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Because Smash Ultimate's combos are very freeform, the following strings aren't full combos (unless stated otherwise). Think of a Smash combo as a LEGO building, in which you assemble different strings of moves in order to achieve a big combo. |
Because Smash Ultimate's combos are very freeform, the following strings aren't full combos (unless stated otherwise). Think of a Smash combo as a LEGO building, in which you assemble different strings of moves in order to achieve a big combo. |
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=== Example Combos === |
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=== Combo Theory === |
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=== Low Percents === |
=== Low Percents === |
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* Placeholder |
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== Juggling == |
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== Edgeguard == |
== Edgeguard == |
Revision as of 13:28, 18 April 2023
![](http://static.miraheze.org/dragdownwiki/thumb/0/05/SSBU_Lucas_Stock.png/50px-SSBU_Lucas_Stock.png)
Combos
General Notes
Because Smash Ultimate's combos are very freeform, the following strings aren't full combos (unless stated otherwise). Think of a Smash combo as a LEGO building, in which you assemble different strings of moves in order to achieve a big combo.
Example Combos
Combo Theory
Common combo starters
Low Percents
- Placeholder
Mid Percents
- Placeholder
High Percents / Kill Confirms
- Placeholder
Juggling
Edgeguard
- Placeholder
Ledgetrap
- Placeholder
Common Set-ups
- Placeholder
![](http://static.miraheze.org/dragdownwiki/thumb/0/05/SSBU_Lucas_Stock.png/50px-SSBU_Lucas_Stock.png)
Character Select
System Explanations
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Mechanics Glossary
Placeholder