< SSBU | King Dedede
Content added Content deleted
(Created page with "{{TOClimit|3}} ==Links== <section begin=Links/>{{CharLinks|charMainPage=SSBU/King Dedede |videos= |matchups= |discord= |twitter= }}<section end=Links/> (Page content goes here) ==Navigation== <center>{{StockIcon|{{ROOTPAGENAME}}|{{#titleparts:{{PAGENAME}}|1|2}}|50px}}</center> {{#lst:{{BASEPAGENAME}}/Data|Links}} {{#lst:SSBU/Navigation}}") |
(Added King Dedede Frame Data) |
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==Normal Moves== |
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(Page content goes here) |
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==== Jab 1 ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Jab 1 |
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|name= |
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|images=SSBU_King Dedede_KingDededeJab1_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJab1_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=2.5 |
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|total=33 |
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|active=10 |
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|angle=361/180 |
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|kbBase=35/25 |
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|kbGrow=15 |
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|stun=4 |
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|safety=-18 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Jab 2 ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Jab 2 |
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|name= |
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|images=SSBU_King Dedede_KingDededeJab2_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJab2_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=2.2 |
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|total=28 |
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|active=11-12 |
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|angle=361/180 |
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|kbBase=35/30/25 |
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|kbGrow=15/12 |
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|stun=3 |
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|safety=-13 to -12 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Rapid Jab ==== |
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===== Rapid Jab ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Rapid Jab |
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|name= |
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|images=SSBU_King Dedede_KingDededeJabRapid_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJabRapid_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=0.5 |
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|total=22 |
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|active=1/4/7/10/13/16/1/4/7/10/13/16 |
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|angle=361 |
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|kbBase=10/8 |
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|kbGrow=12 |
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|stun=4 |
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|safety=NaN |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Rapid Jab (Finisher) ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Rapid Jab |
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|name=Finisher |
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|images=SSBU_King Dedede_KingDededeJabRapidFinisher_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJabRapidFinisher_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=3.0 |
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|total=50 |
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|active=4 |
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|angle=70 |
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|kbBase=80 |
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|kbGrow=162 |
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|stun=4 |
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|safety=-41 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Forward Tilt ==== |
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===== Forward Tilt (Multihits) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Forward Tilt |
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|name=Multihits |
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|images=SSBU_King Dedede_KingDededeFTilt_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeFTilt_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=2.0 |
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|total=49 |
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|active=12-21 |
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|angle=22/100/250 |
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|kbBase=60 FKB/50 FKB/30 FKB/26 FKB |
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|kbGrow=100 |
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|stun=3 |
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|safety=-33 to -24 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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===== Forward Tilt (Final Hit) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Forward Tilt |
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|name=Final Hit |
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|images=SSBU_King Dedede_KingDededeFTilt_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeFTilt_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=3.0 |
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|total=49 |
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|active=23 |
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|angle=50 |
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|kbBase=30 |
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|kbGrow=190 |
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|stun=4 |
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|safety=-21 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Up Tilt ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Up Tilt |
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|name= |
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|images=SSBU_King Dedede_KingDededeUTilt_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeUTilt_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=11.5/9.5 |
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|total=39 |
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|active=7-13 |
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|angle=96 |
