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'''Note''': Many of Marth's moves have their values seperated as Blade/Tipper. If there are 3 values, it is Blade/Body/Tipper.
==Normal Moves==
==== Jab 1 ====
{{FrameData-SSBU | character = Marth
|attack=Jab 1
|name=
|images=SSBU_Marth_MarthJab1_0.png
|hitboxes=SSBU_Marth_MarthJab1_0_hb.webm
|caption=
|hitboxCaption=
|damage=3.0/5.0
|total=26
|active=5-6
|angle=361/180
|kbBase=30
|kbGrow=15/12
|stun=2/3
|safety=-18 to -17/-17 to -16
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Jab 2 ====
{{FrameData-SSBU | character = Marth
|attack=Jab 2
|name=
|images=SSBU_Marth_MarthJab2_0.png
|hitboxes=SSBU_Marth_MarthJab2_0_hb.webm
|caption=
|hitboxCaption=
|damage=4.0/6.0
|total=29
|active=4-5
|angle=45
|kbBase=62
|kbGrow=75
|stun=2/3
|safety=-22 to -21/-21 to -20
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Forward Tilt ====
{{FrameData-SSBU | character = Marth
|attack=Forward Tilt
|name=
|images=SSBU_Marth_MarthFTilt_0.png
|hitboxes=SSBU_Marth_MarthFTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=9.0/12.0
|total=34
|active=8-11
|angle=361
|kbBase=30/55
|kbGrow=70/85
|stun=4
|safety=-21 to -18
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Up Tilt ====
===== Up Tilt 0 =====
{{FrameData-SSBU | character = Marth
|attack=Up Tilt 0
|name=
|images=SSBU_Marth_MarthUTilt_0.png
|hitboxes=SSBU_Marth_MarthUTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=6.0/5.0/10.0
|total=34
|active=6-8
|angle=100
|kbBase=65
|kbGrow=100
|stun=3/4
|safety=-24 to -22/-23 to -21
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Up Tilt 1 =====
{{FrameData-SSBU | character = Marth
|attack=Up Tilt 1
|name=
|images=SSBU_Marth_MarthUTilt_1.png
|hitboxes=SSBU_Marth_MarthUTilt_1_hb.webm
|caption=
|hitboxCaption=
|damage=6.0/10.0
|total=34
|active=6
|angle=100
|kbBase=65
|kbGrow=100
|stun=3/4
|safety=-24/-23
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Up Tilt 2 =====
{{FrameData-SSBU | character = Marth
|attack=Up Tilt 2
|name=
|images=SSBU_Marth_MarthUTilt_2.png
|hitboxes=SSBU_Marth_MarthUTilt_2_hb.webm
|caption=
|hitboxCaption=
|damage=6.0/5.0/10.0
|total=34
|active=9-12
|angle=85/100
|kbBase=52
|kbGrow=100
|stun=3/4
|safety=-21 to -18/-20 to -17
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Down Tilt ====
{{FrameData-SSBU | character = Marth
|attack=Down Tilt
|name=
|images=SSBU_Marth_MarthDTilt_0.png
|hitboxes=SSBU_Marth_MarthDTilt_0_hb.webm
|caption=
|hitboxCaption=
|damage=7.0/10.0
|total=24
|active=7-8
|angle=30
|kbBase=40/50
|kbGrow=40
|stun=3/4
|safety=-13 to -12/-12 to -11
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Dash Attack ====
===== Dash Attack (Early, Blade Hitbox) =====
{{FrameData-SSBU | character = Marth
|attack=Dash Attack
|name=Early, Blade Hitbox
|images=SSBU_Marth_MarthDashAttack_0.png
|hitboxes=SSBU_Marth_MarthDashAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=10.0
|total=50
|active=13-15
|angle=45
|kbBase=70
|kbGrow=55
|stun=5
|safety=-31 to -29
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dash Attack (Early, Body Hitbox) =====
{{FrameData-SSBU | character = Marth
|attack=Dash Attack
|name=Early, Body Hitbox
|images=SSBU_Marth_MarthDashAttack_1.png
|hitboxes=SSBU_Marth_MarthDashAttack_1_hb.webm
|caption=
|hitboxCaption=
|damage=9.0
|total=50
|active=13-16
|angle=361
|kbBase=35
|kbGrow=60
|stun=5
|safety=-31 to -28
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dash Attack (Early ,Tipper Hitbox) =====
{{FrameData-SSBU | character = Marth
|attack=Dash Attack
|name=Early ,Tipper Hitbox
|images=SSBU_Marth_MarthDashAttack_2.png
|hitboxes=SSBU_Marth_MarthDashAttack_2_hb.webm
