 charged}}
|safety={{tt|-29 to -21|-25 to -17 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Aerials==

==== Neutral Air ====
===== Neutral Air (Clean) =====
{{FrameData-SSBU | character = King Dedede
|attack=Neutral Air
|name=Clean
|images=SSBU_King Dedede_KingDededeNAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeNAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=12.0
|total=40
|active=7-8
|angle=60
|kbBase=40
|kbGrow=95
|stun=5
|safety=-4
|landlag=9
|autocancel=1-2, 35+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Neutral Air (Late) =====
{{FrameData-SSBU | character = King Dedede
|attack=Neutral Air
|name=Late
|images=SSBU_King Dedede_KingDededeNAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeNAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=7.0
|total=40
|active=9-29
|angle=80
|kbBase=40
|kbGrow=95
|stun=3
|safety=-6
|landlag=9
|autocancel=1-2, 35+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Forward Air ====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Air
|name=
|images=SSBU_King Dedede_KingDededeFAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeFAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=12.0
|total=42
|active=13-15
|angle=361
|kbBase=15
|kbGrow=98
|stun=5
|safety=-13
|landlag=18
|autocancel=1-4, 40+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Back Air ====
{{FrameData-SSBU | character = King Dedede
|attack=Back Air
|name=
|images=SSBU_King Dedede_KingDededeBAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeBAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=16.0
|total=38
|active=17-19
|angle=361
|kbBase=30
|kbGrow=88
|stun=6
|safety=-7
|landlag=13
|autocancel=1-4, 33+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Up Air ====
===== Up Air (Multihits x7, Side Hitboxes) =====
{{FrameData-SSBU | character = King Dedede
|attack=Up Air
|name=Multihits x7, Side Hitboxes
|images=SSBU_King Dedede_KingDededeUAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=1.0
|total=45
|active=10/12/14/16/18/20
|angle=367
|kbBase=20 FKB
|kbGrow=100
|stun=2
|safety=-11
|landlag=13
|autocancel=1-4, 42+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Up Air (Multihits x7, Hammer Tip Hitbox) =====
{{FrameData-SSBU | character = King Dedede
|attack=Up Air
|name=Multihits x7, Hammer Tip Hitbox
|images=SSBU_King Dedede_KingDededeUAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=1.0
|total=45
|active=10/12/14/16/18/20
|angle=95
|kbBase=40 FKB
|kbGrow=100
|stun=2
|safety=-11
|landlag=13
|autocancel=1-4, 42+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Up Air (Final Hit) =====
{{FrameData-SSBU | character = King Dedede
|attack=Up Air
|name=Final Hit
|images=SSBU_King Dedede_KingDededeUAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=5.0
|total=45
|active=24-25
|angle=60
|kbBase=55
|kbGrow=167
|stun=3
|safety=-10
|landlag=13
|autocancel=1-4, 42+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Down Air ====
{{FrameData-SSBU | character = King Dedede
|attack=Down Air
|name=
|images=SSBU_King Dedede_KingDededeDAir_0.png
|hitboxes=SSBU_King Dedede_KingDededeDAir_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|15.0/8.0|Hammer Tip/Sourspot}}
|total=48
|active=22-24
|angle=270/361
|kbBase=20
|kbGrow=90/100
|stun=5/4
|safety=-13/-14
|landlag=18
|autocancel=1-6, 44+
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==Grabs & Throws==

