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SSBU/Ryu/Data

From Dragdown
< SSBU‎ | Ryu

Links


Normals

Jab (Light)

Jab 1

Ryu
-
File:SSBU Ryu RyuJab1 0.pngFile:SSBU Ryu RyuJab1 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5-2-3180/361/361/361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---10 to -9N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Hitbox values: Far 1/Close/Middle/Far 2

Jab 2

Ryu
-
File:SSBU Ryu RyuJab2 0.pngFile:SSBU Ryu RyuJab2 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5-3-4361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---21 to -20N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
Hitbox values: Close/Far

Jab 3

Ryu
-
File:SSBU Ryu RyuJab3 0.pngFile:SSBU Ryu RyuJab3 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-8-1045-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---21 to -19N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Jab (Heavy, Close)

Ryu
-
File:SSBU Ryu RyuJabHeavyClose 0.pngFile:SSBU Ryu RyuJabHeavyClose 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0/8.0-7-11/780-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---19 to -15/-22N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/8---
Hitbox values: Strong/Weak

Jab (Heavy, Far)

Ryu
-
File:SSBU Ryu RyuJabHeavyFar 1.pngFile:SSBU Ryu RyuJabHeavyFar 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0-9-1050-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---13 to -12N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Forward Tilt (Light, Close)

Ryu
-
File:SSBU Ryu RyuFTiltLightClose 0.pngFile:SSBU Ryu RyuFTiltLightClose 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0-3-4180/75-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---25 to -24N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
First value is for grounded opponents, second is for aerial opponents

Forward Tilt (Light, Far)

Ryu
-
File:SSBU Ryu RyuFTiltLightFar 0.pngFile:SSBU Ryu RyuFTiltLightFar 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.8-8-1155/72-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---8 to -5N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Hitbox values: Close/Far

Forward Tilt (Heavy, Far)

Ryu
-
File:SSBU Ryu RyuFTiltHeavyFar 0.pngFile:SSBU Ryu RyuFTiltHeavyFar 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-14270-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---17N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Ryu
-
File:SSBU Ryu RyuFTiltHeavyFar 1.pngFile:SSBU Ryu RyuFTiltHeavyFar 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0-16-1736-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---13 to -12N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Up Tilt (Light)

Ryu
-
File:SSBU Ryu RyuUTiltLight 0.pngFile:SSBU Ryu RyuUTiltLight 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0-3-690/75-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---8 to -5N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for grounded opponents, second is for aerial opponents

Up Tilt (Heavy)

Ryu
-
File:SSBU Ryu RyuUTiltHeavy 0.pngFile:SSBU Ryu RyuUTiltHeavy 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0-7-11/780-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---19 to -15/-22N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/8---
Hitbox valuse: Strong/Weak

Down Tilt (Light)

Ryu
-
File:SSBU Ryu RyuDTiltLight 0.pngFile:SSBU Ryu RyuDTiltLight 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.6-2-365/65/60-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---9 to -8N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is the close hitbox against grounded opponents, second value is the middle hitbox against aerial opponents, third value is the far hitbox against grounded opponents

Down Tilt (Heavy)

Ryu
-
File:SSBU Ryu RyuDTiltHeavy 0.pngFile:SSBU Ryu RyuDTiltHeavy 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0/5.5-6-755-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---14 to -13/-15 to -14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7/6---
Hitbox values: Strong/Weak

Dash Attack

Ryu
-
File:SSBU Ryu RyuDashAttack 0.pngFile:SSBU Ryu RyuDashAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0/8.0-7-9/10-1550/80-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---22 to -20/-22 to -17N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/8---
Hitbox values: Early/Late

Smash Attacks

Forward Smash

Ryu
-
File:SSBU Ryu Ryu 0.pngFile:SSBU Ryu RyuFSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.0/17.5 22.4/24.5 charged-15-17361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---19 to -17/-18 to -16 -16 to -14/-15 to -13 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/12 14/16 charged---
hitbox values: Close/Far

