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Scatteraxis (talk | contribs) (→Links) |
(tried cleaning up Ness →Normal Moves) |
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==Normal Moves== |
==Normal Moves== |
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=== Jab 1 === |
=== Jab 1 === |
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{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Jab |
||
|name=Jab 1 |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessJab1_0.png |
|images=SSBU_Ness_NessJab1_0.png |
||
|hitboxes=SSBU_Ness_NessJab1_0_hb.webm |
|hitboxes=SSBU_Ness_NessJab1_0_hb.webm |
||
|damage=2.0 |
|damage=2.0 |
||
| |
|total=20 |
||
|active=3 |
|active=3 |
||
|angle=361/180 |
|angle=361/180 |
||
| |
|kbBase=30/20 |
||
| |
|kbGrow=25/15 |
||
|stun=3 |
|stun=3 |
||
|safety=-13 |
|safety=-13 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
=== Jab 2 === |
=== Jab 2 === |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Jab |
||
|name=Jab 2 |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessJab2_0.png |
|images=SSBU_Ness_NessJab2_0.png |
||
|hitboxes=SSBU_Ness_NessJab2_0_hb.webm |
|hitboxes=SSBU_Ness_NessJab2_0_hb.webm |
||
|damage=1.5 |
|damage=1.5 |
||
| |
|total=20 |
||
|active=3 |
|active=3 |
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|angle=361 |
|angle=361 |
||
| |
|kbBase=30/20 |
||
| |
|kbGrow=25/20 |
||
|stun=3 |
|stun=3 |
||
|safety=-13 |
|safety=-13 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
=== Jab 3 === |
=== Jab 3 === |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Jab |
||
|name=Jab 3 |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessJab3_0.png |
|images=SSBU_Ness_NessJab3_0.png |
||
|hitboxes=SSBU_Ness_NessJab3_0_hb.webm |
|hitboxes=SSBU_Ness_NessJab3_0_hb.webm |
||
|damage=4.0 |
|damage=4.0 |
||
| |
|total=30 |
||
|active=6~7 |
|active=6~7 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=40 |
||
| |
|kbGrow=100 |
||
|stun=5 |
|stun=5 |
||
|safety=-18 |
|safety=-18 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
=== Forward Tilt === |
=== Forward Tilt === |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Forward Tilt |
||
|name= |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessFTilt_0.png, SSBU_Ness_NessFTiltUp_0.png, SSBU_Ness_NessFTiltDown_0.png |
|images=SSBU_Ness_NessFTilt_0.png, SSBU_Ness_NessFTiltUp_0.png, SSBU_Ness_NessFTiltDown_0.png |
||
|hitboxes=SSBU_Ness_NessFTilt_0_hb.webm, SSBU_Ness_NessFTiltUp_0_hb.webm, SSBU_Ness_NessFTiltDown_0_hb.webm |
|hitboxes=SSBU_Ness_NessFTilt_0_hb.webm, SSBU_Ness_NessFTiltUp_0_hb.webm, SSBU_Ness_NessFTiltDown_0_hb.webm |
||
|damage=10.0 |
|damage=10.0 |
||
| |
|total=35 |
||
|active=7~10 |
|active=7~10 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=35 |
||
| |
|kbGrow=100 |
||
|stun=10 |
|stun=10 |
||
|safety=-17 |
|safety=-17 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
=== Up Tilt === |
=== Up Tilt === |
||
==== Up Tilt (Sweetspot) ==== |
==== Up Tilt (Sweetspot) ==== |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Up Tilt |
||
|name=Sweetspot |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessUTilt_0.png |
|images=SSBU_Ness_NessUTilt_0.png |
||
|hitboxes=SSBU_Ness_NessUTilt_0_hb.webm |
|hitboxes=SSBU_Ness_NessUTilt_0_hb.webm |
||
|damage=9.0 |
|damage=9.0 |
||
| |
|total=29 |
||
|active=5~8 |
|active=5~8 |
||
|angle=96 |
|angle=96 |
||
| |
|kbBase=46 |
||
| |
|kbGrow=113 |
||
|stun=9 |
|stun=9 |
||
|safety=-14 |
|safety=-14 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
===== Up Tilt (Sourspot) ===== |
===== Up Tilt (Sourspot) ===== |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Up Tilt |
||
|name=Sourspot |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessUTilt_0.png |
|images=SSBU_Ness_NessUTilt_0.png |
||
|hitboxes=SSBU_Ness_NessUTilt_0_hb.webm |
|hitboxes=SSBU_Ness_NessUTilt_0_hb.webm |
||
|damage=7.0 |
|damage=7.0 |
||
| |
|total=29 |
||
|active=5-6 |
|active=5-6 |
||
|angle=96 |
|angle=96 |
||
| |
|kbBase=46 |
||
| |
|kbGrow=113 |
||
|stun=7 |
|stun=7 |
||
|safety=-16 |
|safety=-16 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
=== Down Tilt === |
=== Down Tilt === |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Down Tilt |
||
|name=Down Tilt |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessDTilt_0.png |
|images=SSBU_Ness_NessDTilt_0.png |
||
|hitboxes=SSBU_Ness_NessDTilt_0_hb.webm |
|hitboxes=SSBU_Ness_NessDTilt_0_hb.webm |
||
|damage=4.5/3.0 |
|damage=4.5/3.0 |
||
| |
|total=12 |
||
|active=3~4 |
|active=3~4 |
||
|angle=361 |
|angle=361 |
||
| |
|kbBase=20 |
||
| |
|kbGrow=3 |
||
|stun=5/4 |
|stun=5/4 |
||
|safety=-3 to -2/-4 to -3 |
|safety=-3 to -2/-4 to -3 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
=== Dash Attack === |
=== Dash Attack === |
||
==== Dash Attack (Hit 1) ==== |
==== Dash Attack (Hit 1) ==== |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Dash Attack |
||
|name=Hit 1 |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessDashAttack_0.png |
|images=SSBU_Ness_NessDashAttack_0.png |
||
|hitboxes=SSBU_Ness_NessDashAttack_0_hb.webm |
|hitboxes=SSBU_Ness_NessDashAttack_0_hb.webm |
||
|damage=4.0/7.0/3.0 |
|damage=4.0/7.0/3.0 |
||
| |
|total=40 |
||
|active=8 |
|active=8 |
||
|angle=0/80/45 |
|angle=0/80/45 |
||
| |
|kbBase=57 FKB/60/80 |
||
| |
|kbGrow=100/70 |
||
|stun=5/7/4 |
|stun=5/7/4 |
||
|safety=-26/-24/-27 |
|safety=-26/-24/-27 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
