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Scatteraxis (talk | contribs) (→Links) |
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==Links== |
==Links== |
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<section begin=Links/>{{CharLinks|charMainPage= |
<section begin=Links/>{{CharLinks|charMainPage=SSBU/Ryu |
||
|videos= |
|videos= |
||
|setplay=yes |
|||
|matchups= |
|matchups= |
||
|discord= |
|discord=https://discord.gg/9zy9qqG |
||
|twitter= |
|twitter= |
||
}}<section end=Links/> |
}}<section end=Links/> |
||
== Character Stats == |
|||
{{Character-SSBU |
|||
|character= Ryu |
|||
|weight=103 |
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|airdodgen=3~27F intangible |
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|airdodgentotal=49F |
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|airdodged=3~21F intangible |
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|airdodgedtotal=80F (Side) \ 102F (Up) \ 67F (Down) \ 93F (Diagonally Up) \ 76F (Diagonally Down) |
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|jumpsquat=3 |
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|hopheightshort=15 |
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|hopheightfull=26 |
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|hopheightair=29.5 |
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|hopdurationshort=31F |
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|hopdurationfull=40F |
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|hopdurationshff=23F |
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|hopdurationfhff=30F |
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|jumpstotal=2 |
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|gravity=0.12 |
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|airfallspeedn=1.6 |
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|airfallspeedfast=2.24 |
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|hardlanding=4 |
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|airspeed=1.12 |
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|airaccelbase=0.01 |
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|airacceladd=0.025 |
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|airaccelmax=0.035 |
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|walkspeed=0.75 |
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|dashinitial=1.76 |
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|runspeed=1.6 |
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|dashframesn=10 |
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|dashframespivot=12 |
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|rollback=5~16F intangible |
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|rollforward=4~15F intangible |
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|spotdodgetotal=21/26 |
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|spotdodgeintan=3~17F intangible |
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|grabrange=11.6 |
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}} |
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== Normals == |
== Normals == |
||
=== Jab (Light) === |
=== Jab (Light) === |
||
==== Jab 1 ==== |
==== Jab 1 ==== |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Jab1 |
||
|name=Far 1 |
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|inputInfo= |
|||
|images= |
|images=Ryu_Jab_1.png |
||
|hitboxes= |
|hitboxes=RyuJab1.webm |
||
|hitboxCaption=Visual is missing Far 1 hitbox |
|||
|damage=1.5 |
|damage=1.5 |
||
| |
|total=15 |
||
|active=2-3 |
|active=2-3 |
||
|angle=180 |
|angle=180 |
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|kbBase=20 |
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|knockbase=20/30/25/20 |
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|kbGrow=0 |
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|knockgrow=0/30/28/20 |
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|stun=3 |
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|safety=-10 to -9 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti=1.0 |
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|sdiMulti=1.0 |
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|shieldDamage=0 |
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|rehit=N/A |
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}} |
|||
{{FrameData-SSBU | character = Ryu |
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|attack=Jab1 |
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|name=Close |
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|images= |
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|hitboxes= |
|||
|damage=1.5 |
|||
|total=15 |
|||
|active=2-3 |
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|angle=361 |
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|kbBase=30 |
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|kbGrow=30 |
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|stun=3 |
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|safety=-10 to -9 |
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|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
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|hitlagMulti=2.0 |
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|sdiMulti=1.0 |
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|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
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|attack=Jab1 |
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|name=Middle |
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|images= |
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|hitboxes= |
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|damage=1.5 |
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|total=15 |
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|active=2-3 |
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|angle=361 |
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|kbBase=25 |
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|kbGrow=28 |
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|stun=3 |
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|safety=-10 to -9 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
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|hitlagMulti=2.0 |
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|sdiMulti=1.0 |
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|shieldDamage=0 |
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|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
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|attack=Jab1 |
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|name=Far 2 |
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|images= |
|||
|hitboxes= |
|||
|damage=1.5 |
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|total=15 |
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|active=2-3 |
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|angle=361 |
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|kbBase=20 |
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|kbGrow=20 |
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|stun=3 |
|stun=3 |
||
|safety=-10 to -9 |
|safety=-10 to -9 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=2.0 |
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|notes=Hitbox values: Far 1/Close/Middle/Far 2 |
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|sdiMulti=1.0 |
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|shieldDamage=0 |
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|rehit=N/A |
|||
}} |
}} |
||
==== Jab 2 ==== |
==== Jab 2 ==== |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Jab12 |
||
|name=Close |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Jab_2.png |
||
|hitboxes= |
|hitboxes=RyuJab2.webm |
||
|damage=1.5 |
|damage=1.5 |
||
| |
|total=27 |
||
|active=3-4 |
|active=3-4 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=25 |
||
| |
|kbGrow=25 |
||
|stun=3 |
|stun=3 |
||
|safety=-21 to -20 |
|safety=-21 to -20 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=2.0 |
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|notes=Hitbox values: Close/Far |
|||
|sdiMulti=1.0 |
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|shieldDamage=0 |
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|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Jab12 |
|||
|name=Far |
|||
|images= |
|||
|hitboxes= |
|||
|damage=1.5 |
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|total=27 |
|||
|active=3-4 |
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|angle=361 |
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|kbBase=20 |
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|kbGrow=25 |
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|stun=3 |
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|safety=-21 to -20 |
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|landlag=N/A |
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|autocancel=N/A |
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|prot=N/A |
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|hitlagMulti=2.0 |
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|sdiMulti=1.0 |
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|shieldDamage=0 |
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|rehit=N/A |
|||
}} |
}} |
||
==== Jab 3 ==== |
==== Jab 3 ==== |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Jab123 |
||
|name=Jab 3 |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Jab_3.png |
||
|hitboxes= |
|hitboxes=RyuJab3.webm |
||
|caption=Had to punch a box to get this move |
|||
|damage=5.0 |
|damage=5.0 |
||
| |
|total=34 |
||
|active=8-10 |
|active=8-10 |
||
|angle=45 |
|angle=45 |
||
| |
|kbBase=70 |
||
| |
|kbGrow=50 |
||
|stun=6 |
|stun=6 |
||
|safety=-21 to -19 |
|safety=-21 to -19 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=2.0 |
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|notes= |
|||
|sdiMulti=1.0 |
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|shieldDamage=0 |
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|rehit=N/A |
|||
}} |
}} |
||
=== Jab (Heavy, Close) === |
=== Jab (Heavy, Close) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Proximity Jab (PJab) |
||
|name=Strong |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_PJab.png |
||
|hitboxes= |
|hitboxes=RyuJabHeavyClose.webm |
||
|damage=12 |
|damage=12.0 |
||
| |
|total=37 |
||
|active=7-11 |
|active=7-11 |
||
|angle=80 |
|angle=80 |
||
| |
|kbBase=25 |
||
| |
|kbGrow=15 |
||
|stun=11/8 |
|stun=11/8 |
||
|safety=-19 to -15 |
|safety=-19 to -15 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Upper body intangibility: 4-10 |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Strong/Weak |
|||
|sdiMulti=0.5 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Proximity Jab (PJab) |
|||
|name=Weak |
|||
|images= |
|||
|hitboxes= |
|||
|damage=8.0 |
|||
|total=37 |
|||
|active=7 |
|||
|angle=80 |
|||
|kbBase=25 |
|||
|kbGrow=15 |
|||
|stun=8 |
|||
|safety=-22 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=Upper body intangibility: 4-10 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=0.5 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Jab (Heavy, Far) === |
=== Jab (Heavy, Far) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy Jab (HJab) |
||
|name=HJab |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_HJab.png |
||
|hitboxes= |
|hitboxes=RyuJabHeavy.webm |
||
|damage=10.0 |
|damage=10.0 |
||
| |
|total=32 |
||
|active=9-10 |
|active=9-10 |
||
|angle=50 |
|angle=50 |
||
| |
|kbBase=40 |
||
| |
|kbGrow=110 |
||
|stun=10 |
|stun=10 |
||
|safety=-13 to -12 |
|safety=-13 to -12 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes= |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Forward Tilt (Light, Close) === |
=== Forward Tilt (Light, Close) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Proximity FTilt (PTilt) |
||
|name=Grounded |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_PTilt.png |
||
|hitboxes= |
|hitboxes=RyuFTiltLightClose.webm |
||
|damage=6.0 |
|damage=6.0 |
||
| |
|total=29 |
||
|active=3-4 |
|active=3-4 |
||
|angle=180 |
|angle=180 |
||
| |
|kbBase=20 FKB |
||
| |
|kbGrow=100 |
||
|stun=6 |
|stun=6 |
||
|safety=-25 to -24 |
|safety=-25 to -24 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=First value is for grounded opponents, second is for aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Proximity FTilt (PTilt) |
|||
|name=Aerial |
|||
|images= |
|||
|hitboxes= |
|||
|damage=6.0 |
|||
|total=29 |
|||
|active=3-4 |
|||
|angle=75 |
|||
|kbBase=16 |
|||
|kbGrow=23 |
|||
|stun=6 |
|||
|safety=-25 to -24 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Forward Tilt (Light, Far) === |
=== Forward Tilt (Light, Far) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Light FTilt (LFTilt) |
||
|name=Close |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_LFTilt.png |
||
|hitboxes= |
|hitboxes=RyuFTiltLight.webm |
||
|damage=6.8 |
|||
|total=23 |
|||
|active=8-11 |
|||
|angle=55 |
|||
|kbBase=66 |
|||
|kbGrow=46 |
|||
|stun=7 |
|||
|safety=-8 to -5 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=Leg intangibility: 6-11 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light FTilt (LFTilt) |
|||
|name=Far |
|||
|images= |
|||
|hitboxes= |
|||
|damage=6.8 |
|damage=6.8 |
||
| |
|total=23 |
||
|active=8-11 |
|active=8-11 |
||
|angle= |
|angle=72 |
||
| |
|kbBase=66 |
||
| |
|kbGrow=46 |
||
|stun=7 |
|stun=7 |
||
|safety=-8 to -5 |
|safety=-8 to -5 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Leg intangibility: 6-11 |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Close/Far |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Forward Tilt (Heavy, Far) === |
=== Forward Tilt (Heavy, Far) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy FTilt (HFTilt) |
||
|name=First Hit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_HFTilt_1.png |
||
|hitboxes= |
|hitboxes=RyuFTiltHeavy.webm |
||
|caption=First hit |
|||
|damage=3.0 |
|damage=3.0 |
||
| |
|total=35 |
||
|active=14 |
|active=14 |
||
|angle=270 |
|angle=270 |
||
| |
|kbBase=15 FKB |
||
| |
|kbGrow=100 |
||
|stun=4 |
|stun=4 |
||
|safety=-17 |
|safety=-17 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes= |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=8 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy FTilt (HFTilt) |
||
|name=Second Hit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_HFTilt_2.png |
||
|hitboxes= |
|hitboxes= |
||
|caption=Second hit |
|||
|damage=6.0 |
|damage=6.0 |
||
| |
|total=35 |
||
|active=16-17 |
|active=16-17 |
||
|angle=36 |
|angle=36 |
||
| |
|kbBase=60 |
||
| |
|kbGrow=90 |
||
|stun=6 |
|stun=6 |
||
|safety=-13 to -12 |
|safety=-13 to -12 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes= |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=20 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Up Tilt (Light) === |
=== Up Tilt (Light) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Light UTilt (LUTilt) |
||
|name=Grounded |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_LUTilt.png |
||
|hitboxes= |
|hitboxes=RyuUTiltLight.webm |
||
|damage=2.0 |
|damage=2.0 |
||
| |
|total=14 |
||
|active=3-6 |
|active=3-6 |
||
|angle=90 |
|angle=90 |
||
| |
|kbBase=19 |
||
| |
|kbGrow=75 |
||
|stun=3 |
|||
|safety=-8 to -5 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=2.5 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light UTilt (LUTilt) |
|||
|name=Aerial |
|||
|images= |
|||
|hitboxes= |
|||
|damage=2.0 |
|||
|total=14 |
|||
|active=3-6 |
|||
|angle=75 |
|||
|kbBase=19 |
|||
|kbGrow=75 |
|||
|stun=3 |
|stun=3 |
||
|safety=-8 to -5 |
|safety=-8 to -5 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=First value is for grounded opponents, second is for aerial opponents |
|||
|sdiMulti=2.5 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Up Tilt (Heavy) === |
