Combos
Cloud's combo tree is very simple. Most of his combos are usually two moves in succession. Every move Cloud does usually deals more than 10% damage, meaning that he racks up damage fast when he gets going. The main appeal for combos is that Cloud's advantage and setplay is desirable to work towards. Getting more percent on the opponent faster means playing to his defining win conditions faster, so learning his combos are crucial for this purpose.
List of combos
"(L)" Refers to when an aerial is done landing, whereas "(R)" is when done rising.
Confirm | Percent range | DI it works on | Notes |
---|---|---|---|
SlashminusTemplate | Temp | Temp | Temp |
(L)B-Air > Jab | Temp | Temp | Temp |
(L)B-Air > F-tilt | Temp | Temp | Temp |
(L)B-Air > D-tilt | Temp | Temp | Temp |
(L)B-Air > (R)B-Air | Temp | Temp | Temp |
(L)B-Air > (R)F-Air | Temp | Temp | (?) |
(L)B-Air > Side-B | 0 ~ 20 | All | |
(L)B-Air > Up-B | 0 ~ 20 | All | |
(L)F-Air > Jab | Temp | Temp | Temp |
(L)F-Air > F-tilt | Temp | Temp | Temp |
(L)F-Air > D-tilt | Temp | Temp | Temp |
(L)F-Air > (R)B-Air | ~ | ||
(L)F-Air > (R)F-Air | ~ | ||
(L)F-Air > Side-B | 0 ~ 20 | All | |
(L)U-Air > (R)U-Air | Temp | Temp | Temp |
SlashminusTemplate | Temp | Temp | Temp |
Kill confirms
Confirm | Percent range | DI it works on | Notes |
---|---|---|---|
SlashminusTemplate | Temp | Temp | Temp |
U-tilt > Down-B | Temp | Temp | Temp |
(L)D-Air > Down-B | Temp | Temp | Must be done with a platform. Only works if the opponent doesn't tech. |
(L)U-Air > Down-B | Temp | Temp | |
(L)D-Air > U-Smash | Temp | Temp | Must be done with a platform. Only works if the opponent doesn't tech. Only a true setup on triplats for kill confirming |
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
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