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|kbBase=65 |
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|kbGrow=94 |
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|stun=11/9 |
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|safety=-20 to -14/-22 to -16 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot= |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Down Tilt ==== |
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===== Down Tilt (Clean) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Down Tilt |
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|name=Clean |
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|images=SSBU_King Dedede_KingDededeDTilt_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDTilt_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=10.0 |
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|total=38 |
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|active=6-7 |
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|angle=35 |
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|kbBase=60 |
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|kbGrow=75 |
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|stun=10 |
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|safety=-21 to -20 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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===== Down Tilt (Late) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Down Tilt |
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|name=Late |
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|images=SSBU_King Dedede_KingDededeDTilt_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDTilt_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=6.0 |
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|total=38 |
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|active=8-11 |
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|angle=35 |
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|kbBase=60 |
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|kbGrow=75 |
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|stun=6 |
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|safety=-23 to -20 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Dash Attack ==== |
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===== Dash Attack (Clean) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Dash Attack |
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|name=Clean |
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|images=SSBU_King Dedede_KingDededeDashAttack_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=16.0 |
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|total=67 |
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|active=26-27 |
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|angle=361 |
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|kbBase=65 |
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|kbGrow=92 |
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|stun=14 |
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|safety=-26 to -25 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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===== Dash Attack (Late) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Dash Attack |
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|name=Late |
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|images=SSBU_King Dedede_KingDededeDashAttack_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=13.0 |
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|total=67 |
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|active=28-41 |
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|angle=361 |
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|kbBase=55 |
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|kbGrow=92 |
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|stun=12 |
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|safety=-26 to -13 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==Smash Attacks== |
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==== Forward Smash ==== |
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===== Forward Smash (Early) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Forward Smash |
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|name=Early |
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|images=SSBU_King Dedede_KingDededeFSmash_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeFSmash_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage={{tt|0.0/16.0|0/24 charged}} |
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|total=78 |
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|active=40-41 |
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|angle=0/45 |
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|kbBase=0/85 |
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|kbGrow=0/55 |
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|stun={{tt|2/11|2/5 charged}} |
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|safety={{tt|-35 to -34/-26 to -25|-35 to -34/-22 to -21 charged}} |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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===== Forward Smash (Clean) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Forward Smash |
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|name=Clean |
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|images=SSBU_King Dedede_KingDededeFSmash_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeFSmash_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage={{tt|18.5/25.0|27.75/37.5 charged}} |
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|total=78 |
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|active=42-43 |
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|angle=45/361 |
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|kbBase=50/70 |
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|kbGrow=85/74 |
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|stun={{tt|12/16|6/7 charged}} |
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|safety={{tt|-23 to -22/-19 to -18|-17 to -16/-12 to -11 charged}} |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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===== Forward Smash (Shockwave) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Forward Smash |
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|name=Shockwave |
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|images=SSBU_King Dedede_KingDededeFSmash_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeFSmash_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage={{tt|11.0|16.5 charged}} |