=== Up Tilt (Heavy) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy UTilt (HUTilt) |
||
|name=Strong |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_HUTilt.png |
||
|hitboxes= |
|hitboxes=RyuUTiltHeavy.webm |
||
|damage=12.0 |
|damage=12.0 |
||
| |
|total=37 |
||
|active=7-11 |
|active=7-11 |
||
|angle=80 |
|angle=80 |
||
| |
|kbBase=70 |
||
| |
|kbGrow=70 |
||
|stun=11 |
|stun=11 |
||
|safety=-19 to -15 |
|safety=-19 to -15 |
||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=Upper body intangibility: 4-10 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy UTilt (HUTilt) |
|||
|name=Weak |
|||
|images= |
|||
|hitboxes= |
|||
|damage=12.0 |
|||
|total=37 |
|||
|active=7 |
|||
|angle=80 |
|||
|kbBase=70 |
|||
|kbGrow=70 |
|||
|stun=8 |
|||
|safety=-22 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Upper body intangibility: 4-10 |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox valuse: Strong/Weak |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Down Tilt (Light) === |
=== Down Tilt (Light) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Light DTilt (LDTilt) |
||
|name=Close, Grounded |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_LDTilt.png |
||
|hitboxes= |
|hitboxes=RyuDTiltLight.webm |
||
|damage=1.6 |
|damage=1.6 |
||
| |
|total=14 |
||
|active=2-3 |
|active=2-3 |
||
|angle=65 |
|angle=65 |
||
| |
|kbBase=9 FKB |
||
| |
|kbGrow=100 |
||
|stun=3 |
|stun=3 |
||
|safety=-9 to -8 |
|safety=-9 to -8 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.9 |
|||
|notes=First value is the close hitbox against grounded opponents, second value is the middle hitbox against aerial opponents, third value is the far hitbox against grounded opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light DTilt (LDTilt) |
|||
|name=Aerial |
|||
|images= |
|||
|hitboxes= |
|||
|damage=1.6 |
|||
|total=14 |
|||
|active=2-3 |
|||
|angle=65 |
|||
|kbBase=11 FKB |
|||
|kbGrow=100 |
|||
|stun=3 |
|||
|safety=-9 to -8 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.9 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light DTilt (LDTilt) |
|||
|name=Far, Grounded |
|||
|images= |
|||
|hitboxes= |
|||
|damage=1.6 |
|||
|total=14 |
|||
|active=2-3 |
|||
|angle=60 |
|||
|kbBase=5 FKB |
|||
|kbGrow=100 |
|||
|stun=3 |
|||
|safety=-9 to -8 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.9 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Down Tilt (Heavy) === |
=== Down Tilt (Heavy) === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy DTilt (HDTilt) |
||
|name=Strong |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_HDTilt.png |
||
|hitboxes= |
|hitboxes=RyuDTiltHeavy.webm |
||
|damage=7.0 |
|damage=7.0 |
||
| |
|total=27 |
||
|active=6-7 |
|active=6-7 |
||
|angle=55 |
|angle=55 |
||
| |
|kbBase=66 |
||
| |
|kbGrow=16 |
||
|stun=7 |
|stun=7 |
||
|safety=-14 to -13 |
|safety=-14 to -13 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Strong/Weak |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy DTilt (HDTilt) |
|||
|name=Weak |
|||
|images= |
|||
|hitboxes= |
|||
|damage=5.5 |
|||
|total=27 |
|||
|active=6-7 |
|||
|angle=55 |
|||
|kbBase=66 |
|||
|kbGrow=16 |
|||
|stun=6 |
|||
|safety=-15 to -14 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Dash Attack === |
=== Dash Attack === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=DA |
||
|name=Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Dash_Attack.png |
||
|hitboxes= |
|hitboxes=RyuDashAttack.webm |
||
|damage=12 |
|damage=12.0 |
||
| |
|total=40 |
||
|active=7-9 |
|active=7-9 |
||
|angle=50 |
|angle=50 |
||
| |
|kbBase=80 |
||
| |
|kbGrow=65 |
||
|stun=11 |
|stun=11 |
||
|safety=-22 to -20 |
|safety=-22 to -20 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Early/Late |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=2 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=DA |
|||
|name=Late |
|||
|images= |
|||
|hitboxes= |
|||
|damage=8.0 |
|||
|total=40 |
|||
|active=10-15 |
|||
|angle=80 |
|||
|kbBase=80 |
|||
|kbGrow=60 |
|||
|stun=8 |
|||
|safety=-22 to -17 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=2 |
|||
|rehit=N/A |
|||
}} |
}} |
||
== Smash Attacks == |
== Smash Attacks == |
||
=== Forward Smash === |
=== Forward Smash === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=FSmash |
||
|name=Close |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_FSmash.png |
||
|hitboxes= |
|hitboxes=RyuFSmash.webm |
||
|damage={{tt|16.0 |
|damage={{tt|16.0 |22.4 charged}} |
||
| |
|total=45 |
||
|active=15-17 |
|||
|angle=361 |
|||
|kbBase=26 |
|||
|kbGrow=98 |
|||
|stun={{tt|11 |14 charged}} |
|||
|safety={{tt|-19 to -17 |-16 to -14 charged}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=FSmash |
|||
|name=Far |
|||
|images= |
|||
|hitboxes= |
|||
|damage={{tt|17.5 |24.5 charged}} |
|||
|total=45 |
|||
|active=15-17 |
|active=15-17 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=26 |
||
| |
|kbGrow=98 |
||
|stun={{tt| |
|stun={{tt|12 |16 charged}} |
||
|safety={{tt| |
|safety={{tt|-18 to -16 |-15 to -13 charged}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=hitbox values: Close/Far |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Up Smash === |
=== Up Smash === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=USmash |
||
|name=Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_USmash.png |
||
|hitboxes= |
|hitboxes=RyuUSmash.webm |
||
|damage={{tt|17.0 |
|damage={{tt|17.0 |25.5 charged}} |
||
| |
|total=44 |
||
|active=9 |
|active=9 |
||
|angle=83 |
|angle=83 |
||
| |
|kbBase=32 |
||
| |
|kbGrow=82/86 |
||
|stun={{tt|11 |
|stun={{tt|11 |16 charged}} |
||
|safety={{tt|-24 |
|safety={{tt|-24 |-19 charged}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Arm intangibility: 9-12 |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Early/Late |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=USmash |
|||
|name=Late |
|||
|images= |
|||
|hitboxes= |
|||
|damage={{tt|13.5 |20.25 charged}} |
|||
|total=44 |
|||
|active=10-12 |
|||
|angle=83 |
|||
|kbBase=32 |
|||
|kbGrow=82/86 |
|||
|stun={{tt|9 |14 charged}} |
|||
|safety={{tt|-25 to -23 |-21 to -19 charged}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=Arm intangibility: 9-12 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Down Smash === |
=== Down Smash === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=DSmash |
||
|name=Far |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_DSmash.png |
||
|hitboxes= |
|hitboxes=RyuDSmash.webm |
||
|damage={{tt|16 |
|damage={{tt|16.0 |24.0}} |
||
| |
|total=41 |
||
|active=5-6 |
|active=5-6 |
||
|angle=35 |
|angle=35 |
||
| |
|kbBase=50 |
||
| |
|kbGrow=47 |
||
|stun={{tt|11 |
|stun={{tt|11 |15 charged}} |
||
|safety={{tt|-25 to -24 |
|safety={{tt|-25 to -24 |-21 to -20 charged}} |
||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=-8 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=DSmash |
|||
|name=Close |
|||
|images= |
|||
|hitboxes= |
|||
|damage={{tt|12.0 |18.0}} |
|||
|total=41 |
|||
|active=5-6 |
|||
|angle=80 |
|||
|kbBase=50 |
|||
|kbGrow=50 |
|||
|stun={{tt|8 |12 charged}} |
|||
|safety={{tt|-28 to -27 |-24 to -23 charged}} |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes= Hitbox values: Far/Close |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=-6 |
|||
|rehit=N/A |
|||
}} |
}} |
||
== Aerials == |
== Aerials == |
||
=== Neutral Air === |
=== Neutral Air === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=NAir |
||
|name=Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_NAir.png |
||
|hitboxes= |
|hitboxes=RyuNAir.webm |
||
|damage=8.0 |
|damage=8.0 |
||
| |
|total=27 |
||
|active=6-8 |
|active=6-8 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=20 |
||
| |
|kbGrow=100 |
||
|stun=4 |
|stun=4 |
||
|safety=-1 |
|safety=-1 |
||
|landlag=5 |
|||
|autocancel=34+ |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=NAir |
|||
|name=Late |
|||
|images= |
|||
|hitboxes= |
|||
|damage=4.5 |
|||
|total=27 |
|||
|active=6-8 |
|||
|angle=361 |
|||
|kbBase=13 |
|||
|kbGrow=90 |
|||
|stun=3 |
|||
|safety=-2 |
|||
|landlag=5 |
|landlag=5 |
||
|autocancel=34+ |
|autocancel=34+ |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Early/Late |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Forward Air === |
=== Forward Air === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=FAir |
||
|name=Front, Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_FAir.png |
||
|hitboxes= |
|hitboxes=No correct visual for FAir exists. |
||
|damage=14 |
|damage=14.0 |
||
| |
|total=36 |
||
|active=8-9 |
|active=8-9 |
||
|angle=61 |
|angle=61 |
||
| |
|kbBase=82 |
||
| |
|kbGrow=56 |
||
|stun=5 |
|stun=5 |
||
|safety=-6 |
|safety=-6 |
||
|landlag=11 |
|landlag=11 |
||
|autocancel=1-2, 38+ |
|autocancel=1-2, 38+ |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Front/Back |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=FAir |
||
|name=Back, Early |
|||
|inputInfo= |
|||
|images= |
|images= |
||
|hitboxes= |
|hitboxes= |
||
|damage= |
|damage=9.0 |
||
| |
|total=36 |
||
|active=8-9 |
|||
|angle=70 |
|||
|kbBase=65 |
|||
|kbGrow=25 |
|||
|stun=4 |
|||
|safety=-7 |
|||
|landlag=11 |
|||
|autocancel=1-2, 38+ |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=15 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=FAir |
|||
|name=Front, Late |
|||
|images= |
|||
|hitboxes= |
|||
|damage=12.0 |
|||
|total=36 |
|||
|active=10-14 |
|active=10-14 |
||
|angle=61 |
|angle=61 |
||
| |
|kbBase=82 |
||
| |
|kbGrow=56 |
||
|stun=5 |
|stun=5 |
||
|safety=-6 |
|safety=-6 |
||
|landlag=11 |
|landlag=11 |
||
|autocancel=1-2, 38+ |
|autocancel=1-2, 38+ |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Front/Back |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=FAir |
|||
|name=Back, Late |
|||
|images= |
|||
|hitboxes= |
|||
|damage=8.0 |
|||
|total=36 |
|||
|active=10-14 |
|||
|angle=70 |
|||
|kbBase=65 |
|||
|kbGrow=25 |
|||
|stun=4 |
|||
|safety=-7 |
|||
|landlag=11 |
|||
|autocancel=1-2, 38+ |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=15 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Back Air === |
=== Back Air === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=BAir |
||
|name=Strong |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_BAir.png |
||
|hitboxes= |
|hitboxes=RyuBAir.webm |
||
|damage=16 |
|damage=16.0 |
||
| |
|total=41 |
||
|active=8-9 |
|active=8-9 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=21 |
||
| |
|kbGrow=90 |
||
|stun=6 |
|stun=6 |
||
|safety=-4 |
|safety=-4 |
||
|landlag=10 |
|landlag=10 |
||
|autocancel=25+ |
|autocancel=25+ |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Strong/Weak |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=BAir |
|||
|name=Weak |
|||
|images= |
|||
|hitboxes= |
|||
|damage=13.0 |
|||
|total=41 |
|||
|active=8-9 |
|||
|angle=361 |
|||
|kbBase=21 |
|||
|kbGrow=90 |
|||
|stun=5 |
|||
|safety=-5 |
|||
|landlag=10 |
|||
|autocancel=25+ |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Up Air === |
=== Up Air === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=UAir |
||
|name=First Hit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_UAir_1.png |
||
|hitboxes= |
|hitboxes=RyuUAir.webm |
||
|caption=First hit |
|||
|damage=5.0 |
|damage=5.0 |
||
| |
|total=35 |
||
|active=6-7 |
|active=6-7 |
||
|angle=366 |
|angle=366 |
||
| |
|kbBase=0 |
||
| |
|kbGrow=100 |
||
|stun=3 |
|stun=3 |
||
|safety=-8 |
|safety=-8 |
||
|landlag=11 |
|landlag=11 |
||
|autocancel=18+ |
|autocancel=18+ |
||
| |
|prot=Arm intangibility: 6-10 |
||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=UAir |
||
|name=Second Hit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_UAir_2.png |
||
|hitboxes= |
|hitboxes= |
||
|caption=Second hit |
|||
|damage=6.0 |
|damage=6.0 |
||
| |
|total=35 |
||
|active=9-11 |
|active=9-11 |
||
|angle=75 |
|angle=75 |
||
| |
|kbBase=0 |
||
| |
|kbGrow=172 |
||
|stun=3 |
|stun=3 |
||
|safety=-8 |
|safety=-8 |
||
|landlag=11 |
|landlag=11 |
||
|autocancel=18+ |
|autocancel=18+ |
||
| |
|prot=Arm intangibility: 6-10 |
||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Down Air === |
=== Down Air === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=DAir |
||
|name=Spike, Aerial |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_DAir.png |
||
|hitboxes= |
|hitboxes=RyuDAir.webm |
||
|damage=15 |
|damage=15.0 |
||
| |
|total=45 |
||
|active=8-12 |
|active=8-12 |
||
|angle=300 |
|angle=300 |
||
| |
|kbBase=10 |
||
| |
|kbGrow=80 |
||
|stun=5 |
|stun=5 |
||
|safety=-10 |
|safety=-10 |
||
|landlag=15 |
|landlag=15 |
||
|autocancel=1-2, 33+ |
|autocancel=1-2, 33+ |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=First value is the spike hitbox against aerial opponents, second value is weak hitbox against grounded opponents, third value is the weak hitbox against aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=DAir |
|||
|name=Grounded |
|||
|images= |
|||
|hitboxes= |
|||
|damage=12.0 |
|||
|total=45 |
|||
|active=8-12 |
|||
|angle=84 |
|||
|kbBase=60 |
|||
|kbGrow=14 |
|||
|stun=5 |
|||
|safety=-10 |
|||
|landlag=15 |
|||
|autocancel=1-2, 33+ |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=DAir |
|||
|name=Weak, Aerial |
|||
|images= |
|||
|hitboxes= |
|||
|damage=11.0 |
|||
|total=45 |
|||
|active=8-12 |
|||
|angle=48 |
|||
|kbBase=20 |
|||
|kbGrow=80 |
|||
|stun=4 |
|||
|safety=-11 |
|||
|landlag=15 |
|||
|autocancel=1-2, 33+ |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
== Grabs and Throws == |
== Grabs and Throws == |
||
=== Grab === |
=== Grab === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Grab |
||
|name=Grab |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Grab.png |
||
|hitboxes= |
|hitboxes=RyuGrab.webm |
||
|damage=N/A |
|damage=N/A |
||
| |
|total=34 |
||
|active=6-7 |
|active=6-7 |
||
|angle=N/A |
|angle=N/A |
||
| |
|kbBase=N/A |
||
| |
|kbGrow=N/A |
||
|stun=N/A |
|stun=N/A |
||
|safety=N/A |
|safety=N/A |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=N/A |
|||
|sdiMulti=N/A |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Dash Grab === |
=== Dash Grab === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Dash Grab |
||
|name=Dash Grab |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Dash_Grab.png |
||
|hitboxes= |
|hitboxes=RyuDashGrab.webm |
||
|damage=N/A |
|damage=N/A |
||
| |
|total=42 |
||
|active=9-10 |
|active=9-10 |
||
|angle=N/A |
|angle=N/A |
||
| |
|kbBase=N/A |
||
| |
|kbGrow=N/A |
||
|stun=N/A |
|stun=N/A |
||
|safety=N/A |
|safety=N/A |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=N/A |
|||
|sdiMulti=N/A |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Pivot Grab === |
=== Pivot Grab === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Pivot Grab |
||
|name=Pivot Grab |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Pivot_Grab.png |
||
|hitboxes= |
|hitboxes=RyuPivotGrab.webm |
||
|damage=N/A |
|damage=N/A |
||
| |
|total=37 |
||
|active=10-11 |
|active=10-11 |
||
|angle=N/A |
|angle=N/A |
||
| |
|kbBase=N/A |
||
| |
|kbGrow=N/A |
||
|stun=N/A |
|stun=N/A |
||
|safety=N/A |
|safety=N/A |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=N/A |
|||
|sdiMulti=N/A |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Pummel === |
=== Pummel === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Pummel |
||
|name=Pummel |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Pummel.png |
||
|hitboxes= |
|hitboxes=RyuPummel.webm |
||
|damage=1.3 |
|damage=1.3 |
||
| |
|total=6 |
||
|active=1 |
|active=1 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=30 FKB |
||
| |
|kbGrow=100 |
||
|stun=3 |
|stun=3 |
||
|safety=-2 |
|safety=-2 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.8 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Forward Throw === |
=== Forward Throw === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
|attack=Forward Throw |
|||
|input=FThrow |
|||
|name=FThrow |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_FThrow.png |
||
|hitboxes= |