==== Grab ====
{{FrameData-SSBU | character = King Dedede
|attack=Grab
|name=Standing
|images=SSBU_King Dedede_KingDededeGrab_0.png
|hitboxes=SSBU_King Dedede_KingDededeGrab_0_hb.webm
|caption=
|hitboxCaption=
|damage=N/A
|total=40
|active=8-10
|angle=N/A
|kbBase=N/A
|kbGrow=N/A
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Dash Grab ====
{{FrameData-SSBU | character = King Dedede
|attack=Grab
|name=Dash
|images=SSBU_King Dedede_KingDededeDashGrab_0.png
|hitboxes=SSBU_King Dedede_KingDededeDashGrab_0_hb.webm
|caption=
|hitboxCaption=
|damage=N/A
|total=48
|active=11-13
|angle=N/A
|kbBase=N/A
|kbGrow=N/A
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Pivot Grab ====
{{FrameData-SSBU | character = King Dedede
|attack=Grab
|name=Pivot
|images=SSBU_King Dedede_KingDededePivotGrab_0.png
|hitboxes=SSBU_King Dedede_KingDededePivotGrab_0_hb.webm
|caption=
|hitboxCaption=
|damage=N/A
|total=43
|active=12-14
|angle=N/A
|kbBase=N/A
|kbGrow=N/A
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Pummel ====
{{FrameData-SSBU | character = King Dedede
|attack=Pummel
|name=
|images=SSBU_King Dedede_KingDededePummel_0.png
|hitboxes=SSBU_King Dedede_KingDededePummel_0_hb.webm
|caption=
|hitboxCaption=
|damage=1.6
|total=8
|active=2
|angle=361
|kbBase=30 FKB
|kbGrow=100
|stun=3
|safety=-2
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Forward Throw ====
===== Forward Throw (Hit 1) =====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Throw
|name=Hit 1
|images=SSBU_King Dedede_KingDededeFThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeFThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=4.0
|total=38
|active=12-13
|angle=361
|kbBase=30
|kbGrow=150
|stun=5
|safety=-20 to -19
|landlag=N/A
|autocancel=N/A
|prot=all invincible 1-14
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Forward Throw (Throw) =====
{{FrameData-SSBU | character = King Dedede
|attack=Forward Throw
|name=Throw
|images=SSBU_King Dedede_KingDededeFThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeFThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=6.0
|total=38
|active=14
|angle=45
|kbBase=70
|kbGrow=80
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=all invincible 1-14
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Back Throw ====
===== Back Throw (Hit 1) =====
{{FrameData-SSBU | character = King Dedede
|attack=Back Throw
|name=Hit 1
|images=SSBU_King Dedede_KingDededeBThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeBThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=4.0
|total=42
|active=16-18
|angle=361
|kbBase=30
|kbGrow=150
|stun=5
|safety=-20 to -18
|landlag=N/A
|autocancel=N/A
|prot=all invincible 1-19
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Back Throw (Throw) =====
{{FrameData-SSBU | character = King Dedede
|attack=Back Throw
|name=Throw
|images=SSBU_King Dedede_KingDededeBThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeBThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=9.0
|total=42
|active=19
|angle=60
|kbBase=60
|kbGrow=79
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=all invincible 1-19
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Up Throw ====
===== Up Throw (Hit 1) =====
{{FrameData-SSBU | character = King Dedede
|attack=Up Throw
|name=Hit 1
|images=SSBU_King Dedede_KingDededeUThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeUThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=4.0
|total=40
|active=16-18
|angle=361
|kbBase=30
|kbGrow=80
|stun=5
|safety=-18 to -16
|landlag=N/A
|autocancel=N/A
|prot=all invincible 1-19
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Up Throw (Throw) =====
{{FrameData-SSBU | character = King Dedede
|attack=Up Throw
|name=Throw
|images=SSBU_King Dedede_KingDededeUThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeUThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=5.0
|total=40
|active=19
|angle=90
|kbBase=70
|kbGrow=72
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=all invincible 1-19
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Down Throw ====
{{FrameData-SSBU | character = King Dedede
|attack=Down Throw
|name=
|images=SSBU_King Dedede_KingDededeDThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeDThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=6.0
|total=42
|active=26
|angle=80
|kbBase=70
|kbGrow=82
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=all invincible 1-26
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Special Moves==


