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==Links==
<section begin=Links/>{{CharLinks|charMainPage=
|videos=
|setplay=
|matchups=
|discord=
|twitter=
}}<section end=Links/>
== Character Stats ==
{{Character-SSBU
|character=Ness
|weight=94
|airdodgen=3~30F intangible
|airdodgentotal=59F
|airdodged=3~21F intangible
|airdodgedtotal=99F (Side) \ 134F (Up) \ 77F (Down) \ 119F (Diagonally Up) \ 88F (Diagonally Down)
|jumpsquat=3
|hopheightshort=16.65
|hopheightfull=34.48
|hopheightair=45.65
|hopdurationshort=42F
|hopdurationfull=58F
|hopdurationshff=29F
|hopdurationfhff=41F
|jumpstotal=2
|gravity=0.077
|airfallspeedn=1.31
|airfallspeedfast=2.096
|hardlanding=4
|airspeed=1.007
|airaccelbase=0.01
|airacceladd=0.09
|airaccelmax=0.1
|walkspeed=0.907
|dashinitial=1.826
|runspeed=1.609
|dashframesn=13
|dashframespivot=15
|rollback=5~16F intangible
|rollforward=4~15F intangible
|spotdodgetotal=20/25
|spotdodgeintan=3~17F intangible
|grabrange=12.0
}}
==Normal Moves==
=== Jab 1 ===
{{FrameData-SSBU | character = Ness
|
|name=Jab 1
|images=SSBU_Ness_NessJab1_0.png
|hitboxes=SSBU_Ness_NessJab1_0_hb.webm
|damage=2.0
|
|active=3
|angle=361/180
|
|
|stun=3
|safety=-13
|landlag=N/A
|autocancel=N/A
|
}}
=== Jab 2 ===
{{FrameData-SSBU | character = Ness
|
|name=Jab 2
|images=SSBU_Ness_NessJab2_0.png
|hitboxes=SSBU_Ness_NessJab2_0_hb.webm
|damage=1.5
|
|active=3
|angle=361
|
|
|stun=3
|safety=-13
|landlag=N/A
|autocancel=N/A
|
}}
=== Jab 3 ===
{{FrameData-SSBU | character = Ness
|
|name=Jab 3
|images=SSBU_Ness_NessJab3_0.png
|hitboxes=SSBU_Ness_NessJab3_0_hb.webm
|damage=4.0
|
|active=6~7
|angle=361
|
|
|stun=5
|safety=-18
|landlag=N/A
|autocancel=N/A
|
}}
=== Forward Tilt ===
{{FrameData-SSBU | character = Ness
|
|name=
|images=SSBU_Ness_NessFTilt_0.png
|hitboxes=SSBU_Ness_NessFTilt_0_hb.webm
|damage=10.0
|
|active=7~10
|angle=361
|
|
|stun=10
|safety=-17
|landlag=N/A
|autocancel=N/A
|
}}
=== Up Tilt ===
==== Up Tilt (Sweetspot) ====
{{FrameData-SSBU | character = Ness
|
|name=Sweetspot
|images=SSBU_Ness_NessUTilt_0.png
|hitboxes=SSBU_Ness_NessUTilt_0_hb.webm
|damage=9.0
|
|active=5~8
|angle=96
|
|
|stun=9
|safety=-14
|landlag=N/A
|autocancel=N/A
|
}}
===== Up Tilt (Sourspot) =====
{{FrameData-SSBU | character = Ness
|
|name=Sourspot
|images=SSBU_Ness_NessUTilt_0.png
|hitboxes=SSBU_Ness_NessUTilt_0_hb.webm
|damage=7.0
|
|active=5-6
|angle=96
|
|
|stun=7
|safety=-16
|landlag=N/A
|autocancel=N/A
|
}}
=== Down Tilt ===
{{FrameData-SSBU | character = Ness
|
|name=Down Tilt
|images=SSBU_Ness_NessDTilt_0.png
|hitboxes=SSBU_Ness_NessDTilt_0_hb.webm
|damage=4.5/3.0
|
|active=3~4
|angle=361
|
|
|stun=5/4
|safety=-3 to -2/-4 to -3
|landlag=N/A
|autocancel=N/A
|
}}
=== Dash Attack ===
==== Dash Attack (Hit 1) ====
{{FrameData-SSBU | character = Ness
|
|name=Hit 1
|images=SSBU_Ness_NessDashAttack_0.png
|hitboxes=SSBU_Ness_NessDashAttack_0_hb.webm
|damage=4.0/7.0/3.0
|
|active=8
|angle=0/80/45
|kbBase=57 FKB/60/80
|kbGrow=100/70
|stun=5/7/4