|hitboxes=RyuFThrow.webm |
||
|damage=9.0 |
|damage=9.0 |
||
| |
|total=41 |
||
|active=16 |
|active=16 |
||
|angle=50 |
|angle=50 |
||
| |
|kbBase=75 |
||
| |
|kbGrow=45 |
||
|stun=N/A |
|stun=N/A |
||
|safety=N/A |
|safety=N/A |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full invincibility: 1-16 |
||
|hitlagMulti=0.0 |
|||
|sdiMulti=N/A |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Back Throw === |
=== Back Throw === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
|attack=Back Throw |
|||
|input=BThrow |
|||
|name=BThrow |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_BThrow.png |
||
|hitboxes= |
|hitboxes=RyuBThrow.webm |
||
|damage=12.0 |
|damage=12.0 |
||
| |
|total=49 |
||
|active=23 |
|active=23 |
||
|angle=52 |
|angle=52 |
||
| |
|kbBase=75 |
||
| |
|kbGrow=45 |
||
|stun=N/A |
|stun=N/A |
||
|safety=N/A |
|safety=N/A |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full invincibility: 1-23 |
||
|hitlagMulti=0.0 |
|||
|sdiMulti=N/A |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Up Throw === |
=== Up Throw === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
|attack=Up Throw |
|||
|input=UThrow |
|||
|name=UThrow |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_UThrow_1.png |
||
|hitboxes= |
|hitboxes= |
||
|caption=Throw |
|||
|damage=8.0 |
|damage=8.0 |
||
| |
|total=46 |
||
|active=18 |
|active=18 |
||
|angle=88 |
|angle=88 |
||
| |
|kbBase=55 |
||
| |
|kbGrow=75 |
||
|stun=N/A |
|stun=N/A |
||
|safety=N/A |
|safety=N/A |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full invincibility: 1-18 |
||
|hitlagMulti=0.0 |
|||
|sdiMulti=N/A |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
|attack=Up Throw |
|||
|input=A hitbox that hits external opponents |
|||
|name=Collateral |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_UThrow_2.png |
||
|hitboxes= |
|hitboxes= |
||
|caption=Collateral hitbox |
|||
|damage=15.0 |
|damage=15.0 |
||
| |
|total=46 |
||
|active=25-30 |
|active=25-30 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=30 |
||
| |
|kbGrow=100 |
||
|stun=14 |
|stun=14 |
||
|safety=-7 to -2 |
|safety=-7 to -2 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Leg intangbility: 25-30 |
||
|hitlagMulti=2.0 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Down Throw === |
=== Down Throw === |
||
==== Down Throw ==== |
|||
{{FrameData-SSBU | character = Ryu | moveId = RyuDThrow_0 |
{{FrameData-SSBU | character = Ryu | moveId = RyuDThrow_0 |
||
|attack=Down Throw |
|||
|input=DThrow |
|||
|name=DThrow |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_DThrow.png |
||
|hitboxes= |
|hitboxes=RyuDThrow.webm |
||
|damage=3.0 |
|damage=3.0 |
||
| |
|total=44 |
||
|active=19 |
|active=19 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=40 |
||
| |
|kbGrow=100 |
||
|stun=N/A |
|stun=N/A |
||
|safety=N/A |
|safety=N/A |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full invincibility: 1-19 |
||
|hitlagMulti=0.0 |
|||
|sdiMulti=N/A |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Down Throw |
|||
==== Collateral ==== |
|||
|name=Collateral |
|||
{{FrameData-SSBU | character = Ryu | moveId = RyuDThrow_1 |
|||
|images= |
|||
|input=A hitbox that hits external opponents |
|||
|hitboxes= |
|||
|inputInfo= |
|||
|images=SSBU_Ryu_RyuDThrow_1.png |
|||
|hitboxes=SSBU_Ryu_RyuDThrow_1_hb.webm |
|||
|damage=3.0 |
|damage=3.0 |
||
| |
|total=44 |
||
|active=18 |
|active=18 |
||
|angle=50 |
|angle=50 |
||
| |
|kbBase=40 FKB |
||
| |
|kbGrow=100 |
||
|stun= 7 (Shield break) |
|stun= 7 (Shield break) |
||
|safety= -18 (Shield break) |
|safety= -18 (Shield break) |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full invincibility: 1-19 |
||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=50 |
|||
|rehit=N/A |
|||
}} |
}} |
||
Line 680: | Line 1,298: | ||
Note: Input version damage multiplier of 1.2 |
Note: Input version damage multiplier of 1.2 |
||
==== Hadouken (Weak) ==== |
==== Hadouken (Weak) ==== |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Light Hado (l.Hado) |
||
|name=Early, Grounded |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Fireball_1.png |
||
|hitboxes= |
|hitboxes=RyuHadokenWeak.webm |
||
|caption=Neutral B |
|||
|damage={{tt|9 |Input version damage: 10.8}} |
|||
|damage={{tt|9.0 |Input version damage: 10.8}} |
|||
|faf=58 |
|||
|total=57 |
|||
|active=12-18 |
|active=12-18 |
||
|angle=0 |
|angle=0 |
||
| |
|kbBase=67 |
||
| |
|kbGrow=10 |
||
|stun={{tt|10 |Input version: 12}} |
|stun={{tt|10 |Input version: 12}} |
||
|safety={{tt|-25 to -19 |Input version: -22 to -16}} |
|safety={{tt|-25 to -19 |Input version: -22 to -16}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.4 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Light Hado (l.Hado) |
||
|name=Early, Aerial |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Fireball_2.png |
||
|hitboxes= |
|hitboxes= |
||
|caption=Neutral B |
|||
|damage={{tt|9 |Input version damage: 10.8}} |
|||
|damage={{tt|9.0 |Input version damage: 10.8}} |
|||
|faf=58 |
|||
|total=57 |
|||
|active=12-18 |
|active=12-18 |
||
|angle= |
|angle=60 |
||
| |
|kbBase=66 |
||
| |
|kbGrow=10 |
||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-25 to -19 |Input version: -22 to -16}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.4 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Hado (l.Hado) |
|||
|name=Late, Grounded |
|||
|images=Ryu_Hado_1.png |
|||
|hitboxes= |
|||
|caption=Input Hado |
|||
|damage={{tt|9.0 |Input version damage: 10.8}} |
|||
|total=57 |
|||
|active=19-82 |
|||
|angle=0 |
|||
|kbBase=57 |
|||
|kbGrow=10 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-18 to +45 |Input version: -15 to +48}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.4 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Hado (l.Hado) |
|||
|name=Late, Aerial |
|||
|images=Ryu_Hado_2.png |
|||
|hitboxes= |
|||
|caption=Input Hado |
|||
|damage={{tt|9.0 |Input version damage: 10.8}} |
|||
|total=57 |
|||
|active=19-82 |
|||
|angle=60 |
|||
|kbBase=57 |
|||
|kbGrow=10 |
|||
|stun={{tt|10 |Input version: 12}} |
|stun={{tt|10 |Input version: 12}} |
||
|safety={{tt|-18 to +45 |Input version: -15 to +48}} |
|safety={{tt|-18 to +45 |Input version: -15 to +48}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.4 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== Hadouken (Medium) ==== |
==== Hadouken (Medium) ==== |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Med Hado (m.Hado) |
||
|name=Early, Grounded |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Fireball_1.png |
||
|hitboxes= |
|hitboxes=RyuHadokenMedium.webm |
||
|caption=Neutral B |
|||
|damage={{tt|9.5 |Input version damage: 11.4}} |
|damage={{tt|9.5 |Input version damage: 11.4}} |
||
| |
|total=57 |
||
|active=12-17 |
|active=12-17 |
||
|angle=0 |
|angle=0 |
||
|kbBase=67 |
|||
|knockbase=57 |
|||
| |
|kbGrow=10 |
||
|stun={{tt|10 |Input version: 12}} |
|stun={{tt|10 |Input version: 12}} |
||
|safety={{tt|-25 to -20 |Input version: -22 to -17}} |
|safety={{tt|-25 to -20 |Input version: -22 to -17}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.4 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Med Hado (m.Hado) |
||
|name=Early, Aerial |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Fireball_2.png |
||
|hitboxes= |
|hitboxes= |
||
|caption=Neutral B |
|||
|damage={{tt|9.5 |Input version damage: 11.4}} |
|damage={{tt|9.5 |Input version damage: 11.4}} |
||
| |
|total=57 |
||
|active=12-17 |
|||
|angle=60 |
|||
|kbBase=66 |
|||
|kbGrow=10 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-25 to -20 |Input version: -22 to -17}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.4 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Hado (m.Hado) |
|||
|name=Late, Grounded |
|||
|images=Ryu_Hado_1.png |
|||
|hitboxes= |
|||
|caption=Input Hado |
|||
|damage={{tt|9.5 |Input version damage: 11.4}} |
|||
|total=57 |
|||
|active=18-67 |
|active=18-67 |
||
|angle=0 |
|angle=0 |
||
| |
|kbBase=57 |
||
| |
|kbGrow=10 |
||
|stun={{tt|10 |Input version: 12}} |
|stun={{tt|10 |Input version: 12}} |
||
|safety={{tt|-19 to +30 |Input version: -16 to +33}} |
|safety={{tt|-19 to +30 |Input version: -16 to +33}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.4 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Hado (m.Hado) |
|||
|name=Late, Aerial |
|||
|images=Ryu_Hado_2.png |
|||
|hitboxes= |
|||
|caption=Input Hado |
|||
|damage={{tt|9.5 |Input version damage: 11.4}} |
|||
|total=57 |
|||
|active=18-67 |
|||
|angle=60 |
|||
|kbBase=57 |
|||
|kbGrow=10 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-19 to +30 |Input version: -16 to +33}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.4 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== Hadouken (Strong) ==== |
==== Hadouken (Strong) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy Hado (h.Hado) |
||
|name=Early, Grounded |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Fireball_1.png |
||
|hitboxes= |
|hitboxes=RyuHadokenHeavy.webm |
||
|caption=Neutral B |
|||
|damage={{tt|5.5 |Input version damage: 6.88}} |
|||
|damage={{tt|10.0 |Input version damage: 12.0}} |
|||
|faf=58 |
|||
|total=57 |
|||
|active=13-72 |
|||
|active=12-16 |
|||
|angle=0/60 |
|||
|angle=0 |
|||
|knockbase=55/65 |
|||
|kbBase=67 |
|||
|knockgrow=10 |
|||
|kbGrow=10 |
|||
|stun=3 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety=-33 to 25 |
|||
|safety={{tt|-25 to -21 |Input version: -22 to -18}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.4 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Hado (h.Hado) |
|||
|name=Early, Aerial |
|||
|images=Ryu_Fireball_2.png |
|||
|hitboxes= |
|||
|caption=Neutral B |
|||
|damage={{tt|10.0 |Input version damage: 12.0}} |
|||
|total=57 |
|||
|active=12-16 |
|||
|angle=60 |
|||
|kbBase=66 |
|||
|kbGrow=10 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-25 to -21 |Input version: -22 to -18}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.4 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Hado (h.Hado) |
|||
|name=Late, Grounded |
|||
|images=Ryu_Hado_1.png |
|||
|hitboxes= |
|||
|caption=Input Hado |
|||
|damage={{tt|10.0 |Input version damage: 12.0}} |
|||
|total=57 |
|||
|active=17-50 |
|||
|angle=0 |
|||
|kbBase=57 |
|||
|kbGrow=10 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-20 to +13 |Input version: -17 to +16}} |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.4 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Hado (h.Hado) |
|||
|name=Late, Aerial |
|||
|images=Ryu_Hado_2.png |
|||
|hitboxes= |
|||
|caption=Input Hado |
|||
|damage={{tt|10.0 |Input version damage: 12.0}} |
|||
|total=57 |
|||
|active=17-50 |
|||
|angle=60 |
|||
|kbBase=57 |
|||
|kbGrow=10 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-20 to +13 |Input version: -17 to +16}} |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.4 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Shakunetsu Hadouken === |
=== Shakunetsu Hadouken === |
||
Note: Input version damage multiplier of 1.25 |
|||
==== Shakunetsu (Weak) ==== |
==== Shakunetsu (Weak) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Light Shaku (l.Shaku) |
||
|name=Multihit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Shaku_1.png |
||
|hitboxes= |
|hitboxes=RyuShakunetsuHadokenWeak.webm |
||
|damage={{tt| |
|damage={{tt|1.1 |Hits 4 times for total damage of 4.4}} |
||
|total=56 |
|||
|faf= 58 |
|||
|active= |
|active=12-88 |
||
|angle= |
|angle=366 |
||
|kbBase=11 |
|||
|knockbase= 45/65 |
|||
| |
|kbGrow=10 |
||
|stun= |
|stun=2 |
||
|safety= |
|safety=-41 to +37 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=0.25 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=2 |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Shaku (l.Shaku) |
|||
|name=Final Hit |
|||
|images=Ryu_Shaku_2.png |
|||
|hitboxes= |
|||
|damage={{tt|9.3 |Total damage: 13.7}} |
|||
|total=56 |
|||
|active={{tt|3 |amount of frames after the final multihit}} |
|||
|angle=55 |
|||
|kbBase=60 |
|||
|kbGrow=60 |
|||
|stun=4 |
|||
|safety=-20 to +47 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=5 |
|||
}} |
}} |
||
==== Shakunetsu (Medium) ==== |
==== Shakunetsu (Medium) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Med Shaku (m.Shaku) |
||
|name=Multihit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Shaku_1.png |
||
|hitboxes= |
|hitboxes=RyuShakunetsuHadokenMedium.webm |
||
|damage={{tt| |
|damage={{tt|1.1 |Hits 4 times for total damage of 4.4}} |
||
| |
|total=56 |
||
|active= |
|active=12-72 |
||
|angle= |
|angle=366 |
||
|kbBase=11 |
|||
|knockbase=50/65 |
|||
| |
|kbGrow=10 |
||
|stun= |
|stun=2 |
||
|safety=- |
|safety=-41 to +21 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=0.25 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=2 |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Shaku (m.Shaku) |
|||
|name=Final Hit |
|||
|images=Ryu_Shaku_2.png |
|||
|hitboxes= |
|||
|damage={{tt|9.3 |Total damage: 13.7}} |
|||
|total=56 |
|||
|active={{tt|3 |amount of frames after the final multihit}} |
|||
|angle=55 |
|||
|kbBase=60 |
|||
|kbGrow=60 |
|||
|stun=4 |
|||
|safety=-20 to +31 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=5 |
|||
}} |
}} |
||
==== Shakunetsu (Strong) ==== |
==== Shakunetsu (Strong) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy Shaku (h.Shaku) |
||
|name=Multihit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Shaku_1.png |
||
|hitboxes= |
|hitboxes=RyuShakunetsuHadokenHeavy.webm |
||
|damage={{tt| |
|damage={{tt|1.1 |Hits 4 times for total damage of 4.4}} |
||
| |
|total=57 |
||
|active= |
|active=12-57 |
||
|angle= |
|angle=366 |
||
|kbBase=11 |
|||
|knockbase=55/65 |
|||
| |
|kbGrow=10 |
||
|stun= |
|stun=2 |
||
|safety=- |
|safety=-42 to +6 |
||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=0.25 |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=1 |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Shaku (h.Shaku) |
|||
|name=Final Hit |
|||
|images=Ryu_Shaku_2.png |
|||
|hitboxes= |
|||
|damage={{tt|9.3 |Total damage: 13.7}} |
|||
|total=57 |
|||
|active={{tt|3 |amount of frames after the final multihit}} |
|||
|angle=55 |
|||
|kbBase=60 |
|||
|kbGrow=60 |
|||
|stun=4 |
|||
|safety=-21 to +16 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=First value is for grounded opponents, Second value is for aerial opponents |
|||
|sdiMulti=0.0 |
|||
|shieldDamage=0 |
|||
|rehit=5 |
|||
}} |
}} |
||
Line 841: | Line 1,704: | ||
==== Tatsumaki Senpukayku (Weak, Grounded) ==== |
==== Tatsumaki Senpukayku (Weak, Grounded) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Light Tatsu (l.Tatsu) |
|||
|input=Starting Hitbox |
|||
|name=Starting Hitbox |
|||
|inputInfo= |
|||
|images=Ryu_Side_B_Start.png\Ryu_Side_B_Front.png\Ryu_Side_B_Back.png |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuStart_0.png |
|||
|hitboxes=No correct visual for Tatsu exists. |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuStart_0_hb.webm |
|||
|caption=Side B Start hitbox\Side B Front hitbox\Side B Back hitbox |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|damage={{tt|11.0 |Input version damage: 12.76}} |
|||
|faf=43 |
|||
|total=54 |
|||
|active=8-9 |
|active=8-9 |
||
|angle= |
|angle=75 |
||
|kbBase=85 |
|||
|knockbase=100 FKB |
|||
|kbGrow=70 |
|||
|knockgrow=50 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-36 to -35 |Input version: -34 to -33}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Light tatsu (l.tatsu) |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Tatsu (l.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuWeakGrounded_0 |
|||
| |
|name=Front Hitbox |
||
|images=Ryu_Tatsu_Start.png\Ryu_Tatsu_Front.png\Ryu_Tatsu_Back.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakGrounded_0.png |
|||
|caption=Input Tatsu Start hitbox\Input Tatsu Front hitbox\Input Tatsu Back hitbox |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakGrounded_0_hb.webm |
|||
|damage={{tt| |
|damage={{tt|11.0 |Input version damage: 12.76}} |
