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SSBU/Mario/Data: Difference between revisions

From Dragdown
< SSBU‎ | Mario
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Line 13: Line 13:
{{Character-SSBU
{{Character-SSBU
|character=Mario
|character=Mario
|weight=
|weight=98
|airdodgenintan=3-29F (Fresh) \ 6-27F (Stale)
|airdodgen=
|airdodgentotal=
|airdodgentotal=52
|airdodgedintan=3-21F (Fresh) \ 6-20F (Stale)
|airdodged=
|airdodgedtotal=71F (Down) \ 77F (Diagonally Down) \ 87F (Left/Right) \ 102F (Diagonally Up) \ 116F (Up)
|airdodgedtotal=
|jumpsquat=3F
|jumpsquat=3F
|hopheightshort=
|hopheightshort=17.54
|hopheightfull=
|hopheightfull=36.33
|hopheightair=
|hopheightair=36.33
|hopdurationshort=
|hopdurationshort=40F
|hopdurationfull=
|hopdurationfull=56F
|hopdurationshff=
|hopdurationshff=28F
|hopdurationfhff=
|hopdurationfhff=39F
|jumpstotal=
|jumpstotal=2
|gravity=
|gravity=0.087
|airfallspeedn=
|airfallspeedn=1.5
|airfallspeedfast=
|airfallspeedfast=2.4
|hardlanding=
|hardlanding=3F
|softlanding=1F
|airspeed=
|airspeed=1.208
|airaccelbase=
|airaccelbase=0.01
|airacceladd=
|airacceladd=0.07
|airaccelmax=
|airaccelmax=0.08
|walkspeed=
|walkspeed=1.155
|dashinitial=
|dashinitial=1.936
|runspeed=
|runspeed=1.76
|dashframesn=
|dashframesn=11F
|dashframespivot=
|dashframespivot=13F
|rollback=
|rollbackintan=5-16F (Fresh) \ 9-14F (Stale)
|rollforward=
|rollbacktotal=34F (Fresh) \ 51 (Stale)
|spotdodgetotal=
|rollforwardintan=4-15F (Fresh) \ 8-14F (Stale)
|spotdodgeintan=
|rollforwardtotal=29F (Fresh) \ 38F (Stale)
|grabrange=
|spotdodgetotal=25F (Fresh) \ 20F (Fresh, Spotdodge Cancel) \ 33F (Stale) \ 27F (Stale, Spotdodge Cancel)
|spotdodgeintan=3-17F (Fresh) \ 6-17F (Stale)
|grabrange=12.0
}}
}}


