Combos
== General Notes
Unlike traditional fighting games, Smash Ultimate doesn’t have a “corner” per se, and what could be considered “midscreen” can be entirely different depending on the stage chosen. With this in mind, Falco’s ability to rack up damage with freeform combos combined with his excellent edge guarding/offstage presence, we can craft combos with the goal of carrying your opponent across the stage and having the finisher sending your opponent far enough off stage to set up an edge guard situation.
Example Combos
Combo Theory
Low Percents
- (With platforms) -Up Throw, IDJ Up Air, DragDown ™️ Nair, Up Throw, Up Air, Fair -
- (Without platforms) -Down Throw, DragDown ™️ Fair, D Tilt, DragDown ™️ Fair, D tilt, DragDown ™️ Fair, Up Tilt, Up Air, Fair-
Mid Percents
- Placeholder
High Percents / Kill Confirms
- Placeholder
Juggling
Edgeguard
- Placeholder
Ledgetrap
- Placeholder
Common Set-ups
- Placeholder
Essentials
• Controls • FAQ •
The Basics
• Movement •
Offense •
Defense •
Detailed & Advanced Information
• Damage/Knockback • Frame Data Explanations • States of Play • Universal Strategy • Esoterica •
Archived Information
• Patch Notes • Tier Lists • Alternate Resources • Discords •
Placeholder