|caption=
|hitboxCaption=
|damage=13.0
|total=50
|active=13-15
|angle=45
|kbBase=93
|kbGrow=58
|stun=6
|safety=-30 to -28
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dash Attack (Late Hitbox) =====
{{FrameData-SSBU | character = Marth
|attack=Dash Attack
|name=Late Hitbox
|images=SSBU_Marth_MarthDashAttack_3.png
|hitboxes=SSBU_Marth_MarthDashAttack_3_hb.webm
|caption=
|hitboxCaption=
|damage=10.0/13.0
|total=50
|active=16
|angle=45
|kbBase=70/93
|kbGrow=55/58
|stun=5
|safety=-28
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Smash Attacks==
==== Forward Smash ====
{{FrameData-SSBU | character = Marth
|attack=Forward Smash
|name=
|images=SSBU_Marth_MarthFSmash_0.png
|hitboxes=SSBU_Marth_MarthFSmash_0_hb.webm
|caption=If you hit the tipper, opponents explode
|hitboxCaption=
|damage={{tt|13.0/18.0|19.5/27 charged}}
|total=52
|active=10-13
|angle=361
|kbBase=48/80
|kbGrow=75/80
|stun={{tt|5/6|3/4 charged}}
|safety={{tt|-36 to -33/-35 to -32|-28 to -25/-24 to -21 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Up Smash ====
===== Up Smash (Blade Hitbox) =====
{{FrameData-SSBU | character = Marth
|attack=Up Smash
|name=Blade Hitbox
|images=SSBU_Marth_MarthUSmash_0.png
|hitboxes=SSBU_Marth_MarthUSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|13.0/17.0|19.5/25.5 charged}}
|total=59
|active=13-17
|angle=89/90
|kbBase=45/40
|kbGrow=90/95
|stun={{tt|5|3 charged}}
|safety={{tt|-40 to -36|-32 to -28/-29 to -25 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Up Smash (Ground Hitbox) =====
{{FrameData-SSBU | character = Marth
|attack=Up Smash
|name=Ground Hitbox
|images=SSBU_Marth_MarthUSmash_0.png
|hitboxes=SSBU_Marth_MarthUSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|3.0|4.5 charged}}
|total=59
|active=13-14
|angle=125
|kbBase=155 FKB
|kbGrow=100
|stun={{tt|2|2 charged}}
|safety={{tt|-43 to -42|-41 to -40 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Down Smash ====
===== Down Smash (Front Hit) =====
{{FrameData-SSBU | character = Marth
|attack=Down Smash
|name=Front Hit
|images=SSBU_Marth_MarthDSmash_0.png
|hitboxes=SSBU_Marth_MarthDSmash_0_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|8.0/12.0|12/18 charged}}
|total=56
|active=6-7
|angle=361
|kbBase=60/57
|kbGrow=88
|stun={{tt|6/3/8|4/3/4 charged}}
|safety={{tt|-43 to -42/-46 to -45/-41 to -40|-41 to -40/-37 to -36 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Down Smash (Back Hit) =====
{{FrameData-SSBU | character = Marth
|attack=Down Smash
|name=Back Hit
|images=SSBU_Marth_MarthDSmash_1.png
|hitboxes=SSBU_Marth_MarthDSmash_1_hb.webm
|caption=
|hitboxCaption=
|damage={{tt|12.0/17.0|18/25.5 charged}}
|total=56
|active=21-23
|angle=361
|kbBase=40/50
|kbGrow=88/92
|stun={{tt|8/11|4/5 charged}}
|safety={{tt|-26 to -24/-23 to -21|-22 to -20/-18 to -16 charged}}
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Aerials==
==== Neutral Air ====
===== Neutral Air (Hit 1) =====
{{FrameData-SSBU | character = Marth
|attack=Neutral Air
|name=Hit 1
|images=SSBU_Marth_MarthNAir_0.png
|hitboxes=SSBU_Marth_MarthNAir_0_hb.webm
|caption=Hit 1
|hitboxCaption=
|damage=3.5/5.0
|total=50
|active=6-7
|angle=75/80/90
|kbBase=45/35
|kbGrow=50
|stun=2/3
|safety=-5/-4
|landlag=7
|autocancel=?
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Neutral Air (Hit 2) =====
{{FrameData-SSBU | character = Marth
|attack=Neutral Air
|name=Hit 2
|images=SSBU_Marth_MarthNAir_1.png
|hitboxes=SSBU_Marth_MarthNAir_1_hb.webm
|caption=Hit 2
|hitboxCaption=
|damage=7.0/9.5
|total=50
|active=15-21
|angle=361
|kbBase=50/60
|kbGrow=90/100
|stun=3/4
|safety=-4/-3
|landlag=7
|autocancel=?
