< SSBU | King Dedede
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}}<section end=Links/> |
}}<section end=Links/> |
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== Character Stats == |
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==Normal Moves== |
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{{Character-SSBU |
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|character=King Dedede |
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|weight= |
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|airdodgen= |
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|airdodgentotal= |
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|airdodged= |
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|airdodgedtotal= |
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|jumpsquat=3F |
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|hopheightshort= |
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|hopheightfull= |
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|hopheightair= |
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|hopdurationshort= |
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|hopdurationfull= |
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|hopdurationshff= |
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|hopdurationfhff= |
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|jumpstotal=5 |
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|gravity= |
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|airfallspeedn= |
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|airfallspeedfast= |
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|hardlanding=6F |
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|airspeed= |
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|airaccelbase= |
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|airacceladd= |
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|airaccelmax= |
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|walkspeed= |
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|dashinitial= |
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|runspeed= |
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|dashframesn= |
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|dashframespivot= |
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|rollback= |
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|rollforward= |
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|spotdodgetotal= |
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|spotdodgeintan= |
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|grabrange= |
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}} |
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== Normal Attacks == |
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=== Jab 1 === |
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==== Jab 1 ==== |
==== Jab 1 ==== |
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{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Jab |
|attack=Jab 1 |
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|name=Jab 1 |
|name=Jab 1 |
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|caption={{clr|tilt|Jab 1}} |
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|hitboxCaption= |
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|images=SSBU_King Dedede_KingDededeJab1_0.png |
|images=SSBU_King Dedede_KingDededeJab1_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJab1_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJab1_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=2.5 |
|damage=2.5 |
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|total=33 |
|total=33 |
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Line 36: | Line 74: | ||
}} |
}} |
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=== Jab 2 === |
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==== Jab 2 ==== |
==== Jab 2 ==== |
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{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Jab |
|attack=Jab 2 |
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|name=Jab 2 |
|name=Jab 2 |
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|caption={{clr|tilt|Jab 2}} |
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|hitboxCaption= |
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|images=SSBU_King Dedede_KingDededeJab2_0.png |
|images=SSBU_King Dedede_KingDededeJab2_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJab2_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJab2_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=2.2 |
|damage=2.2 |
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|total=28 |
|total=28 |
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Line 62: | Line 101: | ||
}} |
}} |
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=== Rapid Jab === |
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==== Rapid Jab ==== |
==== Rapid Jab ==== |
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===== Rapid Jab ===== |
===== Rapid Jab ===== |
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{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Jab |
|attack=Rapid Jab |
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|name=Rapid Jab |
|name=Rapid Jab |
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|caption={{clr|tilt|Rapid Jab}} |
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|hitboxCaption= |
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|images=SSBU_King Dedede_KingDededeJabRapid_0.png |
|images=SSBU_King Dedede_KingDededeJabRapid_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJabRapid_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJabRapid_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=0.5 |
