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SSBU/Pac-Man: Difference between revisions

From Dragdown
Content added Content deleted
(→‎Overview: Merged some pros/cons and reworded them. Also, losing to top tiers in a non-con, so I removed it)
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{{TOClimit|2}}
{{TOClimit|2}}
{{#vardefine:cargoTable|SSBU_MoveData}}
===== Jab 1 =====
{{MoveDataCargo
| title = Jab 1
| subtitle =
| input = Jab 1
| images =
{{MoveDataCargoImage|PacManJab1_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManJab1_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManJab1_0}}
* Placeholder
}}
===== Jab 2 =====
{{MoveDataCargo
| title = Jab 2
| subtitle =
| input = Jab 2
| images =
{{MoveDataCargoImage|PacManJab2_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManJab2_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManJab2_0}}
* Placeholder
}}
===== Jab 3 =====
{{MoveDataCargo
| title = Jab 3
| subtitle =
| input = Jab 3
| images =
{{MoveDataCargoImage|PacManJab3_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManJab3_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManJab3_0}}
* Placeholder
}}
===== Forward Tilt =====
{{MoveDataCargo
| title = Forward Tilt
| subtitle =
| input = Forward Tilt
| images =
{{MoveDataCargoImage|PacManFTilt_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManFTilt_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManFTilt_0}}
* Placeholder
}}
===== Up Tilt =====
{{MoveDataCargo
| title = Up Tilt
| subtitle =
| input = Up Tilt
| images =
{{MoveDataCargoImage|PacManUTilt_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManUTilt_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManUTilt_0}}
* Placeholder
}}
===== Down Tilt =====
{{MoveDataCargo
| title = Down Tilt
| subtitle =
| input = Down Tilt
| images =
{{MoveDataCargoImage|PacManDTilt_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManDTilt_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManDTilt_0}}
* Placeholder
}}
===== Dash Attack =====
{{MoveDataCargo
| title = Dash Attack
| subtitle =
| input = Dash Attack
| images =
{{MoveDataCargoImage|PacManDashAttack_0|1}}
{{MoveDataCargoImage|PacManDashAttack_1|1}}
{{MoveDataCargoImage|PacManDashAttack_2|1}}
| hitboxes =
{{MoveDataCargoImage|PacManDashAttack_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDashAttack_1|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDashAttack_2|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManDashAttack_0}}{{AttackDataCargo-SSBU/Query|PacManDashAttack_1}}{{AttackDataCargo-SSBU/Query|PacManDashAttack_2}}
* Placeholder
}}
===== Forward Smash =====
{{MoveDataCargo
| title = Forward Smash
| subtitle =
| input = Forward Smash
| images =
{{MoveDataCargoImage|PacManFSmash_0|1}}
{{MoveDataCargoImage|PacManFSmash_1|1}}
| hitboxes =
{{MoveDataCargoImage|PacManFSmash_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManFSmash_1|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManFSmash_0}}{{AttackDataCargo-SSBU/Query|PacManFSmash_1}}
* Placeholder
}}
===== Up Smash =====
{{MoveDataCargo
| title = Up Smash
| subtitle =
| input = Up Smash
| images =
{{MoveDataCargoImage|PacManUSmash_0|1}}
{{MoveDataCargoImage|PacManUSmash_1|1}}
{{MoveDataCargoImage|PacManUSmash_2|1}}
| hitboxes =
{{MoveDataCargoImage|PacManUSmash_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManUSmash_1|1|hitbox=yes}}
{{MoveDataCargoImage|PacManUSmash_2|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManUSmash_0}}{{AttackDataCargo-SSBU/Query|PacManUSmash_1}}{{AttackDataCargo-SSBU/Query|PacManUSmash_2}}
* Placeholder
}}
===== Down Smash =====
{{MoveDataCargo
| title = Down Smash
| subtitle =
| input = Down Smash
| images =
{{MoveDataCargoImage|PacManDSmash_0|1}}
{{MoveDataCargoImage|PacManDSmash_1|1}}
| hitboxes =
{{MoveDataCargoImage|PacManDSmash_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDSmash_1|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManDSmash_0}}{{AttackDataCargo-SSBU/Query|PacManDSmash_1}}
* Placeholder
}}
===== Neutral Air =====
{{MoveDataCargo
| title = Neutral Air
| subtitle =
| input = Neutral Air
| images =
{{MoveDataCargoImage|PacManNAir_0|1}}
{{MoveDataCargoImage|PacManNAir_1|1}}
{{MoveDataCargoImage|PacManNAir_2|1}}
| hitboxes =
{{MoveDataCargoImage|PacManNAir_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManNAir_1|1|hitbox=yes}}
{{MoveDataCargoImage|PacManNAir_2|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManNAir_0}}{{AttackDataCargo-SSBU/Query|PacManNAir_1}}{{AttackDataCargo-SSBU/Query|PacManNAir_2}}
* Placeholder
}}
===== Forward Air =====
{{MoveDataCargo
| title = Forward Air
| subtitle =
| input = Forward Air
| images =