Up Smash

Ryu
-
File:SSBU Ryu RyuUSmash 0.pngFile:SSBU Ryu RyuUSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
17.0/13.5 25.5/20.25 charged-9/10-1283-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---24/-25 to -23 -19/-21 to -19 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/9 5 charged---
Hitbox values: Early/Late

Down Smash

Ryu
-
File:SSBU Ryu RyuDSmash 0.pngFile:SSBU Ryu RyuDSmash 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.0/12.0 24.0/18.0-5-635/80-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---25 to -24/-28 to -27 -21 to -20/-24 to -23 chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/85/4 charged---
Hitbox values: Far/Close

Aerials

Neutral Air

Ryu
-
File:SSBU Ryu RyuNAir 0.pngFile:SSBU Ryu RyuNAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0/4.5-6-8361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---1/-2534+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4/3---
Hitbox values: Early/Late

Forward Air

Ryu
-
File:SSBU Ryu RyuFAir 0.pngFile:SSBU Ryu RyuFAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.0/9.0-8-961/70-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---6/-7111-2, 38+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5/4---
Hitbox values: Front/Back
Ryu
-
File:SSBU Ryu RyuFAir 1.pngFile:SSBU Ryu RyuFAir 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0/8.0-10-1461/70-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---6/-7111-2, 38+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5/4---
Hitbox values: Front/Back

Back Air

Ryu
-
File:SSBU Ryu RyuBAir 0.pngFile:SSBU Ryu RyuBAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
16.0/13.0-8-9361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---4/-51025+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6/5---
Hitbox values: Strong/Weak

Up Air

Ken
-
File:SSBU Ken KenUAir 0.pngFile:SSBU Ken KenUAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5-5-975-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---81119+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Down Air

Ken
-
File:SSBU Ken Ken KenDAir 0.pngFile:SSBU Ken KenDAir 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.0/12.0/11.0-8-12300/84/48-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---10/-11/-11151-2, 33+
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5/4/4---
First value is the spike hitbox against aerial opponents, second value is weak hitbox against grounded opponents, third value is the weak hitbox against aerial opponents

Grabs and Throws

Grab

Ken
-
File:SSBU Ken KenGrab 0.pngFile:SSBU Ken KenGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A-6-7N/A-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Dash Grab

Ken
-
File:SSBU Ken KenDashGrab 0.pngFile:SSBU Ken KenDashGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A-9-10N/A-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Pivot Grab

Ken
-
File:SSBU Ken KenPivotGrab 0.pngFile:SSBU Ken KenPivotGrab 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
N/A-10-11N/A-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Pummel

Ken
-
File:SSBU Ken KenPummel 0.pngFile:SSBU Ken KenPummel 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.3-1361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---2N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Forward Throw

Ken
-
File:SSBU Ken KenFThrow 0.pngFile:SSBU Ken KenFThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0-1650-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Back Throw

Ken
-
File:SSBU Ken KenBThrow 0.pngFile:SSBU Ken KenBThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0-4152-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Up Throw

Up Throw

Ken
-
File:SSBU Ken KenUThrow 0.pngFile:SSBU Ken KenUThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0-1888-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Collateral

Ken
-
File:SSBU Ken KenUThrow 1.pngFile:SSBU Ken KenUThrow 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.0-27-32361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---5 to 0N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14---

Down Throw

Down Throw

Ken
-
File:SSBU Ken KenDThrow 0.pngFile:SSBU Ken KenDThrow 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-19361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

Collateral

Ken
-
File:SSBU Ken KenDThrow 1.pngFile:SSBU Ken KenDThrow 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-1850-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---22 (Shield break)N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4 (Shield break)---

Specials

Hadouken

Note: Input version damage multiplier of 1.25

Hadouken (Weak)

Ken
-
File:SSBU Ken KenHadokenW 0.pngFile:SSBU Ken kenHadokenW 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5 Input version damage: 5.63-13-870/60-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---34 to 40N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for grounded opponents, Second value is for aerial opponents

Hadouken (Medium)

Ken
-
File:SSBU Ken KenHadokenM 0.pngFile:SSBU Ken KenHadokenM 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0 Input version damage: 6.25-13-790/60-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---34 to 32N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for grounded opponents, Second value is for aerial opponents

