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<section begin=Links/>{{CharLinks|charMainPage=SSBU/Lucas
<section begin=Links/>{{CharLinks|charMainPage=SSBU/Lucas
|videos=https://smasharchives.com/character/37
|videos=https://smasharchives.com/character/37
|setplay=yes
|matchups=
|matchups=
|discord=https://discord.gg/rcpcHa6Y7q
|discord=https://discord.gg/rcpcHa6Y7q
Revision as of 22:23, 29 May 2023
Links Character Stats
Icon Character Weight Neutral Air Dodge Neutral Air Dodge Total Directional Air Dodge Directional Air Dodge Total Jumpsquat Short Hop Height Full Hop Height Double Jump Height Lucas 94 3~30F intangible 56F 3~21F intangible 95F (Side) 126F (Up) 75F (Down) 117F (Diagonally Up) 85F (Diagonally Down) 3 13 29.41 44.13 Short Hop Duration Full Hop Duration Short Hop Fast Fall Duration Full Hop Fast Fall Duration Total Jumps Gravity Fall Speed Fast Fall Speed Hard Landing Frames Air Speed 34F 50F 23F 35F 2 0.090 1.37 2.192 4 1.155 Base Air Acceleration Additional Air Acceleration Max Air Acceleration Walk Speed Initial Dash Run Speed Dash Frames Pivot Dash Frames Backwards Rolls Forward Rolls 0.01 0.085 0.095 0.893 1.815 1.65 10 12 5~16F intangible 4~15F intangible Spot Dodge Total Frames (Cancel/Full) Spot Dodge Intangible Frames Grab Range 20/25 3~17F intangible 22.9
Normal Moves
Jab 1
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasJab1_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 3.0 19 2 361/180 35/20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 35/28/20 - -13 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Jab 2
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasJab2_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 1.8 19 3 361 25/20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 30/28/20 - -13 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Jab 3
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasJab3_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 4.2 29 6~7 361 64 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 80 - -19 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - - If you get punished for doing this, it's your fault for pressing jab more than 2 times.
Forward Tilt
Forward Tilt (Sourspot)
Forward Tilt (Sweetspot)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 13.2 25 7~9 361 55 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 80 - -8 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - - If both hitboxes connect with an opponent, the sourspot is prioritized over the sweetspot
Up Tilt
Up Tilt (Scoop)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasUTilt_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 1.8 - 4 120 60 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -26 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Up Tilt (Strong)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 9.6 - 7~10 93 50 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -18 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - -
Up Tilt (Late)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 6.0 33 11~16 90 50 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -16 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - -
Down Tilt
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasDTilt_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 6.0 15 3~4 84/40Close/Far 20/10Close/Far Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 45 - -6 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - - Sometimes referred to as "Jab 0"
Dash Attack
Dash Attack (Sourspot)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasDashAttack_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 10.8 37 14~18 75 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 76 - -14 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 9 - - - Not your typical Dash attack, don't treat it the same.
Dash Attack (Sweetspot)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasDashAttack_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 15.6 37 14~18 46 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 81 - -11 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 12 - - -
Smash Attacks
Forward Smash
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasFSmash_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 16.8/18.023.52/25.2 charged 45 11~19 Reflect, 14~15 Hit 361 50 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 88/91 - -21-17/-16 charged - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 1015 charged - - -
Up Smash
Up Smash (Launcher)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasUSmash_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 2.43.36 charged - 28 110 110 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -67 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count fully invincible 1~7 - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 33 charged - - - Hits from both sides and sends into a stronger hit but can leave you open at low to mid percents as it isn't that safe on hit and is very reactable. Pulling the final needle allows you to cry your heart into this move to end the game
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https://dragdown.wiki/wiki/File:Pulling_the_needle.webm
Up Smash (Remaining Hits)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasUSmash_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 25.2→24.0→21.6→19.2 →16.835.28→33.6→30.24→26.88→23.52 charged 98 30~54 95 48→42→37→32→27→22 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 77 - -54→-34 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count head & arms intangible 15~29 - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 14→13→12→11→1020→15 charged - - - Hitboxes rise in height and shrink in size As far as the last hit reaches
Down Smash
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasDSmash_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 20.4→16.8→13.228.56→23.52→18.48 charged 59 20~22, 29~31, 39~41 361 43→30→20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -28→-20→-12-23→-16→-9 charged - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 11→10→816→15→12 charged - - - Hitboxes increase in size each hit but become much weaker
Aerials
Neutral Aerial
Neutral Aerial (Multi-Hit)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasNAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 2.0 - 7~21 366 20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 70 - -10 - 37 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - - Frame difference on shield recorded from lowest hit Lucas' main out of shield option, risky but solid reward.