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|total=78 |
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|active=44 |
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|angle=60 |
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|kbBase=100 |
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|kbGrow=30 |
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|stun={{tt|8|4 charged}} |
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|safety={{tt|-25|-22 charged}} |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Up Smash ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Up Smash |
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|name= |
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|images=SSBU_King Dedede_KingDededeUSmash_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeUSmash_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage={{tt|16.0/10.0|24/15 charged}} |
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|total=68 |
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|active=17-24 |
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|angle=80 |
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|kbBase=40 |
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|kbGrow=95/96 |
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|stun={{tt|11/7|5/4 charged}} |
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|safety={{tt|-39 to -32/-43 to -36|-35 to -28/-40 to -33 charged}} |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Down Smash ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Down Smash |
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|name= |
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|images=SSBU_King Dedede_KingDededeDSmash_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDSmash_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage={{tt|13.0|19.5 charged}} |
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|total=53 |
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|active=14-22 |
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|angle=30/361 |
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|kbBase=60 |
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|kbGrow=80 |
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|stun={{tt|9|5 charged}} |
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|safety={{tt|-29 to -21|-25 to -17 charged}} |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==Aerials== |
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==== Neutral Air ==== |
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===== Neutral Air (Clean) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Neutral Air |
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|name=Clean |
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|images=SSBU_King Dedede_KingDededeNAir_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeNAir_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=12.0 |
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|total=40 |
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|active=7-8 |
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|angle=60 |
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|kbBase=40 |
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|kbGrow=95 |
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|stun=5 |
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|safety=-4 |
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|landlag=9 |
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|autocancel=1-2, 35+ |
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|prot=N/A |
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|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
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|rehit= |
|||
|notes= |
|||
}} |
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===== Neutral Air (Late) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Neutral Air |
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|name=Late |
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|images=SSBU_King Dedede_KingDededeNAir_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeNAir_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=7.0 |
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|total=40 |
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|active=9-29 |
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|angle=80 |
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|kbBase=40 |
|||
|kbGrow=95 |
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|stun=3 |
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|safety=-6 |
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|landlag=9 |
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|autocancel=1-2, 35+ |
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|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
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==== Forward Air ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Forward Air |
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|name= |
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|images=SSBU_King Dedede_KingDededeFAir_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeFAir_0_hb.webm |
|||
|caption= |
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|hitboxCaption= |
|||
|damage=12.0 |
|||
|total=42 |
|||
|active=13-15 |
|||
|angle=361 |
|||
|kbBase=15 |
|||
|kbGrow=98 |
|||
|stun=5 |
|||
|safety=-13 |
|||
|landlag=18 |
|||
|autocancel=1-4, 40+ |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
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==== Back Air ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Back Air |
|||
|name= |
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|images=SSBU_King Dedede_KingDededeBAir_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeBAir_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=16.0 |
|||
|total=38 |
|||
|active=17-19 |
|||
|angle=361 |
|||
|kbBase=30 |
|||
|kbGrow=88 |
|||
|stun=6 |
|||
|safety=-7 |
|||
|landlag=13 |
|||
|autocancel=1-4, 33+ |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
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==== Up Air ==== |
|||
===== Up Air (Multihits x7, Side Hitboxes) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Up Air |
|||
|name=Multihits x7, Side Hitboxes |
|||
|images=SSBU_King Dedede_KingDededeUAir_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=1.0 |
|||
|total=45 |
|||
|active=10/12/14/16/18/20 |
|||
|angle=367 |
|||
|kbBase=20 FKB |
|||
|kbGrow=100 |
|||
|stun=2 |
|||
|safety=-11 |
|||
|landlag=13 |
|||
|autocancel=1-4, 42+ |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Up Air (Multihits x7, Hammer Tip Hitbox) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Up Air |