Hadouken (Strong)

Ken
-
File:SSBU Ken KenHadokenS 0.pngFile:SSBU Ken KenHadokenS 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.5 Input version damage: 6.88-13-720/60-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---33 to 25N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for grounded opponents, Second value is for aerial opponents

Tatsumaki Senpukyaku

Note: Input version damage multiplier of 1.16

Tatsumaki Senpukayku (Weak, Grounded)

Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuStart 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuStart 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-8-90-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---30 to -29N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Light tatsu (l.tatsu)
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakGrounded 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakGrounded 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-13-1545-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---25 to -23N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakGrounded 1.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakGrounded 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-18-2045-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---20 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Hits aerial opponents only

Tatsumaki Senpukayku (Medium, Grounded)

Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuStart 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuStart 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-8-90-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---50 to -49N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Medium Tatsu (m.tatsu)
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-13-1555/31-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---45 to -43N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First value is against grounded opponents, second value is against aerial opponents
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-18-2055-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---40 to -38N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Hits aerial opponents only
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-23-2555/31-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---35 to -33N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First value is against grounded opponents, second value is against aerial opponents
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-28-3055-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---30 to -28N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Hits aerial opponents only
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-33-3555/31-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---25 to -23N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First value is against grounded opponents, second value is against aerial opponents
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-38-4055-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---20 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Hits aerial opponents only

Tatsumaki Senpukayku (Strong, Grounded)

Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuStart 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuStart 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-8-90-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---50 to -49N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Heavy Tatsu (h.tatsu)
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-13-1555/31-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---45 to -43N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First value is against grounded opponents, second value is against aerial opponents
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-18-2055-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---40 to -38N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Hits aerial opponents only
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-23-2555/31-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---35 to -33N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First value is against grounded opponents, second value is against aerial opponents
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-28-3055-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---30 to -28N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Hits aerial opponents only
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-33-3555/31-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---25 to -23N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First value is against grounded opponents, second value is against aerial opponents
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2.pngFile:SSBU Ken KenTatsumakiSenpukyakuMediumGrounded 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0-38-4055-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---20 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
Hits aerial opponents only

Tatsumaki Senpukayku (All versions, Aerial)

Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuStart 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuStart 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
3.0 Input version damage: 3.48-8-90-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---65 to -64/-50 to -491-11N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0 Input version damage: 2.32-13-1545-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---61 to -59/-46 to -441-11N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 1.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0 Input version damage: 2.32-18-2045-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---56 to -54/-41 to -391-11N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0 Input version damage: 2.32-23-2545-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---51 to -49/-36 to -341-11N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 1.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0 Input version damage: 2.32-28-3045-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---46 to -44/-31 to -291-11N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 0.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0 Input version damage: 2.32-33-3545-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---41 to -39/-26 to -241-11N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground
Ken
-
File:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 1.pngFile:SSBU Ken KenTatsumakiSenpukyakuWeakAerial 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0 Input version damage: 2.32-38-4045-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---36 to -34/-21 to -191-11N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First value is for if air tatsu ends while in the air, second value is for if air tatsu ends while on the ground

Shoryuken

Note: Input version damage multiplier: 1.2

Shoryuken (Light, Grounded)

Ken
-
File:SSBU Ken KenShoryukenLight 0.pngFile:SSBU Ken KenShoryukenLight 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
13.0/7.0-6-8/9-1980/70-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---31 to -29/-33 to -2312N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-12/7---
Hitbox values: Early/late

Input Shoryuken (Light, Grounded)

Ken
-
File:SSBU Ken KenShoryukenLightInput 0.pngFile:SSBU Ken KenShoryukenLightInput 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
15.6/8.4-6-8/9-1980/70-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---25 to -23/-28 to -188N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14/8---
Hitbox values: Early/Late

Shoryuken (Light, Aerial)

Ken
-
File:SSBU Ken KenShoryukenLight 0.pngFile:SSBU Ken KenShoryukenLight 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0/7.0-6-8/9-1980/70-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---32 to -30/-33 to -2312N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11/7---
Hitbox values: Early/Late