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Forward Air ====
{{FrameData-SSBU | character = Marth
|attack=Forward Air
|name=
|images=SSBU_Marth_MarthFAir_0.png
|hitboxes=SSBU_Marth_MarthFAir_0_hb.webm
|caption=Very safe when properly spaced
|hitboxCaption=
|damage=8.0/11.5
|total=38
|active=6-8
|angle=361
|kbBase=40
|kbGrow=80
|stun=4/5
|safety=-6/-5
|landlag=10
|autocancel=?
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Back Air ====
{{FrameData-SSBU | character = Marth
|attack=Back Air
|name=
|images=SSBU_Marth_MarthBAir_0.png
|hitboxes=SSBU_Marth_MarthBAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=9.0/12.5
|total=40
|active=7-11
|angle=361
|kbBase=40
|kbGrow=85/94
|stun=4/5
|safety=-6/-5
|landlag=10
|autocancel=?
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Up Air ====
{{FrameData-SSBU | character = Marth
|attack=Up Air
|name=
|images=SSBU_Marth_MarthUAir_0.png
|hitboxes=SSBU_Marth_MarthUAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=9.5/13.0
|total=46
|active=5-9
|angle=80/90
|kbBase=40
|kbGrow=80/84
|stun=4/5
|safety=-4/-3
|landlag=8
|autocancel=?
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Down Air ====
===== Down Air (Blade/Tipper)=====
{{FrameData-SSBU | character = Marth
|attack=Down Air
|name=Blade/Tipper Hitbox
|images=SSBU_Marth_MarthDAir_0.png
|hitboxes=SSBU_Marth_MarthDAir_0_hb.webm
|caption=
|hitboxCaption=
|damage=12.0/14.0
|total=60
|active=9-13
|angle=361/80
|kbBase=30/40/20
|kbGrow=70/80
|stun=4/5
|safety=-10/-9
|landlag=14
|autocancel=?
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Down Air (Meteor) =====
{{FrameData-SSBU | character = Marth
|attack=Down Air
|name=Meteor Hitbox
|images=SSBU_Marth_MarthDAir_1.png
|hitboxes=SSBU_Marth_MarthDAir_1_hb.webm
|caption=
|hitboxCaption=
|damage=15.0
|total=60
|active=11
|angle=270
|kbBase=20
|kbGrow=80
|stun=5
|safety=-9
|landlag=14
|autocancel=?
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Grabs & Throws==
==Special Moves==
==== Shield Breaker ====
=====Shield Breaker (Min Charge)=====
{{FrameData-SSBU | character = Marth
|attack=Shield Breaker
|name=Min Charge
|images=SSBU_Marth_MarthShieldBreaker_0\MarthShieldBreakerUp_0\MarthShieldBreakerDown_0.png
|hitboxes=SSBU_Marth_MarthShieldBreaker_0\MarthShieldBreakerUp_0\MarthShieldBreakerDown_0_hb.webm
|caption=
|hitboxCaption=
|damage=8.0/9.0
|total=50
|active=19-20
|angle=361
|kbBase=30/60
|kbGrow=90/100
|stun=3/4
|safety=-21 to -20/-20 to -19
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes= On release, 8F startup
}}
=====Shield Breaker (Max Charge) =====
{{FrameData-SSBU | character = Marth
|attack=Shield Breaker
|name=Max Charge
|images=SSBU_Marth_MarthShieldBreaker_0\MarthShieldBreakerUp_0\MarthShieldBreakerDown_0.png
|hitboxes=SSBU_Marth_MarthShieldBreaker_0\MarthShieldBreakerUp_0\MarthShieldBreakerDown_0_hb.webm
|caption=
|hitboxCaption=
|damage=22.0/24.0
|total=110
|active=79-80
|angle=361
|kbBase=30/60 (??)
|kbGrow=90/100 (??)
|stun=??