==== Inhale ====
===== Inhale (Windbox) =====
{{FrameData-SSBU | character = King Dedede
|attack=Inhale
|name=Windbox
|images=SSBU_King Dedede_KingDededeInhale_0.png
|hitboxes=SSBU_King Dedede_KingDededeInhale_0_hb.webm
|caption=
|hitboxCaption=
|damage=0.0
|total=19
|active=1-18
|angle=170/0
|kbBase=30 FKB/10 FKB/0
|kbGrow=100/0
|stun=2
|safety=-16 to 1
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Inhale (Start) =====
{{FrameData-SSBU | character = King Dedede
|attack=Inhale
|name=Start
|images=SSBU_King Dedede_KingDededeInhaleStart_0.png
|hitboxes=SSBU_King Dedede_KingDededeInhaleStart_0_hb.webm
|caption=
|hitboxCaption=
|damage=N/A
|total=17
|active=14-16
|angle=N/A
|kbBase=N/A
|kbGrow=N/A
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|prot=Intangibile armor 4-18 infinite hp
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}


==== Gordo Throw ====
===== Gordo Throw (Hammer) =====
{{FrameData-SSBU | character = King Dedede
|attack=Gordo Throw
|name=Hammer
|images=SSBU_King Dedede_KingDededeGordoThrow_0.png
|hitboxes=SSBU_King Dedede_KingDededeGordoThrow_0_hb.webm
|caption=
|hitboxCaption=
|damage=10.0
|total=59
|active=29-30
|angle=361
|kbBase=30
|kbGrow=100
|stun=10
|safety=-19 to -18
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Gordo Throw (Projectile) =====
{{FrameData-SSBU | character = King Dedede
|attack=Gordo Throw
|name=Projectile
|images=SSBU_King Dedede_KingDededeGordo_0.png
|hitboxes=SSBU_King Dedede_KingDededeGordo_0_hb.webm
|caption=
|hitboxCaption=
|damage=14.0/12.5/11.0/9.5
|total=6
|active=1-5
|angle=60
|kbBase=70
|kbGrow=66
|stun=5/4
|safety=116/14/13/12 to 516/14/13/12/016/14/13/12 to 416/14/13/12
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Gordo Throw (Wall) =====
{{FrameData-SSBU | character = King Dedede
|attack=Gordo Throw
|name=Wall
|images=SSBU_King Dedede_KingDededeGordoWall_0.png
|hitboxes=SSBU_King Dedede_KingDededeGordoWall_0_hb.webm
|caption=
|hitboxCaption=
|damage=10.0
|total=5
|active=1-4
|angle=75
|kbBase=50
|kbGrow=50
|stun=4
|safety=9 to 12
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Super Dedede Jump ====
===== Super Dedede Jump (Descent Hitbox) =====
{{FrameData-SSBU | character = King Dedede
|attack=Super Dedede Jump
|name=Descent Hitbox
|images=SSBU_King Dedede_KingDededeSuperDededeJump_0.png
|hitboxes=SSBU_King Dedede_KingDededeSuperDededeJump_0_hb.webm
|caption=
|hitboxCaption=
|damage=15.0
|total=122
|active=73-121
|angle=270
|kbBase=60
|kbGrow=90/80
|stun=14
|safety=-34 to 14
|landlag=N/A
|autocancel=N/A
|prot=all armor 73-80 infinite hp
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Super Dedede Jump (Landing, Shockwave) =====
{{FrameData-SSBU | character = King Dedede
|attack=Super Dedede Jump
|name=Landing, Shockwave
|images=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_0.png
|hitboxes=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_0_hb.webm
|caption=
|hitboxCaption=
|damage=12.0
|total=60
|active=3-4
|angle=90/60
|kbBase=105/100
|kbGrow=70/82
|stun=11
|safety=-45 to -44
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Super Dedede Jump (Landing, Stars) =====
{{FrameData-SSBU | character = King Dedede
|attack=Super Dedede Jump
|name=Landing, Stars
|images=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_1.png
|hitboxes=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_1_hb.webm
|caption=
|hitboxCaption=
|damage=5.0
|total=60
|active=5-24
|angle=70
|kbBase=8
|kbGrow=65
|stun=3
|safety=-46 to -27
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Jet Hammer ====
===== Jet Hammer (Ground, Min) =====
{{FrameData-SSBU | character = King Dedede
|attack=Jet Hammer
|name=Ground, Min
|images=SSBU_King Dedede_KingDededeJetHammerG_0.png
|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm
|caption=
|hitboxCaption=
|damage=12.0
|total=51
|active=10-11 + 17 Charging State
|angle=361
|kbBase=30
|kbGrow=100
|stun=11
|safety=-29 to -28
|landlag=N/A
|autocancel=N/A
|prot=all armor 1-14 infinite hp
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Jet Hammer (Ground, Max) =====
{{FrameData-SSBU | character = King Dedede
|attack=Jet Hammer
|name=Ground, Max
|images=SSBU_King Dedede_KingDededeJetHammerG_0.png
|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm
|caption=
|hitboxCaption=
|damage=40.0/30.0
|total=70
|active=9-11 + 136+ Charging State
|angle=361
|kbBase=60
|kbGrow=46
|stun=34/26
|safety=-26 to -24/-34 to -32
|landlag=N/A
|autocancel=N/A
|prot=all armor 1-14 infinite hp
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Jet Hammer (Aerial, Min) =====
{{FrameData-SSBU | character = King Dedede
|attack=Jet Hammer
|name=Aerial, Min
|images=SSBU_King Dedede_KingDededeJetHammerA_0.png
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm
|caption=
|hitboxCaption=
|damage=11.0
|total=51
|active=10-11 + 17 Charging State
|angle=361
|kbBase=30
|kbGrow=100
|stun=10
|safety=-30 to -29
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Jet Hammer (Aerial, Max) =====
{{FrameData-SSBU | character = King Dedede
|attack=Jet Hammer
|name=Aerial, Max
|images=SSBU_King Dedede_KingDededeJetHammerA_0.png
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm
|caption=
|hitboxCaption=
|damage=32.0/22.0
|total=70
|active=9-11 + 136+ Charging State
|angle=361
|kbBase=60
|kbGrow=54
|stun=27/19
|safety=-33 to -31/-41 to -39
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Misc. Attacks==