Input Shoryuken (Light, Aerial)

Ken
-
File:SSBU Ken KenShoryukenLightInput 0.pngFile:SSBU Ken KenShoryukenLightInput 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
14.4/8.4-6-8/9-1980/70-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---26 to -24/-28 to -188N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-13/8---
Hitbox values: Early/Late

Shoryuken (Medium, Grounded)

Ken
-
File:SSBU Ken KenShoryukenMedium 0.pngFile:SSBU Ken KenShoryukenMedium 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0-6-880-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---35 to -3312N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
First Hit
Ken
-
File:SSBU Ken KenShoryukenMedium 1.pngFile:SSBU Ken KenShoryukenMedium 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---34 to -2412N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Second Hit

Input Shoryuken (Medium, Grounded)

Ken
-
File:SSBU Ken KenShoryukenMediumInput 0.pngFile:SSBU Ken KenShoryukenMediumInput 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.6-6-880-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---30 to -288N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---
First Hit
Ken
-
File:SSBU Ken KenShoryukenMediumInput 1.pngFile:SSBU Ken KenShoryukenMediumInput 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.2-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---29 to -198N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Second Hit

Shoryuken (Medium, Aerial)

Ken
-
File:SSBU Ken KenShoryukenMedium 0.pngFile:SSBU Ken KenShoryukenMedium 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0-6-880-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---35 to -3312N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
First Hit
Ken
-
File:SSBU Ken KenShoryukenMedium 1.pngFile:SSBU Ken KenShoryukenMedium 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---34 to -2412N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Second Hit

Input Shoryuken (Medium, Aerial)

Ken
-
File:SSBU Ken KenShoryukenMediumInput 0.pngFile:SSBU Ken KenShoryukenMediumInput 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.4-6-880-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---31 to -298N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
First Hit
Ken
-
File:SSBU Ken KenShoryukenMediumInput 1.pngFile:SSBU Ken KenShoryukenMediumInput 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.2-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---29 to -198N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Second Hit

Shoryuken (Heavy, Grounded)

Ken
-
File:SSBU Ken KenShoryukenHeavy 0.pngFile:SSBU Ken KenShoryukenHeavy 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.2-5100-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---4718N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First Hit
Ken
-
File:SSBU Ken KenShoryukenHeavy 1.pngFile:SSBU Ken KenShoryukenHeavy 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0-6-895-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---41 to -3918N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
Second Hit
Ken
-
File:SSBU Ken KenShoryukenHeavy 2.pngFile:SSBU Ken KenShoryukenHeavy 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.5-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---39 to -2918N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Third Hit

Input Shoryuken (Heavy, Grounded)

Ken
-
File:SSBU Ken KenShoryukenHeavyInput 0.pngFile:SSBU Ken KenShoryukenHeavyInput 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.64-5100-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---4012N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First Hit
Ken
-
File:SSBU Ken KenShoryukenHeavyInput 1.pngFile:SSBU Ken KenShoryukenHeavyInput 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.6-6-895-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---34 to -3212N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---
Second Hit
Ken
-
File:SSBU Ken KenShoryukenHeavyInput 2.pngFile:SSBU Ken KenShoryukenHeavyInput 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.8-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---32 to -2212N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
Third Hit

Shoryuken (Heavy, Aerial)

Ken
-
File:SSBU Ken KenShoryukenHeavy 0.pngFile:SSBU Ken KenShoryukenHeavy 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.2-590-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---4718N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---
First Hit
Ken
-
File:SSBU Ken KenShoryukenHeavy 1.pngFile:SSBU Ken KenShoryukenHeavy 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0-6-880-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---41 to -3918N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
Second Hit
Ken
-
File:SSBU Ken KenShoryukenHeavy 2.pngFile:SSBU Ken KenShoryukenHeavy 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
6.0-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---40 to -3018N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Third Hit

Input Shoryuken (Heavy, Aerial)