|damage=0.5 |
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|total=22 |
|total=22 |
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Line 89: | Line 129: | ||
}} |
}} |
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==== Rapid Jab |
==== Rapid Jab Finisher ==== |
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===== Rapid Jab Finisher ===== |
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{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Jab |
|attack=Rapid Jab Finisher |
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|name=Rapid Jab Finisher |
|name=Rapid Jab Finisher |
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|caption={{clr|tilt|Rapid Jab Finisher}} |
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|hitboxCaption= |
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|images=SSBU_King Dedede_KingDededeJabRapidFinisher_0.png |
|images=SSBU_King Dedede_KingDededeJabRapidFinisher_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJabRapidFinisher_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJabRapidFinisher_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=3.0 |
|damage=3.0 |
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|total=50 |
|total=50 |
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Line 105: | Line 146: | ||
|stun=4 |
|stun=4 |
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|safety=-41 |
|safety=-41 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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=== Dash Attack === |
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==== Dash Attack (Clean) ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Dash Attack |
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|name=Clean |
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|images=SSBU_King Dedede_KingDededeDashAttack_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=16.0 |
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|total=67 |
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|active=26-27 |
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|angle=361 |
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|kbBase=65 |
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|kbGrow=92 |
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|stun=14 |
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|safety=-26 to -25 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==== Dash Attack (Late) ==== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Dash Attack |
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|name=Late |
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|images=SSBU_King Dedede_KingDededeDashAttack_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=13.0 |
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|total=67 |
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|active=28-41 |
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|angle=361 |
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|kbBase=55 |
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|kbGrow=92 |
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|stun=12 |
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|safety=-26 to -13 |
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|landlag=N/A |
|landlag=N/A |
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|autocancel=N/A |
|autocancel=N/A |
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Line 246: | Line 340: | ||
|notes= |
|notes= |
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}} |
}} |
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==== Dash Attack ==== |
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===== Dash Attack (Clean) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Dash Attack |
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|name=Clean |
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|images=SSBU_King Dedede_KingDededeDashAttack_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=16.0 |
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|total=67 |
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|active=26-27 |
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|angle=361 |
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|kbBase=65 |
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|kbGrow=92 |
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|stun=14 |
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|safety=-26 to -25 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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===== Dash Attack (Late) ===== |
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{{FrameData-SSBU | character = King Dedede |
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|attack=Dash Attack |
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|name=Late |
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|images=SSBU_King Dedede_KingDededeDashAttack_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDashAttack_0_hb.webm |
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|caption= |
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|hitboxCaption= |
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|damage=13.0 |
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|total=67 |
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|active=28-41 |
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|angle=361 |
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|kbBase=55 |
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|kbGrow=92 |
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|stun=12 |
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|safety=-26 to -13 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti= |
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|sdiMulti= |