Line 60: Line 63:
|angle=361/180
|angle=361/180
|kbBase=20/15
|kbBase=20/15
|kbFixed=0
|kbGrow=30/20
|kbGrow=30/20
|stun=3
|stun=3
Line 80: Line 84:
|angle=361
|angle=361
|kbBase=20/15
|kbBase=20/15
|kbFixed=0
|kbGrow=30/15
|kbGrow=30/15
|stun=3
|stun=3
Line 100: Line 105:
|angle=361
|angle=361
|kbBase=60
|kbBase=60
|kbFixed=0
|kbGrow=80
|kbGrow=80
|stun=5
|stun=5
Line 121: Line 127:
|angle=361
|angle=361
|kbBase=55
|kbBase=55
|kbFixed=0
|kbGrow=70
|kbGrow=70
|stun=7
|stun=7
Line 141: Line 148:
|angle=361
|angle=361
|kbBase=55
|kbBase=55
|kbFixed=0
|kbGrow=70
|kbGrow=70
|stun=7
|stun=7
Line 161: Line 169:
|angle=361
|angle=361
|kbBase=55
|kbBase=55
|kbFixed=0
|kbGrow=70
|kbGrow=70
|stun=7
|stun=7
Line 181: Line 190:
|angle=96
|angle=96
|kbBase=28
|kbBase=28
|kbFixed=0
|kbGrow=130
|kbGrow=130
|stun=6
|stun=6
Line 201: Line 211:
|angle=80
|angle=80
|kbBase=35
|kbBase=35
|kbFixed=0
|kbGrow=80
|kbGrow=80
|stun=7/6
|stun=7/6
Line 225: Line 236:
|angle=50
|angle=50
|kbBase=100
|kbBase=100
|kbFixed=0
|kbGrow=43
|kbGrow=43
|stun=14
|stun=14
Line 244: Line 256:
|angle=48
|angle=48
|kbBase=100
|kbBase=100
|kbFixed=0
|kbGrow=30
|kbGrow=30
|stun=11
|stun=11
Line 267: Line 280:
|angle=361
|angle=361
|kbBase=25
|kbBase=25
|kbFixed=0
|kbGrow=105/99
|kbGrow=105/99
|stun={{tt|10/12|5/6 charged}}
|stun={{tt|10/12|5/6 charged}}
Line 287: Line 301:
|angle=361
|angle=361
|kbBase=25
|kbBase=25
|kbFixed=0
|kbGrow=105/101
|kbGrow=105/101
|stun=13/16
|stun=13/16
Line 307: Line 322:
|angle=361
|angle=361
|kbBase=25
|kbBase=25
|kbFixed=0
|kbGrow=105/100
|kbGrow=105/100
|stun=13/16
|stun=13/16
Line 328: Line 344:
|angle=83
|angle=83
|kbBase=32
|kbBase=32
|kbFixed=0
|kbGrow=94
|kbGrow=94
|stun={{tt|10|5 charged}}
|stun={{tt|10|5 charged}}
Line 349: Line 366:
|angle=32
|angle=32
|kbBase=30
|kbBase=30
|kbFixed=0
|kbGrow=100
|kbGrow=100
|stun={{tt|7|4 charged}}
|stun={{tt|7|4 charged}}
Line 369: Line 387:
|angle=30
|angle=30
|kbBase=30
|kbBase=30
|kbFixed=0
|kbGrow=100
|kbGrow=100
|stun={{tt|8|4 charged}}
|stun={{tt|8|4 charged}}
Line 385: Line 404:
|images=SSBU_Mario_MarioNAir_0.png
|images=SSBU_Mario_MarioNAir_0.png
|hitboxes=SSBU_Mario_MarioNAir_0_hb.webm
|hitboxes=SSBU_Mario_MarioNAir_0_hb.webm
|caption=Mario Kick '''({{tt|マリオキック|Mario Kikku}})'''
|damage=8.0
|damage=8.0
|total=45
|total=45
Line 390: Line 410:
|angle=361
|angle=361
|kbBase=20
|kbBase=20
|kbFixed=0
|kbGrow=100
|kbGrow=100
|stun=4
|stun=4
Line 409: Line 430:
|angle=361
|angle=361
|kbBase=13
|kbBase=13
|kbFixed=0
|kbGrow=90
|kbGrow=90
|stun=3
|stun=3
Line 424: Line 446:
|images=SSBU_Mario_MarioFAir_0.png
|images=SSBU_Mario_MarioFAir_0.png
|hitboxes=SSBU_Mario_MarioFAir_0_hb.webm
|hitboxes=SSBU_Mario_MarioFAir_0_hb.webm
|caption=Meteor Knuckle '''({{tt|メテオナックル|Meteo Nakkuru}})'''
|caption= The move every Mario main tries to do, but fails to hit
|damage=12.0
|damage=12.0
|total=59
|total=59
Line 430: Line 452:
|angle=361
|angle=361
|kbBase=30
|kbBase=30
|kbFixed=0
|kbGrow=80
|kbGrow=80
|stun=5
|stun=5
Line 450: Line 473:
|angle=280
|angle=280
|kbBase=32
|kbBase=32
|kbFixed=0
|kbGrow=78
|kbGrow=78
|stun=5
|stun=5
Line 469: Line 493:
|angle=361
|angle=361
|kbBase=20
|kbBase=20
|kbFixed=0
|kbGrow=80
|kbGrow=80
|stun=4
|stun=4
Line 484: Line 509:
|images=SSBU_Mario_MarioBAir_0.png
|images=SSBU_Mario_MarioBAir_0.png
|hitboxes=SSBU_Mario_MarioBAir_0_hb.webm
|hitboxes=SSBU_Mario_MarioBAir_0_hb.webm
|caption=Drop Kick '''({{tt|ドロップキック|Doroppu Kikku}})'''
|caption= Good for edgeguarding
|hitboxCaption=
|hitboxCaption=
|damage=10.5
|damage=10.5
Line 491: Line 516:
|angle=361
|angle=361
|kbBase=12
|kbBase=12
|kbFixed=0
|kbGrow=106
|kbGrow=106
|stun=4
|stun=4
Line 510: Line 536:
|angle=361
|angle=361
|kbBase=7
|kbBase=7
|kbFixed=0
|kbGrow=90
|kbGrow=90
|stun=3
|stun=3
Line 522: Line 549:
|attack=Up Aerial
|attack=Up Aerial
|name=
|name=
|caption= Key Combo tool
|hitboxCaption=
|images=SSBU_Mario_MarioUAir_0.png
|images=SSBU_Mario_MarioUAir_0.png
|hitboxes=SSBU_Mario_MarioUAir_0_hb.webm
|hitboxes=SSBU_Mario_MarioUAir_0_hb.webm
|caption=Air Slash '''({{tt|エアスラッシュ|Ea Surasshu}})'''
|hitboxCaption=
|damage=7.0
|damage=7.0
|total=30
|total=30
Line 531: Line 558:
|angle=75
|angle=75
|kbBase=10
|kbBase=10
|kbFixed=0
|kbGrow=135
|kbGrow=135
|stun=3
|stun=3
Line 546: Line 574:
|images=SSBU_Mario_MarioDAir_0.png
|images=SSBU_Mario_MarioDAir_0.png
|hitboxes=SSBU_Mario_MarioDAir_0_hb.webm
|hitboxes=SSBU_Mario_MarioDAir_0_hb.webm
|caption=Mario Tornado '''({{tt|マリオトルネード|Mario Torunēdo}})''' (Multihits)
|hitboxCaption=
|damage=1.4
|damage=1.4
|total=37
|total=37
Line 551: Line 581:
|angle=94
|angle=94
|kbBase=50/25
|kbBase=50/25
|kbFixed=0
|kbGrow=15
|kbGrow=15
|stun=2
|stun=2
Line 559: Line 590:
}}
}}


===== Down Aerial (Final Hit) =====
===== Down Aerial (Finisher) =====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Down Aerial
|attack=Down Aerial
|name=Final Hit
|name=Finisher
|images=SSBU_Mario_MarioDAir_1.png
|images=SSBU_Mario_MarioDAir_1.png
|hitboxes=SSBU_Mario_MarioDAir_1_hb.webm
|hitboxes=SSBU_Mario_MarioDAir_1_hb.webm
|caption=Mario Tornado '''({{tt|マリオトルネード|Mario Torunēdo}})''' (Finisher)
|hitboxCaption=
|damage=5.5
|damage=5.5
|total=37
|total=37
Line 570: Line 603:
|angle=75
|angle=75
|kbBase=80
|kbBase=80
|kbFixed=0
|kbGrow=100
|kbGrow=100
|stun=3
|stun=3
Line 584: Line 618:
|images=SSBU_Mario_MarioDAirLanding_0.png
|images=SSBU_Mario_MarioDAirLanding_0.png
|hitboxes=SSBU_Mario_MarioDAirLanding_0_hb.webm
|hitboxes=SSBU_Mario_MarioDAirLanding_0_hb.webm
|caption=Mario Tornado '''({{tt|マリオトルネード|Mario Torunēdo}})''' (Landing)
|hitboxCaption=
|damage=2.0
|damage=2.0
|total=15
|total=15
|active=1-3
|active=1-3
|angle=361
|angle=361
|kbBase=60 FKB
|kbBase=0
|kbFixed=60
|kbGrow=100
|kbGrow=100
|stun=3
|stun=3
Line 596: Line 633:
|prot=N/A
|prot=N/A
}}
}}

