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SSBU/Mewtwo/Data: Difference between revisions

From Dragdown
< SSBU‎ | Mewtwo
Content added Content deleted
Line 791: Line 791:
|caption=Not used much despite its high damage relative to others
|caption=Not used much despite its high damage relative to others
|hitboxes=MewtwoPummel_0_hb.webm
|hitboxes=MewtwoPummel_0_hb.webm
|damage=
|active=
|total=
|angle=
|kbBase=
|kbGrow=
|stun=
|safety=
|prot=
|hitlagMulti=
}}
===Forward Throw===
====Forward Throw====
{{FrameData-SSBU
|character=Mewtwo
|attack=Forward Throw
|name=Forward Throw
|images=MewtwoForwardThrow_0.png
|caption=Interesting concept, but not actually very unique
|hitboxes=MewtwoForwardThrow_0_hb.webm
|damage=
|active=
|total=
|angle=
|kbBase=
|kbGrow=
|stun=
|safety=
|prot=
|hitlagMulti=
}}
===Back Throw===
====Back Throw====
{{FrameData-SSBU
|character=Mewtwo
|attack=Back Throw
|name=Back Throw
|images=MewtwoBackThrow_0.png
|caption=Standard, but powerful kill throw at ledge
|hitboxes=MewtwoBackThrow_0_hb.webm
|damage=
|active=
|total=
|angle=
|kbBase=
|kbGrow=
|stun=
|safety=
|prot=
|hitlagMulti=
}}
===Up Throw===
====Up Throw====
{{FrameData-SSBU
|character=Mewtwo
|attack=Up Throw
|name=Up Throw
|images=MewtwoUpThrow_0.png
|caption=Comically strong Up Throw
|hitboxes=MewtwoUpThrow_0_hb.webm
|damage=
|active=
|total=
|angle=
|kbBase=
|kbGrow=
|stun=
|safety=
|prot=
|hitlagMulti=
}}
===Down Throw===
====Down Throw====
{{FrameData-SSBU
|character=Mewtwo
|attack=Down Throw
|name=Down Throw
|images=MewtwoDownThrow_0.png
|caption=Often merely a knowledge/reaction check, but useful nonetheless
|hitboxes=MewtwoDownThrow_0_hb.webm
|damage=
|damage=
|active=
|active=

Revision as of 06:20, 17 February 2023

Links


Normal Moves

Jab

Jab 1

Mewtwo
Jab
Jab 1
File:MewtwoJab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0215~6361/18025/20
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
15--12--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.8---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Who needs combos with a jab like this?

Rapid Jab

Mewtwo
Jab
Rapid Jab
File:MewtwoJabRapid 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.8-2/5/8/11/14/17/...3618
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none0.5---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Finisher

Mewtwo
Jab
Finish
File:MewtwoJabRapidEnd 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.5406~736182
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100--30--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none2.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Forward Tilt

Forward Tilt (Close)

Mewtwo
Forward Tilt
Close
File:MewtwoFTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.03510~1136170
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
75--14--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.2---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---
Strong but committal poke.

Forward Tilt (Mid)

Mewtwo
Forward Tilt
Mid
File:MewtwoFTiltUp 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.03510~1136170
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
75--13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Forward Tilt (Far)

Mewtwo
Forward Tilt
Far
File:MewtwoFTiltDown 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.03510~1136170
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
75--13--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Up Tilt

Up Tilt (Close Clean)

Mewtwo
Up Tilt
Close (Clean)
File:MewtwoUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.029811070
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
105--14--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Anti-air/combo starter. Be wary of big jump-in aerials.

Up Tilt (Mid Clean)

Mewtwo
Up Tilt
Mid (Clean)
File:MewtwoUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.029811060
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
71--15--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Up Tilt (Far Clean)

Mewtwo
Up Tilt
Far (Clean)
File:MewtwoUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0--11050
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
71--15--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Up Tilt (Close Late)

Mewtwo
Up Tilt
Close (Late)
File:MewtwoUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0299~137860
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
105--14--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Up Tilt (Mid Late)

Mewtwo
Up Tilt
Mid (Late)
File:MewtwoUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0299~137850
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
105--14--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Up Tilt (Far Late)

Mewtwo
Up Tilt
Far (Late)
File:MewtwoUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0299~137840
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
105--14--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Down Tilt

Down Tilt (Close)

Mewtwo
Down Tilt
Close
File:MewtwoDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0236~78060
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
82--11--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Low risk, often high reward poke and combo starter.

Down Tilt (Mid)

Mewtwo
Down Tilt
Mid
File:MewtwoDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5236~77065
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
84--12--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Down Tilt (Far)

Mewtwo
Down Tilt
Far
File:MewtwoDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0236~76065
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
70--12--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.0---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Dash Attack

Dash Attack (Clean Sweetspot)

Mewtwo
Dash Attack
Sweetspot (Clean)
File:SSBU Mewtwo DashAttack hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.03810~115480
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
70--14--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.25---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14---
Basic, but effective. Don't get predictable!