|||
|name=Multihits x7, Hammer Tip Hitbox |
|||
|images=SSBU_King Dedede_KingDededeUAir_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=1.0 |
|||
|total=45 |
|||
|active=10/12/14/16/18/20 |
|||
|angle=95 |
|||
|kbBase=40 FKB |
|||
|kbGrow=100 |
|||
|stun=2 |
|||
|safety=-11 |
|||
|landlag=13 |
|||
|autocancel=1-4, 42+ |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Up Air (Final Hit) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Up Air |
|||
|name=Final Hit |
|||
|images=SSBU_King Dedede_KingDededeUAir_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=5.0 |
|||
|total=45 |
|||
|active=24-25 |
|||
|angle=60 |
|||
|kbBase=55 |
|||
|kbGrow=167 |
|||
|stun=3 |
|||
|safety=-10 |
|||
|landlag=13 |
|||
|autocancel=1-4, 42+ |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Down Air ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Down Air |
|||
|name= |
|||
|images=SSBU_King Dedede_KingDededeDAir_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeDAir_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage={{tt|15.0/8.0|Hammer Tip/Sourspot}} |
|||
|total=48 |
|||
|active=22-24 |
|||
|angle=270/361 |
|||
|kbBase=20 |
|||
|kbGrow=90/100 |
|||
|stun=5/4 |
|||
|safety=-13/-14 |
|||
|landlag=18 |
|||
|autocancel=1-6, 44+ |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==Grabs & Throws== |
|||
==== Grab ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Grab |
|||
|name=Standing |
|||
|images=SSBU_King Dedede_KingDededeGrab_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeGrab_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=N/A |
|||
|total=40 |
|||
|active=8-10 |
|||
|angle=N/A |
|||
|kbBase=N/A |
|||
|kbGrow=N/A |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Dash Grab ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Grab |
|||
|name=Dash |
|||
|images=SSBU_King Dedede_KingDededeDashGrab_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeDashGrab_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=N/A |
|||
|total=48 |
|||
|active=11-13 |
|||
|angle=N/A |
|||
|kbBase=N/A |
|||
|kbGrow=N/A |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Pivot Grab ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Grab |
|||
|name=Pivot |
|||
|images=SSBU_King Dedede_KingDededePivotGrab_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededePivotGrab_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=N/A |
|||
|total=43 |
|||
|active=12-14 |
|||
|angle=N/A |
|||
|kbBase=N/A |
|||
|kbGrow=N/A |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Pummel ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Pummel |
|||
|name= |
|||
|images=SSBU_King Dedede_KingDededePummel_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededePummel_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=1.6 |
|||
|total=8 |
|||
|active=2 |
|||
|angle=361 |
|||
|kbBase=30 FKB |
|||
|kbGrow=100 |
|||
|stun=3 |
|||
|safety=-2 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Forward Throw ==== |
|||
===== Forward Throw (Hit 1) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Forward Throw |
|||
|name=Hit 1 |
|||
|images=SSBU_King Dedede_KingDededeFThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeFThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=4.0 |
|||
|total=38 |
|||
|active=12-13 |
|||
|angle=361 |
|||
|kbBase=30 |
|||
|kbGrow=150 |
|||
|stun=5 |
|||
|safety=-20 to -19 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all invincible 1-14 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Forward Throw (Throw) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Forward Throw |
|||
|name=Throw |
|||
|images=SSBU_King Dedede_KingDededeFThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeFThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=6.0 |
|||
|total=38 |
|||
|active=14 |
|||
|angle=45 |
|||
|kbBase=70 |
|||
|kbGrow=80 |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all invincible 1-14 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Back Throw ==== |
|||
===== Back Throw (Hit 1) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Back Throw |
|||
|name=Hit 1 |
|||
|images=SSBU_King Dedede_KingDededeBThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeBThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=4.0 |
|||
|total=42 |
|||
|active=16-18 |
|||
|angle=361 |
|||
|kbBase=30 |
|||
|kbGrow=150 |
|||
|stun=5 |
|||
|safety=-20 to -18 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all invincible 1-19 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Back Throw (Throw) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Back Throw |
|||
|name=Throw |
|||
|images=SSBU_King Dedede_KingDededeBThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeBThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=9.0 |
|||
|total=42 |
|||
|active=19 |
|||
|angle=60 |
|||
|kbBase=60 |
|||
|kbGrow=79 |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all invincible 1-19 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Up Throw ==== |
|||
===== Up Throw (Hit 1) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Up Throw |
|||
|name=Hit 1 |
|||
|images=SSBU_King Dedede_KingDededeUThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeUThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=4.0 |
|||
|total=40 |
|||
|active=16-18 |
|||
|angle=361 |
|||
|kbBase=30 |
|||
|kbGrow=80 |
|||
|stun=5 |
|||
|safety=-18 to -16 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all invincible 1-19 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Up Throw (Throw) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Up Throw |
|||
|name=Throw |
|||
|images=SSBU_King Dedede_KingDededeUThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeUThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=5.0 |
|||
|total=40 |
|||
|active=19 |
|||
|angle=90 |
|||
|kbBase=70 |
|||
|kbGrow=72 |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all invincible 1-19 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Down Throw ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Down Throw |
|||
|name= |
|||
|images=SSBU_King Dedede_KingDededeDThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeDThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=6.0 |
|||
|total=42 |
|||
|active=26 |
|||
|angle=80 |
|||
|kbBase=70 |
|||
|kbGrow=82 |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all invincible 1-26 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==Special Moves== |
|||
==== Inhale ==== |
|||
===== Inhale (Windbox) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Inhale |
|||
|name=Windbox |
|||
|images=SSBU_King Dedede_KingDededeInhale_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeInhale_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=0.0 |