==== Ledge Attack ====
{{FrameData-SSBU | character = King Dedede
|attack=Ledge Attack
|name=
|images=SSBU_King Dedede_KingDededeLedgeAttack_0.png
|hitboxes=SSBU_King Dedede_KingDededeLedgeAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=10.0
|total=56
|active=24-26
|angle=45
|kbBase=90
|kbGrow=20
|stun=10
|safety=-21 to -19
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-26
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Getup Attack ====
===== Getup Attack (Up) =====
{{FrameData-SSBU | character = King Dedede
|attack=Getup Attack
|name=Facing Up
|images=SSBU_King Dedede_KingDededeGetupAttack_0.png
|hitboxes=SSBU_King Dedede_KingDededeGetupAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=7.0
|total=46
|active=18-24
|angle=48
|kbBase=80
|kbGrow=48
|stun=7
|safety=-20 to -14
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-24
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

===== Getup Attack (Down) =====
{{FrameData-SSBU | character = King Dedede
|attack=Getup Attack
|name=Facing Down
|images=SSBU_King Dedede_KingDededeGetupAttack_1.png
|hitboxes=SSBU_King Dedede_KingDededeGetupAttack_1_hb.webm
|caption=
|hitboxCaption=
|damage=7.0
|total=46
|active=18-24
|angle=48
|kbBase=80
|kbGrow=48
|stun=7
|safety=-20 to -14
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-24
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

==== Trip Attack ====
{{FrameData-SSBU | character = King Dedede
|attack=Trip Attack
|name=
|images=SSBU_King Dedede_KingDededeTripAttack_0.png
|hitboxes=SSBU_King Dedede_KingDededeTripAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=5.0
|total=50
|active=19-32
|angle=361
|kbBase=60
|kbGrow=50
|stun=6
|safety=-24 to -11
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-7
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}

[[Category:Super Smash Bros Ultimate]]
[[Category:King Dedede]]
==Navigation==
==Navigation==
<center>{{StockIcon|{{ROOTPAGENAME}}|{{#titleparts:{{PAGENAME}}|1|2}}|50px}}</center>
<center>{{StockIcon|{{ROOTPAGENAME}}|{{#titleparts:{{PAGENAME}}|1|2}}|50px}}</center>

Revision as of 13:22, 15 April 2023

Links


Normal Moves

Jab 1

King Dedede
Jab 1
-
File:SSBU King Dedede KingDededeJab1 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.53310361/18035/25
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
15--18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Jab 2