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|shieldDamage= |
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|rehit= |
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|notes= |
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}} |
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==Smash Attacks== |
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== Smash Attacks == |
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==== Forward Smash ==== |
==== Forward Smash ==== |
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===== Forward Smash (Early) ===== |
===== Forward Smash (Early) ===== |
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Line 546: | Line 587: | ||
|images=SSBU_King Dedede_KingDededeUAir_0.png |
|images=SSBU_King Dedede_KingDededeUAir_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeUAir_0_hb.webm |
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|caption= |
|caption=Which way do you DI? Flip a coin |
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|hitboxCaption= |
|hitboxCaption= |
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|damage=1.0 |
|damage=1.0 |
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Line 644: | Line 685: | ||
}} |
}} |
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==Grabs & |
== Grabs & Pummel == |
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==== Grab ==== |
==== Grab ==== |
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{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Grab |
|attack=Standing Grab |
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|name= |
|name=Grabbox |
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|images=SSBU_King Dedede_KingDededeGrab_0.png |
|images=SSBU_King Dedede_KingDededeGrab_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeGrab_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeGrab_0_hb.webm |
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Line 674: | Line 714: | ||
==== Dash Grab ==== |
==== Dash Grab ==== |
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{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Grab |
|attack=Dash Grab |
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|name= |
|name=Grabbox |
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|images=SSBU_King Dedede_KingDededeDashGrab_0.png |
|images=SSBU_King Dedede_KingDededeDashGrab_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDashGrab_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeDashGrab_0_hb.webm |
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Line 700: | Line 740: | ||
==== Pivot Grab ==== |
==== Pivot Grab ==== |
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{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Grab |
|attack=Pivot Grab |
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|name= |
|name=Grabbox |
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|images=SSBU_King Dedede_KingDededePivotGrab_0.png |
|images=SSBU_King Dedede_KingDededePivotGrab_0.png |
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|hitboxes=SSBU_King Dedede_KingDededePivotGrab_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededePivotGrab_0_hb.webm |
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Line 727: | Line 767: | ||
{{FrameData-SSBU | character = King Dedede |
{{FrameData-SSBU | character = King Dedede |
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|attack=Pummel |
|attack=Pummel |
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|name= |
|name=Hitbox |
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|images=SSBU_King Dedede_KingDededePummel_0.png |
|images=SSBU_King Dedede_KingDededePummel_0.png |
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|hitboxes=SSBU_King Dedede_KingDededePummel_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededePummel_0_hb.webm |
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Line 750: | Line 790: | ||
}} |
}} |
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== Throws == |
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==== Forward Throw ==== |
==== Forward Throw ==== |
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===== Forward Throw (Hit 1) ===== |
===== Forward Throw (Hit 1) ===== |
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Line 915: | Line 956: | ||
|images=SSBU_King Dedede_KingDededeDThrow_0.png |
|images=SSBU_King Dedede_KingDededeDThrow_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeDThrow_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeDThrow_0_hb.webm |
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|caption= |
|caption=Combo throw at low percents |
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|hitboxCaption= |
|hitboxCaption= |
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|damage=6.0 |
|damage=6.0 |
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Line 934: | Line 975: | ||
|notes= |
|notes= |
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}} |
}} |
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==Special Moves== |
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== Special Attacks == |
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==== Inhale ==== |
==== Inhale ==== |
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===== Inhale (Windbox) ===== |
===== Inhale (Windbox) ===== |
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Line 942: | Line 982: | ||
|attack=Inhale |
|attack=Inhale |
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|name=Windbox |
|name=Windbox |
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|images=SSBU_King Dedede_KingDededeInhale_0.png |
|images=SSBU_King Dedede_KingDededeInhale_0.png\SSBU_King Dedede_KingDededeInhaleSpit_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeInhale_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeInhale_0_hb.webm |