|||
|total=19 |
|||
|active=1-18 |
|||
|angle=170/0 |
|||
|kbBase=30 FKB/10 FKB/0 |
|||
|kbGrow=100/0 |
|||
|stun=2 |
|||
|safety=-16 to 1 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Inhale (Start) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Inhale |
|||
|name=Start |
|||
|images=SSBU_King Dedede_KingDededeInhaleStart_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeInhaleStart_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=N/A |
|||
|total=17 |
|||
|active=14-16 |
|||
|angle=N/A |
|||
|kbBase=N/A |
|||
|kbGrow=N/A |
|||
|stun=N/A |
|||
|safety=N/A |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=Intangibile armor 4-18 infinite hp |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Gordo Throw ==== |
|||
===== Gordo Throw (Hammer) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Gordo Throw |
|||
|name=Hammer |
|||
|images=SSBU_King Dedede_KingDededeGordoThrow_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeGordoThrow_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=10.0 |
|||
|total=59 |
|||
|active=29-30 |
|||
|angle=361 |
|||
|kbBase=30 |
|||
|kbGrow=100 |
|||
|stun=10 |
|||
|safety=-19 to -18 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Gordo Throw (Projectile) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Gordo Throw |
|||
|name=Projectile |
|||
|images=SSBU_King Dedede_KingDededeGordo_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeGordo_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=14.0/12.5/11.0/9.5 |
|||
|total=6 |
|||
|active=1-5 |
|||
|angle=60 |
|||
|kbBase=70 |
|||
|kbGrow=66 |
|||
|stun=5/4 |
|||
|safety=116/14/13/12 to 516/14/13/12/016/14/13/12 to 416/14/13/12 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Gordo Throw (Wall) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Gordo Throw |
|||
|name=Wall |
|||
|images=SSBU_King Dedede_KingDededeGordoWall_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeGordoWall_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=10.0 |
|||
|total=5 |
|||
|active=1-4 |
|||
|angle=75 |
|||
|kbBase=50 |
|||
|kbGrow=50 |
|||
|stun=4 |
|||
|safety=9 to 12 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Super Dedede Jump ==== |
|||
===== Super Dedede Jump (Descent Hitbox) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Super Dedede Jump |
|||
|name=Descent Hitbox |
|||
|images=SSBU_King Dedede_KingDededeSuperDededeJump_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeSuperDededeJump_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=15.0 |
|||
|total=122 |
|||
|active=73-121 |
|||
|angle=270 |
|||
|kbBase=60 |
|||
|kbGrow=90/80 |
|||
|stun=14 |
|||
|safety=-34 to 14 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all armor 73-80 infinite hp |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Super Dedede Jump (Landing, Shockwave) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Super Dedede Jump |
|||
|name=Landing, Shockwave |
|||
|images=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=12.0 |
|||
|total=60 |
|||
|active=3-4 |
|||
|angle=90/60 |
|||
|kbBase=105/100 |
|||
|kbGrow=70/82 |
|||
|stun=11 |
|||
|safety=-45 to -44 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Super Dedede Jump (Landing, Stars) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Super Dedede Jump |
|||
|name=Landing, Stars |
|||
|images=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_1.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_1_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=5.0 |
|||
|total=60 |
|||
|active=5-24 |
|||
|angle=70 |
|||
|kbBase=8 |
|||
|kbGrow=65 |
|||
|stun=3 |
|||
|safety=-46 to -27 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Jet Hammer ==== |
|||
===== Jet Hammer (Ground, Min) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Jet Hammer |
|||
|name=Ground, Min |
|||
|images=SSBU_King Dedede_KingDededeJetHammerG_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=12.0 |
|||
|total=51 |
|||
|active=10-11 + 17 Charging State |
|||
|angle=361 |
|||
|kbBase=30 |
|||
|kbGrow=100 |
|||
|stun=11 |
|||
|safety=-29 to -28 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all armor 1-14 infinite hp |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Jet Hammer (Ground, Max) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Jet Hammer |
|||
|name=Ground, Max |
|||
|images=SSBU_King Dedede_KingDededeJetHammerG_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=40.0/30.0 |
|||
|total=70 |
|||
|active=9-11 + 136+ Charging State |
|||
|angle=361 |
|||
|kbBase=60 |
|||
|kbGrow=46 |
|||
|stun=34/26 |
|||
|safety=-26 to -24/-34 to -32 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all armor 1-14 infinite hp |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Jet Hammer (Aerial, Min) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Jet Hammer |
|||
|name=Aerial, Min |
|||
|images=SSBU_King Dedede_KingDededeJetHammerA_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=11.0 |
|||
|total=51 |
|||
|active=10-11 + 17 Charging State |
|||
|angle=361 |
|||
|kbBase=30 |
|||
|kbGrow=100 |
|||
|stun=10 |
|||
|safety=-30 to -29 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Jet Hammer (Aerial, Max) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Jet Hammer |
|||
|name=Aerial, Max |
|||
|images=SSBU_King Dedede_KingDededeJetHammerA_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=32.0/22.0 |
|||
|total=70 |
|||
|active=9-11 + 136+ Charging State |
|||
|angle=361 |
|||
|kbBase=60 |
|||
|kbGrow=54 |
|||
|stun=27/19 |
|||
|safety=-33 to -31/-41 to -39 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==Misc. Attacks== |
|||
==== Ledge Attack ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Ledge Attack |
|||
|name= |
|||
|images=SSBU_King Dedede_KingDededeLedgeAttack_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeLedgeAttack_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=10.0 |
|||
|total=56 |
|||
|active=24-26 |
|||
|angle=45 |
|||
|kbBase=90 |
|||
|kbGrow=20 |
|||
|stun=10 |
|||
|safety=-21 to -19 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all intangible 1-26 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Getup Attack ==== |
|||
===== Getup Attack (Up) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Getup Attack |
|||
|name=Facing Up |
|||
|images=SSBU_King Dedede_KingDededeGetupAttack_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeGetupAttack_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=7.0 |
|||
|total=46 |
|||
|active=18-24 |
|||
|angle=48 |
|||
|kbBase=80 |
|||
|kbGrow=48 |
|||
|stun=7 |
|||
|safety=-20 to -14 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all intangible 1-24 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