==Grabs & Throws==
==== Grab ====
== Grabs & Pummel ==
=== Standing Grab ===
{{FrameData-SSBU | character = Mario
==== Standing Grab (Grabbox) ====
|attack=Grab
{{FrameData-SSBU | character = Mario | moveId = MarioGrab_0
|name=Standing
|attack=Standing Grab
|name=Grabbox
|images=SSBU_Mario_MarioGrab_0.png
|images=SSBU_Mario_MarioGrab_0.png
|hitboxes=SSBU_Mario_MarioGrab_0_hb.webm
|hitboxes=SSBU_Mario_MarioGrab_0_hb.webm
|caption=Grab '''({{tt|つかみ|Tsukami}})'''
|hitboxCaption=
|damage=N/A
|damage=N/A
|total=34
|total=34
Line 608: Line 649:
|angle=N/A
|angle=N/A
|kbBase=N/A
|kbBase=N/A
|kbFixed=N/A
|kbGrow=N/A
|kbGrow=N/A
|stun=N/A
|stun=N/A
Line 616: Line 658:
}}
}}


==== Dash Grab ====
=== Dash Grab ===
==== Dash Grab (Grabbox) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Grab
|attack=Dash Grab
|name=Dash
|name=Grabbox
|images=
|images=SSBU_Mario_MarioDashGrab_0.png
|hitboxes=SSBU_Mario_MarioDashGrab_0_hb.webm
|hitboxes=SSBU_Mario_MarioDashGrab_0_hb.webm
|caption=Grab '''({{tt|つかみ|Tsukami}})'''
|hitboxCaption=
|damage=N/A
|damage=N/A
|total=42
|total=42
Line 627: Line 672:
|angle=N/A
|angle=N/A
|kbBase=N/A
|kbBase=N/A
|kbFixed=N/A
|kbGrow=N/A
|kbGrow=N/A
|stun=N/A
|stun=N/A
Line 635: Line 681:
}}
}}


==== Pivot Grab ====
=== Pivot Grab ===
==== Pivot Grab (Grabbox) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Grab
|attack=Pivot Grab
|name=Pivot
|name=Grabbox
|images=
|images=SSBU_Mario_MarioPivotGrab_0.png
|hitboxes=SSBU_Mario_MarioPivotGrab_0_hb.webm
|hitboxes=SSBU_Mario_MarioPivotGrab_0_hb.webm
|caption=Grab '''({{tt|つかみ|Tsukami}})'''
|hitboxCaption=
|damage=N/A
|damage=N/A
|total=36
|total=36
Line 646: Line 695:
|angle=N/A
|angle=N/A
|kbBase=N/A
|kbBase=N/A
|kbFixed=N/A
|kbGrow=N/A
|kbGrow=N/A
|stun=N/A
|stun=N/A
Line 654: Line 704:
}}
}}


==== Pummel ====
==== Grab Release ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Grab
|attack=Grab
|name=Pummel
|name=Grab Release
|damage=3.0%
|total=52
|active=1-23
|angle=361
|kbBase=60
|kbFixed=0
|kbGrow=100
|stun=-
|shieldLag=-
|safety=-
|prot=-
|landlag=-
|autocancel=-
|rehit=-
|hitboxDirect=-
|hitboxEffect=Normal
|clangRebound=-
|hitlagMulti=0.0
|sdiMulti=1.0
|shieldDamage=0
|notes=
}}

=== Pummel ===
==== Pummel (Attack) ====
{{FrameData-SSBU | character = Mario
|attack=Pummel
|name=Hitbox
|images=SSBU_Mario_MarioPummel_0.png
|images=SSBU_Mario_MarioPummel_0.png
|hitboxes=SSBU_Mario_MarioPummel_0_hb.webm
|hitboxes=SSBU_Mario_MarioPummel_0_hb.webm
|caption=Grab Headbutt '''({{tt|つかみヘッドバット|Tsukami Heddobatto}})'''
|hitboxCaption=
|damage=1.3
|damage=1.3
|total=6
|total=6
|active=1
|active=1
|angle=361
|angle=361
|kbBase=30 FKB
|kbBase=0
|kbFixed=30
|kbGrow=100
|kbGrow=100
|stun=3
|stun=3
Line 671: Line 752:
|autocancel=N/A
|autocancel=N/A
|prot=N/A
|prot=N/A
|hitlagMulti=2.1
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


==== Forward Throw (Throw) ====
== Throw Attacks ==
==== Forward Throw ====
===== Forward Throw (Throw Release) =====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Forward Throw
|attack=Forward Throw
|name=
|name=Throw Release
|images=SSBU_Mario_MarioFThrow_0.png
|images=SSBU_Mario_MarioFThrow_0.png
|hitboxes=SSBU_Mario_MarioFThrow_0_hb.webm
|hitboxes=SSBU_Mario_MarioFThrow_0_hb.webm
|caption=Swing-Around Throw '''({{tt|ふり抜き投げ|Furinuki Nage}})'''
|hitboxCaption=
|damage=8.0
|damage=8.0
|total=27
|total=27
Line 684: Line 773:
|angle=45
|angle=45
|kbBase=60
|kbBase=60
|kbFixed=0
|kbGrow=65
|kbGrow=65
|stun=N/A
|stun=N/A
Line 690: Line 780:
|autocancel=N/A
|autocancel=N/A
|prot=all invincible 1-13
|prot=all invincible 1-13
|hitlagMulti=0.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