King Dedede
Jab 2
-
File:SSBU King Dedede KingDededeJab2 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.22811-12361/18035/30/25
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
15/12--13 to -12N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Rapid Jab

Rapid Jab
King Dedede
Rapid Jab
-
File:SSBU King Dedede KingDededeJabRapid 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.5221/4/7/10/13/16/1/4/7/10/13/1636110/8
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
12-NaNN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Rapid Jab (Finisher)

King Dedede
Rapid Jab
Finisher
File:SSBU King Dedede KingDededeJabRapidFinisher 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.05047080
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
162--41N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Forward Tilt

Forward Tilt (Multihits)
King Dedede
Forward Tilt
Multihits
File:SSBU King Dedede KingDededeFTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.04912-2122/100/25060 FKB/50 FKB/30 FKB/26 FKB
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--33 to -24N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Forward Tilt (Final Hit)
King Dedede
Forward Tilt
Final Hit
File:SSBU King Dedede KingDededeFTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.049235030
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
190--21N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Up Tilt

King Dedede
Up Tilt
-
File:SSBU King Dedede KingDededeUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.5/9.5397-139665
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
94--20 to -14/-22 to -16N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/9---

Down Tilt

Down Tilt (Clean)
King Dedede
Down Tilt
Clean
File:SSBU King Dedede KingDededeDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0386-73560
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
75--21 to -20N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Down Tilt (Late)
King Dedede
Down Tilt
Late
File:SSBU King Dedede KingDededeDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0388-113560
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
75--23 to -20N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Dash Attack

Dash Attack (Clean)
King Dedede
Dash Attack
Clean
File:SSBU King Dedede KingDededeDashAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.06726-2736165
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
92--26 to -25N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14---
Dash Attack (Late)
King Dedede
Dash Attack
Late
File:SSBU King Dedede KingDededeDashAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.06728-4136155
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
92--26 to -13N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-12---

Smash Attacks

Forward Smash

Forward Smash (Early)
King Dedede
Forward Smash
Early
File:SSBU King Dedede KingDededeFSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.0/16.00/24 charged7840-410/450/85
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
0/55--35 to -34/-26 to -25-35 to -34/-22 to -21 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2/112/5 charged---
Forward Smash (Clean)
King Dedede
Forward Smash
Clean
File:SSBU King Dedede KingDededeFSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
18.5/25.027.75/37.5 charged7842-4345/36150/70
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
85/74--23 to -22/-19 to -18-17 to -16/-12 to -11 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-12/166/7 charged---
Forward Smash (Shockwave)
King Dedede
Forward Smash
Shockwave
File:SSBU King Dedede KingDededeFSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.016.5 charged784460100
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
30--25-22 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-84 charged---

Up Smash

King Dedede
Up Smash
-
File:SSBU King Dedede KingDededeUSmash 0.pngFile:SSBU King Dedede KingDededeUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.0/10.024/15 charged6817-248040
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
95/96--39 to -32/-43 to -36-35 to -28/-40 to -33 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/75/4 charged---

Down Smash

King Dedede
Down Smash
-
File:SSBU King Dedede KingDededeDSmash 0.pngFile:SSBU King Dedede KingDededeDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.019.5 charged5314-2230/36160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
80--29 to -21-25 to -17 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-95 charged---

Aerials

Neutral Air

Neutral Air (Clean)
King Dedede
Neutral Air
Clean
File:SSBU King Dedede KingDededeNAir 0.pngFile:SSBU King Dedede KingDededeNAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0407-86040
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
95--491-2, 35+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Neutral Air (Late)
King Dedede
Neutral Air
Late
File:SSBU King Dedede KingDededeNAir 0.pngFile:SSBU King Dedede KingDededeNAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0409-298040
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
95--691-2, 35+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Forward Air

King Dedede
Forward Air
-
File:SSBU King Dedede KingDededeFAir 0.pngFile:SSBU King Dedede KingDededeFAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.04213-1536115
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
98--13181-4, 40+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Back Air