{{MoveDataCargoImage|PacManFAir_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManFAir_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManFAir_0}}
* Placeholder
}}
===== Back Air =====
{{MoveDataCargo
| title = Back Air
| subtitle =
| input = Back Air
| images =
{{MoveDataCargoImage|PacManBAir_0|1}}
{{MoveDataCargoImage|PacManBAir_1|1}}
| hitboxes =
{{MoveDataCargoImage|PacManBAir_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManBAir_1|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManBAir_0}}{{AttackDataCargo-SSBU/Query|PacManBAir_1}}
* Placeholder
}}
===== Up Air =====
{{MoveDataCargo
| title = Up Air
| subtitle =
| input = Up Air
| images =
{{MoveDataCargoImage|PacManUAir_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManUAir_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManUAir_0}}
* Placeholder
}}
===== Down Air =====
{{MoveDataCargo
| title = Down Air
| subtitle =
| input = Down Air
| images =
{{MoveDataCargoImage|PacManDAir_0|1}}
{{MoveDataCargoImage|PacManDAir_1|1}}
{{MoveDataCargoImage|PacManDAir_2|1}}
| hitboxes =
{{MoveDataCargoImage|PacManDAir_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDAir_1|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDAir_2|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManDAir_0}}{{AttackDataCargo-SSBU/Query|PacManDAir_1}}{{AttackDataCargo-SSBU/Query|PacManDAir_2}}
* Placeholder
}}
===== Grab =====
{{MoveDataCargo
| title = Grab
| subtitle =
| input = Grab
| images =
{{MoveDataCargoImage|PacManGrab_0|1}}
{{MoveDataCargoImage|PacManGrab_1|1}}
{{MoveDataCargoImage|PacManGrab_2|1}}
{{MoveDataCargoImage|PacManGrab_3|1}}
| hitboxes =
{{MoveDataCargoImage|PacManGrab_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManGrab_1|1|hitbox=yes}}
{{MoveDataCargoImage|PacManGrab_2|1|hitbox=yes}}
{{MoveDataCargoImage|PacManGrab_3|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManGrab_0}}{{AttackDataCargo-SSBU/Query|PacManGrab_1}}{{AttackDataCargo-SSBU/Query|PacManGrab_2}}{{AttackDataCargo-SSBU/Query|PacManGrab_3}}
* Placeholder
}}
===== Dash Grab =====
{{MoveDataCargo
| title = Dash Grab
| subtitle =
| input = Dash Grab
| images =
{{MoveDataCargoImage|PacManDashGrab_0|1}}
{{MoveDataCargoImage|PacManDashGrab_1|1}}
{{MoveDataCargoImage|PacManDashGrab_2|1}}
{{MoveDataCargoImage|PacManDashGrab_3|1}}
| hitboxes =
{{MoveDataCargoImage|PacManDashGrab_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDashGrab_1|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDashGrab_2|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDashGrab_3|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManDashGrab_0}}{{AttackDataCargo-SSBU/Query|PacManDashGrab_1}}{{AttackDataCargo-SSBU/Query|PacManDashGrab_2}}{{AttackDataCargo-SSBU/Query|PacManDashGrab_3}}
* Placeholder
}}
===== Pivot Grab =====
{{MoveDataCargo
| title = Pivot Grab
| subtitle =
| input = Pivot Grab
| images =
{{MoveDataCargoImage|PacManPivotGrab_0|1}}
{{MoveDataCargoImage|PacManPivotGrab_1|1}}
{{MoveDataCargoImage|PacManPivotGrab_2|1}}
{{MoveDataCargoImage|PacManPivotGrab_3|1}}
| hitboxes =
{{MoveDataCargoImage|PacManPivotGrab_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManPivotGrab_1|1|hitbox=yes}}
{{MoveDataCargoImage|PacManPivotGrab_2|1|hitbox=yes}}
{{MoveDataCargoImage|PacManPivotGrab_3|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManPivotGrab_0}}{{AttackDataCargo-SSBU/Query|PacManPivotGrab_1}}{{AttackDataCargo-SSBU/Query|PacManPivotGrab_2}}{{AttackDataCargo-SSBU/Query|PacManPivotGrab_3}}
* Placeholder
}}
===== Pummel =====
{{MoveDataCargo
| title = Pummel
| subtitle =
| input = Pummel
| images =
{{MoveDataCargoImage|PacManPummel_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManPummel_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManPummel_0}}
* Placeholder
}}
===== Forward Throw (Throw) =====
{{MoveDataCargo
| title = Forward Throw (Throw)
| subtitle =
| input = Forward Throw (Throw)
| images =
{{MoveDataCargoImage|PacManFThrow_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManFThrow_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManFThrow_0}}
* Placeholder
}}
===== Back Throw (Throw) =====
{{MoveDataCargo
| title = Back Throw (Throw)
| subtitle =
| input = Back Throw (Throw)
| images =
{{MoveDataCargoImage|PacManBThrow_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManBThrow_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManBThrow_0}}
* Placeholder
}}
===== Up Throw (Throw) =====
{{MoveDataCargo
| title = Up Throw (Throw)
| subtitle =
| input = Up Throw (Throw)
| images =
{{MoveDataCargoImage|PacManUThrow_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManUThrow_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManUThrow_0}}
* Placeholder
}}
===== Down Throw =====