Neutral Aerial (Final Hit)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasNAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 4.0 18Landing Lag: 12 26 60 40 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 140 - -9 - 37 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - - Frame difference on shield recorded from lowest hit
Forward Aerial
Forward Aerial (Sourspot)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasFAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 9.0 - 9~10 361 10 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -3 - 34 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - - Can somehow do everything while also being -2 on shield
Forward Air (Sweetspot)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 12.5 29Landing Lag: 7 9~12 42 30 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 103 - -2 - 34 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 5 - - - If both hitboxes connect with an opponent, the sourspot is prioritized over the sweetspot
Back Aerial
Back Air (Inner Sour spot)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 10.8 - 15~18 361 30 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 80 - -5 - 1~2/34 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Back Air (Sweetspot)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasBAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 14.4 - 15~19 280361 against grounded opponents on frame 19 30 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 90 - -4 - 1~2, 34 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 5 - - - The Steve killer
Back Air (Outer Sourspot)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 7.0 - 15~18 361 10 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -6 - 1~2, 34 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - -
Back Air (Late)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 10.8/14.4/8.4 39Landing Lag: 9 19~22 361/361/361 30/30/10 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 80/90/60 - -5/-4/-6 - 1~2, 34 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4/5/3 - - -
Up Aerial
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasUAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 11.0 31Landing Lag: 7 7~10 80 20 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - -3 - 34 Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 4 - - -
Down Aerial
Down Aerial (Initial Hits)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasDAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 3.5 - 10~12, 18~20, 26~28 363/270 42/20 FKB Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 10/100 - -14 - 47~ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - - Values are separated as combo hits/downward hits
Down Aerial (Final Hit)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasDAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 5.0 56Landing Lag: 16 34~35 270/361 10 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 110/130 - -13 - 47~ Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 3 - - - values are separated as sweetspot (spike hitbox)/sourspot
Grab Aerial/Z-Aerial
Grab Aerial/Z-Aerial (Clean hit)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasZAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 5.0/3.0Sweetspot/Sourspot - 9~12 45 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 30 - -2 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - - Lucas' answer to non transcendent projectiles and a multi purpose pressure tool
Grab Aerial/Z-Aerial (Late hit)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasZAir_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 3.0 52Landing Lag: 8 13~21 45 40 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 30 - -2 - N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - -
Specials
PK Freeze
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasPKFreeze_hb.webm Damage Total Frames Frames Active Angle Base Knockback 10.023.0 fully charged 66~118 depending on charge time 40~4392~95 fully charged 34 35 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 60 - -14-5 fully charged N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 47 fully charged - - - Nice airdodge bro
PK Fire
PK Fire (Ground)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasPKFireG_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 3.0 53 21~38Burst 1~19 after colliding with opponent 42 45 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 110 - -24-8 at max range N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - - Feels safe but requires good stage control to avoid being punished
PK Fire (Air)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasPKFireA_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 3.0 53 21-38 42 45 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 110 - -12+4 at max range 19 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - -
PK Fire (Burst)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasPKFireBurst_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 7.0/4.0Burst close/Burst Far 53 1~19 after colliding with opponent 42 45 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 110 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - - This hitbox only activates when it connects on a hurtbox such as an item or character
PK Thunder
PK Thunder 1
Lucas
File:No hitbox visualization for PK Thunder 1 Damage Total Frames Frames Active Angle Base Knockback 2.5/0.7Head/tail 45 after projectile disappears 20+ 361/80Head/Tail 70/4 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 50/40 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 2 - - - PK Thunder 1 or the projectile part of the move, it lasts very long.
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https://dragdown.wiki/wiki/File:Sibling_trauma.webm
PK Thunder 2 (Scoop)
Lucas
PK Thunder 2 (Initial hit)
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasPKThunder2_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 5.0 91When travelling along the ground 1-2 after self hit 366Autolink angle 0 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - N/A 30 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count 1-9 full body intangibility - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - - PK Thunder 2, this happens if you hit yourself with the move.