==== Dash Attack (Hit 2) ==== |
==== Dash Attack (Hit 2) ==== |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Dash Attack |
||
|name=Hit 2 |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessDashAttack_1.png |
|images=SSBU_Ness_NessDashAttack_1.png |
||
|hitboxes=SSBU_Ness_NessDashAttack_1_hb.webm |
|hitboxes=SSBU_Ness_NessDashAttack_1_hb.webm |
||
|damage=2.0 |
|damage=2.0 |
||
| |
|total=40 |
||
|active=15-16 |
|active=15-16 |
||
|angle=20 |
|angle=20 |
||
| |
|kbBase=70 FKB |
||
| |
|kbGrow=100 |
||
|stun=3 |
|stun=3 |
||
|safety=-21 to -20 |
|safety=-21 to -20 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
==== Dash Attack (Hit 3) ==== |
==== Dash Attack (Hit 3) ==== |
||
{{FrameData-SSBU | character = Ness |
{{FrameData-SSBU | character = Ness |
||
| |
|attack=Dash Attack |
||
|name=Hit 3 |
|||
|inputInfo= |
|||
|images=SSBU_Ness_NessDashAttack_2.png |
|images=SSBU_Ness_NessDashAttack_2.png |
||
|hitboxes=SSBU_Ness_NessDashAttack_2_hb.webm |
|hitboxes=SSBU_Ness_NessDashAttack_2_hb.webm |
||
|damage=6.0 |
|damage=6.0 |
||
| |
|total=40 |
||
|active=23-24 |
|active=23-24 |
||
|angle=70 |
|angle=70 |
||
| |
|kbBase=85 |
||
| |
|kbGrow=113 |
||
|stun=6 |
|stun=6 |
||
|safety=-10 to -9 |
|safety=-10 to -9 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
| |
|prot=N/A |
||
}} |
}} |
||
Revision as of 07:13, 16 February 2023
Links
Normal Moves
Jab 1
Ness | |||||
---|---|---|---|---|---|
Jab Jab 1 | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 20 | 3 | 361/180 | 30/20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25/15 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 2
Ness | |||||
---|---|---|---|---|---|
Jab Jab 2 | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.5 | 20 | 3 | 361 | 30/20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25/20 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 3
Ness | |||||
---|---|---|---|---|---|
Jab Jab 3 | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 30 | 6~7 | 361 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Forward Tilt
Ness | |||||
---|---|---|---|---|---|
Forward Tilt - | |||||
File:SSBU Ness NessFTilt 0.png, SSBU Ness NessFTiltUp 0.png, SSBU Ness NessFTiltDown 0.pngFile:SSBU Ness NessFTilt 0 hb.webm, SSBU Ness NessFTiltUp 0 hb.webm, SSBU Ness NessFTiltDown 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 35 | 7~10 | 361 | 35 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Up Tilt
Up Tilt (Sweetspot)
Ness | |||||
---|---|---|---|---|---|
Up Tilt Sweetspot | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 29 | 5~8 | 96 | 46 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
113 | - | -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Up Tilt (Sourspot)
Ness | |||||
---|---|---|---|---|---|
Up Tilt Sourspot | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 29 | 5-6 | 96 | 46 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
113 | - | -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Down Tilt
Ness | |||||
---|---|---|---|---|---|
Down Tilt Down Tilt | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.5/3.0 | 12 | 3~4 | 361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
3 | - | -3 to -2/-4 to -3 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/4 | - | - | - | |
Dash Attack
Dash Attack (Hit 1)
Ness | |||||
---|---|---|---|---|---|
Dash Attack Hit 1 | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0/7.0/3.0 | 40 | 8 | 0/80/45 | 57 FKB/60/80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100/70 | - | -26/-24/-27 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/7/4 | - | - | - | |
Dash Attack (Hit 2)
Ness | |||||
---|---|---|---|---|---|
Dash Attack Hit 2 | |||||
File:SSBU Ness NessDashAttack 1.pngFile:SSBU Ness NessDashAttack 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 40 | 15-16 | 20 | 70 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -21 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Dash Attack (Hit 3)
Ness | |||||
---|---|---|---|---|---|
Dash Attack Hit 3 | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 40 | 23-24 | 70 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
113 | - | -10 to -9 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Smash Attacks
Forward Smash
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
18.0/20.0/22.0 (27/30/33 charged) | - | 21-22 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | charged | - | - | - | |
Up Smash
Up Smash (Charge multihits)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
charged | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | charged | - | - | - | |
Up Smash (Release)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
charged | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | charged{{{2}}} | - | - | - | |
Down Smash
Down Smash(Charge multihits)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
charged | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | charged | - | - | - | |
Down Smash(Release)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
charged | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | charged | - | - | - | |
Aerials
Neutral Aerial
Neutral Air (Early)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Frame difference on shield recorded from lowest hit | |||||
Neutral Air (Late)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Forward Aerial
Forward Air (Early multihits)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Forward Air (Late)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Back Aerial