|safety=-21 to -20/-20 to -19
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes= On release, 8F startup
}}
==== Dancing Blade 1 ====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 1
|name=
|images=SSBU_Marth_MarthDancingBlade1_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade1_0_hb.webm
|caption=
|hitboxCaption=
|damage=2.5/3.0
|total=40
|active=9-11
|angle=361/90
|kbBase=25
|kbGrow=30
|stun=2
|safety=-28 to -26
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Dancing Blade 2 ====
===== Dancing Blade 2 (Neutral) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 2
|name=Neutral
|images=SSBU_Marth_MarthDancingBlade2_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade2_0_hb.webm
|caption=
|hitboxCaption=
|damage=2.5/3.0
|total=39
|active=5-7
|angle=361
|kbBase=30
|kbGrow=25
|stun=2
|safety=-31 to -29
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dancing Blade 2 (Up) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 2
|name=Up
|images=SSBU_Marth_MarthDancingBlade2Up_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade2Up_0_hb.webm
|caption=
|hitboxCaption=
|damage=2.5/3.0
|total=39
|active=4-7
|angle=90/110/60
|kbBase=30
|kbGrow=30
|stun=2
|safety=-32 to -29
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Dancing Blade 3 ====
===== Dancing Blade 3 (Neutral) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 3
|name=Neutral
|images=SSBU_Marth_MarthDancingBlade3_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade3_0_hb.webm
|caption=
|hitboxCaption=
|damage=3.0/4.0
|total=44
|active=4-6
|angle=50/55/40
|kbBase=55
|kbGrow=30
|stun=2
|safety=-37 to -35
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dancing Blade 3 (Up) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 3
|name=Up
|images=SSBU_Marth_MarthDancingBlade3Up_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade3Up_0_hb.webm
|caption=
|hitboxCaption=
|damage=3.0/4.0
|total=39
|active=5-7
|angle=65/85/35
|kbBase=55
|kbGrow=30/50
|stun=2
|safety=-31 to -29
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dancing Blade 3 (Down) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 3
|name=Down
|images=SSBU_Marth_MarthDancingBlade3Down_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade3Down_0_hb.webm
|caption=
|hitboxCaption=
|damage=3.0/4.0
|total=44
|active=5-7
|angle=52
|kbBase=40
|kbGrow=30
|stun=2
|safety=-36 to -34
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Dancing Blade 4 ====
===== Dancing Blade 4 (Neutral) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 4
|name=Neutral
|images=SSBU_Marth_MarthDancingBlade4_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade4_0_hb.webm
|caption=
|hitboxCaption=
|damage=4.0/6.0
|total=56
|active=7-9
|angle=361
|kbBase=74/85
|kbGrow=103/125
|stun=2/3
|safety=-46 to -44/-45 to -43
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dancing Blade 4 (Up) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 4
|name=Up
|images=SSBU_Marth_MarthDancingBlade4Up_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade4Up_0_hb.webm
|caption=
|hitboxCaption=
|damage=5.0/7.0
|total=45
|active=6-10
|angle=79/87
|kbBase=85/80
|kbGrow=40
|stun=3
|safety=-35 to -31
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dancing Blade 4 (Down) =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 4
|name=Down, 1
|images=SSBU_Marth_MarthDancingBlade4Down_0.png
|hitboxes=SSBU_Marth_MarthDancingBlade4Down_0_hb.webm
|caption=
|hitboxCaption=
|damage=2.0
|total=75
|active=10-7
|angle=80
|kbBase=2
|kbGrow=20
|stun=2
|safety=-62 to -65
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dancing Blade 4 (Down) 1 =====
{{FrameData-SSBU | character = Marth
|attack=Dancing Blade 4
|name=Down, 1
|images=SSBU_Marth_MarthDancingBlade4Down_1.png
|hitboxes=SSBU_Marth_MarthDancingBlade4Down_1_hb.webm
|caption=
|hitboxCaption=
|damage=4.0/5.0
|total=75
|active=19-21
|angle=30
|kbBase=57/60
|kbGrow=90
|stun=2/3
|safety=-53 to -51/-52 to -50
|landlag=N/A
|autocancel=N/A
|prot=N/A
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Dolphin Slash ====
===== Dolphin Slash (Ground, Clean) =====
{{FrameData-SSBU | character = Marth
|attack=Dolphin Slash
|name=Ground, Clean
|images=SSBU_Marth_MarthDolphinSlash_0.png
|hitboxes=SSBU_Marth_MarthDolphinSlash_0_hb.webm