|safety=-26/-24/-27
|landlag=N/A
|autocancel=N/A
|prot=N/A
}}
==== Dash Attack (Hit 2) ====
{{FrameData-SSBU | character = Ness
|
|name=Hit 2
|images=
|hitboxes=
|damage=2.0
|
|active=15-16
|angle=20
|kbBase=70 FKB
|kbGrow=100
|stun=3
|safety=-21 to -20
|landlag=N/A
|autocancel=N/A
|prot=N/A
}}
==== Dash Attack (Hit 3) ====
{{FrameData-SSBU | character = Ness
|
|name=Hit 3
|images=SSBU_Ness_NessDashAttack_2.png
|hitboxes=
|damage=6.0
|
|active=23-24
|angle=70
|kbBase=85
|kbGrow=113
|stun=6
|safety=-10 to -9
|landlag=N/A
|autocancel=N/A
|prot=N/A
}}
==Smash Attacks==
==== Forward Smash ====
{{FrameData-SSBU | character = Ness
|
|name=Forward Smash
|images=SSBU_Ness_NessFSmash_0.png
|hitboxes=SSBU_Ness_NessFSmash_0_hb.webm
|caption=[[File:SMAAAASH.png|200px]]
|damage={{tt|18.0/20.0/22.0| (27/30/33 charged)}}
|total=54
|active=21-22
|angle=361
|kbBase=70
|kbGrow=67
|stun={{tt|| charged}}
|safety={{tt|| charged}}
|landlag=N/A
|autocancel=N/A
|
}}
===Up Smash===
====Up Smash (Charge multihits)====
{{FrameData-SSBU | character = Ness
|
|name=Charge Multihits
|images=SSBU_Ness_NessUSmashCharge_0.png
|hitboxes=SSBU_Ness_NessUSmashCharge_0_hb.webm
|caption=The yoyo holds the ledge hostage but loses to all aerials
|damage={{tt|| charged}}
|total=52+
|active=-
|angle=
|kbBase=
|kbGrow=
|stun={{tt|
|safety=-
|landlag=N/A
|autocancel=N/A
|
}}
====Up Smash (Release)====
{{FrameData-SSBU | character = Ness
|
|images=SSBU_Ness_NessUSmash_0.png
|hitboxes=SSBU_Ness_NessUSmash_0_hb.webm
|damage={{tt|
|total=52+
|active=10-32
|angle=
|kbBase=
|kbGrow=
|stun={{tt|9| charged}}
|safety=-33
|landlag=N/A
|autocancel=N/A
|
}}
Line 265 ⟶ 304:
====Down Smash(Charge multihits)====
{{FrameData-SSBU | character = Ness | moveId = NessDSmashCharge_0
|
|name=Charge MultiHits
|images=SSBU_Ness_NessDSmashCharge_0.png
|hitboxes=SSBU_Ness_NessDSmashCharge_0_hb.webm
|caption=The other yoyo when you need to cover ledge facing back
|damage={{tt|| charged}}
|total=45+
|active=
|angle=
|kbBase=
|kbGrow=
|stun={{tt|
|safety=-
|landlag=N/A
|autocancel=N/A
|
}}
====Down Smash(Release)====
{{FrameData-SSBU | character = Ness
|
|name=Release
|images=SSBU_Ness_NessDSmash_0.png
|hitboxes=SSBU_Ness_NessDSmash_0_hb.webm
|damage={{tt|10.0| charged}}
|total=45+
|active=12-15, 17-18, 23-25, 31-32
|angle=
|kbBase=
|kbGrow=
|stun={{tt|
|safety={{tt|| charged}}
|landlag=N/A
|autocancel=N/A
|
|notes=
}}
Line 308 ⟶ 348:
==== Neutral Air (Early) ====
{{FrameData-SSBU | character = Ness
|
|name=Early
|images=SSBU_Ness_NessNAir_0.png
|hitboxes=SSBU_Ness_NessNAir_0_hb.webm
|damage=11.0
|
|active=5-12
|angle=361
|kbBase=20
|kbGrow=100
|stun=4
|safety=-4
|landlag=8
|autocancel=1-4, 26+
|
|notes=Frame difference on shield recorded from lowest hit
}}
Line 329 ⟶ 369:
==== Neutral Air (Late) ====
{{FrameData-SSBU | character = Ness
|
|name=Late
|images=SSBU_Ness_NessNAir_0.png
|hitboxes=SSBU_Ness_NessNAir_0_hb.webm
|caption=This is the move that forces you to not get too close to Ness