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|caption= |
|caption= |
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Line 968: | Line 1,008: | ||
|attack=Inhale |
|attack=Inhale |
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|name=Start |
|name=Start |
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|images=SSBU_King |
|images=SSBU_King Dedede_KingDededeInhale_0.png\SSBU_King Dedede_KingDededeInhaleSpit_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeInhaleStart_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeInhaleStart_0_hb.webm |
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|caption= |
|caption= |
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Line 1,127: | Line 1,167: | ||
|attack=Super Dedede Jump |
|attack=Super Dedede Jump |
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|name=Landing, Stars |
|name=Landing, Stars |
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|images=SSBU_King |
|images=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_0.png |
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|hitboxes=SSBU_King |
|hitboxes=SSBU_King Dedede_KingDededeSuperDededeJumpLanding_0_hb.webm |
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|caption= |
|caption= |
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|hitboxCaption= |
|hitboxCaption= |
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Line 1,154: | Line 1,194: | ||
|attack=Jet Hammer |
|attack=Jet Hammer |
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|name=Ground, Min |
|name=Ground, Min |
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|images=SSBU_King |
|images=SSBU_King Dedede_KingDededeJetHammerMin_0.png\SSBU_King Dedede_KingDededeJetHammerMinHit_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm |
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|caption= |
|caption= |
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Line 1,180: | Line 1,220: | ||
|attack=Jet Hammer |
|attack=Jet Hammer |
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|name=Ground, Max |
|name=Ground, Max |
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|images=SSBU_King |
|images=SSBU_King Dedede_KingDededeJetHammerMax_0.png\SSBU_King Dedede_KingDededeJetHammerMaxHit_0.png |
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|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJetHammerG_0_hb.webm |
||
|caption= |
|caption= |
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Line 1,206: | Line 1,246: | ||
|attack=Jet Hammer |
|attack=Jet Hammer |
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|name=Aerial, Min |
|name=Aerial, Min |
||
|images=SSBU_King |
|images=SSBU_King Dedede_KingDededeJetHammerMin_0.png\SSBU_King Dedede_KingDededeJetHammerMinHit_0.png |
||
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm |
||
|caption= |
|caption= |
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Line 1,232: | Line 1,272: | ||
|attack=Jet Hammer |
|attack=Jet Hammer |
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|name=Aerial, Max |
|name=Aerial, Max |
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|images=SSBU_King |
|images=SSBU_King Dedede_KingDededeJetHammerMax_0.png\SSBU_King Dedede_KingDededeJetHammerMaxHit_0.png |
||
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm |
|hitboxes=SSBU_King Dedede_KingDededeJetHammerA_0_hb.webm |
||
|caption= |
|caption= |
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Line 1,253: | Line 1,293: | ||
|notes= |
|notes= |
||
}} |
}} |
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==Misc. Attacks== |
==Misc. Attacks== |
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Latest revision as of 07:25, 29 August 2023
Links
Character Stats
Normal Attacks
Jab 1
Jab 1
King Dedede | |||||
---|---|---|---|---|---|
Jab 1 Jab 1 | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.5 | 33 | 10 | 361/180 | 35/25 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15 | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Jab 1 | |||||
Jab 2
Jab 2
King Dedede | |||||
---|---|---|---|---|---|
Jab 2 Jab 2 | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.2 | 28 | 11-12 | 361/180 | 35/30/25 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15/12 | - | -13 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 2 | |||||
Rapid Jab
Rapid Jab
Rapid Jab
King Dedede | |||||
---|---|---|---|---|---|
Rapid Jab Rapid Jab | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.5 | 22 | 1/4/7/10/13/16... | 361 | 10/8 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
12 | - | NaN | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Rapid Jab | |||||
Rapid Jab Finisher
Rapid Jab Finisher
King Dedede | |||||
---|---|---|---|---|---|
Rapid Jab Finisher Rapid Jab Finisher | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 50 | 4 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
162 | - | -41 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Rapid Jab Finisher | |||||
Dash Attack
Dash Attack (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Dash Attack Clean | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 67 | 26-27 | 361 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
92 | - | -26 to -25 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Dash Attack (Late)
King Dedede | |||||
---|---|---|---|---|---|
Dash Attack Late | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 67 | 28-41 | 361 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
92 | - | -26 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 | - | - | - | |
Forward Tilt
Forward Tilt (Multihits)
King Dedede | |||||
---|---|---|---|---|---|