|caption=
|hitboxCaption=
|damage=11.0
|total=40
|active=5-6
|angle=361/74
|kbBase=70
|kbGrow=74
|stun=4
|safety=-30 to -29
|landlag=N/A
|autocancel=N/A
|prot=all intangible 4-5
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dolphin Slash (Ground, Late) =====
{{FrameData-SSBU | character = Marth
|attack=Dolphin Slash
|name=Ground, Late
|images=SSBU_Marth_MarthDolphinSlash_0.png
|hitboxes=SSBU_Marth_MarthDolphinSlash_0_hb.webm
|caption=
|hitboxCaption=
|damage=7.0
|total=40
|active=6-11
|angle=361/74
|kbBase=20
|kbGrow=90
|stun=3
|safety=-30 to -25
|landlag=N/A
|autocancel=N/A
|prot=all intangible 4-5
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dolphin Slash (Aerial, Clean) =====
{{FrameData-SSBU | character = Marth
|attack=Dolphin Slash
|name=Aerial, Clean
|images=SSBU_Marth_MarthDolphinSlash_0.png
|hitboxes=SSBU_Marth_MarthDolphinSlash_0_hb.webm
|caption=
|hitboxCaption=
|damage=11.0
|total=40
|active=5-6
|angle=361/74
|kbBase=70
|kbGrow=74
|stun=4
|safety=-30 to -29
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-5
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Dolphin Slash (Aerial, Late) =====
{{FrameData-SSBU | character = Marth
|attack=Dolphin Slash
|name=Aerial, Late
|images=SSBU_Marth_MarthDolphinSlash_0.png
|hitboxes=SSBU_Marth_MarthDolphinSlash_0_hb.webm
|caption=
|hitboxCaption=
|damage=7.0
|total=40
|active=6-11
|angle=361/74
|kbBase=20
|kbGrow=90
|stun=3
|safety=-30 to -25
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-5
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Counter ====
===== Counter (Detect)=====
{{FrameData-SSBU | character = Marth
|attack=Counter
|name=Detect
|images=SSBU_Marth_MarthCounterDetect_0.png
|hitboxes=SSBU_Marth_MarthCounterDetect_0_hb.webm
|caption=
|hitboxCaption=
|damage=-
|total=
|active=
|angle=-
|kbBase=-
|kbGrow=-
|stun=-
|safety=-
|landlag=-
|autocancel=-
|prot=-
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Counter (Hit) ====
{{FrameData-SSBU | character = Marth
|attack=Counter
|name=Hit
|images=SSBU_Marth_MarthCounterHit_0.png
|hitboxes=SSBU_Marth_MarthCounterHit_0_hb.webm
|caption=
|hitboxCaption=
|damage=8.0
|total=41
|active=5-7
|angle=361
|kbBase=90
|kbGrow=60
|stun=3
|safety=-32 to -30
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-8
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==Misc. Attacks==
==== Ledge Attack ====
{{FrameData-SSBU | character = Marth
|attack=Ledge Attack
|name=
|images=SSBU_Marth_MarthLedgeAttack_0.png
|hitboxes=SSBU_Marth_MarthLedgeAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=9.0
|total=56
|active=23-25
|angle=45
|kbBase=90
|kbGrow=20
|stun=4
|safety=-28 to -26
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-25
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Getup Attack ====
===== Getup Attack (Up) =====
{{FrameData-SSBU | character = Marth
|attack=Getup Attack
|name=Facing Up
|images=SSBU_Marth_MarthGetupAttack_0.png
|hitboxes=SSBU_Marth_MarthGetupAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=7.0
|total=46
|active=16-24
|angle=48
|kbBase=80
|kbGrow=48
|stun=3
|safety=-26 to -18
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-24
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
===== Getup Attack (Down) =====
{{FrameData-SSBU | character = Marth
|attack=Getup Attack
|name=Facing Down
|images=SSBU_Marth_MarthGetupAttack_1.png
|hitboxes=SSBU_Marth_MarthGetupAttack_1_hb.webm
|caption=
|hitboxCaption=
|damage=7.0
|total=46
|active=16-23
|angle=48
|kbBase=80
|kbGrow=48
|stun=3
|safety=-26 to -19
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-23
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
==== Trip Attack ====
{{FrameData-SSBU | character = Marth
|attack=Trip Attack
|name=
|images=SSBU_Marth_MarthTripAttack_0.png
|hitboxes=SSBU_Marth_MarthTripAttack_0_hb.webm
|caption=
|hitboxCaption=
|damage=5.0
|total=50
|active=20-30
|angle=361
|kbBase=60
|kbGrow=50
|stun=3
|safety=-26 to -16
|landlag=N/A
|autocancel=N/A
|prot=all intangible 1-7
|hitlagMulti=
|sdiMulti=
|shieldDamage=
|rehit=
|notes=
}}
[[Category:Super Smash Bros Ultimate]]
[[Category:Marth]]
==Navigation==
|
Revision as of 14:15, 29 March 2023
Links
Note: Many of Marth's moves have their values seperated as Blade/Tipper. If there are 3 values, it is Blade/Body/Tipper.