===== Getup Attack (Down) ===== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Getup Attack |
|||
|name=Facing Down |
|||
|images=SSBU_King Dedede_KingDededeGetupAttack_1.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeGetupAttack_1_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=7.0 |
|||
|total=46 |
|||
|active=18-24 |
|||
|angle=48 |
|||
|kbBase=80 |
|||
|kbGrow=48 |
|||
|stun=7 |
|||
|safety=-20 to -14 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all intangible 1-24 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
==== Trip Attack ==== |
|||
{{FrameData-SSBU | character = King Dedede |
|||
|attack=Trip Attack |
|||
|name= |
|||
|images=SSBU_King Dedede_KingDededeTripAttack_0.png |
|||
|hitboxes=SSBU_King Dedede_KingDededeTripAttack_0_hb.webm |
|||
|caption= |
|||
|hitboxCaption= |
|||
|damage=5.0 |
|||
|total=50 |
|||
|active=19-32 |
|||
|angle=361 |
|||
|kbBase=60 |
|||
|kbGrow=50 |
|||
|stun=6 |
|||
|safety=-24 to -11 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=all intangible 1-7 |
|||
|hitlagMulti= |
|||
|sdiMulti= |
|||
|shieldDamage= |
|||
|rehit= |
|||
|notes= |
|||
}} |
|||
[[Category:Super Smash Bros Ultimate]] |
|||
[[Category:King Dedede]] |
|||
==Navigation== |
==Navigation== |
||
<center>{{StockIcon|{{ROOTPAGENAME}}|{{#titleparts:{{PAGENAME}}|1|2}}|50px}}</center> |
<center>{{StockIcon|{{ROOTPAGENAME}}|{{#titleparts:{{PAGENAME}}|1|2}}|50px}}</center> |
Revision as of 13:22, 15 April 2023
Links
Normal Moves
Jab 1
King Dedede | |||||
---|---|---|---|---|---|
Jab 1 - | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.5 | 33 | 10 | 361/180 | 35/25 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15 | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Jab 2
King Dedede | |||||
---|---|---|---|---|---|
Jab 2 - | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.2 | 28 | 11-12 | 361/180 | 35/30/25 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15/12 | - | -13 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Rapid Jab
Rapid Jab
King Dedede | |||||
---|---|---|---|---|---|
Rapid Jab - | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.5 | 22 | 1/4/7/10/13/16/1/4/7/10/13/16 | 361 | 10/8 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
12 | - | NaN | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Rapid Jab (Finisher)
King Dedede | |||||
---|---|---|---|---|---|
Rapid Jab Finisher | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 50 | 4 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
162 | - | -41 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Forward Tilt
Forward Tilt (Multihits)
King Dedede | |||||
---|---|---|---|---|---|
Forward Tilt Multihits | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 49 | 12-21 | 22/100/250 | 60 FKB/50 FKB/30 FKB/26 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -33 to -24 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Tilt (Final Hit)
King Dedede | |||||
---|---|---|---|---|---|
Forward Tilt Final Hit | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 49 | 23 | 50 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
190 | - | -21 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Up Tilt
King Dedede | |||||
---|---|---|---|---|---|
Up Tilt - | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.5/9.5 | 39 | 7-13 | 96 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
94 | - | -20 to -14/-22 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11/9 | - | - | - | |
Down Tilt
Down Tilt (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Down Tilt Clean | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 38 | 6-7 | 35 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75 | - | -21 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Down Tilt (Late)
King Dedede | |||||
---|---|---|---|---|---|
Down Tilt Late | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 38 | 8-11 | 35 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75 | - | -23 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Dash Attack
Dash Attack (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Dash Attack Clean | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 67 | 26-27 | 361 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
92 | - | -26 to -25 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Dash Attack (Late)
King Dedede | |||||
---|---|---|---|---|---|
Dash Attack Late | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 67 | 28-41 | 361 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
92 | - | -26 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Smash Attacks
Forward Smash
Forward Smash (Early)
King Dedede | |||||
---|---|---|---|---|---|
Forward Smash Early | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.0/16.00/24 charged | 78 | 40-41 | 0/45 | 0/85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
0/55 | - | -35 to -34/-26 to -25-35 to -34/-22 to -21 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2/112/5 charged | - | - | - | |
Forward Smash (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Forward Smash Clean | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
18.5/25.027.75/37.5 charged | 78 | 42-43 | 45/361 | 50/70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
85/74 | - | -23 to -22/-19 to -18-17 to -16/-12 to -11 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12/166/7 charged | - | - | - | |
Forward Smash (Shockwave)
King Dedede | |||||
---|---|---|---|---|---|
Forward Smash Shockwave | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.016.5 charged | 78 | 44 | 60 | 100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -25-22 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 84 charged | - | - | - | |
Up Smash
King Dedede | |||||
---|---|---|---|---|---|
Up Smash - | |||||
File:SSBU King Dedede KingDededeUSmash 0.pngFile:SSBU King Dedede KingDededeUSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0/10.024/15 charged | 68 | 17-24 | 80 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95/96 | - | -39 to -32/-43 to -36-35 to -28/-40 to -33 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11/75/4 charged | - | - | - | |
Down Smash
King Dedede | |||||
---|---|---|---|---|---|
Down Smash - | |||||
File:SSBU King Dedede KingDededeDSmash 0.pngFile:SSBU King Dedede KingDededeDSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.019.5 charged | 53 | 14-22 | 30/361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -29 to -21-25 to -17 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 95 charged | - | - | - | |
Aerials
Neutral Air
Neutral Air (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Neutral Air Clean | |||||