{{MoveDataCargo
| title = Down Throw
| subtitle =
| input = Down Throw
| images =
{{MoveDataCargoImage|PacManDThrow_0|1}}
{{MoveDataCargoImage|PacManDThrow_1|1}}
| hitboxes =
{{MoveDataCargoImage|PacManDThrow_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManDThrow_1|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManDThrow_0}}{{AttackDataCargo-SSBU/Query|PacManDThrow_1}}
* Placeholder
}}
===== Bonus Fruit (Cherry) =====
{{MoveDataCargo
| title = Bonus Fruit (Cherry)
| subtitle =
| input = Bonus Fruit (Cherry)
| images =
{{MoveDataCargoImage|PacManCherry_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManCherry_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManCherry_0}}
* Placeholder
}}
===== Bonus Fruit (Strawberry) =====
{{MoveDataCargo
| title = Bonus Fruit (Strawberry)
| subtitle =
| input = Bonus Fruit (Strawberry)
| images =
{{MoveDataCargoImage|PacManStrawberry_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManStrawberry_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManStrawberry_0}}
* Placeholder
}}
===== Bonus Fruit (Apple) =====
{{MoveDataCargo
| title = Bonus Fruit (Apple)
| subtitle =
| input = Bonus Fruit (Apple)
| images =
{{MoveDataCargoImage|PacManApple_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManApple_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManApple_0}}
* Placeholder
}}
===== Bonus Fruit (Orange) =====
{{MoveDataCargo
| title = Bonus Fruit (Orange)
| subtitle =
| input = Bonus Fruit (Orange)
| images =
{{MoveDataCargoImage|PacManOrange_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManOrange_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManOrange_0}}
* Placeholder
}}
===== Bonus Fruit (Melon) =====
{{MoveDataCargo
| title = Bonus Fruit (Melon)
| subtitle =
| input = Bonus Fruit (Melon)
| images =
{{MoveDataCargoImage|PacManMelon_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManMelon_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManMelon_0}}
* Placeholder
}}
===== Bonus Fruit (Galaxian) =====
{{MoveDataCargo
| title = Bonus Fruit (Galaxian)
| subtitle =
| input = Bonus Fruit (Galaxian)
| images =
{{MoveDataCargoImage|PacManGalaxian_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManGalaxian_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManGalaxian_0}}
* Placeholder
}}
===== Bonus Fruit (Bell) =====
{{MoveDataCargo
| title = Bonus Fruit (Bell)
| subtitle =
| input = Bonus Fruit (Bell)
| images =
{{MoveDataCargoImage|PacManBell_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManBell_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManBell_0}}
* Placeholder
}}
===== Bonus Fruit (Key) =====
{{MoveDataCargo
| title = Bonus Fruit (Key)
| subtitle =
| input = Bonus Fruit (Key)
| images =
{{MoveDataCargoImage|PacManKey_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManKey_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManKey_0}}
* Placeholder
}}
===== Fire Hydrant (Fall) =====
{{MoveDataCargo
| title = Fire Hydrant (Fall)
| subtitle =
| input = Fire Hydrant (Fall)
| images =
{{MoveDataCargoImage|PacManFireHydrantFall_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManFireHydrantFall_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManFireHydrantFall_0}}
* Placeholder
}}
===== Fire Hydrant (Flying) =====
{{MoveDataCargo
| title = Fire Hydrant (Flying)
| subtitle =
| input = Fire Hydrant (Flying)
| images =
{{MoveDataCargoImage|PacManFireHydrantFlying_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManFireHydrantFlying_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManFireHydrantFlying_0}}
* Placeholder
}}
===== Ledge Attack =====
{{MoveDataCargo
| title = Ledge Attack
| subtitle =
| input = Ledge Attack
| images =
{{MoveDataCargoImage|PacManLedgeAttack_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManLedgeAttack_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManLedgeAttack_0}}
* Placeholder
}}
===== Getup Attack =====
{{MoveDataCargo
| title = Getup Attack
| subtitle =
| input = Getup Attack
| images =
{{MoveDataCargoImage|PacManGetupAttack_0|1}}
{{MoveDataCargoImage|PacManGetupAttack_1|1}}
| hitboxes =
{{MoveDataCargoImage|PacManGetupAttack_0|1|hitbox=yes}}
{{MoveDataCargoImage|PacManGetupAttack_1|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManGetupAttack_0}}{{AttackDataCargo-SSBU/Query|PacManGetupAttack_1}}
* Placeholder
}}
===== Trip Attack =====
{{MoveDataCargo
| title = Trip Attack
| subtitle =
| input = Trip Attack
| images =
{{MoveDataCargoImage|PacManTripAttack_0|1}}
| hitboxes =
{{MoveDataCargoImage|PacManTripAttack_0|1|hitbox=yes}}
| info =
{{AttackDataCargo-SSBU/Query|PacManTripAttack_0}}
}}
[[Category:Super Smash Bros Ultimate]]
[[Category:Pac-Man]]