|damage=7.0
|total=35
|active=13-15
|angle=361
|kbBase=20
|kbGrow=100
|
|safety=-5
|landlag=8
|autocancel=1-4, 26+
|prot=N/A
}}
Line 352 ⟶ 393:
==== Forward Air (Early multihits)====
{{FrameData-SSBU | character = Ness
|
|name=Early Multihits
|images=SSBU_Ness_NessFAir_0.png
|hitboxes=SSBU_Ness_NessFAir_0_hb.webm
|caption=An edgeguard and offstage combo followup combination
|damage=1.5
|total=39
|active=8-18
|angle=367
|kbBase=16
|kbGrow=60
|
|
|landlag=12
|autocancel=1-7, 33+
|prot=N/A
|rehit=5
}}
==== Forward Air (Late) ====
{{FrameData-SSBU | character = Ness
|
|name=Late
|images=SSBU_Ness_NessFAir_0.png
|hitboxes=SSBU_Ness_NessFAir_0_hb.webm
|damage=5.5 (x5)
|
|active=20-21
|angle=361
|kbBase=32
|kbGrow=128
|stun=3
|safety=-9
|landlag=12
|autocancel=1-7, 33+
|
}}
Line 394 ⟶ 437:
==== Back Air (Early) ====
{{FrameData-SSBU | character = Ness
|attack=Back Air
|
|images=SSBU_Ness_NessBAir_0.png
|hitboxes=SSBU_Ness_NessBAir_0_hb.webm
|damage=15.0
|
|active=10-11
|angle=361
|kbBase=16
|kbGrow=100
|stun=5
|safety=-5
|landlag=10
|autocancel=1-9, 25+
|
|notes=
}}
==== Back Air (Late) ====
{{FrameData-SSBU | character = Ness
|attack=Back Air
|
|images=SSBU_Ness_NessBAir_0.png
|hitboxes=SSBU_Ness_NessBAir_0_hb.webm
|damage=8.0
|
|active=12-18
|angle=361
|kbBase=0
|kbGrow=100
|stun=4
|safety=-6
|landlag=10
|autocancel=1-9, 25+
|
}}
Line 437 ⟶ 478:
====Up Aerial(Early Multihits)====
{{FrameData-SSBU | character = Ness
|attack=Up Air
|
|images=SSBU_Ness_NessUAir_0.png
|hitboxes=SSBU_Ness_NessUAir_0_hb.webm
|damage=2.5
|
|active=8-14 (x2)
|angle=366
|kbBase=30
|
|stun=2
|safety=-
|landlag=8
|autocancel=1-7, 34+
|
}}
====Up Aerial(Late)====
{{FrameData-SSBU | character = Ness
|attack=Up Air
|
|images=SSBU_Ness_NessUAir_0.png
|hitboxes=SSBU_Ness_NessUAir_0_hb.webm
|damage=5.0
|
|active=15-16
|angle=73
|kbBase=40
|kbGrow=180
|stun=3
|safety=-
|landlag=8
|autocancel=1-7, 34+
|
}}
Line 480 ⟶ 519:
====Down Aerial (Early)====
{{FrameData-SSBU | character = Ness
|attack=Down Air
|
|images=SSBU_Ness_NessDAir_0.png
|hitboxes=SSBU_Ness_NessDAir_0_hb.webm
|damage=14.0
|
|active=18-20
|angle=270
|kbBase=37
|kbGrow=74
|stun=-
|safety=-7
|landlag=12
|autocancel=1-17, 39+
|
|notes=
Line 502 ⟶ 540:
====Down Aerial (Late)====
{{FrameData-SSBU | character = Ness
|attack=Down Air
|
|images=SSBU_Ness_NessDAir_0.png
|hitboxes=SSBU_Ness_NessDAir_0_hb.webm
|damage=12.0
|
|active=21-24
|angle=
|kbBase=30
|kbGrow=74
|stun=
|safety=-8
|landlag=12
|autocancel=1-17, 39+
|
|notes=values are separated as
Line 527 ⟶ 564:
=== PK Flash ===
{{FrameData-SSBU | character = Ness
|
|name=PK Flash
|images=SSBU_Ness_NessPKFlash_0.png\SSBU_Ness_NessPKFlash_1.png
|hitboxes=SSBU_Ness_NessPKFlash_0_hb.webm
|caption=A terrible move that has very decent niches now that it's buffed in Ultimate
|damage={{tt|11.0|27.0 fully charged}}
|total=61~138
|active={{tt|40-44|117-121 fully charged}}
|angle=70
|kbBase=50
|kbGrow=65
|stun={{tt|| fully charged}}
|safety={{tt|-4|+4 fully charged}}