Forward Tilt Multihits | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 49 | 12-21 | 22/100/250 | 60 FKB/50 FKB/30 FKB/26 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -33 to -24 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Tilt (Final Hit)
King Dedede | |||||
---|---|---|---|---|---|
Forward Tilt Final Hit | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 49 | 23 | 50 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
190 | - | -21 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Up Tilt
King Dedede | |||||
---|---|---|---|---|---|
Up Tilt - | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.5/9.5 | 39 | 7-13 | 96 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
94 | - | -20 to -14/-22 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11/9 | - | - | - | |
Down Tilt
Down Tilt (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Down Tilt Clean | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 38 | 6-7 | 35 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75 | - | -21 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Down Tilt (Late)
King Dedede | |||||
---|---|---|---|---|---|
Down Tilt Late | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 38 | 8-11 | 35 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75 | - | -23 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Smash Attacks
Forward Smash
Forward Smash (Early)
King Dedede | |||||
---|---|---|---|---|---|
Forward Smash Early | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.0/16.00/24 charged | 78 | 40-41 | 0/45 | 0/85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
0/55 | - | -35 to -34/-26 to -25-35 to -34/-22 to -21 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2/112/5 charged | - | - | - | |
Forward Smash (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Forward Smash Clean | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
18.5/25.027.75/37.5 charged | 78 | 42-43 | 45/361 | 50/70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
85/74 | - | -23 to -22/-19 to -18-17 to -16/-12 to -11 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12/166/7 charged | - | - | - | |
Forward Smash (Shockwave)
King Dedede | |||||
---|---|---|---|---|---|
Forward Smash Shockwave | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.016.5 charged | 78 | 44 | 60 | 100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -25-22 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 84 charged | - | - | - | |
Up Smash
King Dedede | |||||
---|---|---|---|---|---|
Up Smash - | |||||
File:SSBU King Dedede KingDededeUSmash 0.pngFile:SSBU King Dedede KingDededeUSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0/10.024/15 charged | 68 | 17-24 | 80 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95/96 | - | -39 to -32/-43 to -36-35 to -28/-40 to -33 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11/75/4 charged | - | - | - | |
Down Smash
King Dedede | |||||
---|---|---|---|---|---|
Down Smash - | |||||
File:SSBU King Dedede KingDededeDSmash 0.pngFile:SSBU King Dedede KingDededeDSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.019.5 charged | 53 | 14-22 | 30/361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -29 to -21-25 to -17 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 95 charged | - | - | - | |
Aerials
Neutral Air
Neutral Air (Clean)
King Dedede | |||||
---|---|---|---|---|---|
Neutral Air Clean | |||||
File:SSBU King Dedede KingDededeNAir 0.pngFile:SSBU King Dedede KingDededeNAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 40 | 7-8 | 60 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | -4 | 9 | 1-2, 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Neutral Air (Late)
King Dedede | |||||
---|---|---|---|---|---|
Neutral Air Late | |||||
File:SSBU King Dedede KingDededeNAir 0.pngFile:SSBU King Dedede KingDededeNAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 40 | 9-29 | 80 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
95 | - | -6 | 9 | 1-2, 35+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Air
King Dedede | |||||
---|---|---|---|---|---|
Forward Air - | |||||
File:SSBU King Dedede KingDededeFAir 0.pngFile:SSBU King Dedede KingDededeFAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 42 | 13-15 | 361 | 15 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
98 | - | -13 | 18 | 1-4, 40+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Air
King Dedede | |||||
---|---|---|---|---|---|
Back Air - | |||||
File:SSBU King Dedede KingDededeBAir 0.pngFile:SSBU King Dedede KingDededeBAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | 38 | 17-19 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
88 | - | -7 | 13 | 1-4, 33+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Up Air
Up Air (Multihits x7, Side Hitboxes)
King Dedede | |||||
---|---|---|---|---|---|
Up Air Multihits x7, Side Hitboxes | |||||
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.0 | 45 | 10/12/14/16/18/20 | 367 | 20 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -11 | 13 | 1-4, 42+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Which way do you DI? Flip a coin | |||||
Up Air (Multihits x7, Hammer Tip Hitbox)
King Dedede | |||||
---|---|---|---|---|---|
Up Air Multihits x7, Hammer Tip Hitbox | |||||
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.0 | 45 | 10/12/14/16/18/20 | 95 | 40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -11 | 13 | 1-4, 42+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Up Air (Final Hit)
King Dedede | |||||
---|---|---|---|---|---|
Up Air Final Hit | |||||
File:SSBU King Dedede KingDededeUAir 0.pngFile:SSBU King Dedede KingDededeUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 45 | 24-25 | 60 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
167 | - | -10 | 13 | 1-4, 42+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Down Air
King Dedede | |||||