||
| |
|total=54 |
||
|active=13-15 |
|active=13-15 |
||
|angle=45 |
|angle=45 |
||
| |
|kbBase=26 |
||
| |
|kbGrow=160 |
||
|stun={{tt|10 |Input version: 12}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-31 to -24 |Input version: -29 to -22}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-28 |
||
|hitlagMulti=1.5 |
|||
|notes= |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Tatsu (l.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuWeakGrounded_1 |
|||
| |
|name=Back Hitbox |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakGrounded_1.png |
|||
|damage={{tt|10.0 |Input version damage: 11.6}} |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakGrounded_1_hb.webm |
|||
|total=54 |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|faf=43 |
|||
|active=18-20 |
|active=18-20 |
||
|angle=45 |
|angle=45 |
||
| |
|kbBase=30 |
||
| |
|kbGrow=120 |
||
|stun={{tt|10 |Input version: 11}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-23 to -16 |Input version: -22 to -15}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-28 |
||
|hitlagMulti=1.5 |
|||
|notes=Hits aerial opponents only |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
==== Tatsumaki Senpukayku (Weak, Aerial) ==== |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Tatsu (l.Tatsu) |
|||
|name=Starting Hitbox |
|||
|images=Ryu_Air_Side_B_Start.png\Ryu_Air_Side_B_Front.png\Ryu_Air_Side_B_Back.png |
|||
|hitboxes=No correct visual for Tatsu exists. |
|||
|caption=Side B Start hitbox\Side B Front hitbox\Side B Back hitbox |
|||
|damage={{tt|11.0 |Input version damage: 13.2}} |
|||
|total=79/70 |
|||
|active=8-9 |
|||
|angle=75 |
|||
|kbBase=85 |
|||
|kbGrow=70 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-61 to -60/-52 to -51 |Input version: -59 to -58/-50 to -49}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Tatsu (l.Tatsu) |
|||
|name=First Front Hitbox |
|||
|images=Ryu_Air_Tatsu_Start.png\Ryu_Air_Tatsu_Front.png\Ryu_Air_Tatsu_Back.png |
|||
|hitboxes= |
|||
|caption=Input Tatsu Start hitbox\Input Tatsu Front hitbox\Input Tatsu Back hitbox |
|||
|damage={{tt|10.0 |Input version damage: 12.0}} |
|||
|total=79/70 |
|||
|active=13-20 |
|||
|angle=55 |
|||
|kbBase=80 |
|||
|kbGrow=60 |
|||
|stun={{tt|10 |Input version: 11}} |
|||
|safety={{tt|-56 to -49/-47 to -40 |Input version: -55 to -48/-46 to -40}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=Attacking leg intangibility: 13-44 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Tatsu (l.Tatsu) |
|||
|name=First Back Hitbox |
|||
|images= |
|||
|hitboxes= |
|||
|damage={{tt|9.0 |Input version damage: 10.8}} |
|||
|total=79/70 |
|||
|active=21-28 |
|||
|angle=50 |
|||
|kbBase=80 |
|||
|kbGrow=42 |
|||
|stun={{tt|9 |Input version: 10}} |
|||
|safety={{tt|-49 to -42/-40 to -33 |Input version: -48 to -41/-39 to -32}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=Attacking leg intangibility: 13-44 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Tatsu (l.Tatsu) |
|||
|name=Second Front Hitbox |
|||
|images= |
|||
|hitboxes= |
|||
|damage={{tt|10.0 |Input version damage: 12.0}} |
|||
|total=79/70 |
|||
|active=29-36 |
|||
|angle=55 |
|||
|kbBase=80 |
|||
|kbGrow=60 |
|||
|stun={{tt|10 |Input version: 11}} |
|||
|safety={{tt|-39 to -32/-30 to -23 |Input version: -38 to -31/-29 to -22}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=Attacking leg intangibility: 13-44 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Tatsu (l.Tatsu) |
|||
|name=Second Back Hitbox |
|||
|images= |
|||
|hitboxes= |
|||
|damage={{tt|9.0 |Input version damage: 10.8}} |
|||
|total=79/70 |
|||
|active=37-44 |
|||
|angle=50 |
|||
|kbBase=80 |
|||
|kbGrow=42 |
|||
|stun={{tt|9 |Input version: 10}} |
|||
|safety={{tt|-32 to -25/-23 to -16 |Input version: -31 to -24/-22 to -15}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=Attacking leg intangibility: 13-44 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
}} |
||
==== Tatsumaki Senpukayku (Medium, Grounded) ==== |
==== Tatsumaki Senpukayku (Medium, Grounded) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Med Tatsu (m.Tatsu) |
|||
|input=Starting Hitbox |
|||
|name=Starting Hitbox |
|||
|inputInfo= |
|||
|images=Ryu_Side_B_Start.png\Ryu_Side_B_Front.png\Ryu_Side_B_Back.png |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuStart_0.png |
|||
|hitboxes=No correct visual for Tatsu exists. |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuStart_0_hb.webm |
|||
|caption=Side B Start hitbox\Side B Front hitbox\Side B Back hitbox |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|damage={{tt|11.0 |Input version damage: 12.76}} |
|||
|faf=63 |
|||
|total=86 |
|||
|active=8-9 |
|active=8-9 |
||
|angle= |
|angle=75 |
||
|kbBase=85 |
|||
|knockbase=100 FKB |
|||
|kbGrow=70 |
|||
|knockgrow=50 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-68 to -67 |Input version: -66 to -65}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Medium Tatsu (m.tatsu) |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Tatsu (m.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuMediumGrounded_0/KenTatsumakiSenpukyakuMediumGrounded_1(M1) |
|||
| |
|name=First Front Hitbox |
||
|images=Ryu_Tatsu_Start.png\Ryu_Tatsu_Front.png\Ryu_Tatsu_Back.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0.png |
|||
|caption=Input Tatsu Start hitbox\Input Tatsu Front hitbox\Input Tatsu Back hitbox |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0_hb.webm |
|||
|damage={{tt| |
|damage={{tt|12.0 |Input version damage: 13.92}} |
||
| |
|total=86 |
||
|active=13- |
|active=13-20 |
||
|angle= |
|angle=62 |
||
|kbBase=80 |
|||
|knockbase=45/59 |
|||
|kbGrow=67 |
|||
|knockgrow=20/25 |
|||
|stun={{tt|11 |Input version: 13}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-62 to -55 |Input version: -60 to -53}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-60 |
||
|hitlagMulti=1.5 |
|||
|notes=First value is against grounded opponents, second value is against aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Tatsu (m.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuMediumGrounded_2(M1) |
|||
| |
|name=First Back Hitbox |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2.png |
|||
|damage={{tt|11.5 |Input version damage: 13.34}} |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2_hb.webm |
|||
|total=86 |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|active=21-28 |
|||
|faf=63 |
|||
|angle=50 |
|||
|active=18-20 |
|||
|kbBase=80 |
|||
|angle=55 |
|||
|kbGrow=49 |
|||
|knockbase=45 |
|||
|stun={{tt|11 |Input version: 12}} |
|||
|knockgrow=20 |
|||
|safety={{tt|-54 to -47 |Input version: -53 to -46}} |
|||
|stun=4 |
|||
|safety=-40 to -38 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-60 |
||
|hitlagMulti=1.5 |
|||
|notes=Hits aerial opponents only |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Tatsu (m.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuMediumGrounded_0/KenTatsumakiSenpukyakuMediumGrounded_1(M2) |
|||
| |
|name=Second Front Hitbox |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0.png |
|||
|damage={{tt|12.0 |Input version damage: 13.92}} |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0_hb.webm |
|||
|total=86 |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|active=29-36 |
|||
|faf=63 |
|||
|angle=62 |
|||
|active=23-25 |
|||
|kbBase=80 |
|||
|angle=55/31 |
|||
|kbGrow=67 |
|||
|knockbase=45/59 |
|||
|stun={{tt|11 |Input version: 13}} |
|||
|knockgrow=20/25 |
|||
|safety={{tt|-46 to -39 |Input version: -44 to -37}} |
|||
|stun=4 |
|||
|safety=-35 to -33 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-60 |
||
|hitlagMulti=1.5 |
|||
|notes=First value is against grounded opponents, second value is against aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Tatsu (m.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuMediumGrounded_2(M2) |
|||
| |
|name=Second Back Hitbox |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2.png |
|||
|damage={{tt|11.5 |Input version damage: 13.34}} |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2_hb.webm |
|||
|total=86 |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|active=37-44 |
|||
|faf=63 |
|||
|angle=50 |
|||
|active=28-30 |
|||
|kbBase=80 |
|||
|angle=55 |
|||
|kbGrow=49 |
|||
|knockbase=45 |
|||
|stun={{tt|11 |Input version: 12}} |
|||
|knockgrow=20 |
|||
|safety={{tt|-38 to -31 |Input version: -37 to -30}} |
|||
|stun=4 |
|||
|safety=-30 to -28 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-60 |
||
|hitlagMulti=1.5 |
|||
|notes=Hits aerial opponents only |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Tatsu (m.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuMediumGrounded_0/KenTatsumakiSenpukyakuMediumGrounded_1(M3) |
|||
| |
|name=Third Front Hitbox |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0.png |
|||
|damage={{tt|12.0 |Input version damage: 13.92}} |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0_hb.webm |
|||
|total=86 |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|active=45-52 |
|||
|faf=63 |
|||
|angle=62 |
|||
|active=33-35 |
|||
|kbBase=80 |
|||
|angle=55/31 |
|||
|kbGrow=67 |
|||
|knockbase=45/59 |
|||
|stun={{tt|11 |Input version: 13}} |
|||
|knockgrow=20/25 |
|||
|safety={{tt|-30 to -23 |Input version: -28 to -21}} |
|||
|stun=4 |
|||
|safety=-25 to -23 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-60 |
||
|hitlagMulti=1.5 |
|||
|notes=First value is against grounded opponents, second value is against aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Tatsu (m.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuMediumGrounded_2(M3) |
|||
| |
|name=Third Back Hitbox |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2.png |
|||
|damage={{tt|11.5 |Input version damage: 13.34}} |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2_hb.webm |
|||
|total=86 |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|active=53-60 |
|||
|faf=63 |
|||
|angle=50 |
|||
|active=38-40 |
|||
|kbBase=80 |
|||
|angle=55 |
|||
|kbGrow=49 |
|||
|knockbase=45 |
|||
|stun={{tt|11 |Input version: 12}} |
|||
|knockgrow=20 |
|||
|safety={{tt|-22 to -15 |Input version: -21 to -14}} |
|||
|stun=4 |
|||
|safety=-20 to -18 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-60 |
||
|hitlagMulti=1.5 |
|||
|notes=Hits aerial opponents only |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== Tatsumaki Senpukayku ( |
==== Tatsumaki Senpukayku (Medium, Aerial) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Aerial Med Tatsu (m.Tatsu) |
|||
|input=Starting Hitbox |
|||
|name=Starting Hitbox |
|||
|inputInfo= |
|||
|images=Ryu_Air_Side_B_Start.png\Ryu_Air_Side_B_Front.png\Ryu_Air_Side_B_Back.png |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuStart_0.png |
|||
|hitboxes=No correct visual for Tatsu exists. |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuStart_0_hb.webm |
|||
|caption=Side B Start hitbox\Side B Front hitbox\Side B Back hitbox |
|||
|damage=3.0 |
|||
|damage={{tt|11.0 |Input version damage: 13.2}} |
|||
|faf=63 |
|||
|total=79/70 |
|||
|active=8-9 |
|active=8-9 |
||
|angle= |
|angle=75 |
||
|kbBase=85 |
|||
|knockbase=100 FKB |
|||
|kbGrow=70 |
|||
|knockgrow=50 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|stun=4 |
|||
|safety=-50 to -49 |
|safety={{tt|-61 to -60/-52 to -51 |Input version: -59 to -58/-50 to -49}} |
||
|landlag= |
|landlag=0-17 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
|hitlagMulti=1.5 |
|||
|notes=Heavy Tatsu (h.tatsu) |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Med Tatsu (m.Tatsu) |
|||
|name=First Front Hitbox |
|||
|images=Ryu_Air_Tatsu_Start.png\Ryu_Air_Tatsu_Front.png\Ryu_Air_Tatsu_Back.png |
|||
|hitboxes= |
|||
|caption=Input Tatsu Start hitbox\Input Tatsu Front hitbox\Input Tatsu Back hitbox |
|||
|damage={{tt|11.0 |Input version damage: 13.2}} |
|||
|total=79/70 |
|||
|active=13-20 |
|||
|angle=62 |
|||
|kbBase=80 |
|||
|kbGrow=67 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-56 to -49/-47 to -40 |Input version: -54 to -47/-45 to -39}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=Attacking leg intangibility: 13-44 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Aerial Med Tatsu (m.Tatsu) |
|||
|input=First Front Hitbox |
|||
|name=First Back Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0_hb.webm |
|||
|damage={{tt|10.5 |Input version damage: 12.6}} |
|||
|damage=3.0 |
|||
|total=79/70 |
|||
|faf=63 |
|||
|active= |
|active=21-28 |
||
|angle= |
|angle=50 |
||
|kbBase=80 |
|||
|knockbase=45/59 |
|||
|kbGrow=49 |
|||
|knockgrow=20/25 |
|||
|stun={{tt|10 |Input version: 11}} |
|||
|stun=4 |
|||
|safety={{tt|-48 to -41/-39 to -32 |Input version: -47 to -40/-38 to -31}} |
|||
|safety=-45 to -43 |
|||
|landlag= |
|landlag=0-17 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Attacking leg intangibility: 13-44 |
||
|hitlagMulti=1.5 |
|||
|notes=First value is against grounded opponents, second value is against aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Aerial Med Tatsu (m.Tatsu) |
|||
|input=First Back Hitbox |
|||
|name=Second Front Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2_hb.webm |
|||
|damage= |
|damage={{tt|11.0 |Input version damage: 13.2}} |
||
|total=79/70 |
|||
|faf=63 |
|||
|active= |
|active=29-36 |
||
|angle= |
|angle=62 |
||
|kbBase=80 |
|||
|knockbase=45 |
|||
|kbGrow=67 |
|||
|knockgrow=20 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|stun=4 |
|||
|safety={{tt|-39 to -32/-30 to -23 |Input version: -37 to -30/-28 to -21}} |
|||
|safety=-40 to -38 |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=Attacking leg intangibility: 13-44 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Med Tatsu (m.Tatsu) |
|||
|name=Second Back Hitbox |
|||
|images= |
|||
|hitboxes= |
|||
|damage={{tt|10.5 |Input version damage: 12.6}} |
|||
|total=79/70 |
|||
|active=37-44 |
|||
|angle=50 |
|||
|kbBase=80 |
|||
|kbGrow=49 |
|||
|stun={{tt|10 |Input version: 11}} |
|||
|safety={{tt|-31 to -24/-22 to -15 |Input version: -30 to -23/-21 to -14}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|||
|prot=Attacking leg intangibility: 13-44 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
}} |
|||
==== Tatsumaki Senpukayku (Strong, Grounded) ==== |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Tatsu (h.Tatsu) |
|||
|name=Starting Hitbox |
|||
|images=Ryu_Side_B_Start.png\Ryu_Side_B_Front.png\Ryu_Side_B_Back.png |
|||
|hitboxes=No correct visual for Tatsu exists. |
|||
|caption=Side B Start hitbox\Side B Front hitbox\Side B Back hitbox |
|||
|damage={{tt|11.0 |Input version damage: 12.76}} |
|||
|total=86 |
|||
|active=8-9 |
|||
|angle=75 |
|||
|kbBase=85 |
|||
|kbGrow=70 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|safety={{tt|-68 to -67 |Input version: -66 to -65}} |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=N/A |
|||
|invuln=Pivoting leg intangibility: 13-42 |
|||
|hitlagMulti=1.5 |
|||
|notes=Hits aerial opponents only |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Heavy Tatsu (h.Tatsu) |
|||
|input=Second Front Hitbox |
|||
|name=First Front Hitbox |
|||
|inputInfo= |
|||
|images=Ryu_Tatsu_Start.png\Ryu_Tatsu_Front.png\Ryu_Tatsu_Back.png |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0_hb.webm |
|||
|caption=Input Tatsu Start hitbox\Input Tatsu Front hitbox\Input Tatsu Back hitbox |
|||
|damage=3.0 |
|||
|damage={{tt|13.0 |Input version damage: 15.08}} |
|||
|faf=63 |
|||
|total=86 |
|||
|active=23-25 |
|||
|active=13-20 |
|||
|angle=55/31 |
|||
|angle=70 |
|||
|knockbase=45/59 |
|||
|kbBase=80 |
|||
|knockgrow=20/25 |
|||
|kbGrow=71 |
|||
|stun=4 |
|||
|stun={{tt|12 |Input version: 14}} |
|||
|safety=-35 to -33 |
|||
|safety={{tt|-61 to -54 |Input version: -59 to -52}} |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-42 |
||
|hitlagMulti=1.5 |
|||
|notes=First value is against grounded opponents, second value is against aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Heavy Tatsu (h.Tatsu) |
|||
|input=Second Back Hitbox |
|||