|landlag=N/A
|autocancel=N/A
|
}}
Line 550 ⟶ 588:
==== PK Fire (Ground) ====
{{FrameData-SSBU | character = Ness
|
|name=Ground
|images=SSBU_Ness_NessPKFire_0.png
|hitboxes=SSBU_Ness_NessPKFire_0_hb.webm
|caption=Since it's a great punish tool, people find this move very annoying
|damage=6.0
|total=55
|active={{tt|18~37|}}
|angle=80
|kbBase=30
|kbGrow=80
|stun=3
|safety={{tt|-28|-at max range}}
|landlag=N/A
|autocancel=N/A
|
}}
Line 571 ⟶ 610:
==== PK Fire (Air) ====
{{FrameData-SSBU | character = Ness
|
|name=Air
|images=
|hitboxes=
|damage=6.0
|
|active=18~37
|angle=80
|
|
|stun=2
|safety={{tt|-28| at max range}}
|landlag=
|autocancel=N/A
|
}}
Line 592 ⟶ 631:
==== PK Fire (Pillar) ====
{{FrameData-SSBU | character = Ness
|
|name=Pillar
|images=SSBU_Ness_NessPKFirePillar_0.png
|hitboxes=SSBU_Ness_NessPKFirePillar_0_hb.webm
|caption=Can be SDI'd out
|damage={{tt|1.0|}}
|total=55
|
|angle=68
|kbBase=10
|kbGrow=30
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
Line 615 ⟶ 655:
==== PK Thunder 1 ====
{{FrameData-SSBU | character = Ness
|
|name=PK Thunder 1
|images=SSBU_Ness_NessPKThunder1_0.png
|caption=Projectile
|hitboxes= no hitbox visualization for PK Thunder 1
|damage={{tt|
|total= 39 endlag after hit
|active=
|angle={{tt|/|Head/Tail}}
|
|
|stun= 4/10
|safety=
}}
==== PK Thunder 2(Early) ====
{{FrameData-SSBU | character = Ness
|attack=PK Thunder
|
|images=SSBU_Ness_NessPKThunder2_0.png
|hitboxes=SSBU_Ness_NessPKThunder2_0_hb.webm
|damage=25.0
|
|active=1-10 after self hit
|angle=
|kbBase=83
|kbGrow=80
|stun=
|safety=
|landlag=24
|autocancel=N/A
|
}}
==== PK Thunder 2(Late) ====
{{FrameData-SSBU | character = Ness
|
|name=PK Thunder 2
|images=SSBU_Ness_NessPKThunder2_0.png
|caption=PK Thunder 2
|hitboxes=SSBU_Ness_NessPKThunder2_0_hb.webm
|caption=Use this to punish players who commit too much or too high on platforms
|damage=21.0
|total={{tt||When travelling along the ground}}
|active=11~32 after self hit
|angle=361
|kbBase=45
|kbGrow=70
|stun=18
|safety=N/A
|landlag=
|autocancel=N/A
|
}}
=== PSI Magnet (Ground) ===
{{FrameData-SSBU | character = Ness
|
|name=Ground
|images=
|hitboxes=SSBU_Ness_NessPSIMagnetG_0_hb.webm
|caption=Aids in dealing with certain characters' energy projectiles and a versatile advantage tool
|damage=4.0
|
|active=Hitbox 7-12, Absorb 7+, Hitbox pulses/hits again every 20 frames
|angle=361
|
|
|stun=2
|safety=-18 to -13
|landlag=N/A
|autocancel=N/A
|
|notes= This move pulses which means it moves the character and hitbox throughout the move's duration.
}}
{{FrameData-SSBU | character = Ness
|attack=PSI Magnet
|name=Aerial
|images=SSBU_Ness_NessPSIMagnetA_0.png
|hitboxes=SSBU_Ness_NessPSIMagnetA_0_hb.webm
|caption=Air Version
|damage=4.0
|
|active=Hitbox 7-12, Absorb 7+, Hitbox pulses/hits again every 20 frames
|angle=361
|
|
|stun=2
|safety=-18 to -13
|landlag=N/A
|autocancel=N/A
|
|notes= This move pulses which means it moves the character and hitbox throughout the move's duration.
