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SSBU/Lucas/Data: Difference between revisions

From Dragdown
< SSBU‎ | Lucas
Content added Content deleted
Line 10: Line 10:


==Normal Moves==
==Normal Moves==
===Jab 1===
=== Jab 1 ===
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId =
{{FrameData-SSBU | character = Lucas | moveId = LucasJab1_0
|input=Jab 1
|input=Jab 1
|inputInfo=
|inputInfo=
|images=
|images=SSBU_Lucas_LucasJab1_0.png
|hitboxes=
|hitboxes=SSBU_Lucas_LucasJab1_0_hb.webm
|damage=-
|damage=2.5
|faf=-
|faf=20
|active=-
|active=2
|angle=-
|angle=361/180
|knockbase=-
|knockbase=35/20
|knockgrow=-
|knockgrow=35/28/20
|stun=-
|stun=4
|safety=-
|safety=-13
|landlag=N/A
|landlag=N/A
|autocancel=N/A
|autocancel=N/A
Line 29: Line 29:
}}
}}


===Side Tilt===
=== Jab 2 ===
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId =
{{FrameData-SSBU | character = Lucas | moveId = LucasJab2_0
|input=Side Tilt
|input=Jab 2
|inputInfo=
|inputInfo=
|images=
|images=SSBU_Lucas_LucasJab2_0.png
|hitboxes=
|hitboxes=SSBU_Lucas_LucasJab2_0_hb.webm
|damage=-
|damage=1.5
|faf=-
|faf=20
|active=-
|active=3
|angle=-
|angle=361
|knockbase=-
|knockbase=25/20
|knockgrow=-
|knockgrow=30/28/20
|stun=-
|stun=3
|safety=-
|safety=-13
|landlag=N/A
|landlag=N/A
|autocancel=N/A
|autocancel=N/A
Line 48: Line 48:
}}
}}


===Up Tilt===
=== Jab 3 ===
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId =
{{FrameData-SSBU | character = Lucas | moveId = LucasJab3_0
|input=Up Tilt
|input=Jab 3
|inputInfo=
|inputInfo=
|images=
|images=SSBU_Lucas_LucasJab3_0.png
|hitboxes=
|hitboxes=SSBU_Lucas_LucasJab3_0_hb.webm
|damage=-
|damage=3.5
|faf=-
|faf=30
|active=-
|active=6~7
|angle=-
|angle=361
|knockbase=-
|knockbase=64
|knockgrow=-
|knockgrow=80
|stun=-
|stun=4
|safety=-
|safety=-19
|landlag=N/A
|landlag=N/A
|autocancel=N/A
|autocancel=N/A
Line 67: Line 67:
}}
}}


===Down Tilt===
=== Forward Tilt ===
==== Forward Tilt (Weak) ====
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId =
{{FrameData-SSBU | character = Lucas | moveId = LucasFTilt_0
|input=
|input=Forward Tilt (Weak)
|inputInfo=
|inputInfo=
|images=
|images=SSBU_Lucas_LucasFTilt_0.png
|hitboxes=
|hitboxes=SSBU_Lucas_LucasFTilt_0_hb.webm
|damage=-
|damage=7.5
|faf=-
|faf=26
|active=-
|active=7~9
|angle=-
|angle=361
|knockbase=-
|knockbase=20
|knockgrow=-
|knockgrow=60
|stun=-
|stun=8
|safety=-
|safety=-10
|landlag=N/A
|landlag=N/A
|autocancel=N/A
|autocancel=N/A
Line 86: Line 87:
}}
}}


===Dash Attack===
==== Forward Tilt (Strong) ====
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId =
{{FrameData-SSBU | character = Lucas | moveId = LucasFTilt_1
|input=
|input=Forward Tilt (Strong)
|inputInfo=
|inputInfo=
|images=
|images=SSBU_Lucas_LucasFTilt_1.png
|hitboxes=
|hitboxes=SSBU_Lucas_LucasFTilt_1_hb.webm
|damage=-
|damage=11.0
|faf=-
|faf=26
|active=-
|active=7~9
|angle=-
|angle=361
|knockbase=-
|knockbase=55
|knockgrow=-
|knockgrow=80
|stun=-
|stun=10
|safety=-
|safety=-8
|landlag=N/A
|autocancel=N/A
|invuln=N/A
}}

=== Up Tilt ===
==== Up Tilt (Ground) ====
{{FrameData-SSBU | character = Lucas | moveId = LucasUTilt_0
|input=Up Tilt (Ground)
|inputInfo=
|images=SSBU_Lucas_LucasUTilt_0.png
|hitboxes=SSBU_Lucas_LucasUTilt_0_hb.webm
|damage=1.5
|faf=34
|active=4
|angle=120
|knockbase=60 FKB
|knockgrow=100
|stun=3
|safety=-26
|landlag=N/A
|autocancel=N/A
|invuln=N/A
}}