|name=First Back Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2_hb.webm |
|||
|damage= |
|damage={{tt|13.0 |Input version damage: 15.08}} |
||
| |
|total=86 |
||
|active= |
|active=21-28 |
||
|angle= |
|angle=50 |
||
|kbBase=80 |
|||
|knockbase=45 |
|||
|kbGrow=56 |
|||
|knockgrow=20 |
|||
|stun={{tt|12 |Input version: 14}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-53 to -46 |Input version: -51 to -44}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-42 |
||
|hitlagMulti=1.5 |
|||
|notes=Hits aerial opponents only |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Heavy Tatsu (h.Tatsu) |
|||
|input=Third Front Hitbox |
|||
|name=Second Front Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_0_hb.webm |
|||
|damage= |
|damage={{tt|13.0 |Input version damage: 15.08}} |
||
| |
|total=86 |
||
|active= |
|active=29-36 |
||
|angle= |
|angle=70 |
||
|kbBase=80 |
|||
|knockbase=45/59 |
|||
|kbGrow=71 |
|||
|knockgrow=20/25 |
|||
|stun={{tt|12 |Input version: 14}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-45 to -38 |Input version: -43 to -36}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-42 |
||
|hitlagMulti=1.5 |
|||
|notes=First value is against grounded opponents, second value is against aerial opponents |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Heavy Tatsu (h.Tatsu) |
|||
|input=Third Back Hitbox |
|||
|name=Second Back Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuMediumGrounded_2_hb.webm |
|||
|damage= |
|damage={{tt|13.0 |Input version damage: 15.08}} |
||
| |
|total=86 |
||
|active= |
|active=37-44 |
||
|angle= |
|angle=50 |
||
|kbBase=80 |
|||
|knockbase=45 |
|||
|kbGrow=56 |
|||
|knockgrow=20 |
|||
|stun={{tt|12 |Input version: 14}} |
|||
|stun=4 |
|||
|safety=- |
|safety={{tt|-37 to -30 |Input version: -35 to -28}} |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-42 |
||
|hitlagMulti=1.5 |
|||
|notes=Hits aerial opponents only |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
==== Tatsumaki Senpukayku (All versions, Aerial) ==== |
|||
|attack=Heavy Tatsu (h.Tatsu) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuStart_0(A) |
|||
| |
|name=Third Front Hitbox |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuStart_0.png |
|||
|damage={{tt|13.0 |Input version damage: 15.08}} |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuStart_0_hb.webm |
|||
|total=86 |
|||
|damage={{tt|3.0 |Input version damage: 3.48}} |
|||
|active=45-52 |
|||
|faf=78/63 |
|||
|angle=70 |
|||
|active=8-9 |
|||
|kbBase=80 |
|||
|angle=0 |
|||
|kbGrow=71 |
|||
|knockbase=100 FKB |
|||
|stun={{tt|12 |Input version: 14}} |
|||
|knockgrow=50 |
|||
|safety={{tt|-29 to -22 |Input version: -27 to -20}} |
|||
|stun=4 |
|||
|landlag=N/A |
|||
|safety=-65 to -64/-50 to -49 |
|||
|landlag=1-11 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Pivoting leg intangibility: 13-42 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Heavy Tatsu (h.Tatsu) |
|||
|input=First Front Hitbox |
|||
|name=Third Back Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_0.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_0_hb.webm |
|||
|damage={{tt| |
|damage={{tt|13.0 |Input version damage: 15.08}} |
||
|total=86 |
|||
|faf=78/63 |
|||
|active= |
|active=53-60 |
||
|angle= |
|angle=50 |
||
|kbBase=80 |
|||
|knockbase=26 |
|||
|kbGrow=56 |
|||
|knockgrow=160 |
|||
|stun={{tt|12 |Input version: 14}} |
|||
|stun=3 |
|||
|safety=- |
|safety={{tt|-21 to -14 |Input version: -19 to -12}} |
||
|landlag= |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Pivoting leg intangibility: 13-42 |
||
|hitlagMulti=1.5 |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== Tatsumaki Senpukayku (Strong, Aerial) ==== |
|||
{{FrameData-SSBU | character = Ken | moveId = KenTatsumakiSenpukyakuWeakAerial_1(A1) |
|||
{{FrameData-SSBU | character = Ryu |
|||
|input=First Back Hitbox |
|||
|attack=Aerial Heavy Tatsu (h.Tatsu) |
|||
|inputInfo= |
|||
|name=Starting Hitbox |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_1.png |
|||
|images=Ryu_Air_Side_B_Start.png\Ryu_Air_Side_B_Front.png\Ryu_Air_Side_B_Back.png |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_1_hb.webm |
|||
|hitboxes=No correct visual for Tatsu exists. |
|||
|damage={{tt|2.0 |Input version damage: 2.32}} |
|||
|caption=Side B Start hitbox\Side B Front hitbox\Side B Back hitbox |
|||
|faf=78/63 |
|||
|damage={{tt|11.0 |Input version damage: 13.2}} |
|||
|active=18-20 |
|||
|total=79/70 |
|||
|angle=45 |
|||
|active=8-9 |
|||
|knockbase=120 |
|||
|angle=75 |
|||
|knockgrow=30 |
|||
|kbBase=85 |
|||
|stun=3 |
|||
|kbGrow=70 |
|||
|safety=-56 to -54/-41 to -39 |
|||
|stun={{tt|10 |Input version: 12}} |
|||
|landlag=1-11 |
|||
|safety={{tt|-61 to -60/-52 to -51 |Input version: -59 to -58/-50 to -49}} |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=N/A |
|||
|invuln=Attacking leg intangibility: 13-42 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Aerial Heavy Tatsu (h.Tatsu) |
|||
|input=Second Front Hitbox |
|||
|name=First Front Hitbox |
|||
|inputInfo= |
|||
|images=Ryu_Air_Tatsu_Start.png\Ryu_Air_Tatsu_Front.png\Ryu_Air_Tatsu_Back.png |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_0.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_0_hb.webm |
|||
|caption=Input Tatsu Start hitbox\Input Tatsu Front hitbox\Input Tatsu Back hitbox |
|||
|damage={{tt|2.0 |Input version damage: 2.32}} |
|||
|damage={{tt|12.0 |Input version damage: 14.4}} |
|||
|faf=78/63 |
|||
|total=79/70 |
|||
|active=23-25 |
|||
|active=13-20 |
|||
|angle=45 |
|||
|angle=70 |
|||
|knockbase=26 |
|||
|kbBase=80 |
|||
|knockgrow=160 |
|||
|kbGrow=71 |
|||
|stun=3 |
|||
|stun={{tt|11 |Input version: 13}} |
|||
|safety=-51 to -49/-36 to -34 |
|||
|safety={{tt|-55 to -48/-46 to -39 |Input version: -53 to -46/-44 to -38}} |
|||
|landlag=1-11 |
|||
|landlag=0-17 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Attacking leg intangibility: 13-44 |
||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Aerial Heavy Tatsu (h.Tatsu) |
|||
|input=Second Back Hitbox |
|||
|name=First Back Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_1.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_1_hb.webm |
|||
|damage={{tt| |
|damage={{tt|12.0 |Input version damage: 14.4}} |
||
| |
|total=79/70 |
||
|active= |
|active=21-28 |
||
|angle= |
|angle=50 |
||
|kbBase=80 |
|||
|knockbase=120 |
|||
|kbGrow=56 |
|||
|knockgrow=30 |
|||
|stun={{tt|11 |Input version: 13}} |
|||
|stun=3 |
|||
|safety=- |
|safety={{tt|-47 to -40/-38 to -31 |Input version: -45 to -38/-36 to -29}} |
||
|landlag= |
|landlag=0-17 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Attacking leg intangibility: 13-44 |
||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Aerial Heavy Tatsu (h.Tatsu) |
|||
|input=Third Front Hitbox |
|||
|name=Second Front Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_0.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_0_hb.webm |
|||
|damage={{tt| |
|damage={{tt|12.0 |Input version damage: 14.4}} |
||
| |
|total=79/70 |
||
|active= |
|active=29-36 |
||
|angle= |
|angle=70 |
||
|kbBase=80 |
|||
|knockbase=26 |
|||
|kbGrow=71 |
|||
|knockgrow=160 |
|||
|stun={{tt|11 |Input version: 13}} |
|||
|stun=3 |
|||
|safety=- |
|safety={{tt|-38 to -31/-29 to -22 |Input version: -36 to -29/-27 to -20}} |
||
|landlag= |
|landlag=0-17 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Attacking leg intangibility: 13-44 |
||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
||
}} |
}} |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=Aerial Heavy Tatsu (h.Tatsu) |
|||
|input=Third Back Hitbox |
|||
|name=Second Back Hitbox |
|||
|inputInfo= |
|||
|images= |
|||
|images=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_1.png |
|||
|hitboxes= |
|||
|hitboxes=SSBU_Ken_KenTatsumakiSenpukyakuWeakAerial_1_hb.webm |
|||
|damage={{tt| |
|damage={{tt|12.0 |Input version damage: 14.4}} |
||
| |
|total=79/70 |
||
|active= |
|active=37-44 |
||
|angle= |
|angle=50 |
||
|kbBase=80 |
|||
|knockbase=120 |
|||
|kbGrow=56 |
|||
|knockgrow=30 |
|||
|stun={{tt|11 |Input version: 13}} |
|||
|stun=3 |
|||
|safety=- |
|safety={{tt|-30 to -23/-21 to -14 |Input version: -28 to -21/-19 to -12}} |
||
|landlag=1-11 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Attacking leg intangibility: 13-44 |
||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
|notes=First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground |
||
}} |
}} |
||
Line 1,303: | Line 2,431: | ||
Note: Input version damage multiplier: 1.2 |
Note: Input version damage multiplier: 1.2 |
||
==== Shoryuken (Light, Grounded) ==== |
==== Shoryuken (Light, Grounded) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
||
|name=Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_SRK_1.png |
||
|hitboxes= |
|hitboxes=RyuShoryukenLight.webm |
||
|caption=Early |
|||
|damage=13.0/7.0 |
|||
|hitboxCaption=SRK |
|||
|faf=38 |
|||
|damage=13.0 |
|||
|active=6-8/9-19 |
|||
|total=37 |
|||
|angle=80/70 |
|||
|active=6 |
|||
|knockbase=80/60 |
|||
|angle=80 |
|||
|knockgrow=58/90 |
|||
|kbBase=80 |
|||
|stun=12/7 |
|||
|kbGrow=58 |
|||
|safety=-31 to -29/-33 to -23 |
|||
| |
|stun=12 |
||
|safety=-19 |
|||
|landlag=22 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full Intangiblity: 5 |
||
|hitlagMulti=2.0 |
|||
|notes=Hitbox values: Early/late |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
==== Input Shoryuken (Light, Grounded) ==== |
|||
|name=Middle |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenLightInput_0/KenShoryukenLightInput_1 |
|||
|images= |
|||
|input=True Light Shoryuken (l.shoryu/l.tsrk/l.DP) |
|||
|hitboxes= |
|||
|inputInfo= |
|||
|damage=12.0 |
|||
|images=SSBU_Ken_KenShoryukenLightInput_0.png |
|||
|total=37 |
|||
|hitboxes=SSBU_Ken_KenShoryukenLightInput_0_hb.webm |
|||
|active=7-8 |
|||
|damage=15.6/8.4 |
|||
| |
|angle=80 |
||
|kbBase=80 |
|||
|active=6-8/9-19 |
|||
|kbGrow=64 |
|||
|angle=80/70 |
|||
|stun=11 |
|||
|knockbase=80/60 |
|||
|safety=-19 to -18 |
|||
|knockgrow=58/90 |
|||
|landlag=22 |
|||
|stun=14/8 |
|||
|safety=-25 to -23/-28 to -18 |
|||
|landlag=8 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full Intangiblity: 5 |
|||
|invuln=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Early/Late |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
==== Shoryuken (Light, Aerial) ==== |
|||
|name=Late |
|||
|images=Ryu_SRK_2.png |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenLight_0/KenShoryukenLight_1(A) |
|||
|hitboxes= |
|||
|input=Light Shoryu (l.shoryu/l.srk/l.DP) |
|||
|caption=Late |
|||
|inputInfo= |
|||
|damage=7.0 |
|||
|images=SSBU_Ken_KenShoryukenLight_0.png |
|||
|total=37 |
|||
|hitboxes=SSBU_Ken_KenShoryukenLight_0_hb.webm |
|||
|active=9-19 |
|||
|damage=12.0/7.0 |
|||
| |
|angle=70 |
||
|kbBase=60 |
|||
|active=6-8/9-19 |
|||
|kbGrow=90 |
|||
|angle=80/70 |
|||
|stun=7 |
|||
|knockbase=80/60 |
|||
|safety=-21 to -11 |
|||
|knockgrow=55/70 |
|||
|landlag=22 |
|||
|stun=11/7 |
|||
|safety=-32 to -30/-33 to -23 |
|||
|landlag=12 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full Intangiblity: 5 |
||
|hitlagMulti=1.5 |
|||
|notes=Hitbox values: Early/Late |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
==== Input Shoryuken (Light, Aerial) ==== |
|||
|name=Input, Early |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenLightInput_0/KenShoryukenLightInput_1(A) |
|||
|images=Ryu_TSRK_1.png |
|||
|input=True Light Shoryuken (l.shoryu/l.tsrk/l.DP) |
|||
|hitboxes=RyuShoryukenLightInput.webm |
|||
|inputInfo= |
|||
|caption=Input, Early |
|||
|images=SSBU_Ken_KenShoryukenLightInput_0.png |
|||
|hitboxCaption=TSRK |
|||
|hitboxes=SSBU_Ken_KenShoryukenLightInput_0_hb.webm |
|||
|damage= |
|damage=15.6 |
||
| |
|total=37 |
||
|active=6 |
|active=6 |
||
|angle=80 |
|angle=80 |
||
| |
|kbBase=80 |
||
|kbGrow=58 |
|||
|knockgrow=55/70 |
|||
|stun= |
|stun=14 |
||
|safety=- |
|safety=-17 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=2.0 |
|||
|notes=Hitbox values: Early/Late |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
==== Shoryuken (Medium, Grounded) ==== |
|||
|name=Input, Middle |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenMedium_0 |
|||
|images= |
|||
|input=Medium Shoryu (m.shoryu/m.srk/m.DP) First Hit |
|||
|hitboxes= |
|||
|inputInfo= |
|||
|damage=14.4 |
|||
|images=SSBU_Ken_KenShoryukenMedium_0.png |
|||
|total=37 |
|||
|hitboxes=SSBU_Ken_KenShoryukenMedium_0_hb.webm |
|||
| |
|active=7-8 |
||
|faf=38 |
|||
|active=6-8 |
|||
|angle=80 |
|angle=80 |
||
|kbBase=80 |
|||
|knockbase=100 FKB |
|||
|kbGrow=64 |
|||
|knockgrow=100 |
|||
|stun= |
|stun=13 |
||
|safety=- |
|safety=-17 to -16 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=1.5 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenMedium_1 |
|||
|name=Input, Late |
|||
|input=Medium Shoryu (m.shoryu/m.srk/m.DP) Second Hit |
|||
|images=Ryu_TSRK_2.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenMedium_1.png |
|||
|caption=Input, Late |
|||
|hitboxes=SSBU_Ken_KenShoryukenMedium_1_hb.webm |
|||
|damage= |
|damage=8.4 |
||
| |
|total=37 |
||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=78 |
|||
|kbGrow=90 |
|||
|knockgrow=121 |
|||
|stun= |
|stun=8 |
||
|safety=- |
|safety=-20 to -10 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== |
==== Shoryuken (Light, Aerial) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
||
|name=Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Air_SRK_1.png |
||
|hitboxes= |
|hitboxes=RyuShoryukenLight.webm |
||
|caption=Early |
|||
|damage=9.6 |
|||
|hitboxCaption=SRK |
|||
|faf=38 |
|||
|damage=12.0 |
|||
|active=6-8 |
|||
|total=37 |
|||
|active=6 |
|||
|angle=80 |
|angle=80 |
||
|kbBase=80 |
|||
|knockbase=100 FKB |
|||
|kbGrow=49 |
|||
|knockgrow=100 |
|||
|stun= |
|stun=11 |
||
|safety=- |
|safety=-20 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full Intangiblity: 5 |
|||
|invuln=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenMediumInput_1 |
|||
|name=Middle |
|||
|input=True Medium Shoryu (m.shoryu/m.tsrk/m.DP) Second Hit |
|||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenMediumInput_1.png |
|||
|damage=10.0 |
|||
|hitboxes=SSBU_Ken_KenShoryukenMediumInput_1_hb.webm |
|||
|total=37 |
|||
|damage=7.2 |
|||
|active=7-8 |
|||
|faf=38 |
|||
|angle=80 |
|||
|kbBase=80 |
|||
|kbGrow=57 |
|||
|stun=10 |
|||
|safety=-20 to -19 |
|||
|landlag=22 |
|||
|autocancel=N/A |
|||
|prot=Full Intangiblity: 5 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
|name=Late |
|||
|images=Ryu_SRK_2.png |
|||
|hitboxes= |
|||
|caption=Late |
|||
|damage=7.0 |
|||
|total=37 |
|||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=78 |
|||
|kbGrow=70 |
|||
|knockgrow=121 |
|||
|stun=7 |
|stun=7 |
||
|safety=- |
|safety=-21 to -11 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full Intangiblity: 5 |
|||
|invuln=Arm intangibility: 1-14 |
|||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
==== Shoryuken (Medium, Aerial) ==== |
|||
|attack=Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenMedium_0(A) |
|||
|name=Input, Early |
|||
|input=Medium Shoryu (m.shoryu/m.srk/m.DP) First Hit |
|||
|images=Ryu_Air_TSRK_1.png |
|||
|inputInfo= |
|||
|hitboxes=RyuShoryukenLightInput.webm |
|||
|images=SSBU_Ken_KenShoryukenMedium_0.png |
|||
|caption=Input, Early |
|||
|hitboxes=SSBU_Ken_KenShoryukenMedium_0_hb.webm |
|||
|hitboxCaption=TSRK |
|||
|damage=7.0 |
|||
|damage=14.4 |
|||
|faf=38 |
|||
|total=37 |
|||
|active=6-8 |
|||
|active=6 |
|||
|angle=80 |
|angle=80 |
||
| |
|kbBase=80 |
||
|kbGrow=49 |
|||
|knockgrow=54 |
|||
|stun= |
|stun=13 |
||
|safety=- |
|safety=-18 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenMedium_1(A) |
|||
|name=Input, Middle |
|||
|input=Medium Shoryu (m.shoryu/m.srk/m.DP) Second Hit |
|||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenMedium_1.png |
|||
|damage=12.0 |
|||
|hitboxes=SSBU_Ken_KenShoryukenMedium_1_hb.webm |
|||
|total=37 |
|||
|damage=6.0 |
|||
|active=7-8 |
|||
|faf=38 |
|||
|angle=80 |
|||
|kbBase=80 |
|||
|kbGrow=57 |