Line 696: Line 790:
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Back Throw
|attack=Back Throw
|name= Swing
|name=Swing
|images=SSBU_Mario_MarioBThrow_0.png
|images=SSBU_Mario_MarioBThrow_0.png
|hitboxes=SSBU_Mario_MarioBThrow_0_hb.webm
|hitboxes=SSBU_Mario_MarioBThrow_0_hb.webm
|caption=Airplane Swing '''({{tt|ジャイアントスイング|Jaianto Suingu}})''' (Swing)
|caption= So long...
|hitboxCaption=
|damage=8.0
|damage=8.0 (Collateral)
|total=59
|total=59
|active=13-39
|active=13-39
|angle=50
|angle=50
|kbBase=100
|kbBase=100
|kbFixed=0
|kbGrow=70
|kbGrow=70
|stun=8
|stun=8
Line 711: Line 807:
|autocancel=N/A
|autocancel=N/A
|prot=all invincible 1-44
|prot=all invincible 1-44
|hitlagMulti=1.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


===== Back Throw (Throw) =====
===== Back Throw (Throw Release) =====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Back Throw
|attack=Back Throw
|name= Throw
|name=Throw Release
|images=SSBU_Mario_MarioBThrow_0.png
|images=SSBU_Mario_MarioBThrow_0.png
|hitboxes=SSBU_Mario_MarioBThrow_0_hb.webm
|hitboxes=SSBU_Mario_MarioBThrow_0_hb.webm
|caption=Airplane Swing '''({{tt|ジャイアントスイング|Jaianto Suingu}})''' (Throw Release)
|hitboxCaption=
|damage=11.0
|damage=11.0
|total=59
|total=59
Line 724: Line 826:
|angle=45
|angle=45
|kbBase=70
|kbBase=70
|kbFixed=0
|kbGrow=66
|kbGrow=66
|stun=N/A
|stun=N/A
Line 730: Line 833:
|autocancel=N/A
|autocancel=N/A
|prot=all invincible 1-44
|prot=all invincible 1-44
|hitlagMulti=0.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


==== Up Throw (Throw) ====
==== Up Throw (Throw Release) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Up Throw
|attack=Up Throw
|name=
|name=Throw Release
|images=SSBU_Mario_MarioUThrow_0.png
|images=SSBU_Mario_MarioUThrow_0.png
|hitboxes=SSBU_Mario_MarioUThrow_0_hb.webm
|hitboxes=SSBU_Mario_MarioUThrow_0_hb.webm
|caption=Throw Up '''({{tt|スルーアップ|Surū Appu}})'''
|hitboxCaption=
|damage=7.0
|damage=7.0
|total=39
|total=39
Line 743: Line 852:
|angle=90
|angle=90
|kbBase=70
|kbBase=70
|kbFixed=0
|kbGrow=72
|kbGrow=72
|stun=N/A
|stun=N/A
Line 749: Line 859:
|autocancel=N/A
|autocancel=N/A
|prot=all invincible 1-18
|prot=all invincible 1-18
|hitlagMulti=0.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


==== Down Throw (Throw) ====
==== Down Throw (Throw Release) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Down Throw
|attack=Down Throw
|name=
|name=Throw Release
|images=SSBU_Mario_MarioDThrow_0.png
|images=SSBU_Mario_MarioDThrow_0.png
|hitboxes=SSBU_Mario_MarioDThrow_0_hb.webm
|hitboxes=SSBU_Mario_MarioDThrow_0_hb.webm
|caption=Throw Down '''({{tt|スルーダウン|Surū Daun}})'''
|hitboxCaption=
|damage=5.0
|damage=5.0
|total=39
|total=39
Line 762: Line 878:
|angle=68
|angle=68
|kbBase=40
|kbBase=40
|kbFixed=0
|kbGrow=90
|kbGrow=90
|stun=N/A
|stun=N/A
Line 768: Line 885:
|autocancel=N/A
|autocancel=N/A
|prot=all invincible 1-18
|prot=all invincible 1-18
|hitlagMulti=0.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


== Special Moves ==
== Special Moves ==
=== Neutral Special ===

==== Fireball ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Fireball
|attack=Fireball
|name=
|name=Hitbox
|images=SSBU_Mario_MarioFireball_0.png
|images=SSBU_Mario_MarioFireball_0.png
|hitboxes=SSBU_Mario_MarioFireball_0_hb.webm
|hitboxes=SSBU_Mario_MarioFireball_0_hb.webm
|caption=Fireball '''({{tt|ファイアボール|Faiabōru}})'''
|hitboxCaption=
|damage=5.0/4.0
|damage=5.0/4.0
|total={{tt|49|Projectile 88F}}
|total={{tt|49|Projectile 88F}}
Line 783: Line 905:
|angle=361
|angle=361
|kbBase=35/28/22
|kbBase=35/28/22
|kbFixed=0
|kbGrow=20/15/10
|kbGrow=20/15/10
|stun=3/2
|stun=3/2
Line 789: Line 912:
|autocancel=N/A
|autocancel=N/A
|prot=N/A
|prot=N/A
|hitlagMulti=0.6
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


