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SSBU/Donkey Kong/Techniques: Difference between revisions

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=== Ledge Slip ===
=== Ledge Slip ===
{{TheoryBox
{{TheoryBox
| Title = Normal Ledge Slip
| Title = Normal Ledge Slip: <big>{{Prompt|Analog Down}} + {{Prompt|B}} -> {{Prompt|Analog Right}}</big>
|Oneliner =
|Oneliner =
| Difficulty =
| Difficulty =
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=== Reverse Ledge Slip ===
=== Reverse Ledge Slip ===
{{TheoryBox
{{TheoryBox
| Title = Reverse Ledge Slip
| Title = Reverse Ledge Slip: Holding <big>{{Prompt|A}}, {{Prompt|Analog Down}} + {{Prompt|B}} -> {{Prompt|Analog Right}} + {{Prompt|C Left}}</big>
|Oneliner =
|Oneliner =
| Difficulty = Example 2
| Difficulty = Example 2

Revision as of 17:16, 13 July 2023

Disclaimer
This section is still being written. It may be wildly inaccurate or missing significant data.
Please feel free to make edits, but include edit summaries and sources where applicable.

Donkey Kong's Down B Magic

Hand Slap is more commonly known for its amazing shield pressure and tech chase setups while grounded, and it's gimmicky movement options and combo starter into up-smash while airborne. On top of these attributes, it provides additional utility on platforms and at the ledge. This section will cover Hand Slap as a means for performing ledge slips and platform dropping.

Ledge Slip

Normal Ledge Slip: + ->

[credit Shmayd, Tsar, and others]


Reverse Ledge Slip

Reverse Ledge Slip: Holding , + -> +
Example 2

[credit Shmayd, Tsar, and others]


Platform Drop

Reverse Ledge Slip
Example 2

[Credit Bunglerr]


Navigation

Donkey Kong


Character Select

System Explanations

Essentials
ControlsFAQ
The Basics
MovementOffenseDefense
Detailed & Advanced Information
Damage/KnockbackFrame Data ExplanationsStates of PlayUniversal StrategyEsoterica
Archived Information
Patch NotesTier ListsAlternate ResourcesDiscords

Mechanics Glossary

Placeholder

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