==== Up Tilt (Strong) ====
{{FrameData-SSBU | character = Lucas | moveId = LucasUTilt_1
|input=Up Tilt (Strong)
|inputInfo=
|images=SSBU_Lucas_LucasUTilt_1.png
|hitboxes=SSBU_Lucas_LucasUTilt_1_hb.webm
|damage=8.0
|faf=34
|active=7~10
|angle=93
|knockbase=50
|knockgrow=100
|stun=8
|safety=-18
|landlag=N/A
|autocancel=N/A
|invuln=N/A
}}

==== Up Tilt (Late) ====
{{FrameData-SSBU | character = Lucas | moveId = LucasUTilt_2
|input=Up Tilt (Late)
|inputInfo=
|images=SSBU_Lucas_LucasUTilt_2.png
|hitboxes=SSBU_Lucas_LucasUTilt_2_hb.webm
|damage=5.0
|faf=34
|active=11~16
|angle=90
|knockbase=50
|knockgrow=100
|stun=6
|safety=-16
|landlag=N/A
|autocancel=N/A
|invuln=N/A
}}

=== Down Tilt ===
{{FrameData-SSBU | character = Lucas | moveId = LucasDTilt_0
|input=Down Tilt
|inputInfo=
|images=SSBU_Lucas_LucasDTilt_0.png
|hitboxes=SSBU_Lucas_LucasDTilt_0_hb.webm
|damage=5.0
|faf=16
|active=3~4
|angle=84/40
|knockbase=20/10
|knockgrow=45
|stun=6
|safety=-6
|landlag=N/A
|autocancel=N/A
|invuln=N/A
}}

=== Dash Attack ===
==== Dash Attack (Weak) ====
{{FrameData-SSBU | character = Lucas | moveId = LucasDashAttack_0
|input=Dash Attack
|inputInfo=
|images=SSBU_Lucas_LucasDashAttack_0.png
|hitboxes=SSBU_Lucas_LucasDashAttack_0_hb.webm
|damage=9.0
|faf=38
|active=14~18
|angle=75
|knockbase=60
|knockgrow=76
|stun=9
|safety=-14
|landlag=N/A
|autocancel=N/A
|invuln=N/A
}}

==== Dash Attack (Strong) ====
{{FrameData-SSBU | character = Lucas | moveId = LucasDashAttack_1
|input=Dash Attack
|inputInfo=
|images=SSBU_Lucas_LucasDashAttack_0.png
|hitboxes=SSBU_Lucas_LucasDashAttack_0_hb.webm
|damage=13.0
|faf=38
|active=14~18
|angle=46
|knockbase=60
|knockgrow=81
|stun=12
|safety=-11
|landlag=N/A
|landlag=N/A
|autocancel=N/A
|autocancel=N/A

Revision as of 02:36, 14 August 2022

Links


Normal Moves

Jab 1

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
2.5-2361/180-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---13N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Jab 2

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5-3361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---13N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Jab 3

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
3.5-6~7361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---19N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-4---

Forward Tilt

Forward Tilt (Weak)

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
7.5-7~9361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---10N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Forward Tilt (Strong)

Lucas
-
File:SSBU Lucas LucasFTilt 1.pngFile:SSBU Lucas LucasFTilt 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
11.0-7~9361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---8N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Up Tilt

Up Tilt (Ground)

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5-4120-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---26N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Up Tilt (Strong)

Lucas
-
File:SSBU Lucas LucasUTilt 1.pngFile:SSBU Lucas LucasUTilt 1 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
8.0-7~1093-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-8---

Up Tilt (Late)

Lucas
-
File:SSBU Lucas LucasUTilt 2.pngFile:SSBU Lucas LucasUTilt 2 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-11~1690-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---16N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Down Tilt

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
5.0-3~484/40-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---6N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-6---

Dash Attack

Dash Attack (Weak)

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0-14~1875-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---

Dash Attack (Strong)

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
13.0-14~1846-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---11N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-12---

Smash Attacks

Side Smash

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Up Smash

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Smash

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Aerials

Neutral Aerial

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Forward Aerial

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Back Aerial

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Aerial

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Specials

Neutral Special

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Side Special

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Up Special

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Special

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Grabs & Throws

Standing Grab

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Dash Grab

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Pivot Grab

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Pummel

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Forward Throw

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Back Throw

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Up Throw

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Throw

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Floor Attacks

Ledge Attack

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Getup Attack

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Trip Attack

SSBU
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----


Character Select

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