==== Cape ====
=== Side Special ===
===== Cape (Attack) =====
==== Side Special (Attack) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Cape
|attack=Cape
Line 798: Line 925:
|images=SSBU_Mario_MarioCape_0.png
|images=SSBU_Mario_MarioCape_0.png
|hitboxes=SSBU_Mario_MarioCape_0_hb.webm
|hitboxes=SSBU_Mario_MarioCape_0_hb.webm
|caption=Cape '''({{tt|スーパーマント|Sūpā Manto}})''' (Attack)
|hitboxCaption=
|damage=7.0
|damage=7.0
|total=35
|total=35
|active=12-14
|active=12-14
|angle=110
|angle=110
|kbBase=80 FKB
|kbBase=0
|kbFixed=80
|kbGrow=100
|kbGrow=100
|stun=7
|stun=7
Line 809: Line 939:
|autocancel=N/A
|autocancel=N/A
|prot=N/A
|prot=N/A
|hitlagMulti=1.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


===== Cape (Reflector) =====
==== Side Special (Reflector) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Cape
|attack=Cape
Line 817: Line 951:
|images=SSBU_Mario_MarioCape_0.png
|images=SSBU_Mario_MarioCape_0.png
|hitboxes=SSBU_Mario_MarioCape_0_hb.webm
|hitboxes=SSBU_Mario_MarioCape_0_hb.webm
|caption=Cape '''({{tt|スーパーマント|Sūpā Manto}})''' (Attack)
|hitboxCaption=
|damage=N/A
|damage=N/A
|total=35
|total=35
Line 822: Line 958:
|angle=N/A
|angle=N/A
|kbBase=N/A
|kbBase=N/A
|kbFixed=N/A
|kbGrow=N/A
|kbGrow=N/A
|stun=N/A
|stun=N/A
Line 828: Line 965:
|autocancel=N/A
|autocancel=N/A
|prot=N/A
|prot=N/A
|hitlagMulti=N/A
|sdiMulti=N/A
|shieldDamage=N/A
|rehit=N/A
}}
}}


==== Super Jump Punch ====
==== Up Special ====
===== Super Jump Punch (Hit 1) =====
===== Super Jump Punch (Initial Hit) =====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Super Jump Punch
|attack=Super Jump Punch
|name=Hit 1
|name=Initial Hit
|images=SSBU_Mario_MarioSuperJumpPunch_0.png
|images=SSBU_Mario_MarioSuperJumpPunch_0.png
|hitboxes=SSBU_Mario_MarioSuperJumpPunch_0_hb.webm
|hitboxes=SSBU_Mario_MarioSuperJumpPunch_0_hb.webm
|caption=Super Jump Punch '''({{tt|スーパージャンプパンチ|Sūpā Janpu Panchi}})''' (Initial Hit)
|caption=Ladder Combo Ender
|hitboxCaption=
|hitboxCaption=
|damage=5.0
|damage=5.0
Line 843: Line 984:
|active=3-6
|active=3-6
|angle=60/86/100
|angle=60/86/100
|kbBase=160 FKB/150 FKB
|kbBase=0
|kbFixed=160/150
|kbGrow=100
|kbGrow=100
|stun=6
|stun=6
Line 850: Line 992:
|autocancel=N/A
|autocancel=N/A
|prot=all intangible 3-6
|prot=all intangible 3-6
|hitlagMulti=1.0
|sdiMulti=0.0
|shieldDamage=0
|rehit=0
}}
}}


===== Super Jump Punch (Hits 2-6) =====
===== Super Jump Punch (Multihits) =====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Super Jump Punch
|attack=Super Jump Punch
|name=Hits 2-6
|name=Multihits
|images=SSBU_Mario_MarioSuperJumpPunch_0.png
|images=SSBU_Mario_MarioSuperJumpPunch_0.png
|hitboxes=SSBU_Mario_MarioSuperJumpPunch_0_hb.webm
|hitboxes=SSBU_Mario_MarioSuperJumpPunch_0_hb.webm
|caption=Super Jump Punch '''({{tt|スーパージャンプパンチ|Sūpā Janpu Panchi}})''' (Multihits)
|hitboxCaption=
|damage=0.6
|damage=0.6
|total=38
|total=38
|active=7-16
|active=7-16
|angle=60/92
|angle=60/92
|kbBase=180 FKB/170 FKB/110 FKB
|kbBase=0
|kbFixed=180/170/110
|kbGrow=100
|kbGrow=100
|stun=2
|stun=2
Line 869: Line 1,018:
|autocancel=N/A
|autocancel=N/A
|prot=all intangible 3-6
|prot=all intangible 3-6
|hitlagMulti=1.0
|sdiMulti=0.0
|shieldDamage=0
|rehit=0
}}
}}


===== Super Jump Punch (Hit 7) =====
===== Super Jump Punch (Finisher) =====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Super Jump Punch
|attack=Super Jump Punch
|name=Hit 7
|name=Finisher
|images=SSBU_Mario_MarioSuperJumpPunch_0.png
|images=SSBU_Mario_MarioSuperJumpPunch_0.png
|hitboxes=SSBU_Mario_MarioSuperJumpPunch_0_hb.webm
|hitboxes=SSBU_Mario_MarioSuperJumpPunch_0_hb.webm
|caption=Super Jump Punch '''({{tt|スーパージャンプパンチ|Sūpā Janpu Panchi}})''' (Finisher)
|hitboxCaption=
|damage=3.0
|damage=3.0
|total=38
|total=38
Line 888: Line 1,043:
|autocancel=N/A
|autocancel=N/A
|prot=all intangible 3-6
|prot=all intangible 3-6
|hitlagMulti=1.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


==== F.L.U.D.D. ====
==== Down Special ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=F.L.U.D.D.
|attack=F.L.U.D.D.
Line 897: Line 1,056:
|hitboxes=SSBU_Mario_MarioFLUDD_0_hb.webm
|hitboxes=SSBU_Mario_MarioFLUDD_0_hb.webm
|damage=0.0
|damage=0.0
|caption=Charging Stance\Min Charge\Max Charge
|caption=F.L.U.D.D. '''({{tt|ポンプ|Ponpu}})''' (Charging Stance\Min Charge\Max Charge)
|total=48
|total=48
|active=2 + 19 Charging
|active=2 + 19 Charging
Line 908: Line 1,067:
|autocancel=N/A
|autocancel=N/A
|prot=N/A
|prot=N/A
|hitlagMulti=1.0
|sdiMulti=1.0
|shieldDamage=0
|rehit=0
}}
}}