}}
{{FrameData-SSBU | character = Ness
|attack= PSI Magnet
|name=Windbox End
|images=SSBU_Ness_NessPSIMagnetA_0.png
|hitboxes=SSBU_Ness_NessPSIMagnetEnd_0_hb.webm
|caption=Pushes opponents away on release
|damage=0.0
|
|active=1-9
|angle=361
|
|
|stun=2
|safety=-7 to 1
|landlag=N/A
|autocancel=N/A
|
}}
==Grabs & Throws==
===Standing Grab===
{{FrameData-SSBU | character = Ness
|
|name=Standing
|images= SSBU_Ness_NessGrab.png
|hitboxes= SSBU_Ness_NessGrab_hb.webm
|damage=N/A
|
|active=6-7
|angle=N/A
|
|
|stun=-N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
===Dash Grab===
{{FrameData-SSBU | character = Ness
|
|name=Dash
|images= SSBU_Ness_NessGrab.png
|hitboxes= SSBU_Ness_NessDashGrab_hb.webm
|caption=Do not Recommend
|damage=N/A
|
|active=9-10
|angle=N/A
|
|
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
===Pivot Grab===
{{FrameData-SSBU | character = Ness
|
|name=Pivot
|images= SSBU_Ness_NessGrab.png
|hitboxes= SSBU_Ness_PivotGrab_hb.webm
|caption=It grabs way further than it looks ingame
|damage=N/A
|
|active=10-11
|angle=N/A
|
|
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
===Pummel===
{{FrameData-SSBU | character = Ness
|attack=Grab
|name=Pummel
|images= SSBU_Ness_NessPummel.png
|hitboxes= SSBU_Ness_NessPummel_hb.webm
|damage=1.3
|
|active=1
|angle=N/A
|
|
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
===Forward Throw===
{{FrameData-SSBU | character = Ness
|
|name=Throw
|images= SSBU_Ness_NessFThrow.png
|hitboxes= SSBU_Ness_NessFThrow_hb.webm
|damage=11.0
|
|active=
|angle=45
|kbBase=120
|kbGrow=10
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
===Back Throw===
{{FrameData-SSBU | character = Ness
|
|name=Throw
|images= SSBU_Ness_NessBThrow.png
|hitboxes= SSBU_Ness_NessBThrow_hb.webm
|caption=Please just DI In and pray
|damage=11.0
|total=52
|active=27
|angle=135
|kbBase=15
|kbGrow=130
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
===Up Throw===
{{FrameData-SSBU | character = Ness
|
|name=Throw
|images= SSBU_Ness_NessUThrow.png
|hitboxes= SSBU_Ness_NessUThrow_hb.webm
|damage=12.0
|
|active=36
|angle=90
|kbBase=105
|kbGrow=40
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
===Down Throw===
{{FrameData-SSBU | character = Ness
|
|name=Throw
|images= SSBU_Ness_NessDThrow.png
|hitboxes= SSBU_Ness_NessDThrow_hb.webm
|caption=D-Throw > FAir is fake against most characters
|damage= 0.5 (x4), 1.5
|total=49
|active=6-17, 26-29
|angle=361
|kbBase=0
|kbGrow=100
|stun=N/A
|safety=N/A
|landlag=N/A
|autocancel=N/A
|
}}
Line 886 ⟶ 938:
===Ledge Attack===
{{FrameData-SSBU | character = Ness | moveId = NessLedgeAttack_0
|
|name=Ledge Attack
|images=SSBU_Ness_NessLedgeAttack_0.png
|hitboxes=SSBU_Ness_NessLedgeAttack_0_hb.webm
|damage=9.0
|
|active=22-24
|angle=45
|
|
|stun=9
|safety=-24 to -22
|landlag=N/A
|autocancel=N/A
|
}}
===Getup Attack===
===== Getup Attack (Up) =====
{{FrameData-SSBU | character = Ness
|
|name=Up
|images=SSBU_Ness_NessGetupAttack_0.png
|hitboxes=SSBU_Ness_NessGetupAttack_0_hb.webm
|damage=7.0
|
|active=17-22
|angle=48
|
|
|stun=7
|safety=-21 to -16
|landlag=N/A
|autocancel=N/A
|
}}
===== Getup Attack (Down) =====
{{FrameData-SSBU | character = Ness
|
|name=Down
|images=SSBU_Ness_NessGetupAttack_1.png
|hitboxes=SSBU_Ness_NessGetupAttack_0_hb.webm
|damage=5.0
|
|active=17-22
|angle=361
|
|
|stun=6
|safety= -21 to -17
|landlag=N/A
|autocancel=N/A
|
}}
===Trip Attack===
{{FrameData-SSBU | character = Ness
|
|name=Trip Attack
|images=SSBU_Ness_NessTripAttack_0.png
|hitboxes=SSBU_Ness_NessTripAttack_0_hb.webm
|damage=7.0
|
|active=19-30
|angle=48
|
|
|stun=7
|safety=-24 to -12
|landlag=N/A
|autocancel=N/A
|
}}
Line 964 ⟶ 1,016:
<center>{{StockIcon|{{ROOTPAGENAME}}|size=50px}}</center>
{{#lst:{{ROOTPAGENAME}}/Data|Links}}
{{#lst:SSBU/Navigation}}
[[Category:Super Smash Bros. Ultimate]]
[[Category:Ness]]
|
Latest revision as of 04:37, 31 August 2023
Links
Character Stats
Normal Moves
Jab 1
Ness | |||||
---|---|---|---|---|---|
Jab Jab 1 | |||||
File:SSBU Ness NessJab1 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 19 | 3 | 361/180 | 30/20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25/15 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 2
Ness | |||||
---|---|---|---|---|---|
Jab Jab 2 | |||||
File:SSBU Ness NessJab2 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.5 | 19 | 3 | 361 | 30/20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25/20 | - | -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 3
Ness | |||||
---|---|---|---|---|---|
Jab Jab 3 | |||||
File:SSBU Ness NessJab3 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 29 | 6~7 | 361 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Forward Tilt
Ness | |||||
---|---|---|---|---|---|
Forward Tilt - | |||||
File:SSBU Ness NessFTilt 0 hb.webmFile:SSBU Ness NessFTiltUp 0 hb.webmFile:SSBU Ness NessFTiltDown 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 34 | 7~10 | 361 | 35 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Up Tilt
Up Tilt (Sweetspot)
Ness | |||||
---|---|---|---|---|---|