Normal Moves
Jab 1
Marth | |||||
---|---|---|---|---|---|
Jab 1 - | |||||
File:SSBU Marth MarthJab1 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0/5.0 | 26 | 5-6 | 361/180 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
15/12 | - | -18 to -17/-17 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2/3 | - | - | - | |
Jab 2
Marth | |||||
---|---|---|---|---|---|
Jab 2 - | |||||
File:SSBU Marth MarthJab2 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0/6.0 | 29 | 4-5 | 45 | 62 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75 | - | -22 to -21/-21 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2/3 | - | - | - | |
Forward Tilt
Marth | |||||
---|---|---|---|---|---|
Forward Tilt - | |||||
File:SSBU Marth MarthFTilt 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0/12.0 | 34 | 8-11 | 361 | 30/55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70/85 | - | -21 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Up Tilt
Up Tilt 0
Marth | |||||
---|---|---|---|---|---|
Up Tilt 0 - | |||||
File:SSBU Marth MarthUTilt 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0/5.0/10.0 | 34 | 6-8 | 100 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -24 to -22/-23 to -21 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/4 | - | - | - | |
Up Tilt 1
Marth | |||||
---|---|---|---|---|---|
Up Tilt 1 - | |||||
File:SSBU Marth MarthUTilt 1.pngFile:SSBU Marth MarthUTilt 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0/10.0 | 34 | 6 | 100 | 65 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -24/-23 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/4 | - | - | - | |
Up Tilt 2
Marth | |||||
---|---|---|---|---|---|
Up Tilt 2 - | |||||
File:SSBU Marth MarthUTilt 2.pngFile:SSBU Marth MarthUTilt 2 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0/5.0/10.0 | 34 | 9-12 | 85/100 | 52 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -21 to -18/-20 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/4 | - | - | - | |
Down Tilt
Marth | |||||
---|---|---|---|---|---|
Down Tilt - | |||||
File:SSBU Marth MarthDTilt 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0/10.0 | 24 | 7-8 | 30 | 40/50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
40 | - | -13 to -12/-12 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/4 | - | - | - | |
Dash Attack
Dash Attack (Early, Blade Hitbox)
Marth | |||||
---|---|---|---|---|---|
Dash Attack Early, Blade Hitbox | |||||
File:SSBU Marth MarthDashAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | 50 | 13-15 | 45 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
55 | - | -31 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Dash Attack (Early, Body Hitbox)
Marth | |||||
---|---|---|---|---|---|
Dash Attack Early, Body Hitbox | |||||
File:SSBU Marth MarthDashAttack 1.pngFile:SSBU Marth MarthDashAttack 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 50 | 13-16 | 361 | 35 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -31 to -28 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Dash Attack (Early ,Tipper Hitbox)
Marth | |||||
---|---|---|---|---|---|
Dash Attack Early ,Tipper Hitbox | |||||
File:SSBU Marth MarthDashAttack 2.pngFile:SSBU Marth MarthDashAttack 2 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | 50 | 13-15 | 45 | 93 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
58 | - | -30 to -28 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Dash Attack (Late Hitbox)
Marth | |||||
---|---|---|---|---|---|
Dash Attack Late Hitbox | |||||
File:SSBU Marth MarthDashAttack 3.pngFile:SSBU Marth MarthDashAttack 3 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0/13.0 | 50 | 16 | 45 | 70/93 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
55/58 | - | -28 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Smash Attacks
Forward Smash
Marth | |||||
---|---|---|---|---|---|
Forward Smash - | |||||
File:SSBU Marth MarthFSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0/18.019.5/27 charged | 52 | 10-13 | 361 | 48/80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
75/80 | - | -36 to -33/-35 to -32-28 to -25/-24 to -21 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5/63/4 charged | - | - | - | |
If you hit the tipper, opponents explode | |||||
Up Smash
Up Smash (Blade Hitbox)
Marth | |||||
---|---|---|---|---|---|
Up Smash Blade Hitbox | |||||
File:SSBU Marth MarthUSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0/17.019.5/25.5 charged | 59 | 13-17 | 89/90 | 45/40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/95 | - | -40 to -36-32 to -28/-29 to -25 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 53 charged | - | - | - | |
Up Smash (Ground Hitbox)
Marth | |||||
---|---|---|---|---|---|
Up Smash Ground Hitbox | |||||
File:SSBU Marth MarthUSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.04.5 charged | 59 | 13-14 | 125 | 155 FKB | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
100 | - | -43 to -42-41 to -40 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 22 charged | - | - | - | |
Down Smash
Down Smash (Front Hit)
Marth | |||||
---|---|---|---|---|---|
Down Smash Front Hit | |||||
File:SSBU Marth MarthDSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0/12.012/18 charged | 56 | 6-7 | 361 | 60/57 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
88 | - | -43 to -42/-46 to -45/-41 to -40-41 to -40/-37 to -36 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6/3/84/3/4 charged | - | - | - | |
Down Smash (Back Hit)
Marth | |||||
---|---|---|---|---|---|
Down Smash Back Hit | |||||
File:SSBU Marth MarthDSmash 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0/17.018/25.5 charged | 56 | 21-23 | 361 | 40/50 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