==== Ledge Attack ====
== Miscellaneous Attacks ==
=== Ledge Attack ===
==== Ledge Attack (Hitbox) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Ledge Attack
|attack=Ledge Attack
|name=
|name=Hitbox
|images=SSBU_Mario_MarioLedgeAttack_0.png
|images=SSBU_Mario_MarioLedgeAttack_0.png
|hitboxes=SSBU_Mario_MarioLedgeAttack_0_hb.webm
|hitboxes=SSBU_Mario_MarioLedgeAttack_0_hb.webm
|caption=Edge Attack '''({{tt|崖登り攻撃|Gake nobori kōgeki}})'''
|hitboxCaption=
|damage=9.0
|damage=9.0
|total=55
|total=55
Line 927: Line 1,094:
|autocancel=N/A
|autocancel=N/A
|prot=all intangible 1-26
|prot=all intangible 1-26
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
}}
}}


==== Getup Attack ====
=== Getup Attack ===
===== Getup Attack (Up) =====
==== Faceup Getup Attack ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Getup Attack
|attack=Getup Attack
Line 936: Line 1,107:
|images=SSBU_Mario_MarioGetupAttack_0.png
|images=SSBU_Mario_MarioGetupAttack_0.png
|hitboxes=SSBU_Mario_MarioGetupAttack_0_hb.webm
|hitboxes=SSBU_Mario_MarioGetupAttack_0_hb.webm
|caption=Getup Attack '''({{tt|仰向け起き上がり攻撃|Aomuke okigari kōgeki}})''' (Up)
|hitboxCaption=
|damage=7.0
|damage=7.0
|total=45
|total=45
Line 947: Line 1,120:
|autocancel=N/A
|autocancel=N/A
|prot=all intangible 1-25
|prot=all intangible 1-25
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
}}
}}


===== Getup Attack (Down) =====
==== Facedown Getup Attack ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Getup Attack
|attack=Getup Attack
Line 955: Line 1,132:
|images=SSBU_Mario_MarioGetupAttack_1.png
|images=SSBU_Mario_MarioGetupAttack_1.png
|hitboxes=SSBU_Mario_MarioGetupAttack_1_hb.webm
|hitboxes=SSBU_Mario_MarioGetupAttack_1_hb.webm
|caption=Getup Attack '''({{tt|うつ伏せ起き上がり攻撃|Utsubuse okigari kōgeki}})''' (Down)
|hitboxCaption=
|damage=5.0
|damage=5.0
|total=45
|total=45
Line 966: Line 1,145:
|autocancel=N/A
|autocancel=N/A
|prot=all intangible 1-22
|prot=all intangible 1-22
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
}}
}}


==== Trip Attack ====
=== Trip Attack ===
==== Trip Attack (Hitbox) ====
{{FrameData-SSBU | character = Mario
{{FrameData-SSBU | character = Mario
|attack=Trip Attack
|attack=Trip Attack
|name=
|name=Hitbox
|images=SSBU_Mario_MarioTripAttack_0.png
|images=SSBU_Mario_MarioTripAttack_0.png
|hitboxes=SSBU_Mario_MarioTripAttack_0_hb.webm
|hitboxes=SSBU_Mario_MarioTripAttack_0_hb.webm
|caption=Trip Attack '''({{tt|転倒起き上がり攻撃|Tentō okigari kōgeki}})'''
|hitboxCaption=
|damage=7.0
|damage=7.0
|total=49
|total=49
Line 985: Line 1,171:
|autocancel=N/A
|autocancel=N/A
|prot=all intangible 1-7
|prot=all intangible 1-7
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
}}
}}



Latest revision as of 14:13, 6 September 2023

Links


Character Stats

IconCharacterWeightNeutral Air DodgeNeutral Air Dodge TotalDirectional Air DodgeDirectional Air Dodge TotalJumpsquatShort Hop HeightFull Hop HeightDouble Jump Height
Mario98-52-71F (Down)
77F (Diagonally Down)
87F (Left/Right)
102F (Diagonally Up)
116F (Up)
3F17.5436.3336.33
Short Hop DurationFull Hop DurationShort Hop Fast Fall DurationFull Hop Fast Fall DurationTotal JumpsGravityFall SpeedFast Fall SpeedHard Landing FramesAir Speed
40F56F28F39F20.0871.52.43F1.208
Base Air AccelerationAdditional Air AccelerationMax Air AccelerationWalk SpeedInitial DashRun SpeedDash FramesPivot Dash FramesBackwards RollsForward Rolls
0.010.070.081.1551.9361.7611F13F--
Spot Dodge Total Frames (Cancel/Full)Spot Dodge Intangible FramesGrab Range
25F (Fresh) \ 20F (Fresh, Spotdodge Cancel) \ 33F (Stale) \ 27F (Stale, Spotdodge Cancel)3-17F (Fresh) \ 6-17F (Stale)12.0

Jab 1

Mario
Jab
Jab 1
File:SSBU Mario MarioJab1 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.2192-3361/18020/15
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
30/200-14 to -13N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Jab (ジャブJabu)

Jab 2

Mario
Jab
Jab 2
File:SSBU Mario MarioJab2 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.7212-336120/15
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
30/150-16 to -15N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Straight (ストレートSutorēto)

Jab 3

Mario
Jab
Jab 3
File:SSBU Mario MarioJab3 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0333-436160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-25 to -24N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Kick Up (けりあげKeri Age)