|||
|stun=11 |
|||
|safety=-19 to -18 |
|||
|landlag=15 |
|||
|autocancel=N/A |
|||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) |
|||
|name=input, Late |
|||
|images=Ryu_TSRK_2.png |
|||
|hitboxes= |
|||
|caption=Input, Late |
|||
|damage=8.4 |
|||
|total=37 |
|||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=78 |
|||
|kbGrow=70 |
|||
|knockgrow=112 |
|||
|stun= |
|stun=8 |
||
|safety=- |
|safety=-20 to -10 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== |
==== Shoryuken (Medium, Grounded) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
||
|name=Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_SRK_1.png |
||
|hitboxes= |
|hitboxes=RyuShoryukenMedium.webm |
||
|caption=Early |
|||
|damage=8.4 |
|||
|hitboxCaption=SRK |
|||
|faf=38 |
|||
|damage=14.0 |
|||
|active=6-8 |
|||
|total=37 |
|||
|active=6 |
|||
|angle=80 |
|angle=80 |
||
| |
|kbBase=80 |
||
|kbGrow=64 |
|||
|knockgrow=54 |
|||
|stun= |
|stun=13 |
||
|safety=- |
|safety=-18 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 5 |
||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenMediumInput_1(A) |
|||
|name=Middle |
|||
|input=True Medium Shoryu (m.shoryu/m.tsrk/m.DP) Second Hit |
|||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenMediumInput_1.png |
|||
|damage=12.0 |
|||
|hitboxes=SSBU_Ken_KenShoryukenMediumInput_1_hb.webm |
|||
|total=37 |
|||
|damage=7.2 |
|||
|active=7-8 |
|||
|faf=38 |
|||
|angle=80 |
|||
|kbBase=80 |
|||
|kbGrow=64 |
|||
|stun=11 |
|||
|safety=-19 to -18 |
|||
|landlag=22 |
|||
|autocancel=N/A |
|||
|prot=Full intangibility: 5 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
|name=Late |
|||
|images=Ryu_SRK_2.png |
|||
|hitboxes= |
|||
|caption=Late |
|||
|damage=7.0 |
|||
|total=37 |
|||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=78 |
|||
|kbGrow=90 |
|||
|knockgrow=112 |
|||
|stun=7 |
|stun=7 |
||
|safety=- |
|safety=-21 to -11 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 5 |
||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
==== Shoryuken (Heavy, Grounded) ==== |
|||
|attack=Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavy_0 |
|||
|name=Input, Early |
|||
|input=Heavy Shoryu (h.shoryu/h.srk/h.DP) First Hit |
|||
|images=Ryu_TSRK_1.png |
|||
|inputInfo= |
|||
|hitboxes=RyuShoryukenMediumInput.webm |
|||
|images=SSBU_Ken_KenShoryukenHeavy_0.png |
|||
|caption=Input, Early |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavy_0_hb.webm |
|||
|hitboxCaption=TSRK |
|||
|damage=2.2 |
|||
|damage=16.8 |
|||
|faf=38 |
|||
|total=37 |
|||
|active=5 |
|||
|active=6 |
|||
|angle=100 |
|||
|angle=80 |
|||
|knockbase=100 FKB |
|||
|kbBase=80 |
|||
|knockgrow=100 |
|||
|kbGrow=64 |
|||
|stun=3 |
|||
|stun=15 |
|||
|safety=-47 |
|||
|safety=-16 |
|||
|landlag=18 |
|||
|landlag=15 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavy_1 |
|||
|name=Input, Middle |
|||
|input=Heavy Shoryu (h.shoryu/h.srk/h.DP) Second Hit |
|||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenHeavy_1.png |
|||
|damage=14.4 |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavy_1_hb.webm |
|||
|total=37 |
|||
|damage=8.0 |
|||
|active=7-8 |
|||
|faf=38 |
|||
|angle=80 |
|||
|active=6-8 |
|||
|kbBase=80 |
|||
|angle=95 |
|||
|kbGrow=64 |
|||
|knockbase=95 |
|||
|stun=13 |
|||
|knockgrow=10 |
|||
|safety=-17 to -16 |
|||
|landlag=15 |
|||
|autocancel=N/A |
|||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
|name=Input, Late |
|||
|images=Ryu_TSRK_2.png |
|||
|hitboxes= |
|||
|caption=Input, Late |
|||
|damage=8.4 |
|||
|total=37 |
|||
|active=9-19 |
|||
|angle=70 |
|||
|kbBase=60 |
|||
|kbGrow=90 |
|||
|stun=8 |
|stun=8 |
||
|safety=- |
|safety=-20 to -10 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== Shoryuken (Medium, Aerial) ==== |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavy_2 |
|||
{{FrameData-SSBU | character = Ryu |
|||
|input=Heavy Shoryu (h.shoryu/h.srk/h.DP) Third Hit |
|||
|attack=Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
|inputInfo= |
|||
|name=Early |
|||
|images=SSBU_Ken_KenShoryukenHeavy_2.png |
|||
|images=Ryu_Air_SRK_1.png |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavy_2_hb.webm |
|||
|hitboxes=RyuShoryukenMedium.webm |
|||
|damage=6.5 |
|||
|caption=Early |
|||
|faf=38 |
|||
|hitboxCaption=SRK |
|||
|damage=13.0 |
|||
|total=37 |
|||
|active=6 |
|||
|angle=80 |
|||
|kbBase=80 |
|||
|kbGrow=54 |
|||
|stun=12 |
|||
|safety=-19 |
|||
|landlag=22 |
|||
|autocancel=N/A |
|||
|prot=Full intangibility: 5 |
|||
|hitlagMulti=2.0 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
|name=Middle |
|||
|images= |
|||
|hitboxes= |
|||
|damage=10.0 |
|||
|total=37 |
|||
|active=7-8 |
|||
|angle=80 |
|||
|kbBase=80 |
|||
|kbGrow=57 |
|||
|stun=10 |
|||
|safety=-20 to -19 |
|||
|landlag=22 |
|||
|autocancel=N/A |
|||
|prot=Full intangibility: 5 |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
|name=Late |
|||
|images=Ryu_SRK_2.png |
|||
|hitboxes= |
|||
|caption=Late |
|||
|damage=7.0 |
|||
|total=37 |
|||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=80 |
|||
|kbGrow=70 |
|||
|knockgrow=126 |
|||
|stun=7 |
|stun=7 |
||
|safety=- |
|safety=-21 to -11 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 5 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=Third Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
==== Input Shoryuken (Heavy, Grounded) ==== |
|||
|attack=Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavyInput_0 |
|||
|name=Input, Early |
|||
|input=True Heavy Shoryu (h.shoryu/h.tsrk/h.DP) |
|||
|images=Ryu_Air_TSRK_1.png |
|||
|inputInfo= |
|||
|hitboxes=RyuShoryukenMediumInput.webm |
|||
|images=SSBU_Ken_KenShoryukenHeavyInput_0.png |
|||
|caption=Input, Early |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavyInput_0_hb.webm |
|||
|hitboxCaption=TSRK |
|||
|damage=2.64 |
|||
|damage=15.6 |
|||
|faf=38 |
|||
|total=37 |
|||
|active=5 |
|||
|active=6 |
|||
|angle=100 |
|||
|angle=80 |
|||
|knockbase=100 FKB |
|||
|kbBase=80 |
|||
|knockgrow=100 |
|||
|kbGrow=54 |
|||
|stun=4 |
|||
|stun=14 |
|||
|safety=-40 |
|||
|safety=-17 |
|||
|landlag=12 |
|||
|landlag=15 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavyInput_1 |
|||
| |
|name=Input, Middle |
||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenHeavyInput_1.png |
|||
|damage=12.0 |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavyInput_1_hb.webm |
|||
|total=37 |
|||
|damage=9.6 |
|||
|active=7-8 |
|||
|faf=38 |
|||
|angle=80 |
|||
|active=6-8 |
|||
|kbBase=80 |
|||
|angle=95 |
|||
|kbGrow=57 |
|||
|knockbase=95 |
|||
|stun=11 |
|||
|knockgrow=10 |
|||
|safety=-19 to -18 |
|||
|stun=9 |
|||
|landlag=15 |
|||
|safety=-34 to -32 |
|||
|landlag=12 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavyInput_2 |
|||
| |
|name=Input, Late |
||
|images=Ryu_TSRK_2.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenHeavyInput_2.png |
|||
|caption=Input, Late |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavyInput_2_hb.webm |
|||
|damage= |
|damage=8.4 |
||
| |
|total=37 |
||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=80 |
|||
|kbGrow=70 |
|||
|knockgrow=126 |
|||
|stun=8 |
|stun=8 |
||
|safety=- |
|safety=-20 to -10 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=1.5 |
|||
|notes=Third Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==== Shoryuken (Heavy, |
==== Shoryuken (Heavy, Grounded) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
||
|name=Early |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_SRK_1.png |
||
|hitboxes= |
|hitboxes=RyuShoryukenHeavy.webm |
||
|caption=Early |
|||
|damage=2.2 |
|||
|hitboxCaption=SRK |
|||
|faf=38 |
|||
|damage=15.0 |
|||
|active=5 |
|||
| |
|total=37 |
||
|active=6 |
|||
|knockbase=90 FKB |
|||
|angle=80 |
|||
|knockgrow=100 |
|||
|kbBase=80 |
|||
|stun=3 |
|||
|kbGrow=69 |
|||
|safety=-47 |
|||
|stun=14 |
|||
|landlag=18 |
|||
|safety=-17 |
|||
|landlag=22 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 5 |
||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavy_1(A) |
|||
|name=Middle |
|||
|input=Heavy Shoryu (h.shoryu/h.srk/h.DP) Second Hit |
|||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenHeavy_1.png |
|||
|damage=12.0 |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavy_1_hb.webm |
|||
|total=37 |
|||
|damage=8.0 |
|||
|active=7-8 |
|||
|faf=38 |
|||
|active=6-8 |
|||
|angle=80 |
|angle=80 |
||
|kbBase=80 |
|||
|knockbase=100 FKB |
|||
|kbGrow=64 |
|||
|knockgrow=100 |
|||
|stun= |
|stun=11 |
||
|safety=- |
|safety=-19 to -18 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 5 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavy_2(A) |
|||
|name=Late |
|||
|input=Heavy Shoryu (h.shoryu/h.srk/h.DP) Third Hit |
|||
|images=Ryu_SRK_2.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenHeavy_2.png |
|||
|caption=Late |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavy_2_hb.webm |
|||
|damage= |
|damage=7.0 |
||
| |
|total=37 |
||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=76 |
|||
|kbGrow=90 |
|||
|knockgrow=107 |
|||
|stun= |
|stun=7 |
||
|safety=- |
|safety=-21 to -11 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 5 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=Third Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
==== Input Shoryuken (Heavy, Aerial) ==== |
|||
|attack=Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavyInput_0(A) |
|||
|name=Input, Early |
|||
|input=True Heavy Shoryu (h.shoryu/h.tsrk/h.DP) First Hit |
|||
|images=Ryu_TSRK_1.png |
|||
|inputInfo= |
|||
|hitboxes=RyuShoryukenHeavyInput.webm |
|||
|images=SSBU_Ken_KenShoryukenHeavyInput_0.png |
|||
|caption=Input, Early |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavyInput_0_hb.webm |
|||
|hitboxCaption=TSRK |
|||
|damage=2.64 |
|||
|damage=18.0 |
|||
|faf=38 |
|||
|total=37 |
|||
|active=5 |
|||
|active=6 |
|||
|angle=90 |
|||
|angle=80 |
|||
|knockbase=90 FKB |
|||
|kbBase=80 |
|||
|knockgrow=100 |
|||
|kbGrow=69 |
|||
|stun=4 |
|||
|stun=16 |
|||
|safety=-40 |
|||
|safety=-15 |
|||
|landlag=12 |
|||
|landlag=15 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavyInput_1(A) |
|||
|name=Input, Middle |
|||
|input=True Heavy Shoryu (h.shoryu/h.tsrk/h.DP) Second Hit |
|||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenHeavyInput_1.png |
|||
|damage=14.4 |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavyInput_1_hb.webm |
|||
|total=37 |
|||
|damage=9.6 |
|||
|active=7-8 |
|||
|faf=38 |
|||
|active=6-8 |
|||
|angle=80 |
|angle=80 |
||
|kbBase=80 |
|||
|knockbase=100 FKB |
|||
|kbGrow=64 |
|||
|knockgrow=100 |
|||
|stun= |
|stun=13 |
||
|safety=- |
|safety=-17 to -16 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenShoryukenHeavyInput_2(A) |
|||
|name=Input, Late |
|||
|input=True Heavy Shoryu (h.shoryu/h.tsrk/h.DP) Third Hit |
|||
|images=Ryu_TSRK_2.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenShoryukenHeavyInput_2.png |
|||
|caption=Input, Late |
|||
|hitboxes=SSBU_Ken_KenShoryukenHeavyInput_2_hb.webm |
|||
|damage= |
|damage=8.4 |
||
| |
|total=37 |
||
|active=9-19 |
|active=9-19 |
||
|angle=70 |
|angle=70 |
||
|kbBase=60 |
|||
|knockbase=76 |
|||
|kbGrow=90 |
|||
|knockgrow=107 |
|||
|stun=8 |
|stun=8 |
||
|safety=- |
|safety=-20 to -10 |
||
|landlag= |
|landlag=15 |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
||
|hitlagMulti=1.5 |
|||
|notes=Third Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== |
==== Shoryuken (Heavy, Aerial) ==== |
||
{{FrameData-SSBU | character = Ryu |
|||
==== Level 1 ==== |
|||
|attack=Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenFocusAttackLv1_0 |
|||
|name=Early |
|||
|input=FA1/FADC1 |
|||
|images=Ryu_Air_SRK_1.png |
|||
|inputInfo= |
|||
|hitboxes=RyuShoryukenHeavy.webm |
|||
|images=SSBU_Ken_KenFocusAttackLv1_0.png |
|||
|caption=Early |
|||
|hitboxes=SSBU_Ken_KenFocusAttackLv1_0_hb.webm |
|||
|hitboxCaption=SRK |
|||
|damage=12.0 |
|||
|damage=14.0 |
|||
|faf=56 |
|||
|total=37 |
|||
|active=12-13 |
|||
|active=6 |
|||
|angle=45 |
|||
|angle=80 |
|||
|knockbase=110 |
|||
|kbBase=80 |
|||
|knockgrow=10 |
|||
|kbGrow=60 |
|||
|stun=11 |
|||
|stun=13 |
|||
|safety=-32 to -31 |
|||
|safety=-18 |
|||
|landlag=N/A |
|||
|landlag=22 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 5 |
|||
|invuln=Full heavy armor while charging: 1-30 |
|||
|hitlagMulti=2.0 |
|||
|notes=FAF, Frames Active, and Shield Safety are counted from the time the button is released, assuming that it has been charged a sufficient amount of time |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
==== Level 2 ==== |
|||
|name=Middle |
|||
{{FrameData-SSBU | character = Ken | moveId = KenFocusAttackLv2_0 |
|||
|images= |
|||
|input=FA2/FADC2 |
|||
|hitboxes= |
|||
|inputInfo= |
|||
|images=SSBU_Ken_KenFocusAttackLv2_0.png |
|||
|hitboxes=SSBU_Ken_KenFocusAttackLv2_0_hb.webm |
|||
|damage=10.0 |
|damage=10.0 |
||
| |
|total=37 |
||
|active= |
|active=7-8 |
||
|angle= |
|angle=80 |
||
|kbBase=80 |
|||
|knockbase=0 |
|||
|kbGrow=57 |
|||
|knockgrow=100 |
|||
|stun=10 |
|stun=10 |
||
|safety=- |
|safety=-20 to -19 |
||
|landlag= |
|landlag=22 |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 5 |
|||
|invuln=Full heavy armor while charging: 1-58 |
|||
|hitlagMulti=1.5 |
|||
|notes=FAF, Frames Active, and Shield Safety are counted from the time the button is released, assuming that it has been charged a sufficient amount of time |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
==== Level 3 ==== |
|||
|name=Late |
|||
{{FrameData-SSBU | character = Ken | moveId = KenFocusAttackLv3_0 |
|||
|images=Ryu_SRK_2.png |
|||
|input=FA3/FADC3 |
|||
|hitboxes= |
|||
|inputInfo= |
|||
|caption=Late |
|||
|images=SSBU_Ken_KenFocusAttackLv3_0.png |
|||
|damage=7.0 |
|||
|hitboxes=SSBU_Ken_KenFocusAttackLv3_0_hb.webm |
|||
|total=37 |
|||
|damage=17.0 |
|||
|active=9-19 |
|||
|faf=56 |
|||
|angle=70 |
|||
|active=12-13 |
|||
|kbBase=60 |
|||
|angle=45 |
|||
|kbGrow=70 |
|||
|knockbase=0 |
|||
|stun=7 |
|||
|knockgrow=100 |
|||
|safety=-21 to -11 |
|||
|stun=UNBLOCKABLE |
|||
|landlag=22 |
|||
|safety=UNBLOCKABLE |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 5 |
|||
|invuln=Full heavy armor while charging: 1-59, Full heavy armor during attack: 1-10 |
|||
|hitlagMulti=1.5 |
|||
|notes=FAF, Frames Active, and Shield Safety are counted from the time the button is released, assuming that it has been charged a sufficient amount of time |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
=== Nata Otoshi Geri === |
|||
|attack=Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenNataOtoshiGeri_0 |
|||
|name=Input, Early |
|||
|input=Crescent Kick (CK) First Hit |
|||
|images=Ryu_Air_TSRK_1.png |
|||
|inputInfo= |
|||
|hitboxes=RyuShoryukenHeavyInput.webm |
|||
|images=SSBU_Ken_KenNataOtoshiGeri_0.png |
|||
|caption=Input, Early |
|||
|hitboxes=SSBU_Ken_KenNataOtoshiGeri_0_hb.webm |
|||
|hitboxCaption=TSRK |
|||
|damage=5.0 |
|||
|damage=16.8 |
|||
|faf=29 |
|||
|total=37 |
|||
|active=12 |
|||
|active=6 |
|||
|angle=75 |
|||
|angle=80 |
|||
|knockbase=10 |
|||
| |
|kbBase=80 |
||
|kbGrow=60 |
|||
|stun=6 |
|||
|stun=15 |
|||
|safety=-10 |
|||
|safety=-16 |
|||
|landlag=N/A |
|||
|landlag=15 |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|invuln=N/A |
|||
|hitlagMulti=2.0 |
|||
|notes=First Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
{{FrameData-SSBU | character = Ken | moveId = KenNataOtoshiGeri_1 |
|||
|name=Input, Middle |
|||
|input=Crescent Kick (CK) Second Hit |
|||
|images= |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ken_KenNataOtoshiGeri_1.png |
|||
|damage=12.0 |
|||
|hitboxes=SSBU_Ken_KenNataOtoshiGeri_1_hb.webm |
|||
|total=37 |
|||
|damage=5.0 |
|||
|active=7-8 |
|||
|faf=29 |
|||
|angle=80 |
|||
|active=15-16 |
|||
|kbBase=80 |
|||
|angle=63 |
|||
|kbGrow=57 |
|||
|knockbase=40 |
|||
|stun=11 |
|||
|knockgrow=30 |
|||
|safety=-19 to -18 |
|||
|stun=6 |
|||
|landlag=15 |
|||
|safety=-7 to -6 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|notes=Second Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) |