==Navigation==
==Navigation==

Revision as of 02:56, 10 November 2022


Overview

Pac-Man
Weight:95
Spotdodge:The duration and intangibility of this character's on-spot dodges.25F (3~17F intangible)
Air Dodge:The intangibility of this character's air dodges, both neutral and directional.3~29F intangible (Neutral)
3~21F intangible (Directional)
Unique Recovery Options:Recovery options that this character may have other than their Up Special.Wall Jump
Fastest OOS:Up-B (4F)
Overview
Pac-Man (パックマン), stylized in-game in all-caps (PAC-MAN), is [further description of the character goes here]
Summary
Pac-Man is a freestyle trap character with both great zoning and rushdown tools.
Pros Cons
  • Great Out-of-Shield Game: Pac-Man can punish most moves on shield, as his Up-B is tied with Samus for the second fastest OOSOut of Shield option in the game. His other options are also really good.
  • Impenetrable Wall: Pac-Man's Down-B (Fire Hydrant) literally builds a wall between him and his opponent, allowing him to freely charge his Neutral-B (Bonus Fruit). To complement this, he also has outstanding normals (his F-Air comes in mind) to box out approaching opponents.
  • Phenomenal Ledgetrapping: Pac-Man's special moves can be used in conjunction with each other to prepare complex ledgetrap setups, most of which cover multiple ledge options at once and make it difficult for the opponent to get back onto the stage.
  • Surprisingly High Damage: Pac-Man's combos packs a punch, especially when fruits (such as Galaxian) are on the table.
  • Invalidates Spotdodges: Pac-Man's Grab is active for so long that it outright invalidates the use of spotdodges against him.
  • Outstanding Disadvantage: Pac-Man has one of the best recoveries in the game, allowing him to recover (and stall) from pretty much anywhere on the stage without being predictable. He can also easily get out of juggles.
  • Highly Versatile: Pac-Man has access to equally excellent and varied zoning and rushdown tools, giving him the ability to change the game's pace in a flash as he sees fit.
  • Reliant on Fruit: Pac-Man's core gameplan gets shut down the moment the opponent catches his fruit.
  • Struggles to Approach: Ironically, Pac-Man struggles to deal with camping, as his approach options are rather limited and linear. To make things worse, most of his kill options requires him to be at close range.
  • Struggles to Kill: Pac-Man suffers from a lack of kill confirms/setups, and thus has to rely on reads to close out stocks.
  • Lacks Disjoints: As fantastic as they are, Pac-Man's attacks aren't disjointed, making boxing out sword characters (among others) harder than average.
  • Double-Edged Specials: All of Pac-Man's special moves can be used against him in some way.
  • Steep Learning Curve: Due to his unique neutral/zoning and plethora of setups, Pac-Man can be awkward to learn as a new player.



Normal Moves

Navigation

To edit frame data, edit values in SSBU/Pac-Man/Data.
Pac-Man


Character Select

System Explanations

Essentials
ControlsFAQ
The Basics
MovementOffenseDefense
Detailed & Advanced Information
Damage/KnockbackFrame Data ExplanationsStates of PlayUniversal StrategyEsoterica
Archived Information
Patch NotesTier ListsAlternate ResourcesDiscords

Mechanics Glossary

Placeholder

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