88/92 | - | -26 to -24/-23 to -21-22 to -20/-18 to -16 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8/114/5 charged | - | - | - | |
Aerials
Neutral Air
Neutral Air (Hit 1)
Marth | |||||
---|---|---|---|---|---|
Neutral Air Hit 1 | |||||
File:SSBU Marth MarthNAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.5/5.0 | 50 | 6-7 | 75/80/90 | 45/35 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -5/-4 | 7 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2/3 | - | - | - | |
Hit 1 | |||||
Neutral Air (Hit 2)
Marth | |||||
---|---|---|---|---|---|
Neutral Air Hit 2 | |||||
File:SSBU Marth MarthNAir 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0/9.5 | 50 | 15-21 | 361 | 50/60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/100 | - | -4/-3 | 7 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/4 | - | - | - | |
Hit 2 | |||||
Forward Air
Marth | |||||
---|---|---|---|---|---|
Forward Air - | |||||
File:SSBU Marth MarthFAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0/11.5 | 38 | 6-8 | 361 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -6/-5 | 10 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4/5 | - | - | - | |
Very safe when properly spaced | |||||
Back Air
Marth | |||||
---|---|---|---|---|---|
Back Air - | |||||
File:SSBU Marth MarthBAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0/12.5 | 40 | 7-11 | 361 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
85/94 | - | -6/-5 | 10 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4/5 | - | - | - | |
Up Air
Marth | |||||
---|---|---|---|---|---|
Up Air - | |||||
File:SSBU Marth MarthUAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.5/13.0 | 46 | 5-9 | 80/90 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80/84 | - | -4/-3 | 8 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4/5 | - | - | - | |
Down Air
Down Air (Blade/Tipper)
Marth | |||||
---|---|---|---|---|---|
Down Air Blade/Tipper Hitbox | |||||
File:SSBU Marth MarthDAir 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0/14.0 | 60 | 9-13 | 361/80 | 30/40/20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
70/80 | - | -10/-9 | 14 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4/5 | - | - | - | |
Down Air (Meteor)
Marth | |||||
---|---|---|---|---|---|
Down Air Meteor Hitbox | |||||
File:SSBU Marth MarthDAir 1.pngFile:SSBU Marth MarthDAir 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0 | 60 | 11 | 270 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
80 | - | -9 | 14 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Grabs & Throws
Special Moves
Shield Breaker
Shield Breaker (Min Charge)
Marth | |||||
---|---|---|---|---|---|
Shield Breaker Min Charge | |||||
File:SSBU Marth MarthShieldBreaker 0File:MarthShieldBreakerUp 0File:MarthShieldBreakerDown 0.pngFile:SSBU Marth MarthShieldBreaker 0File:MarthShieldBreakerUp 0File:MarthShieldBreakerDown 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0/9.0 | 50 | 19-20 | 361 | 30/60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/100 | - | -21 to -20/-20 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/4 | - | - | - | |
On release, 8F startup | |||||
Shield Breaker (Max Charge)
Marth | |||||
---|---|---|---|---|---|
Shield Breaker Max Charge | |||||
File:SSBU Marth MarthShieldBreaker 0File:MarthShieldBreakerUp 0File:MarthShieldBreakerDown 0.pngFile:SSBU Marth MarthShieldBreaker 0File:MarthShieldBreakerUp 0File:MarthShieldBreakerDown 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
22.0/24.0 | 110 | 79-80 | 361 | 30/60 (??) | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90/100 (??) | - | -21 to -20/-20 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | ?? | - | - | - | |
On release, 8F startup | |||||
Dancing Blade 1
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 1 - | |||||
File:SSBU Marth MarthDancingBlade1 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.5/3.0 | 40 | 9-11 | 361/90 | 25 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -28 to -26 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Dancing Blade 2
Dancing Blade 2 (Neutral)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 2 Neutral | |||||
File:SSBU Marth MarthDancingBlade2 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.5/3.0 | 39 | 5-7 | 361 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
25 | - | -31 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Dancing Blade 2 (Up)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 2 Up | |||||
File:SSBU Marth MarthDancingBlade2Up 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.5/3.0 | 39 | 4-7 | 90/110/60 | 30 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -32 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Dancing Blade 3
Dancing Blade 3 (Neutral)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 3 Neutral | |||||
File:SSBU Marth MarthDancingBlade3 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0/4.0 | 44 | 4-6 | 50/55/40 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -37 to -35 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Dancing Blade 3 (Up)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 3 Up | |||||
File:SSBU Marth MarthDancingBlade3Up 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0/4.0 | 39 | 5-7 | 65/85/35 | 55 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30/50 | - | -31 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Dancing Blade 3 (Down)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 3 Down | |||||
File:SSBU Marth MarthDancingBlade3Down 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