File:SSBU King Dedede KingDededeNAir 0.pngFile:SSBU King Dedede KingDededeNAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 40 | 7-8 | 60 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | -4 | 9 | 1-2, 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Neutral Air (Late)
King Dedede | |||||
---|---|---|---|---|---|
Neutral Air Late | |||||
File:SSBU King Dedede KingDededeNAir 0.pngFile:SSBU King Dedede KingDededeNAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 40 | 9-29 | 80 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | -6 | 9 | 1-2, 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Air
King Dedede | |||||
---|---|---|---|---|---|
Forward Air - | |||||
File:SSBU King Dedede KingDededeFAir 0.pngFile:SSBU King Dedede KingDededeFAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 42 | 13-15 | 361 | 15 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
98 | - | -13 | 18 | 1-4, 40+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Air
King Dedede | |||||
---|---|---|---|---|---|
Back Air - | |||||
File:SSBU King Dedede KingDededeBAir 0.pngFile:SSBU King Dedede KingDededeBAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 38 | 17-19 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
88 | - | -7 | 13 | 1-4, 33+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Up Air
Up Air (Multihits x7, Side Hitboxes)
King Dedede | |||||
---|---|---|---|---|---|
Up Air Multihits x7, Side Hitboxes | |||||
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.0 | 45 | 10/12/14/16/18/20 | 367 | 20 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -11 | 13 | 1-4, 42+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Up Air (Multihits x7, Hammer Tip Hitbox)
King Dedede | |||||
---|---|---|---|---|---|
Up Air Multihits x7, Hammer Tip Hitbox | |||||
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.0 | 45 | 10/12/14/16/18/20 | 95 | 40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -11 | 13 | 1-4, 42+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Up Air (Final Hit)
King Dedede | |||||
---|---|---|---|---|---|
Up Air Final Hit | |||||
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 45 | 24-25 | 60 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
167 | - | -10 | 13 | 1-4, 42+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Down Air
King Dedede | |||||
---|---|---|---|---|---|
Down Air - | |||||
File:SSBU King Dedede KingDededeDAir 0.pngFile:SSBU King Dedede KingDededeDAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0/8.0Hammer Tip/Sourspot | 48 | 22-24 | 270/361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/100 | - | -13/-14 | 18 | 1-6, 44+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/4 | - | - | - | |
Grabs & Throws
Grab
King Dedede | |||||
---|---|---|---|---|---|
Grab Standing | |||||
File:SSBU King Dedede KingDededeGrab 0.pngFile:SSBU King Dedede KingDededeGrab 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 40 | 8-10 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Dash Grab
King Dedede | |||||
---|---|---|---|---|---|
Grab Dash | |||||
File:SSBU King Dedede KingDededeDashGrab 0.pngFile:SSBU King Dedede KingDededeDashGrab 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 48 | 11-13 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pivot Grab
King Dedede | |||||
---|---|---|---|---|---|
Grab Pivot | |||||
File:SSBU King Dedede KingDededePivotGrab 0.pngFile:SSBU King Dedede KingDededePivotGrab 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 43 | 12-14 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pummel
King Dedede | |||||
---|---|---|---|---|---|
Pummel - | |||||
File:SSBU King Dedede KingDededePummel 0.pngFile:SSBU King Dedede KingDededePummel 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 8 | 2 | 361 | 30 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -2 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Throw
Forward Throw (Hit 1)
King Dedede | |||||
---|---|---|---|---|---|
Forward Throw Hit 1 | |||||
File:SSBU King Dedede KingDededeFThrow 0.pngFile:SSBU King Dedede KingDededeFThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 38 | 12-13 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
150 | - | -20 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-14 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Forward Throw (Throw)
King Dedede | |||||
---|---|---|---|---|---|
Forward Throw Throw | |||||
File:SSBU King Dedede KingDededeFThrow 0.pngFile:SSBU King Dedede KingDededeFThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 38 | 14 | 45 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-14 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Back Throw
Back Throw (Hit 1)
King Dedede | |||||
---|---|---|---|---|---|
Back Throw Hit 1 | |||||
File:SSBU King Dedede KingDededeBThrow 0.pngFile:SSBU King Dedede KingDededeBThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 42 | 16-18 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
150 | - | -20 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Throw (Throw)
King Dedede | |||||
---|---|---|---|---|---|
Back Throw Throw | |||||
File:SSBU King Dedede KingDededeBThrow 0.pngFile:SSBU King Dedede KingDededeBThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 42 | 19 | 60 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
79 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Up Throw
Up Throw (Hit 1)
King Dedede | |||||
---|---|---|---|---|---|
Up Throw Hit 1 | |||||
File:SSBU King Dedede KingDededeUThrow 0.pngFile:SSBU King Dedede KingDededeUThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 40 | 16-18 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -18 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Up Throw (Throw)
King Dedede | |||||
---|---|---|---|---|---|
Up Throw Throw | |||||
File:SSBU King Dedede KingDededeUThrow 0.pngFile:SSBU King Dedede KingDededeUThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 40 | 19 | 90 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
72 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Down Throw
King Dedede | |||||
---|---|---|---|---|---|
Down Throw - | |||||
File:SSBU King Dedede KingDededeDThrow 0.pngFile:SSBU King Dedede KingDededeDThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 42 | 26 | 80 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
82 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-26 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Special Moves
Inhale
Inhale (Windbox)
King Dedede | |||||
---|---|---|---|---|---|
Inhale Windbox | |||||
File:SSBU King Dedede KingDededeInhale 0.pngFile:SSBU King Dedede KingDededeInhale 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.0 | 19 | 1-18 | 170/0 | 30 FKB/10 FKB/0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100/0 | - | -16 to 1 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Inhale (Start)
King Dedede | |||||
