Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

SSBU/Snake

From Dragdown
Revision as of 18:26, 22 October 2022 by Naptec (talk | contribs) (→‎Overview: Un-Frenched the pros and cons, and reformulated some of them. I also added some more stats)


Overview

Snake
Weight:106
Spotdodge:The duration and intangibility of this character's on-spot dodges.-
Air Dodge:The intangibility of this character's air dodges, both neutral and directional.-
Fastest OOS:Dair (6f)
Overview
Snake is a character in SSBU.
Summary
Snake does things (Placeholder)
Pros Cons
  • Great Zoning: Snake has a combination of great projectiles and great normals. This allows him to easily keep his opponents away from him.
  • Oppressive Ledgetrap: Snake's C4 and Usmash allows him to cover most ledge options
  • Great Chip Damage: Most of Snake's attacks (normals and projectiles) hits fairly hard, allowing him to quickly rack up percents while zoning
  • Impenetrable Defense: Grenade and a 6f Dair OOS gives Snake one of the best defenses in the entire game.
  • Hard to Combo: Despite being combo food in terms of stats and hurtbox, Snake can easily break out of most combos with his frame 1 Neutral-B, making combos harder on him than on other characters.
  • Setplay: Snake's Dthrow allows him to start a loopable tech chase situation, which will eventually lead to a kill
  • Sluggish: Snake is one of the slowest characters in the game, both on the ground and in the air.
  • Struggles to Land Due to being a floaty character, Snake can have a rougher time getting back to the ground than average.
  • Exploitable Recovery: While Snake can theoretically recover from anywhere, his up-B moves him very slowly upwards, making him pretty vulnerable offstage.
  • High Endlag: Most of Snake's normals have lots of endlag, making him prone to whiff punishing
  • Self-Damage: While Snake's defensive and recovery options are extremely strong, they also force him to take damage in order to reset neutral



Normal Moves

(Page content goes here)

Navigation

To edit frame data, edit values in SSBU/Snake/Data.
Snake


Character Select

System Explanations

Essentials
ControlsFAQ
The Basics
MovementOffenseDefense
Detailed & Advanced Information
Damage/KnockbackFrame Data ExplanationsStates of PlayUniversal StrategyEsoterica
Archived Information
Patch NotesTier ListsAlternate ResourcesDiscords

Mechanics Glossary

Placeholder

Cookies help us deliver our services. By using our services, you agree to our use of cookies.