Back Air (Early)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Back Air (Late)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Up Aerial
Up Aerial(Early Multihits)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -2 | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Up Aerial(Late)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -2 | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Aerial
Down Aerial (Early)
Lucas | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Aerial (Late)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
values are separated as | |||||
Specials
PK Flash
Ness | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Ness NessPKFlash 0.png, SSBU Ness NessPKFlash 1.pngFile:SSBU Ness NessPKFlash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
fully charged | - | fully charged | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -+4 fully charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | fully charged | - | - | - | |
PK Fire
PK Fire (Ground)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | 18~37 | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -at max range | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
PK Fire (Air)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | 18~37 | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | at max range | - | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
PK Fire (Pillar)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | ||
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
PK Thunder
PK Thunder 1
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
/ Head/tail | - | - | /Head/Tail | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
PK Thunder 2(Early)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | 1-10 after self hit | {{{2}}} | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | - | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
PK Thunder 2(Late)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | 11~32 | {{{2}}} | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | 2 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
PSI Magnet (Ground)
Ness | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Ness NessPSIMagnetG 0.pngFile:SSBU Ness NessPSIMagnetG 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | - | Hitbox 7-12, Absorb 7+, Hitbox pulses/hits again every 20 frames | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -18 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
This move pulses which means it moves the character and hitbox throughout the move's duration. | |||||
PSI Magnet (Aerial)
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | - | Hitbox 7-12, Absorb 7+, Hitbox pulses/hits again every 20 frames | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -18 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
This move pulses which means it moves the character and hitbox throughout the move's duration. | |||||
PSI Magnet (End)
Ness | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Ness NessPSIMagnetEnd 0.pngFile:SSBU Ness NessPSIMagnetEnd 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.0 | - | 1-9 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -7 to 1 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Grabs & Throws
Standing Grab
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | - | - | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | -N/A | - | - | - | |
Dash Grab
Ness | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Ness NessDashGrab.pngFile:SSBU Ness NessDashGrab hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | - | - | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pivot Grab
Ness | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Ness PivotGrab.pngFile:SSBU Ness PivotGrab hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | - | - | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pummel
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | 1 | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Forward Throw
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | N/A | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Back Throw
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Up Throw
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Down Throw
Ness | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Floor Attacks
Ledge Attack
Ness | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | - | 22-24 | 45 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -24 to -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Getup Attack
Getup Attack (Up)
Ness | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | - | 17-22 | 48 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -21 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Getup Attack (Down)
Ness | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | - | 17-22 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -21 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Trip Attack
Ness | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Ness NessTripAttack 0.pngFile:SSBU Ness NessTripAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | - | 19-30 | 48 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -24 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Character Select
System Explanations
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Mechanics Glossary
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