---|---|---|---|---|---|
Down Air - | |||||
File:SSBU King Dedede KingDededeDAir 0.pngFile:SSBU King Dedede KingDededeDAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0/8.0Hammer Tip/Sourspot | 48 | 22-24 | 270/361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/100 | - | -13/-14 | 18 | 1-6, 44+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/4 | - | - | - | |
Grabs & Pummel
Grab
King Dedede | |||||
---|---|---|---|---|---|
Standing Grab Grabbox | |||||
File:SSBU King Dedede KingDededeGrab 0.pngFile:SSBU King Dedede KingDededeGrab 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 40 | 8-10 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Dash Grab
King Dedede | |||||
---|---|---|---|---|---|
Dash Grab Grabbox | |||||
File:SSBU King Dedede KingDededeDashGrab 0.pngFile:SSBU King Dedede KingDededeDashGrab 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 48 | 11-13 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pivot Grab
King Dedede | |||||
---|---|---|---|---|---|
Pivot Grab Grabbox | |||||
File:SSBU King Dedede KingDededePivotGrab 0.pngFile:SSBU King Dedede KingDededePivotGrab 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 43 | 12-14 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pummel
King Dedede | |||||
---|---|---|---|---|---|
Pummel Hitbox | |||||
File:SSBU King Dedede KingDededePummel 0.pngFile:SSBU King Dedede KingDededePummel 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 8 | 2 | 361 | 30 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -2 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Throws
Forward Throw
Forward Throw (Hit 1)
King Dedede | |||||
---|---|---|---|---|---|
Forward Throw Hit 1 | |||||
File:SSBU King Dedede KingDededeFThrow 0.pngFile:SSBU King Dedede KingDededeFThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 38 | 12-13 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
150 | - | -20 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-14 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Forward Throw (Throw)
King Dedede | |||||
---|---|---|---|---|---|
Forward Throw Throw | |||||
File:SSBU King Dedede KingDededeFThrow 0.pngFile:SSBU King Dedede KingDededeFThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 38 | 14 | 45 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-14 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Back Throw
Back Throw (Hit 1)
King Dedede | |||||
---|---|---|---|---|---|
Back Throw Hit 1 | |||||
File:SSBU King Dedede KingDededeBThrow 0.pngFile:SSBU King Dedede KingDededeBThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 42 | 16-18 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
150 | - | -20 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Throw (Throw)
King Dedede | |||||
---|---|---|---|---|---|
Back Throw Throw | |||||
File:SSBU King Dedede KingDededeBThrow 0.pngFile:SSBU King Dedede KingDededeBThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 42 | 19 | 60 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
79 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Up Throw
Up Throw (Hit 1)
King Dedede | |||||
---|---|---|---|---|---|
Up Throw Hit 1 | |||||
File:SSBU King Dedede KingDededeUThrow 0.pngFile:SSBU King Dedede KingDededeUThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 40 | 16-18 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -18 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Up Throw (Throw)
King Dedede | |||||
---|---|---|---|---|---|
Up Throw Throw | |||||
File:SSBU King Dedede KingDededeUThrow 0.pngFile:SSBU King Dedede KingDededeUThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 40 | 19 | 90 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
72 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-19 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Down Throw
King Dedede | |||||
---|---|---|---|---|---|
Down Throw - | |||||
File:SSBU King Dedede KingDededeDThrow 0.pngFile:SSBU King Dedede KingDededeDThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 42 | 26 | 80 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
82 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all invincible 1-26 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Combo throw at low percents | |||||
Special Attacks
Inhale
Inhale (Windbox)
King Dedede | |||||
---|---|---|---|---|---|
Inhale Windbox | |||||
File:SSBU King Dedede KingDededeInhale 0.pngFile:SSBU King Dedede KingDededeInhaleSpit 0.pngFile:SSBU King Dedede KingDededeInhale 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.0 | 19 | 1-18 | 170/0 | 30 FKB/10 FKB/0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100/0 | - | -16 to 1 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Inhale (Start)
King Dedede | |||||
---|---|---|---|---|---|
Inhale Start | |||||
File:SSBU King Dedede KingDededeInhale 0.pngFile:SSBU King Dedede KingDededeInhaleSpit 0.pngFile:SSBU King Dedede KingDededeInhaleStart 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 17 | 14-16 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Intangibile armor 4-18 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Gordo Throw
Gordo Throw (Hammer)
King Dedede | |||||
---|---|---|---|---|---|
Gordo Throw Hammer | |||||
File:SSBU King Dedede KingDededeGordoThrow 0.pngFile:SSBU King Dedede KingDededeGordoThrow 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 59 | 29-30 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -19 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Gordo Throw (Projectile)
King Dedede | |||||
---|---|---|---|---|---|
Gordo Throw Projectile | |||||
File:SSBU King Dedede KingDededeGordo 0.pngFile:SSBU King Dedede KingDededeGordo 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0/12.5/11.0/9.5 | 6 | 1-5 | 60 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