Dash Attack (Clean Sourspot)

Mewtwo
Dash Attack
Sourspot (Clean)
File:SSBU Mewtwo DashAttack hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.03810~116080
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
60--14--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.25---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---

Dash Attack (Late Sweetspot)

Mewtwo
Dash Attack
Sweetspot (Late)
File:SSBU Mewtwo DashAttack hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.03812~206080
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
70--18--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.25---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Dash Attack (Late Sourspot)

Mewtwo
Dash Attack
Sourspot (Late)
File:SSBU Mewtwo DashAttack hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.53812~207080
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
60--18--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none1.25---
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Smash Attacks

Forward Smash

Forward Smash (Forward)

Mewtwo
Forward Smash
Forward
File:MewtwoFSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Standard, super strong F-Smash.

Forward Smash (Up)

Mewtwo
Forward Smash
Up
File:MewtwoFSmashUp 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Deceptively high-reaching.

Forward Smash (Down)

Mewtwo
Forward Smash
Down
File:MewtwoFSmashDown 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Rarely used in the wake of better options.

Up Smash

Up Smash

Mewtwo
Up Smash
-
File:MewtwoUpSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
PLEASE don't get baited.

Down Smash

Down Smash

Mewtwo
Down Smash
-
File:MewtwoDownSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Down Smash loaned all its endlag to Up Smash and doesn't intend on getting paid back.

Aerials

Neutral Aerial

Neutral Aerial

Mewtwo
Neutral Aerial
-
File:MewtwoNair 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Amazing despite multihit inconsistency and hitbox size.

Forward Aerial

Forward Aerial

Mewtwo
Forward Aerial
-
File:MewtwoFair 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
A Bair in a Fair's clothing. Somehow not Mewtwo's best move.

Back Aerial

Back Aerial

Mewtwo
Back Aerial
-
File:MewtwoBair 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
The tail moment factory.

Up Aerial

Up Aerial

Mewtwo
Up Aerial
-
File:MewtwoUair 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Basic, but overall great Up Air, although still prone to causing tail moments.

Down Aerial

Down Aerial

Mewtwo
Down Aerial
-
File:MewtwoDair 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
On one hand, one of Mewtwo's flashiest options. On the other, completely outdone in all of it uses by other moves.

Specials

Shadow Ball

Shadow Ball(uncharged stance)

Mewtwo
Shadow Ball
uncharged stance
File:MewtwoShadowBallUnchargedStance 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Gameplan in a can, just add water!

Shadow Ball(fully charged stance)

Mewtwo
Shadow Ball
fully charged stance
File:MewtwoShadowBallFullChargeStance 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Your win condition

Shadow Ball(uncharged throw)

Mewtwo
Shadow Ball
uncharged throw
File:MewtwoShadowBallUnchargedThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Uncharged projectile

Shadow Ball(fully charged throw)

Mewtwo
Shadow Ball
fully charged throw
File:MewtwoShadowBallFullChargeThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Fully charged projectile

Confusion

Confusion

Mewtwo
Confusion
confusion
File:MewtwoConfusion 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Just imagine if Mewtwo could learn Psychic instead!... Wait.

Teleport

Teleport

Mewtwo
Teleport
teleport
File:MewtwoTeleport 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Enables Mewtwo's offstage potential

Disable

Disable

Mewtwo
Disable
disable
File:MewtwoDisable 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Whiffing anything -> buffering Disable is a true combo

Grabs & Throws

Grab

Standing Grab

Mewtwo
Grab
Standing Grab
File:MewtwoStandingGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Standing Grab

Dash Grab

Mewtwo
Grab
Dash Grab
File:MewtwoDashGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
A faithful recreation of 90% accurate Pokémon moves

Pivot Grab

Mewtwo
Grab
Pivot Grab
File:MewtwoPivotGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Pivot Grab

Pummel

Mewtwo
Grab
Pummel
File:MewtwoPummel 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Not used much despite its high damage relative to others

Forward Throw

Forward Throw

Mewtwo
Forward Throw
Forward Throw
File:MewtwoForwardThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Interesting concept, but not actually very unique

Back Throw

Back Throw

Mewtwo
Back Throw
Back Throw
File:MewtwoBackThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Standard, but powerful kill throw at ledge

Up Throw

Up Throw

Mewtwo
Up Throw
Up Throw
File:MewtwoUpThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Comically strong Up Throw

Down Throw

Down Throw

Mewtwo
Down Throw
Down Throw
File:MewtwoDownThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Often merely a knowledge/reaction check, but useful nonetheless

Misc. Attacks

Navigation

Mewtwo


Character Select

System Explanations

Essentials
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The Basics
MovementOffenseDefense
Detailed & Advanced Information
Damage/KnockbackFrame Data ExplanationsStates of PlayUniversal StrategyEsoterica
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