Forward Tilt

Forward Tilt
Mario
Forward Tilt
Neutral
File:SSBU Mario MarioFTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0255-736155
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
700-13 to -11N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Middle Kick (ミドルキックMidoru Kikku) (Forward)

Forward Tilt (Up)

Mario
Forward Tilt
Up
File:SSBU Mario MarioFTiltUp 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0255-736155
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
700-13 to -11N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Middle Kick (ミドルキックMidoru Kikku) (Up)

Forward Tilt (Down)

Mario
Forward Tilt
Down
File:SSBU Mario MarioFTiltDown 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0255-736155
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
700-13 to -11N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Middle Kick (ミドルキックMidoru Kikku) (Down)

Up Tilt

Mario
Up Tilt
-
File:SSBU Mario MarioUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.5295-119628
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1300-18 to -12N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Uppercut (アッパーカットAppākatto)

Down Tilt

Mario
Down Tilt
-
File:SSBU Mario MarioDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0/5.0275-78035
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-15 to -13/-16 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7/6---
Values are separates as sweetspot/sourspot Sweetspot takes priority over sourspot
Spinning Low Kick (スピニングローキックSupiningu Rō Kikku)

Dash Attack

Dash Attack (Clean)
Mario
Dash Attack
Clean
File:SSBU Mario MarioDashAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0376-950100
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
430-17 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14---
Sliding (スライディングSuraidingu)
Dash Attack (Late Hit)
Mario
Dash Attack
Late
File:SSBU Mario MarioDashAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.03710-2548100
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
300-16 to -1N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---

Smash Attacks

Forward Smash

Forward Smash
Mario
Forward Smash
Neutral
File:SSBU Mario MarioFSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.7/17.79999922.049999999999997/26.6999985 charged4715-1736125
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
105/990-22 to -20/-20 to -18-18 to -16/-15 to -13 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10/125/6 charged---
Fire Palm Heel (ファイア掌底Faia Shōtei) (Forward)

Forward Smash (Up)

Mario
Forward Smash
Up
File:SSBU Mario MarioFSmashUp 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.7/17.7999994715-1736125
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
105/1010-19 to -17/-16 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-13/16---
Fire Palm Heel (ファイア掌底Faia Shōtei) (Up)

Forward Smash (Down)

Mario
Forward Smash
Down
File:SSBU Mario MarioFSmashDown 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.7/17.7999994715-1736125
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
105/1000-19 to -17/-16 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
none----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-13/16---
Fire Palm Heel (ファイア掌底Faia Shōtei) (Down)

Up Smash

Mario
Up Smash
-
File:SSBU Mario MarioUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.021 charged399-128332
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
940-20 to -17-16 to -13 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
head intangible 9-12----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-105 charged---
Lead Headbutt (スマッシュヘッドバットSumasshu Heddobatto)

Down Smash

Down Smash (Front)
Mario
Down Smash
Front
File:SSBU Mario MarioDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.015 charged435-63230
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-31 to -30-28 to -27 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-74 charged---
Break Spin (ブレイクスピンBureiku Supin) (Front)
Down Smash (Back)
Mario
Down Smash
Back
File:SSBU Mario MarioDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.018 charged43143030
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-21-17 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-84 charged---
Break Spin (ブレイクスピンBureiku Supin) (Back)

Aerials

Neutral Aerial

Neutral Aerial (Early)
Mario
Neutral Aerial
Early
File:SSBU Mario MarioNAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0453-536120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-261-2, 39+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Mario Kick (マリオキックMario Kikku)
Neutral Aerial (Late)
Mario
Neutral Aerial
Late
File:SSBU Mario MarioNAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0456-2736113
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-361-2, 39+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Forward Aerial

Forward Aerial (Early)
Mario
Forward Aerial
Early
File:SSBU Mario MarioFAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0591636130
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-12171-2, 43+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Meteor Knuckle (メテオナックルMeteo Nakkuru)
Forward Aerial (Clean)
Mario
Forward Aerial
Clean
File:SSBU Mario MarioFAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.05917-2028032
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
780-12171-2, 43+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---
Forward Aerial (Late)
Mario
Forward Aerial
Late
File:SSBU Mario MarioFAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0592136120
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
800-13171-2, 43+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Back Aerial

Back Aerial (Clean)
Mario
Back Aerial
Clean
File:SSBU Mario MarioBAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.5336-736112
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1060-261-5, 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Drop Kick (ドロップキックDoroppu Kikku)
Back Aerial (Late)
Mario
Back Aerial
Late
File:SSBU Mario MarioBAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0338-103617
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900-361-5, 19+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Up Aerial

Mario
Up Aerial
-
File:SSBU Mario MarioUAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0304-77510
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1350-3617+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Air Slash (エアスラッシュEa Surasshu)

Down Aerial

Down Aerial (Multi-Hits)
Mario
Down Aerial
Multihits
File:SSBU Mario MarioDAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.4375/7/9/11 / 5/7/9/119450/25
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
150-13151-4, 33+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Mario Tornado (マリオトルネードMario Torunēdo) (Multihits)
Down Aerial (Finisher)
Mario
Down Aerial
Finisher
File:SSBU Mario MarioDAir 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.537237580
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000-12151-4, 33+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Mario Tornado (マリオトルネードMario Torunēdo) (Finisher)

Down Aerial (Landing)

Mario
Down Aerial
Landing
File:SSBU Mario MarioDAirLanding 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0151-33610
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10060-11 to -9N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Mario Tornado (マリオトルネードMario Torunēdo) (Landing)

Grabs & Pummel

Standing Grab

Standing Grab (Grabbox)

Mario
Standing Grab
Grabbox
File:SSBU Mario MarioGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A346-7N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/AN/AN/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Grab (つかみTsukami)