---|---|---|---|---|---|
Inhale Start | |||||
File:SSBU King Dedede KingDededeInhaleStart 0.pngFile:SSBU King Dedede KingDededeInhaleStart 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 17 | 14-16 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Intangibile armor 4-18 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Gordo Throw
Gordo Throw (Hammer)
King Dedede | |||||
---|---|---|---|---|---|
Gordo Throw Hammer | |||||
File:SSBU King Dedede KingDededeGordoThrow 0.pngFile:SSBU King Dedede KingDededeGordoThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 59 | 29-30 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -19 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Gordo Throw (Projectile)
King Dedede | |||||
---|---|---|---|---|---|
Gordo Throw Projectile | |||||
File:SSBU King Dedede KingDededeGordo 0.pngFile:SSBU King Dedede KingDededeGordo 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0/12.5/11.0/9.5 | 6 | 1-5 | 60 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
66 | - | 116/14/13/12 to 516/14/13/12/016/14/13/12 to 416/14/13/12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/4 | - | - | - | |
Gordo Throw (Wall)
King Dedede | |||||
---|---|---|---|---|---|
Gordo Throw Wall | |||||
File:SSBU King Dedede KingDededeGordoWall 0.pngFile:SSBU King Dedede KingDededeGordoWall 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 5 | 1-4 | 75 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | 9 to 12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Super Dedede Jump
Super Dedede Jump (Descent Hitbox)
King Dedede | |||||
---|---|---|---|---|---|
Super Dedede Jump Descent Hitbox | |||||
File:SSBU King Dedede KingDededeSuperDededeJump 0.pngFile:SSBU King Dedede KingDededeSuperDededeJump 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 | 122 | 73-121 | 270 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/80 | - | -34 to 14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all armor 73-80 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Super Dedede Jump (Landing, Shockwave)
King Dedede | |||||
---|---|---|---|---|---|
Super Dedede Jump Landing, Shockwave | |||||
File:SSBU King Dedede KingDededeSuperDededeJumpLanding 0.pngFile:SSBU King Dedede KingDededeSuperDededeJumpLanding 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 60 | 3-4 | 90/60 | 105/100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70/82 | - | -45 to -44 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Super Dedede Jump (Landing, Stars)
King Dedede | |||||
---|---|---|---|---|---|
Super Dedede Jump Landing, Stars | |||||
File:SSBU King Dedede KingDededeSuperDededeJumpLanding 1.pngFile:SSBU King Dedede KingDededeSuperDededeJumpLanding 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 60 | 5-24 | 70 | 8 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
65 | - | -46 to -27 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jet Hammer
Jet Hammer (Ground, Min)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Ground, Min | |||||
File:SSBU King Dedede KingDededeJetHammerG 0.pngFile:SSBU King Dedede KingDededeJetHammerG 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 51 | 10-11 + 17 Charging State | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -29 to -28 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all armor 1-14 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Jet Hammer (Ground, Max)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Ground, Max | |||||
File:SSBU King Dedede KingDededeJetHammerG 0.pngFile:SSBU King Dedede KingDededeJetHammerG 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
40.0/30.0 | 70 | 9-11 + 136+ Charging State | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
46 | - | -26 to -24/-34 to -32 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all armor 1-14 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 34/26 | - | - | - | |
Jet Hammer (Aerial, Min)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Aerial, Min | |||||
File:SSBU King Dedede KingDededeJetHammerA 0.pngFile:SSBU King Dedede KingDededeJetHammerA 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 51 | 10-11 + 17 Charging State | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -30 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Jet Hammer (Aerial, Max)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Aerial, Max | |||||
File:SSBU King Dedede KingDededeJetHammerA 0.pngFile:SSBU King Dedede KingDededeJetHammerA 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
32.0/22.0 | 70 | 9-11 + 136+ Charging State | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
54 | - | -33 to -31/-41 to -39 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 27/19 | - | - | - | |
Misc. Attacks
Ledge Attack
King Dedede | |||||
---|---|---|---|---|---|
Ledge Attack - | |||||
File:SSBU King Dedede KingDededeLedgeAttack 0.pngFile:SSBU King Dedede KingDededeLedgeAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 56 | 24-26 | 45 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -21 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-26 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Getup Attack
Getup Attack (Up)
King Dedede | |||||
---|---|---|---|---|---|
Getup Attack Facing Up | |||||
File:SSBU King Dedede KingDededeGetupAttack 0.pngFile:SSBU King Dedede KingDededeGetupAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 18-24 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -20 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-24 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Getup Attack (Down)
King Dedede | |||||
---|---|---|---|---|---|
Getup Attack Facing Down | |||||
File:SSBU King Dedede KingDededeGetupAttack 1.pngFile:SSBU King Dedede KingDededeGetupAttack 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 18-24 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -20 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-24 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Trip Attack
King Dedede | |||||
---|---|---|---|---|---|
Trip Attack - | |||||
File:SSBU King Dedede KingDededeTripAttack 0.pngFile:SSBU King Dedede KingDededeTripAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 50 | 19-32 | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -24 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-7 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
![](http://static.miraheze.org/dragdownwiki/thumb/6/69/SSBU_King_Dedede_Stock.png/50px-SSBU_King_Dedede_Stock.png)
Character Select
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The Basics
• Movement •
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• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Mechanics Glossary
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