PK Thunder 2 (Early multihits)
Lucas
PK Thunder 2 (Early multihits)
File:SSBU Lucas LucasPKThunder2 1 hb.webm Damage Total Frames Frames Active Angle Base Knockback 2.0 91When travelling along the ground 4—5/6—7/8—9/10—11/12—13 366Autolink angle 50 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 50 - N/A 30 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count 1-9 full body intangibility - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
PK Thunder 2 (Late multihits)
Lucas
PK Thunder 2 (Late multihits)
File:SSBU Lucas LucasPKThunder2 2 hb.webm Damage Total Frames Frames Active Angle Base Knockback 1.5 91When travelling along the ground 14—15/17—19/20—21/23—24/26—27 366Autolink angle 0 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 100 - N/A 30 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
PK Thunder 2 (Final hit)
Lucas
File:SSBU Lucas LucasPKThunder2 3 hb.webm Damage Total Frames Frames Active Angle Base Knockback 10.0 91When travelling along the ground 29-30 50 90 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 74 - -21 30 N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 10 - - -
PSI Magnet
PSI Magnet (Windbox)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasPSIMagnet_0_hb.webm Damage Total Frames Frames Active Angle Base Knockback 0.0 37 6 - - Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel - - - N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - - - - - The Matchup Maker
PSI Magnet (Absorb)
Lucas
Damage Total Frames Frames Active Angle Base Knockback N/A 37 7+ - - Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel - - - N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - - - - -
PSI Magnet(Release)
Lucas
Damage Total Frames Frames Active Angle Base Knockback 8.0 37 191 frame after release 180 40 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 98 - 0 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 8 - - -
Grabs & Throws
Grab
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_Grab_hb.webm Damage Total Frames Frames Active Angle Base Knockback N/A 47 12-17 N/A N/A Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel N/A - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - -N/A - - - Small for a tether grab but slightly less committal
Dash Grab
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_DashGrab_hb.webm Damage Total Frames Frames Active Angle Base Knockback N/A 55 14-19 N/A N/A Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel N/A - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - - Do not use this. Too risky and it tends to miss.
Pivot Grab
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LucasPivotGrab_hb.webm Damage Total Frames Frames Active Angle Base Knockback N/A 50 15-20 N/A N/A Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel N/A - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - - Although slower than standard grab it's useful against airborne opponents and for spacing.
Pummel
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_Pummel_hb.webm Damage Total Frames Frames Active Angle Base Knockback 1.3 20 1 N/A N/A Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel N/A - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count N/A - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - - Use this more and watch as your opponent stock vanishes shortly.
Forward Throw
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_FThrow_hb.webm Damage Total Frames Frames Active Angle Base Knockback 10.0 53 N/A 48 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 69Nice - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count 1-23 full invincibility - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Back Throw
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_BThrow_hb.webm Damage Total Frames Frames Active Angle Base Knockback 10.0 53 20 41 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 65 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count 1-20 full invincibility - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Up Throw
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_UThrow_hb.webm Damage Total Frames Frames Active Angle Base Knockback 10.0 56 25 90 77 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 73 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count 1-25 full invincibility - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - -
Down Throw
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_DThrow_hb.webm Damage Total Frames Frames Active Angle Base Knockback 11.0 58 41 74 100 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 32 - N/A N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count 1-41 full invincibility - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - N/A - - - I will never understand why they didn't make this an actual bury
Floor Attacks
Ledge Attack
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_LedgeAttack_hb.webm Damage Total Frames Frames Active Angle Base Knockback 9.0 56 22-24 45 90 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 20 - -24 to -22 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count all intangible 1-24 - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 9 - - -
Getup Attack
Getup Attack (Up)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_GetupAttack_hb.webm Damage Total Frames Frames Active Angle Base Knockback 7.0 46 17-22 48 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 48 - -21 to -16 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count all intangible 1-22 - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - - Lucas breakdancing
Getup Attack (Down)
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_GetupAttack_Down_hb.webm Damage Total Frames Frames Active Angle Base Knockback 7.0 46 17-22 48 80 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 48 - -21 to -16 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count all intangible 1-22 - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 7 - - -
Trip Attack
Lucas
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https://dragdown.wiki/wiki/File:SSBU_Lucas_TripAttack_hb.webm Damage Total Frames Frames Active Angle Base Knockback 5.0 50 19-30 361 60 Knockback Growth Fixed Knockback Shield Safety Landing Lag Autocancel 50 - -24 to -13 N/A N/A Protection Hitlag Multiplier SDI Multiplier Bonus Shield Damage Rehit Count all intangible 1-7 - - - - Shield Lag Shieldstun Direct Hitbox Clang Rebound Hit Effect - 6 - - - I could count the amount of times I've actually seen this on one hand
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