Dash Grab

Dash Grab (Grabbox)

Mario
Dash Grab
Grabbox
File:SSBU Mario MarioDashGrab 0.pngFile:SSBU Mario MarioDashGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A429-10N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/AN/AN/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Grab (つかみTsukami)

Pivot Grab

Pivot Grab (Grabbox)

Mario
Pivot Grab
Grabbox
File:SSBU Mario MarioPivotGrab 0.pngFile:SSBU Mario MarioPivotGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A3610-11N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/AN/AN/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Grab (つかみTsukami)

Grab Release

Mario
Grab
Grab Release
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0%521-2336160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
1000---
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-0.01.00-
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Pummel

Pummel (Attack)

Mario
Pummel
Hitbox
File:SSBU Mario MarioPummel 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.3613610
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10030-2N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A2.11.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Grab Headbutt (つかみヘッドバットTsukami Heddobatto)

Throw Attacks

Forward Throw

Forward Throw (Throw Release)
Mario
Forward Throw
Throw Release
File:SSBU Mario MarioFThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.027134560
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
650N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-130.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Swing-Around Throw (ふり抜き投げFurinuki Nage)

Back Throw

Back Throw (Swing)
Mario
Back Throw
Swing
File:SSBU Mario MarioBThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0 (Collateral)5913-3950100
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
700-38 to -12N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-441.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
Airplane Swing (ジャイアントスイングJaianto Suingu) (Swing)
Back Throw (Throw Release)
Mario
Back Throw
Throw Release
File:SSBU Mario MarioBThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.059444570
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
660N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-440.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Airplane Swing (ジャイアントスイングJaianto Suingu) (Throw Release)

Up Throw (Throw Release)

Mario
Up Throw
Throw Release
File:SSBU Mario MarioUThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.039189070
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
720N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-180.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Throw Up (スルーアップSurū Appu)

Down Throw (Throw Release)

Mario
Down Throw
Throw Release
File:SSBU Mario MarioDThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.039186840
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
900N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all invincible 1-180.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Throw Down (スルーダウンSurū Daun)

Special Moves

Neutral Special

Mario
Fireball
Hitbox
File:SSBU Mario MarioFireball 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0/4.049Projectile 88FN/A36135/28/22
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
20/15/100NaN/NaNN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A0.61.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3/2---
Fireball (ファイアボールFaiabōru)

Side Special

Side Special (Attack)

Mario
Cape
Attack
File:SSBU Mario MarioCape 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.03512-141100
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
10080-16 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A1.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Cape (スーパーマントSūpā Manto) (Attack)

Side Special (Reflector)

Mario
Cape
Reflector
File:SSBU Mario MarioCape 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A359-20N/AN/A
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
N/AN/AN/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/AN/AN/AN/AN/A
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---
Cape (スーパーマントSūpā Manto) (Attack)

Up Special

Super Jump Punch (Initial Hit)
Mario
Super Jump Punch
Initial Hit
File:SSBU Mario MarioSuperJumpPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0383-660/86/1000
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100160/150-29 to -26N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 3-61.00.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Super Jump Punch (スーパージャンプパンチSūpā Janpu Panchi) (Initial Hit)
Super Jump Punch (Multihits)
Mario
Super Jump Punch
Multihits
File:SSBU Mario MarioSuperJumpPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.6387-1660/920
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100180/170/110-29 to -20N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 3-61.00.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
Super Jump Punch (スーパージャンプパンチSūpā Janpu Panchi) (Multihits)
Super Jump Punch (Finisher)
Mario
Super Jump Punch
Finisher
File:SSBU Mario MarioSuperJumpPunch 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.03817-186050
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
145--17 to -16N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 3-61.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Super Jump Punch (スーパージャンプパンチSūpā Janpu Panchi) (Finisher)

Down Special

Mario
F.L.U.D.D.
-
File:SSBU Mario MarioFLUDD 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
0.0482 + 19 Charging5570 FKB
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
100-NaNN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
N/A1.01.000
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---
F.L.U.D.D. (ポンプPonpu) (Charging Stance • Min Charge • Max Charge)

Miscellaneous Attacks

Ledge Attack

Ledge Attack (Hitbox)

Mario
Ledge Attack
Hitbox
File:SSBU Mario MarioLedgeAttack 0.pngFile:SSBU Mario MarioLedgeAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.05524-264590
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
20--22 to -20N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-26----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---
Edge Attack (崖登り攻撃Gake nobori kōgeki)

Getup Attack

Faceup Getup Attack

Mario
Getup Attack
Up
File:SSBU Mario MarioGetupAttack 0.pngFile:SSBU Mario MarioGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.04519-254880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--19 to -13N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-25----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Getup Attack (仰向け起き上がり攻撃Aomuke okigari kōgeki) (Up)

Facedown Getup Attack

Mario
Getup Attack
Down
File:SSBU Mario MarioGetupAttack 1.pngFile:SSBU Mario MarioGetupAttack 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.04516-2236160
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
50--23 to -17N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-22----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Getup Attack (うつ伏せ起き上がり攻撃Utsubuse okigari kōgeki) (Down)

Trip Attack

Trip Attack (Hitbox)

Mario
Trip Attack
Hitbox
File:SSBU Mario MarioTripAttack 0.pngFile:SSBU Mario MarioTripAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.04919-324880
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
48--23 to -10N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
all intangible 1-7----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Trip Attack (転倒起き上がり攻撃Tentō okigari kōgeki)

Navigation

Mario


Character Select

System Explanations

Essentials
ControlsFAQ
The Basics
MovementOffenseDefense
Detailed & Advanced Information
Damage/KnockbackFrame Data ExplanationsStates of PlayUniversal StrategyEsoterica
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Mechanics Glossary

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