|||
==== Inazuma Kick (After Crescent Kick) ==== |
|||
|name=Input, Late |
|||
{{FrameData-SSBU | character = Ken | moveId = KenInazumaKick_0(CK) |
|||
|images=Ryu_TSRK_2.png |
|||
|input=CKIZ. Done by holding the A button. Replaces the second hit. |
|||
|hitboxes= |
|||
|inputInfo= |
|||
|caption=Input, Late |
|||
|images=SSBU_Ken_KenInazumaKick_0.png |
|||
|damage=8.4 |
|||
|hitboxes=SSBU_Ken_KenInazumaKick_0_hb.webm |
|||
|total=37 |
|||
|damage=12.0 |
|||
|active=9-19 |
|||
|faf=52 |
|||
|angle=70 |
|||
|active=20-22 |
|||
|kbBase=60 |
|||
|angle=30 |
|||
|kbGrow=70 |
|||
|knockbase=35 |
|||
|stun=8 |
|||
|knockgrow=80 |
|||
|safety=-20 to -10 |
|||
|stun=14 |
|||
| |
|landlag=15 |
||
|landlag=N/A |
|||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full intangibility: 4-6, Arm intangibility: 1-14 |
|||
|invuln=N/A |
|||
|hitlagMulti=1.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=0 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== |
=== Focus Attack === |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Ryu |
||
|attack=FADC |
|||
|input=Roundhouse Kick (RH) |
|||
|name=Level 1 |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Focus_1_and_2.png |
||
|hitboxes= |
|hitboxes=RyuFocusAttackLvl1.webm |
||
|caption=Partially charged |
|||
|damage=12.0 |
|damage=12.0 |
||
| |
|total=55 |
||
|active= |
|active=11-12 |
||
|angle= |
|angle=60 |
||
|kbBase=100 |
|||
|knockbase=41 |
|||
|kbGrow=10 |
|||
|knockgrow=103 |
|||
|stun=11 |
|stun=11 |
||
|safety=- |
|safety=-33 to -32 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full heavy armor while charging: 1-30 |
|||
|invuln=N/A |
|||
|hitlagMulti=2.0 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=15 |
|||
|rehit=N/A |
|||
|notes=Total Frames and Frames Active are counted from the time the button is released, assuming that it has been charged a sufficient amount of time |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=FADC |
|||
==== Inazuma Kick (After Roundhouse Kick) ==== |
|||
|name=Level 2 |
|||
{{FrameData-SSBU | character = Ken | moveId = KenInazumaKick_0(RH) |
|||
|images= |
|||
|input=RHIZ. Done by holding the A button. Done after the first hit. |
|||
|hitboxes= |
|||
|inputInfo= |
|||
|damage=10.0 |
|||
|images=SSBU_Ken_KenInazumaKick_0.png |
|||
|total=55 |
|||
|hitboxes=SSBU_Ken_KenInazumaKick_0_hb.webm |
|||
| |
|active=11-12 |
||
| |
|angle=60 |
||
|kbBase=0 |
|||
|active=20-22 |
|||
|kbGrow=100 |
|||
|angle=30 |
|||
|stun=10 |
|||
|knockbase=35 |
|||
|safety=-34 to -33 |
|||
|knockgrow=80 |
|||
|stun=14 |
|||
|safety=-17 to -15 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
|prot=Full heavy armor while charging: 1-58 |
|||
|invuln=N/A |
|||
|hitlagMulti=2.5 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=22 |
|||
|rehit=N/A |
|||
|notes=Total Frames and Frames Active are counted from the time the button is released, assuming that it has been charged a sufficient amount of time |
|||
}} |
|||
{{FrameData-SSBU | character = Ryu |
|||
|attack=FADC |
|||
|name=Level 3 |
|||
|images=Ryu_Focus_3.png |
|||
|hitboxes=RyuFocusAttackLvl3.webm |
|||
|caption=Fully charged |
|||
|damage=17.0 |
|||
|total=55 |
|||
|active=11-12 |
|||
|angle=60 |
|||
|kbBase=0 |
|||
|kbGrow=100 |
|||
|stun=UNBLOCKABLE |
|||
|safety=UNBLOCKABLE |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|prot=Full heavy armor while charging: 1-59, Full heavy armor during attack: {{tt|1-10 |after releasing button}} |
|||
|hitlagMulti=2.3 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=N/A |
|||
|rehit=N/A |
|||
|notes=Total Frames and Frames Active are counted from the time the button is released, assuming that it has been charged a sufficient amount of time |
|||
}} |
}} |
||
== Other Attacks == |
== Other Attacks == |
||
=== Ledge Attack === |
=== Ledge Attack === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
| |
|attack=Ledge Attack |
||
|name=Ledge Attack |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Ledge_Attack.png |
||
|hitboxes= |
|hitboxes=RyuLedgeAttack.webm |
||
|caption=What's with Ryu's shoulder |
|||
|damage=10.0 |
|damage=10.0 |
||
| |
|total=55 |
||
|active=24-26 |
|active=24-26 |
||
|angle=45 |
|angle=45 |
||
| |
|kbBase=90 |
||
| |
|kbGrow=20 |
||
|stun=10 |
|stun=10 |
||
|safety=-21 to -19 |
|safety=-21 to -19 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 1-26 |
||
|hitlagMulti=1.1 |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=1 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Getup Attack === |
=== Getup Attack === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
|attack=Getup Attack |
|||
|input=Face Up Back Hit |
|||
|name=Face Up, Back Hit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Prone_Attack_Back.png |
||
|hitboxes= |
|hitboxes=RyuGetupAttackU.webm |
||
|caption=Back hit |
|||
|damage=7.0 |
|damage=7.0 |
||
| |
|total=45 |
||
|active=14-15 |
|active=14-15 |
||
|angle=48 |
|angle=48 |
||
| |
|kbBase=80 |
||
| |
|kbGrow=48 |
||
|stun=7 |
|stun=7 |
||
|safety=-24 to -23 |
|safety=-24 to -23 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 1-20 |
||
|hitlagMulti=1.5 |
|||
|notes= |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=8 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Getup Attack |
|||
{{FrameData-SSBU | character = Ryu | moveId = RyuGetupAttack_1(U) |
|||
| |
|name=Face Up, Front Hit |
||
|images=Ryu_Prone_Attack_Front.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ryu_RyuGetupAttack_0.png |
|||
|caption=Front hit |
|||
|hitboxes=SSBU_Ryu_RyuGetupAttack_0_hb.webm |
|||
|damage=7.0 |
|damage=7.0 |
||
| |
|total=45 |
||
|active=19-20 |
|active=19-20 |
||
|angle=48 |
|angle=48 |
||
| |
|kbBase=80 |
||
| |
|kbGrow=48 |
||
|stun=7 |
|stun=7 |
||
|safety=-19 to -18 |
|safety=-19 to -18 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 1-20 |
||
|hitlagMulti=1.5 |
|||
|notes= |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=8 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
|attack=Getup Attack |
|||
|input=Face Down Back Hit |
|||
|name=Face Down, Back Hit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Prone_Attack_Back.png |
||
|hitboxes= |
|hitboxes=RyuGetupAttackD.webm |
||
|caption=Back hit |
|||
|hitboxCaption=Face Down |
|||
|damage=7.0 |
|damage=7.0 |
||
| |
|total=45 |
||
|active=14-15 |
|active=14-15 |
||
|angle=48 |
|angle=48 |
||
| |
|kbBase=80 |
||
| |
|kbGrow=48 |
||
|stun=7 |
|stun=7 |
||
|safety=-24 to -23 |
|safety=-24 to -23 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 1-20 |
||
|hitlagMulti=1.5 |
|||
|notes=Face Down Back Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=8 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Getup Attack |
|||
{{FrameData-SSBU | character = Ryu | moveId = RyuGetupAttack_1(D) |
|||
| |
|name=Face Down, Front Hit |
||
|images=Ryu_Prone_Attack_Front.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ryu_RyuGetupAttack_0.png |
|||
|caption=Front hit |
|||
|hitboxes=SSBU_Ryu_RyuGetupAttack_0_hb.webm |
|||
|damage=7.0 |
|damage=7.0 |
||
| |
|total=45 |
||
|active=19-20 |
|active=19-20 |
||
|angle=48 |
|angle=48 |
||
| |
|kbBase=80 |
||
| |
|kbGrow=48 |
||
|stun=7 |
|stun=7 |
||
|safety=-19 to -18 |
|safety=-19 to -18 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 1-20 |
||
|hitlagMulti=1.5 |
|||
|notes= |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=8 |
|||
|rehit=N/A |
|||
}} |
}} |
||
=== Trip Attack === |
=== Trip Attack === |
||
{{FrameData-SSBU | character = Ryu |
{{FrameData-SSBU | character = Ryu |
||
|attack=Trip Attack |
|||
|input=Back Hit |
|||
|name=Back Hit |
|||
|inputInfo= |
|||
|images= |
|images=Ryu_Prone_Attack_Back.png |
||
|hitboxes= |
|hitboxes=RyuTripAttack.webm |
||
|caption=Back hit |
|||
|damage=5.0 |
|damage=5.0 |
||
| |
|total=49 |
||
|active=19-20 |
|active=19-20 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=60 |
||
| |
|kbGrow=50 |
||
|stun=6 |
|stun=6 |
||
|safety=-24 to -23 |
|safety=-24 to -23 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibility: 1-20 |
||
|hitlagMulti=1.5 |
|||
|notes=Back Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=8 |
|||
|rehit=N/A |
|||
}} |
}} |
||
{{FrameData-SSBU | character = Ryu |
|||
|attack=Trip Attack |
|||
{{FrameData-SSBU | character = Ryu | moveId = RyuTripAttack_1 |
|||
| |
|name=Front Hit |
||
|images=Ryu_Prone_Attack_Front.png |
|||
|inputInfo= |
|||
|hitboxes= |
|||
|images=SSBU_Ryu_RyuTripAttack_0.png |
|||
|caption=Front hit |
|||
|hitboxes=SSBU_Ryu_RyuTripAttack_0_hb.webm |
|||
|damage=5.0 |
|damage=5.0 |
||
| |
|total=49 |
||
|active=24-25 |
|active=24-25 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=60 |
||
| |
|kbGrow=50 |
||
|stun=6 |
|stun=6 |
||
|safety=-19 to -18 |
|safety=-19 to -18 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=Full intangibity: 1-20 |
||
|hitlagMulti=1.5 |
|||
|notes=Front Hit |
|||
|sdiMulti=1.0 |
|||
|shieldDamage=8 |
|||
|rehit=N/A |
|||
}} |
}} |
||
==Navigation== |
==Navigation== |
||
<center>{{StockIcon|{{ROOTPAGENAME}}| |
<center>{{StockIcon|{{ROOTPAGENAME}}|{{#titleparts:{{PAGENAME}}|1|2}}|50px}}</center> |
||
{{#lst:{{ |
{{#lst:{{BASEPAGENAME}}/Data|Links}} |
||
{{ |
{{#lst:SSBU/Navigation}} |
Latest revision as of 22:22, 29 May 2023
Links
Character Stats
Normals
Jab (Light)
Jab 1
Ryu | |||||
---|---|---|---|---|---|
Jab1 Close | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.5 | 15 | 2-3 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -10 to -9 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 2.0 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Jab1 Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.5 | 15 | 2-3 | 361 | 25 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
28 | - | -10 to -9 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 2.0 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Jab1 Far 2 | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.5 | 15 | 2-3 | 361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -10 to -9 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 2.0 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 2
Ryu | |||||
---|---|---|---|---|---|
Jab12 Far | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.5 | 27 | 3-4 | 361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25 | - | -21 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 2.0 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 3
Jab (Heavy, Close)
Ryu | |||||
---|---|---|---|---|---|
Proximity Jab (PJab) Weak | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 37 | 7 | 80 | 25 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15 | - | -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 4-10 | 1.5 | 0.5 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Jab (Heavy, Far)
Forward Tilt (Light, Close)
Ryu | |||||
---|---|---|---|---|---|
Proximity FTilt (PTilt) Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 29 | 3-4 | 75 | 16 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
23 | - | -25 to -24 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Forward Tilt (Light, Far)
Ryu | |||||
---|---|---|---|---|---|
Light FTilt (LFTilt) Far | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.8 | 23 | 8-11 | 72 | 66 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
46 | - | -8 to -5 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Leg intangibility: 6-11 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Forward Tilt (Heavy, Far)
Up Tilt (Light)
Ryu | |||||
---|---|---|---|---|---|
Light UTilt (LUTilt) Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 14 | 3-6 | 75 | 19 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75 | - | -8 to -5 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 2.5 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Up Tilt (Heavy)
Ryu | |||||
---|---|---|---|---|---|
Heavy UTilt (HUTilt) Weak | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 7 | 80 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Upper body intangibility: 4-10 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Down Tilt (Light)
Ryu | |||||
---|---|---|---|---|---|
Light DTilt (LDTilt) Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 14 | 2-3 | 65 | 11 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -9 to -8 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.9 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Light DTilt (LDTilt) Far, Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | 14 | 2-3 | 60 | 5 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -9 to -8 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.9 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Down Tilt (Heavy)
Ryu | |||||
---|---|---|---|---|---|
Heavy DTilt (HDTilt) Weak | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.5 | 27 | 6-7 | 55 | 66 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
16 | - | -15 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Dash Attack
Ryu | |||||
---|---|---|---|---|---|
DA Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 40 | 10-15 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -22 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 2 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Smash Attacks
Forward Smash
Ryu | |||||
---|---|---|---|---|---|
FSmash Far | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
17.5 24.5 charged | 45 | 15-17 | 361 | 26 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
98 | - | -18 to -16 -15 to -13 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 16 charged | - | - | - | |
Up Smash
Ryu | |||||
---|---|---|---|---|---|
USmash Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.5 20.25 charged | 44 | 10-12 | 83 | 32 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
82/86 | - | -25 to -23 -21 to -19 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Arm intangibility: 9-12 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 14 charged | - | - | - | |
Down Smash
Ryu | |||||
---|---|---|---|---|---|
DSmash Close | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 18.0 | 41 | 5-6 | 80 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -28 to -27 -24 to -23 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | -6 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 12 charged | - | - | - | |
Aerials
Neutral Air
Ryu | |||||
---|---|---|---|---|---|
NAir Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.5 | 27 | 6-8 | 361 | 13 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90 | - | -2 | 5 | 34+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Forward Air
Ryu | |||||
---|---|---|---|---|---|
FAir Front, Early | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 36 | 8-9 | 61 | 82 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
56 | - | -6 | 11 | 1-2, 38+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
FAir Back, Early | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 36 | 8-9 | 70 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25 | - | -7 | 11 | 1-2, 38+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
FAir Front, Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 36 | 10-14 | 61 | 82 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
56 | - | -6 | 11 | 1-2, 38+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
FAir Back, Late | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 36 | 10-14 | 70 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25 | - | -7 | 11 | 1-2, 38+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 15 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Back Air
Ryu | |||||
---|---|---|---|---|---|
BAir Weak | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 41 | 8-9 | 361 | 21 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90 | - | -5 | 10 | 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Up Air
Down Air
Ryu | |||||
---|---|---|---|---|---|
DAir Grounded | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 45 | 8-12 | 84 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
14 | - | -10 | 15 | 1-2, 33+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