Up Tilt Sweetspot | |||||
File:SSBU Ness NessUTilt 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 28 | 5~8 | 96 | 46 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
113 | - | -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Up Tilt (Sourspot)
Ness | |||||
---|---|---|---|---|---|
Up Tilt Sourspot | |||||
File:SSBU Ness NessUTilt 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 28 | 5-6 | 96 | 46 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
113 | - | -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Down Tilt
Ness | |||||
---|---|---|---|---|---|
Down Tilt Down Tilt | |||||
File:SSBU Ness NessDTilt 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.5/3.0 | 11 | 3~4 | 361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
3 | - | -3 to -2/-4 to -3 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/4 | - | - | - | |
Dash Attack
Dash Attack (Hit 1)
Ness | |||||
---|---|---|---|---|---|
Dash Attack Hit 1 | |||||
File:SSBU Ness NessDashAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0/7.0/3.0 | 39 | 8 | 0/80/45 | 57 FKB/60/80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100/70 | - | -26/-24/-27 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/7/4 | - | - | - | |
Dash Attack (Hit 2)
Ness | |||||
---|---|---|---|---|---|
Dash Attack Hit 2 | |||||
File:SSBU Ness NessDashAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 39 | 15-16 | 20 | 70 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -21 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Dash Attack (Hit 3)
Ness | |||||
---|---|---|---|---|---|
Dash Attack Hit 3 | |||||
File:SSBU Ness NessDashAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 39 | 23-24 | 70 | 85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
113 | - | -10 to -9 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Smash Attacks
Forward Smash
Ness | |||||
---|---|---|---|---|---|
Forward Smash Forward Smash | |||||
File:SSBU Ness NessFSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
18.0/20.0/22.0 (27/30/33 charged) | 54 | 21-22 | 361 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
67 | - | charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | charged | - | - | - | |
Up Smash
Up Smash (Charge multihits)
Ness | |||||
---|---|---|---|---|---|
Up Smash Charge Multihits | |||||
File:SSBU Ness NessUSmashCharge 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
charged | 52+ | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 charged | - | - | - | |
The yoyo holds the ledge hostage but loses to all aerials | |||||
Up Smash (Release)
Ness | |||||
---|---|---|---|---|---|
Up Smash Release | |||||
File:SSBU Ness NessUSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 charged | 52+ | 10-32 | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 charged | - | - | - | |
Down Smash
Down Smash(Charge multihits)
Ness | |||||
---|---|---|---|---|---|
Down Smash Charge MultiHits | |||||
File:SSBU Ness NessDSmashCharge 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
charged | 45+ | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 charged | - | - | - | |
The other yoyo when you need to cover ledge facing back | |||||
Down Smash(Release)
Ness | |||||
---|---|---|---|---|---|
Down Smash Release | |||||
File:SSBU Ness NessDSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 charged | 45+ | 12-15, 17-18, 23-25, 31-32 | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7charged | - | - | - | |
Aerials
Neutral Aerial
Neutral Air (Early)
Ness | |||||
---|---|---|---|---|---|
Neutral Air Early | |||||
File:SSBU Ness NessNAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 35 | 5-12 | 361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -4 | 8 | 1-4, 26+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Frame difference on shield recorded from lowest hit | |||||
Neutral Air (Late)
Ness | |||||
---|---|---|---|---|---|
Neutral Air Late | |||||
File:SSBU Ness NessNAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 35 | 13-15 | 361 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -5 | 8 | 1-4, 26+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
This is the move that forces you to not get too close to Ness | |||||
Forward Aerial
Forward Air (Early multihits)
Ness | |||||
---|---|---|---|---|---|
Forward Air Early Multihits | |||||
File:SSBU Ness NessFAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.5 | 39 | 8-18 | 367 | 16 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -10 | 12 | 1-7, 33+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | 5 | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | -2 | - | - | - | |
An edgeguard and offstage combo followup combination | |||||
Forward Air (Late)
Ness | |||||
---|---|---|---|---|---|
Forward Air Late | |||||
File:SSBU Ness NessFAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.5 (x5) | 39 | 20-21 | 361 | 32 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
128 | - | -9 | 12 | 1-7, 33+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Back Aerial
