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| content = <b>Dial Storage</b> is a tech unique to {{StockIcon|SSBU|Shulk}} that allows him to access his {{clr|special|Monado Arts}} faster than normal. |
| content = <b>Dial Storage</b> is a tech unique to {{StockIcon|SSBU|Shulk}} that allows him to access his {{clr|special|Monado Arts}} faster than normal. |
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</br>By holding the special button, {{StockIcon|SSBU|Shulk}} accesses his {{clr|special|Monado Art dial}}. This has 11 frames of startup. This startup can be interrupted or left unfinished, so that the next time he accesses his {{clr|special|Monado Art dial}}, he continues the startup from where he left off. He can store a maximum of 10 frames. |
</br>By holding the special button, {{StockIcon|SSBU|Shulk}} accesses his {{clr|special|Monado Art dial}}. This has 11 frames of startup. This startup can be interrupted or left unfinished, so that the next time he accesses his {{clr|special|Monado Art dial}}, he continues the startup from where he left off. He can store a maximum of 10 frames. |
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</br>{{StockIcon|SSBU|Shulk}} can only use frames stored from <b>Dial Storage</b> if he tries to use {{clr|special|Monado Arts}} during a <b>non-dialable state</b>. This refers to any state where {{StockIcon|SSBU|Shulk}} can't normally access the {{clr|special|Monado Art dial}}, such as in the middle of an attack. This includes |
</br>{{StockIcon|SSBU|Shulk}} can only use frames stored from <b>Dial Storage</b> if he tries to use {{clr|special|Monado Arts}} during a <b>non-dialable state</b>. This refers to any state where {{StockIcon|SSBU|Shulk}} can't normally access the {{clr|special|Monado Art dial}}, such as in the middle of an attack. This includes his air dodge and hitlag. |
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</br>The speed that {{StockIcon|SSBU|Shulk}} accesses his {{clr|special|dial}} is dependent on how many frames are stored. |
</br>The speed that {{StockIcon|SSBU|Shulk}} accesses his {{clr|special|dial}} is dependent on how many frames are stored. |
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</br>Attempting to use frames stored from <b>Dial Storage</b> during a <b>dialable state</b> will not cause the {{clr|special|Monado Art dial}} to come out any faster than without <b>Dial Storage</b>. |
</br>Attempting to use frames stored from <b>Dial Storage</b> during a <b>dialable state</b> will not cause the {{clr|special|Monado Art dial}} to come out any faster than without <b>Dial Storage</b>. |
Revision as of 04:23, 11 May 2023
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Preface
General Techs
Monado Arts
Buffered Deactivation
Buffered Deactivation, or BD for short, is a technique Shulk can use to buffer the deactivation of a Monado Art.
BD is performed by pressing the special button three times during a move's animation. As long as the button presses are within 30 frames of each other, BD will happen.
BD is used to deactivate arts quickly in the middle of a combo, as the Vanilla properties of Shulk's attacks may be more advantageous than his currently active Monado Art.
Dial Storage
(depending on the variant)
Dial Storage is a tech unique to Shulk that allows him to access his Monado Arts faster than normal.
By holding the special button, Shulk accesses his Monado Art dial. This has 11 frames of startup. This startup can be interrupted or left unfinished, so that the next time he accesses his Monado Art dial, he continues the startup from where he left off. He can store a maximum of 10 frames.
Shulk can only use frames stored from Dial Storage if he tries to use Monado Arts during a non-dialable state. This refers to any state where
Shulk can't normally access the Monado Art dial, such as in the middle of an attack. This includes his air dodge and hitlag.
The speed that Shulk accesses his dial is dependent on how many frames are stored.
Attempting to use frames stored from Dial Storage during a dialable state will not cause the Monado Art dial to come out any faster than without Dial Storage.
Dial Storage is done by holding and releasing the special button, but not for so long that the Monado Art dial opens. It can also be done by interrupting the dial from opening by entering a non-dialable state. If Shulk currently has a Monado Art active, you only need to hold special for less than 11 frames.
There are two types of Dial Storage, depending on how many frames are stored, known as a Perfect Charge and a Free Charge.
Perfect Charge refers to Dial Storage done using a set-up to guarantee 10 frames of storage.
Free Charge refers to Dial Storage without the use of a set-up, sacrificing some consistency for being much less committal.
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Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
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