3.0/4.0 | 44 | 5-7 | 52 | 40 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
30 | - | -36 to -34 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Dancing Blade 4
Dancing Blade 4 (Neutral)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 4 Neutral | |||||
File:SSBU Marth MarthDancingBlade4 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0/6.0 | 56 | 7-9 | 361 | 74/85 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
103/125 | - | -46 to -44/-45 to -43 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2/3 | - | - | - | |
Dancing Blade 4 (Up)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 4 Up | |||||
File:SSBU Marth MarthDancingBlade4Up 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0/7.0 | 45 | 6-10 | 79/87 | 85/80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
40 | - | -35 to -31 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Dancing Blade 4 (Down)
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 4 Down, 1 | |||||
File:SSBU Marth MarthDancingBlade4Down 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | 75 | 10-7 | 80 | 2 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -62 to -65 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Dancing Blade 4 (Down) 1
Marth | |||||
---|---|---|---|---|---|
Dancing Blade 4 Down, 1 | |||||
File:SSBU Marth MarthDancingBlade4Down 1.pngFile:SSBU Marth MarthDancingBlade4Down 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0/5.0 | 75 | 19-21 | 30 | 57/60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90 | - | -53 to -51/-52 to -50 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
N/A | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2/3 | - | - | - | |
Dolphin Slash
Dolphin Slash (Ground, Clean)
Marth | |||||
---|---|---|---|---|---|
Dolphin Slash Ground, Clean | |||||
File:SSBU Marth MarthDolphinSlash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 40 | 5-6 | 361/74 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
74 | - | -30 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 4-5 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Dolphin Slash (Ground, Late)
Marth | |||||
---|---|---|---|---|---|
Dolphin Slash Ground, Late | |||||
File:SSBU Marth MarthDolphinSlash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 40 | 6-11 | 361/74 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90 | - | -30 to -25 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 4-5 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Dolphin Slash (Aerial, Clean)
Marth | |||||
---|---|---|---|---|---|
Dolphin Slash Aerial, Clean | |||||
File:SSBU Marth MarthDolphinSlash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | 40 | 5-6 | 361/74 | 70 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
74 | - | -30 to -29 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-5 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Dolphin Slash (Aerial, Late)
Marth | |||||
---|---|---|---|---|---|
Dolphin Slash Aerial, Late | |||||
File:SSBU Marth MarthDolphinSlash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 40 | 6-11 | 361/74 | 20 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
90 | - | -30 to -25 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-5 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Counter
Counter (Detect)
Marth | |||||
---|---|---|---|---|---|
Counter Detect | |||||
File:SSBU Marth MarthCounterDetect 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | - | - | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Counter (Hit)
Marth | |||||
---|---|---|---|---|---|
Counter Hit | |||||
File:SSBU Marth MarthCounterHit 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | 41 | 5-7 | 361 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
60 | - | -32 to -30 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-8 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Misc. Attacks
Ledge Attack
Marth | |||||
---|---|---|---|---|---|
Ledge Attack - | |||||
File:SSBU Marth MarthLedgeAttack 0.pngFile:SSBU Marth MarthLedgeAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | 56 | 23-25 | 45 | 90 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
20 | - | -28 to -26 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-25 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Getup Attack
Getup Attack (Up)
Marth | |||||
---|---|---|---|---|---|
Getup Attack Facing Up | |||||
File:SSBU Marth MarthGetupAttack 0.pngFile:SSBU Marth MarthGetupAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 16-24 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -26 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-24 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Getup Attack (Down)
Marth | |||||
---|---|---|---|---|---|
Getup Attack Facing Down | |||||
File:SSBU Marth MarthGetupAttack 1.pngFile:SSBU Marth MarthGetupAttack 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | 46 | 16-23 | 48 | 80 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
48 | - | -26 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-23 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Trip Attack
Marth | |||||
---|---|---|---|---|---|
Trip Attack - | |||||
File:SSBU Marth MarthTripAttack 0.pngFile:SSBU Marth MarthTripAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | 50 | 20-30 | 361 | 60 | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
50 | - | -26 to -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
all intangible 1-7 | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Character Select
System Explanations
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Mechanics Glossary
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