Back Air (Early)
Ness | |||||
---|---|---|---|---|---|
Back Air Early | |||||
File:SSBU Ness NessBAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 | 35 | 10-11 | 361 | 16 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -5 | 10 | 1-9, 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Air (Late)
Ness | |||||
---|---|---|---|---|---|
Back Air Late | |||||
File:SSBU Ness NessBAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 35 | 12-18 | 361 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -6 | 10 | 1-9, 25+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Up Aerial
Up Aerial(Early Multihits)
Ness | |||||
---|---|---|---|---|---|
Up Air Early Multihits | |||||
File:SSBU Ness NessUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.5 | 33 | 8-14 (x2) | 366 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -6 | 8 | 1-7, 34+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Up Aerial(Late)
Ness | |||||
---|---|---|---|---|---|
Up Air Late | |||||
File:SSBU Ness NessUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 33 | 15-16 | 73 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
180 | - | -5 | 8 | 1-7, 34+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Down Aerial
Down Aerial (Early)
Ness | |||||
---|---|---|---|---|---|
Down Air Early | |||||
File:SSBU Ness NessDAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | 52 | 18-20 | 270 | 37 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
74 | - | -7 | 12 | 1-17, 39+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Aerial (Late)
Ness | |||||
---|---|---|---|---|---|
Down Air Late | |||||
File:SSBU Ness NessDAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 52 | 21-24 | - | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
74 | - | -8 | 12 | 1-17, 39+ | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
values are separated as | |||||
Specials
PK Flash
Ness | |||||
---|---|---|---|---|---|
PK Flash PK Flash | |||||
File:SSBU Ness NessPKFlash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.027.0 fully charged | 61~138 | 40-44117-121 fully charged | 70 | 50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
65 | - | -4+4 fully charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | fully charged | - | - | - | |
A terrible move that has very decent niches now that it's buffed in Ultimate | |||||
PK Fire
PK Fire (Ground)
Ness | |||||
---|---|---|---|---|---|
PK Fire Ground | |||||
File:SSBU Ness NessPKFire 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 55 | 18~37 | 80 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -28-at max range | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Since it's a great punish tool, people find this move very annoying | |||||
PK Fire (Air)
Ness | |||||
---|---|---|---|---|---|
PK Fire Air | |||||
File:SSBU Ness NessPKFireA 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | 55 | 18~37 | 80 | 45 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
110 | - | -28 at max range | - | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
PK Fire (Pillar)
Ness | |||||
---|---|---|---|---|---|
PK Fire Pillar | |||||
File:SSBU Ness NessPKFirePillar 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.0 | 55 | - | 68 | 10 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Can be SDI'd out | |||||
PK Thunder
PK Thunder 1
Ness | |||||
---|---|---|---|---|---|
PK Thunder PK Thunder 1 | |||||
File:No hitbox visualization for PK Thunder 1 | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0/1.0Head/tail | 39 endlag after hit | 20-139 | /Head/Tail | / | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
/ | - | -22 | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4/10 | - | - | - | |
Projectile | |||||
PK Thunder 2(Early)
Ness | |||||
---|---|---|---|---|---|
PK Thunder PK Thunder 2 Early | |||||
File:SSBU Ness NessPKThunder2 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
25.0 | When travelling along the ground | 1-10 after self hit | 361 | 83 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -33 | 24 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-9/head intangible 10-32 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 22 | - | - | - | |
PK Thunder 2(Late)
Ness | |||||
---|---|---|---|---|---|
PK Thunder PK Thunder 2 | |||||
File:SSBU Ness NessPKThunder2 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
21.0 | When travelling along the ground | 11~32 after self hit | 361 | 45 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70 | - | N/A | 24 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-9/head intangible 10-32 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 18 | - | - | - | |
Use this to punish players who commit too much or too high on platforms | |||||
PSI Magnet (Ground)
Ness | |||||
---|---|---|---|---|---|
PSI Magnet Ground | |||||
File:SSBU Ness NessPSIMagnetG 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 24 | Hitbox 7-12, Absorb 7+, Hitbox pulses/hits again every 20 frames | 361 | 11FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -18 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