DAir Weak, Aerial | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 45 | 8-12 | 48 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -11 | 15 | 1-2, 33+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Grabs and Throws
Grab
Dash Grab
Pivot Grab
Pummel
Forward Throw
Back Throw
Up Throw
Down Throw
Ryu | |||||
---|---|---|---|---|---|
Down Throw Collateral | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0 | 44 | 18 | 50 | 40 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -18 (Shield break) | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full invincibility: 1-19 | 1.5 | 1.0 | 50 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 (Shield break) | - | - | - | |
Specials
Hadouken
Note: Input version damage multiplier of 1.2
Hadouken (Weak)
Hadouken (Medium)
Hadouken (Strong)
Shakunetsu Hadouken
Shakunetsu (Weak)
Shakunetsu (Medium)
Shakunetsu (Strong)
Tatsumaki Senpukyaku
Note: Input version damage multiplier of 1.16
Tatsumaki Senpukayku (Weak, Grounded)
Ryu | |||||
---|---|---|---|---|---|
Light Tatsu (l.Tatsu) Starting Hitbox | |||||
![]() ![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 Input version damage: 12.76 | 54 | 8-9 | 75 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -36 to -35 Input version: -34 to -33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 12 | - | - | - | |
Side B Start hitbox • Side B Front hitbox • Side B Back hitbox | |||||
Ryu | |||||
---|---|---|---|---|---|
Light Tatsu (l.Tatsu) Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 Input version damage: 11.6 | 54 | 18-20 | 45 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
120 | - | -23 to -16 Input version: -22 to -15 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-28 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 11 | - | - | - | |
Tatsumaki Senpukayku (Weak, Aerial)
Ryu | |||||
---|---|---|---|---|---|
Aerial Light Tatsu (l.Tatsu) Starting Hitbox | |||||
![]() ![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 Input version damage: 13.2 | 79/70 | 8-9 | 75 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -61 to -60/-52 to -51 Input version: -59 to -58/-50 to -49 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 12 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Side B Start hitbox • Side B Front hitbox • Side B Back hitbox | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Light Tatsu (l.Tatsu) First Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 Input version damage: 10.8 | 79/70 | 21-28 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
42 | - | -49 to -42/-40 to -33 Input version: -48 to -41/-39 to -32 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 Input version: 10 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Light Tatsu (l.Tatsu) Second Front Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 Input version damage: 12.0 | 79/70 | 29-36 | 55 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -39 to -32/-30 to -23 Input version: -38 to -31/-29 to -22 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 11 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Light Tatsu (l.Tatsu) Second Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 Input version damage: 10.8 | 79/70 | 37-44 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
42 | - | -32 to -25/-23 to -16 Input version: -31 to -24/-22 to -15 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 Input version: 10 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Tatsumaki Senpukayku (Medium, Grounded)
Ryu | |||||
---|---|---|---|---|---|
Med Tatsu (m.Tatsu) Starting Hitbox | |||||
![]() ![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 Input version damage: 12.76 | 86 | 8-9 | 75 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -68 to -67 Input version: -66 to -65 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 12 | - | - | - | |
Side B Start hitbox • Side B Front hitbox • Side B Back hitbox | |||||
Ryu | |||||
---|---|---|---|---|---|
Med Tatsu (m.Tatsu) First Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.5 Input version damage: 13.34 | 86 | 21-28 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
49 | - | -54 to -47 Input version: -53 to -46 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-60 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 12 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Med Tatsu (m.Tatsu) Second Front Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 Input version damage: 13.92 | 86 | 29-36 | 62 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
67 | - | -46 to -39 Input version: -44 to -37 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-60 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 13 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Med Tatsu (m.Tatsu) Second Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.5 Input version damage: 13.34 | 86 | 37-44 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
49 | - | -38 to -31 Input version: -37 to -30 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-60 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 12 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Med Tatsu (m.Tatsu) Third Front Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 Input version damage: 13.92 | 86 | 45-52 | 62 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
67 | - | -30 to -23 Input version: -28 to -21 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-60 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 13 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Med Tatsu (m.Tatsu) Third Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.5 Input version damage: 13.34 | 86 | 53-60 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
49 | - | -22 to -15 Input version: -21 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-60 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 12 | - | - | - | |
Tatsumaki Senpukayku (Medium, Aerial)
Ryu | |||||
---|---|---|---|---|---|
Aerial Med Tatsu (m.Tatsu) Starting Hitbox | |||||
![]() ![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 Input version damage: 13.2 | 79/70 | 8-9 | 75 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -61 to -60/-52 to -51 Input version: -59 to -58/-50 to -49 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 12 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Side B Start hitbox • Side B Front hitbox • Side B Back hitbox | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Med Tatsu (m.Tatsu) First Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.5 Input version damage: 12.6 | 79/70 | 21-28 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
49 | - | -48 to -41/-39 to -32 Input version: -47 to -40/-38 to -31 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 11 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Med Tatsu (m.Tatsu) Second Front Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 Input version damage: 13.2 | 79/70 | 29-36 | 62 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
67 | - | -39 to -32/-30 to -23 Input version: -37 to -30/-28 to -21 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 12 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Med Tatsu (m.Tatsu) Second Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.5 Input version damage: 12.6 | 79/70 | 37-44 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
49 | - | -31 to -24/-22 to -15 Input version: -30 to -23/-21 to -14 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 11 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Tatsumaki Senpukayku (Strong, Grounded)
Ryu | |||||
---|---|---|---|---|---|
Heavy Tatsu (h.Tatsu) Starting Hitbox | |||||
![]() ![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 Input version damage: 12.76 | 86 | 8-9 | 75 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -68 to -67 Input version: -66 to -65 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 12 | - | - | - | |
Side B Start hitbox • Side B Front hitbox • Side B Back hitbox | |||||
Ryu | |||||
---|---|---|---|---|---|
Heavy Tatsu (h.Tatsu) First Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 Input version damage: 15.08 | 86 | 21-28 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
56 | - | -53 to -46 Input version: -51 to -44 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-42 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 Input version: 14 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Heavy Tatsu (h.Tatsu) Second Front Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 Input version damage: 15.08 | 86 | 29-36 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
71 | - | -45 to -38 Input version: -43 to -36 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-42 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 Input version: 14 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Heavy Tatsu (h.Tatsu) Second Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 Input version damage: 15.08 | 86 | 37-44 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
56 | - | -37 to -30 Input version: -35 to -28 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-42 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 Input version: 14 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Heavy Tatsu (h.Tatsu) Third Front Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 Input version damage: 15.08 | 86 | 45-52 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
71 | - | -29 to -22 Input version: -27 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-42 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 Input version: 14 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Heavy Tatsu (h.Tatsu) Third Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 Input version damage: 15.08 | 86 | 53-60 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
56 | - | -21 to -14 Input version: -19 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Pivoting leg intangibility: 13-42 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12 Input version: 14 | - | - | - | |
Tatsumaki Senpukayku (Strong, Aerial)
Ryu | |||||
---|---|---|---|---|---|
Aerial Heavy Tatsu (h.Tatsu) Starting Hitbox | |||||
![]() ![]() ![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 Input version damage: 13.2 | 79/70 | 8-9 | 75 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | -61 to -60/-52 to -51 Input version: -59 to -58/-50 to -49 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 Input version: 12 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Side B Start hitbox • Side B Front hitbox • Side B Back hitbox | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Heavy Tatsu (h.Tatsu) First Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 Input version damage: 14.4 | 79/70 | 21-28 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
56 | - | -47 to -40/-38 to -31 Input version: -45 to -38/-36 to -29 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 13 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Heavy Tatsu (h.Tatsu) Second Front Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 Input version damage: 14.4 | 79/70 | 29-36 | 70 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
71 | - | -38 to -31/-29 to -22 Input version: -36 to -29/-27 to -20 | 0-17 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 13 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Ryu | |||||
---|---|---|---|---|---|
Aerial Heavy Tatsu (h.Tatsu) Second Back Hitbox | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 Input version damage: 14.4 | 79/70 | 37-44 | 50 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
56 | - | -30 to -23/-21 to -14 Input version: -28 to -21/-19 to -12 | - | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Attacking leg intangibility: 13-44 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 Input version: 13 | - | - | - | |
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground | |||||
Shoryuken
Note: Input version damage multiplier: 1.2
Shoryuken (Light, Grounded)
Ryu | |||||
---|---|---|---|---|---|
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | -19 to -18 | 22 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full Intangiblity: 5 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) Input, Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.4 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | -17 to -16 | 15 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 4-6, Arm intangibility: 1-14 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 | - | - | - | |
Shoryuken (Light, Aerial)
Ryu | |||||
---|---|---|---|---|---|
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -20 to -19 | 22 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full Intangiblity: 5 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Aerial Light Shoryu (l.Shoryu/l.SRK/l.TSRK/l.DP) Input, Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -19 to -18 | 15 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 4-6, Arm intangibility: 1-14 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Shoryuken (Medium, Grounded)
Ryu | |||||
---|---|---|---|---|---|
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | -19 to -18 | 22 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 5 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) Input, Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.4 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | -17 to -16 | 15 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 4-6, Arm intangibility: 1-14 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 | - | - | - | |
Shoryuken (Medium, Aerial)
Ryu | |||||
---|---|---|---|---|---|
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -20 to -19 | 22 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 5 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Aerial Med Shoryu (m.Shoryu/m.SRK/m.TSRK/m.DP) Input, Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -19 to -18 | 15 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 4-6, Arm intangibility: 1-14 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Shoryuken (Heavy, Grounded)
Ryu | |||||
---|---|---|---|---|---|
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | -19 to -18 | 22 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 5 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) Input, Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.4 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
64 | - | -17 to -16 | 15 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 4-6, Arm intangibility: 1-14 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 | - | - | - | |
Shoryuken (Heavy, Aerial)
Ryu | |||||
---|---|---|---|---|---|
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -20 to -19 | 22 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 5 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Ryu | |||||
---|---|---|---|---|---|
Aerial Heavy Shoryu (h.Shoryu/h.SRK/h.TSRK/h.DP) Input, Middle | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 37 | 7-8 | 80 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
57 | - | -19 to -18 | 15 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full intangibility: 4-6, Arm intangibility: 1-14 | 1.5 | 1.0 | 0 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Focus Attack
Ryu | |||||
---|---|---|---|---|---|
FADC Level 2 | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 55 | 11-12 | 60 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -34 to -33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
Full heavy armor while charging: 1-58 | 2.5 | 1.0 | 22 | N/A | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Total Frames and Frames Active are counted from the time the button is released, assuming that it has been charged a sufficient amount of time | |||||
Other Attacks
Ledge Attack
Getup Attack
Trip Attack
![](http://static.miraheze.org/dragdownwiki/thumb/f/fd/SSBU_Ryu_Stock.png/50px-SSBU_Ryu_Stock.png)
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