66 | - | 116/14/13/12 to 516/14/13/12/016/14/13/12 to 416/14/13/12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/4 | - | - | - | |
Gordo Throw (Wall)
King Dedede | |||||
---|---|---|---|---|---|
Gordo Throw Wall | |||||
File:SSBU King Dedede KingDededeGordoWall 0.pngFile:SSBU King Dedede KingDededeGordoWall 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 5 | 1-4 | 75 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | 9 to 12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Super Dedede Jump
Super Dedede Jump (Descent Hitbox)
King Dedede | |||||
---|---|---|---|---|---|
Super Dedede Jump Descent Hitbox | |||||
File:SSBU King Dedede KingDededeSuperDededeJump 0.pngFile:SSBU King Dedede KingDededeSuperDededeJump 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 | 122 | 73-121 | 270 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/80 | - | -34 to 14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all armor 73-80 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 14 | - | - | - | |
Super Dedede Jump (Landing, Shockwave)
King Dedede | |||||
---|---|---|---|---|---|
Super Dedede Jump Landing, Shockwave | |||||
File:SSBU King Dedede KingDededeSuperDededeJumpLanding 0.pngFile:SSBU King Dedede KingDededeSuperDededeJumpLanding 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 60 | 3-4 | 90/60 | 105/100 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70/82 | - | -45 to -44 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Super Dedede Jump (Landing, Stars)
King Dedede | |||||
---|---|---|---|---|---|
Super Dedede Jump Landing, Stars | |||||
File:SSBU King Dedede KingDededeSuperDededeJumpLanding 0.pngFile:SSBU King Dedede KingDededeSuperDededeJumpLanding 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 60 | 5-24 | 70 | 8 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
65 | - | -46 to -27 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jet Hammer
Jet Hammer (Ground, Min)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Ground, Min | |||||
File:SSBU King Dedede KingDededeJetHammerMin 0.pngFile:SSBU King Dedede KingDededeJetHammerMinHit 0.pngFile:SSBU King Dedede KingDededeJetHammerG 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 51 | 10-11 + 17 Charging State | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -29 to -28 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all armor 1-14 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Jet Hammer (Ground, Max)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Ground, Max | |||||
File:SSBU King Dedede KingDededeJetHammerMax 0.pngFile:SSBU King Dedede KingDededeJetHammerMaxHit 0.pngFile:SSBU King Dedede KingDededeJetHammerG 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
40.0/30.0 | 70 | 9-11 + 136+ Charging State | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
46 | - | -26 to -24/-34 to -32 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all armor 1-14 infinite hp | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 34/26 | - | - | - | |
Jet Hammer (Aerial, Min)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Aerial, Min | |||||
File:SSBU King Dedede KingDededeJetHammerMin 0.pngFile:SSBU King Dedede KingDededeJetHammerMinHit 0.pngFile:SSBU King Dedede KingDededeJetHammerA 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 51 | 10-11 + 17 Charging State | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -30 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Jet Hammer (Aerial, Max)
King Dedede | |||||
---|---|---|---|---|---|
Jet Hammer Aerial, Max | |||||
File:SSBU King Dedede KingDededeJetHammerMax 0.pngFile:SSBU King Dedede KingDededeJetHammerMaxHit 0.pngFile:SSBU King Dedede KingDededeJetHammerA 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
32.0/22.0 | 70 | 9-11 + 136+ Charging State | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
54 | - | -33 to -31/-41 to -39 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 27/19 | - | - | - | |
Misc. Attacks
Ledge Attack
King Dedede | |||||
---|---|---|---|---|---|
Ledge Attack - | |||||
File:SSBU King Dedede KingDededeLedgeAttack 0.pngFile:SSBU King Dedede KingDededeLedgeAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 56 | 24-26 | 45 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -21 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-26 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Getup Attack
Getup Attack (Up)
King Dedede | |||||
---|---|---|---|---|---|
Getup Attack Facing Up | |||||
File:SSBU King Dedede KingDededeGetupAttack 0.pngFile:SSBU King Dedede KingDededeGetupAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 18-24 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -20 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-24 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Getup Attack (Down)
King Dedede | |||||
---|---|---|---|---|---|
Getup Attack Facing Down | |||||
File:SSBU King Dedede KingDededeGetupAttack 1.pngFile:SSBU King Dedede KingDededeGetupAttack 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 18-24 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -20 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-24 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Trip Attack
King Dedede | |||||
---|---|---|---|---|---|
Trip Attack - | |||||
File:SSBU King Dedede KingDededeTripAttack 0.pngFile:SSBU King Dedede KingDededeTripAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 50 | 19-32 | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -24 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-7 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
![](http://static.miraheze.org/dragdownwiki/thumb/6/69/SSBU_King_Dedede_Stock.png/50px-SSBU_King_Dedede_Stock.png)
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