King Dedede
Back Air
-
File:SSBU King Dedede KingDededeBAir 0.pngFile:SSBU King Dedede KingDededeBAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.03817-1936130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
88--7131-4, 33+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Up Air

Up Air (Multihits x7, Side Hitboxes)
King Dedede
Up Air
Multihits x7, Side Hitboxes
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.04510/12/14/16/18/2036720 FKB
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--11131-4, 42+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Up Air (Multihits x7, Hammer Tip Hitbox)
King Dedede
Up Air
Multihits x7, Hammer Tip Hitbox
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.04510/12/14/16/18/209540 FKB
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--11131-4, 42+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Up Air (Final Hit)
King Dedede
Up Air
Final Hit
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.04524-256055
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
167--10131-4, 42+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Down Air

King Dedede
Down Air
-
File:SSBU King Dedede KingDededeDAir 0.pngFile:SSBU King Dedede KingDededeDAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.0/8.0Hammer Tip/Sourspot4822-24270/36120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90/100--13/-14181-6, 44+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5/4---

Grabs & Throws

Grab

King Dedede
Grab
Standing
File:SSBU King Dedede KingDededeGrab 0.pngFile:SSBU King Dedede KingDededeGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A408-10N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/A-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Dash Grab

King Dedede
Grab
Dash
File:SSBU King Dedede KingDededeDashGrab 0.pngFile:SSBU King Dedede KingDededeDashGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A4811-13N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/A-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Pivot Grab

King Dedede
Grab
Pivot
File:SSBU King Dedede KingDededePivotGrab 0.pngFile:SSBU King Dedede KingDededePivotGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A4312-14N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/A-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Pummel

King Dedede
Pummel
-
File:SSBU King Dedede KingDededePummel 0.pngFile:SSBU King Dedede KingDededePummel 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.68236130 FKB
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--2N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Forward Throw

Forward Throw (Hit 1)
King Dedede
Forward Throw
Hit 1
File:SSBU King Dedede KingDededeFThrow 0.pngFile:SSBU King Dedede KingDededeFThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.03812-1336130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
150--20 to -19N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-14----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Throw (Throw)
King Dedede
Forward Throw
Throw
File:SSBU King Dedede KingDededeFThrow 0.pngFile:SSBU King Dedede KingDededeFThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.038144570
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
80-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-14----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Back Throw

Back Throw (Hit 1)
King Dedede
Back Throw
Hit 1
File:SSBU King Dedede KingDededeBThrow 0.pngFile:SSBU King Dedede KingDededeBThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.04216-1836130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
150--20 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-19----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Back Throw (Throw)
King Dedede
Back Throw
Throw
File:SSBU King Dedede KingDededeBThrow 0.pngFile:SSBU King Dedede KingDededeBThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.042196060
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
79-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-19----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Up Throw

Up Throw (Hit 1)
King Dedede
Up Throw
Hit 1
File:SSBU King Dedede KingDededeUThrow 0.pngFile:SSBU King Dedede KingDededeUThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.04016-1836130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
80--18 to -16N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-19----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Up Throw (Throw)
King Dedede
Up Throw
Throw
File:SSBU King Dedede KingDededeUThrow 0.pngFile:SSBU King Dedede KingDededeUThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.040199070
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
72-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-19----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Down Throw

King Dedede
Down Throw
-
File:SSBU King Dedede KingDededeDThrow 0.pngFile:SSBU King Dedede KingDededeDThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.042268070
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
82-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-26----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Special Moves

Inhale

Inhale (Windbox)
King Dedede
Inhale
Windbox
File:SSBU King Dedede KingDededeInhale 0.pngFile:SSBU King Dedede KingDededeInhale 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.0191-18170/030 FKB/10 FKB/0
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100/0--16 to 1N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Inhale (Start)
King Dedede
Inhale
Start
File:SSBU King Dedede KingDededeInhaleStart 0.pngFile:SSBU King Dedede KingDededeInhaleStart 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A1714-16N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/A-N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
Intangibile armor 4-18 infinite hp----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---