Ken
-
File:SSBU Ken KenShoryukenHeavyInput 0.pngFile:SSBU Ken KenShoryukenHeavyInput 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.64-590-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---4012N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---
First Hit
Ken
-
File:SSBU Ken KenShoryukenHeavyInput 1.pngFile:SSBU Ken KenShoryukenHeavyInput 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.6-6-880-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---34 to -3212N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---
Second Hit
Ken
-
File:SSBU Ken KenShoryukenHeavyInput 2.pngFile:SSBU Ken KenShoryukenHeavyInput 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.2-9-1970-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---32 to -2212N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---
Third Hit

Focus Attack

Level 1

Ken
-
File:SSBU Ken KenFocusAttackLv1 0.pngFile:SSBU Ken KenFocusAttackLv1 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0-12-1345-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---32 to -31N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---
FAF, Frames Active, and Shield Safety are counted from the time the button is released, assuming that it has been charged a sufficient amount of time

Level 2

Ken
-
File:SSBU Ken KenFocusAttackLv2 0.pngFile:SSBU Ken KenFocusAttackLv2 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0-12-1345-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---33 to -32N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---
FAF, Frames Active, and Shield Safety are counted from the time the button is released, assuming that it has been charged a sufficient amount of time

Level 3

Ken
-
File:SSBU Ken KenFocusAttackLv3 0.pngFile:SSBU Ken KenFocusAttackLv3 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
17.0-12-1345-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--UNBLOCKABLEN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-UNBLOCKABLE---
FAF, Frames Active, and Shield Safety are counted from the time the button is released, assuming that it has been charged a sufficient amount of time

Nata Otoshi Geri

Ken
-
File:SSBU Ken KenNataOtoshiGeri 0.pngFile:SSBU Ken KenNataOtoshiGeri 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-1275-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---10N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
First Hit
Ken
-
File:SSBU Ken KenNataOtoshiGeri 1.pngFile:SSBU Ken KenNataOtoshiGeri 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-15-1663-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---7 to -6N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Second Hit

Inazuma Kick (After Crescent Kick)

Ken
-
File:SSBU Ken KenInazumaKick 0.pngFile:SSBU Ken KenInazumaKick 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0-20-2230-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---17 to -15N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14---

Oosoto Mawashi Geri

Ken
-
File:SSBU Ken KenOosotoMawashiGeri 0.pngFile:SSBU Ken KenOosotoMawashiGeri 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0-9-1050-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---12 to -11N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-11---

Inazuma Kick (After Roundhouse Kick)

Ken
-
File:SSBU Ken KenInazumaKick 0.pngFile:SSBU Ken KenInazumaKick 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
12.0-20-2230-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---17 to -15N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-14---

Other Attacks

Ledge Attack

Ken
-
File:SSBU Ken KenLedgeAttack 0.pngFile:SSBU Ken Kong KenLedgeAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0-24-2645-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---21 to -19N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Getup Attack

Ken
-
File:SSBU Ken KenGetupAttack 0.pngFile:SSBU Ken KenGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0-14-1548-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---24 to -23N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Ken
-
File:SSBU Ken KenGetupAttack 0.pngFile:SSBU Ken KenGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0-19-2048-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---19 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Ken
-
File:SSBU Ken KenGetupAttack 0.pngFile:SSBU Ken KenGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0-14-1548-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---24 to -23N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---
Face Down Back Hit
Ken
-
File:SSBU Ken KenGetupAttack 0.pngFile:SSBU Ken KenGetupAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0-19-2048-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---19 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Trip Attack

Ken
-
File:SSBU Ken KenTripAttack 0.pngFile:SSBU Ken KenTripAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-19-20361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---24 to -23N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Back Hit
Ken
-
File:SSBU Ken KenTripAttack 0.pngFile:SSBU Ken KenTripAttack 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-24-25361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---19 to -18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---
Front Hit

Navigation

[[File:SSBU_{{{2}}}_Stock.png|link=SSBU/{{{2}}}|x25px|alt=]] [[SSBU/{{{2}}}|{{{2}}}]]

SSBU/Data

Character Select

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