This move pulses which means it moves the character and hitbox throughout the move's duration. | |||||
Aids in dealing with certain characters' energy projectiles and a versatile advantage tool | |||||
PSI Magnet (Aerial)
Ness | |||||
---|---|---|---|---|---|
PSI Magnet Aerial | |||||
File:SSBU Ness NessPSIMagnetA 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | 24 | Hitbox 7-12, Absorb 7+, Hitbox pulses/hits again every 20 frames | 361 | 11FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -18 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
This move pulses which means it moves the character and hitbox throughout the move's duration. | |||||
Air Version | |||||
PSI Magnet (End)
Ness | |||||
---|---|---|---|---|---|
PSI Magnet Windbox End | |||||
File:SSBU Ness NessPSIMagnetEnd 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.0 | 24 | 1-9 | 361 | 11FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -7 to 1 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Pushes opponents away on release | |||||
Grabs & Throws
Standing Grab
Ness | |||||
---|---|---|---|---|---|
Grab Standing | |||||
File:SSBU Ness NessGrab hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 37 | 6-7 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | -N/A | - | - | - | |
Dash Grab
Ness | |||||
---|---|---|---|---|---|
Grab Dash | |||||
File:SSBU Ness NessDashGrab hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 45 | 9-10 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Do not Recommend | |||||
Pivot Grab
Ness | |||||
---|---|---|---|---|---|
Grab Pivot | |||||
File:SSBU Ness PivotGrab hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | 40 | 10-11 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
It grabs way further than it looks ingame | |||||
Pummel
Ness | |||||
---|---|---|---|---|---|
Grab Pummel | |||||
File:SSBU Ness NessPummel hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.3 | 19 | 1 | N/A | N/A | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
N/A | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Forward Throw
Ness | |||||
---|---|---|---|---|---|
Forward Throw Throw | |||||
File:SSBU Ness NessFThrow hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 52 | 27 | 45 | 120 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
10 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Back Throw
Ness | |||||
---|---|---|---|---|---|
Back Throw Throw | |||||
File:SSBU Ness NessBThrow hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 52 | 27 | 135 | 15 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
130 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Please just DI In and pray | |||||
Up Throw
Ness | |||||
---|---|---|---|---|---|
Up Throw Throw | |||||
File:SSBU Ness NessUThrow hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | 55 | 36 | 90 | 105 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
40 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Down Throw
Ness | |||||
---|---|---|---|---|---|
Down Throw Throw | |||||
File:SSBU Ness NessDThrow hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
0.5 (x4), 1.5 | 49 | 6-17, 26-29 | 361 | 0 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
D-Throw > FAir is fake against most characters | |||||
Floor Attacks
Ledge Attack
Ness | |||||
---|---|---|---|---|---|
Ledge Attack Ledge Attack | |||||
File:SSBU Ness NessLedgeAttack 0.pngFile:SSBU Ness NessLedgeAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 56 | 22-24 | 45 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -24 to -22 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-24 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Getup Attack
Getup Attack (Up)
Ness | |||||
---|---|---|---|---|---|
Getup Attack Up | |||||
File:SSBU Ness NessGetupAttack 0.pngFile:SSBU Ness NessGetupAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 56 | 17-22 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -21 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-22 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Getup Attack (Down)
Ness | |||||
---|---|---|---|---|---|
Getup Attack Down | |||||
File:SSBU Ness NessGetupAttack 1.pngFile:SSBU Ness NessGetupAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 46 | 17-22 | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -21 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-22 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Trip Attack
Ness | |||||
---|---|---|---|---|---|
Trip Attack Trip Attack | |||||
File:SSBU Ness NessTripAttack 0.pngFile:SSBU Ness NessTripAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 50 | 19-30 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -24 to -12 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-7 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Character Select
System Explanations
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Mechanics Glossary
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