Gordo Throw

Gordo Throw (Hammer)
King Dedede
Gordo Throw
Hammer
File:SSBU King Dedede KingDededeGordoThrow 0.pngFile:SSBU King Dedede KingDededeGordoThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.05929-3036130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--19 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Gordo Throw (Projectile)
King Dedede
Gordo Throw
Projectile
File:SSBU King Dedede KingDededeGordo 0.pngFile:SSBU King Dedede KingDededeGordo 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0/12.5/11.0/9.561-56070
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
66-116/14/13/12 to 516/14/13/12/016/14/13/12 to 416/14/13/12N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5/4---
Gordo Throw (Wall)
King Dedede
Gordo Throw
Wall
File:SSBU King Dedede KingDededeGordoWall 0.pngFile:SSBU King Dedede KingDededeGordoWall 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.051-47550
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50-9 to 12N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Super Dedede Jump

Super Dedede Jump (Descent Hitbox)
King Dedede
Super Dedede Jump
Descent Hitbox
File:SSBU King Dedede KingDededeSuperDededeJump 0.pngFile:SSBU King Dedede KingDededeSuperDededeJump 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.012273-12127060
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
90/80--34 to 14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all armor 73-80 infinite hp----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14---
Super Dedede Jump (Landing, Shockwave)
King Dedede
Super Dedede Jump
Landing, Shockwave
File:SSBU King Dedede KingDededeSuperDededeJumpLanding 0.pngFile:SSBU King Dedede KingDededeSuperDededeJumpLanding 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0603-490/60105/100
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
70/82--45 to -44N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---
Super Dedede Jump (Landing, Stars)
King Dedede
Super Dedede Jump
Landing, Stars
File:SSBU King Dedede KingDededeSuperDededeJumpLanding 1.pngFile:SSBU King Dedede KingDededeSuperDededeJumpLanding 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0605-24708
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
65--46 to -27N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Jet Hammer

Jet Hammer (Ground, Min)
King Dedede
Jet Hammer
Ground, Min
File:SSBU King Dedede KingDededeJetHammerG 0.pngFile:SSBU King Dedede KingDededeJetHammerG 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.05110-11 + 17 Charging State36130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--29 to -28N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all armor 1-14 infinite hp----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---
Jet Hammer (Ground, Max)
King Dedede
Jet Hammer
Ground, Max
File:SSBU King Dedede KingDededeJetHammerG 0.pngFile:SSBU King Dedede KingDededeJetHammerG 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
40.0/30.0709-11 + 136+ Charging State36160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
46--26 to -24/-34 to -32N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all armor 1-14 infinite hp----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-34/26---
Jet Hammer (Aerial, Min)
King Dedede
Jet Hammer
Aerial, Min
File:SSBU King Dedede KingDededeJetHammerA 0.pngFile:SSBU King Dedede KingDededeJetHammerA 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.05110-11 + 17 Charging State36130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--30 to -29N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
Jet Hammer (Aerial, Max)
King Dedede
Jet Hammer
Aerial, Max
File:SSBU King Dedede KingDededeJetHammerA 0.pngFile:SSBU King Dedede KingDededeJetHammerA 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
32.0/22.0709-11 + 136+ Charging State36160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
54--33 to -31/-41 to -39N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-27/19---

Misc. Attacks

Ledge Attack

King Dedede
Ledge Attack
-
File:SSBU King Dedede KingDededeLedgeAttack 0.pngFile:SSBU King Dedede KingDededeLedgeAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.05624-264590
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
20--21 to -19N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-26----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Getup Attack

Getup Attack (Up)
King Dedede
Getup Attack
Facing Up
File:SSBU King Dedede KingDededeGetupAttack 0.pngFile:SSBU King Dedede KingDededeGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.04618-244880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--20 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-24----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Getup Attack (Down)
King Dedede
Getup Attack
Facing Down
File:SSBU King Dedede KingDededeGetupAttack 1.pngFile:SSBU King Dedede KingDededeGetupAttack 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.04618-244880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--20 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-24----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Trip Attack

King Dedede
Trip Attack
-
File:SSBU King Dedede KingDededeTripAttack 0.pngFile:SSBU King Dedede KingDededeTripAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.05019-3236160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--24 to -11N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-7----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Navigation

King Dedede


Character Select

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