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Scatteraxis (talk | contribs) |
Scatteraxis (talk | contribs) |
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==Normal Moves== |
==Normal Moves== |
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===Jab 1=== |
=== Jab 1 === |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Lucas | moveId = LucasJab1_0 |
||
|input=Jab 1 |
|input=Jab 1 |
||
|inputInfo= |
|inputInfo= |
||
|images= |
|images=SSBU_Lucas_LucasJab1_0.png |
||
|hitboxes= |
|hitboxes=SSBU_Lucas_LucasJab1_0_hb.webm |
||
|damage= |
|damage=2.5 |
||
|faf= |
|faf=20 |
||
|active= |
|active=2 |
||
|angle= |
|angle=361/180 |
||
|knockbase= |
|knockbase=35/20 |
||
|knockgrow= |
|knockgrow=35/28/20 |
||
|stun= |
|stun=4 |
||
|safety=- |
|safety=-13 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
Line 29: | Line 29: | ||
}} |
}} |
||
=== |
=== Jab 2 === |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Lucas | moveId = LucasJab2_0 |
||
|input= |
|input=Jab 2 |
||
|inputInfo= |
|inputInfo= |
||
|images= |
|images=SSBU_Lucas_LucasJab2_0.png |
||
|hitboxes= |
|hitboxes=SSBU_Lucas_LucasJab2_0_hb.webm |
||
|damage= |
|damage=1.5 |
||
|faf= |
|faf=20 |
||
|active= |
|active=3 |
||
|angle= |
|angle=361 |
||
|knockbase= |
|knockbase=25/20 |
||
|knockgrow= |
|knockgrow=30/28/20 |
||
|stun= |
|stun=3 |
||
|safety=- |
|safety=-13 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
Line 48: | Line 48: | ||
}} |
}} |
||
=== |
=== Jab 3 === |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Lucas | moveId = LucasJab3_0 |
||
|input= |
|input=Jab 3 |
||
|inputInfo= |
|inputInfo= |
||
|images= |
|images=SSBU_Lucas_LucasJab3_0.png |
||
|hitboxes= |
|hitboxes=SSBU_Lucas_LucasJab3_0_hb.webm |
||
|damage= |
|damage=3.5 |
||
|faf= |
|faf=30 |
||
|active= |
|active=6~7 |
||
|angle= |
|angle=361 |
||
|knockbase= |
|knockbase=64 |
||
|knockgrow= |
|knockgrow=80 |
||
|stun= |
|stun=4 |
||
|safety=- |
|safety=-19 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
Line 67: | Line 67: | ||
}} |
}} |
||
=== |
=== Forward Tilt === |
||
==== Forward Tilt (Weak) ==== |
|||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
{{FrameData-SSBU | character = Lucas | moveId = LucasFTilt_0 |
|||
|input= |
|||
|input=Forward Tilt (Weak) |
|||
|inputInfo= |
|inputInfo= |
||
|images= |
|images=SSBU_Lucas_LucasFTilt_0.png |
||
|hitboxes= |
|hitboxes=SSBU_Lucas_LucasFTilt_0_hb.webm |
||
|damage= |
|damage=7.5 |
||
|faf= |
|faf=26 |
||
|active= |
|active=7~9 |
||
|angle= |
|angle=361 |
||
|knockbase= |
|knockbase=20 |
||
|knockgrow= |
|knockgrow=60 |
||
|stun= |
|stun=8 |
||
|safety=- |
|safety=-10 |
||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
||
Line 86: | Line 87: | ||
}} |
}} |
||
=== |
==== Forward Tilt (Strong) ==== |
||
{{FrameData-SSBU | character = |
{{FrameData-SSBU | character = Lucas | moveId = LucasFTilt_1 |
||
|input= |
|input=Forward Tilt (Strong) |
||
|inputInfo= |
|inputInfo= |
||
|images= |
|images=SSBU_Lucas_LucasFTilt_1.png |
||
|hitboxes= |
|hitboxes=SSBU_Lucas_LucasFTilt_1_hb.webm |
||
|damage= |
|damage=11.0 |
||
|faf= |
|faf=26 |
||
|active= |
|active=7~9 |
||
|angle= |
|angle=361 |
||
|knockbase= |
|knockbase=55 |
||
|knockgrow= |
|knockgrow=80 |
||
|stun= |
|stun=10 |
||
|safety=- |
|safety=-8 |
||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
=== Up Tilt === |
|||
==== Up Tilt (Ground) ==== |
|||
{{FrameData-SSBU | character = Lucas | moveId = LucasUTilt_0 |
|||
|input=Up Tilt (Ground) |
|||
|inputInfo= |
|||
|images=SSBU_Lucas_LucasUTilt_0.png |
|||
|hitboxes=SSBU_Lucas_LucasUTilt_0_hb.webm |
|||
|damage=1.5 |
|||
|faf=34 |
|||
|active=4 |
|||
|angle=120 |
|||
|knockbase=60 FKB |
|||
|knockgrow=100 |
|||
|stun=3 |
|||
|safety=-26 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
==== Up Tilt (Strong) ==== |
|||
{{FrameData-SSBU | character = Lucas | moveId = LucasUTilt_1 |
|||
|input=Up Tilt (Strong) |
|||
|inputInfo= |
|||
|images=SSBU_Lucas_LucasUTilt_1.png |
|||
|hitboxes=SSBU_Lucas_LucasUTilt_1_hb.webm |
|||
|damage=8.0 |
|||
|faf=34 |
|||
|active=7~10 |
|||
|angle=93 |
|||
|knockbase=50 |
|||
|knockgrow=100 |
|||
|stun=8 |
|||
|safety=-18 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
==== Up Tilt (Late) ==== |
|||
{{FrameData-SSBU | character = Lucas | moveId = LucasUTilt_2 |
|||
|input=Up Tilt (Late) |
|||
|inputInfo= |
|||
|images=SSBU_Lucas_LucasUTilt_2.png |
|||
|hitboxes=SSBU_Lucas_LucasUTilt_2_hb.webm |
|||
|damage=5.0 |
|||
|faf=34 |
|||
|active=11~16 |
|||
|angle=90 |
|||
|knockbase=50 |
|||
|knockgrow=100 |
|||
|stun=6 |
|||
|safety=-16 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
=== Down Tilt === |
|||
{{FrameData-SSBU | character = Lucas | moveId = LucasDTilt_0 |
|||
|input=Down Tilt |
|||
|inputInfo= |
|||
|images=SSBU_Lucas_LucasDTilt_0.png |
|||
|hitboxes=SSBU_Lucas_LucasDTilt_0_hb.webm |
|||
|damage=5.0 |
|||
|faf=16 |
|||
|active=3~4 |
|||
|angle=84/40 |
|||
|knockbase=20/10 |
|||
|knockgrow=45 |
|||
|stun=6 |
|||
|safety=-6 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
=== Dash Attack === |
|||
==== Dash Attack (Weak) ==== |
|||
{{FrameData-SSBU | character = Lucas | moveId = LucasDashAttack_0 |
|||
|input=Dash Attack |
|||
|inputInfo= |
|||
|images=SSBU_Lucas_LucasDashAttack_0.png |
|||
|hitboxes=SSBU_Lucas_LucasDashAttack_0_hb.webm |
|||
|damage=9.0 |
|||
|faf=38 |
|||
|active=14~18 |
|||
|angle=75 |
|||
|knockbase=60 |
|||
|knockgrow=76 |
|||
|stun=9 |
|||
|safety=-14 |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
==== Dash Attack (Strong) ==== |
|||
{{FrameData-SSBU | character = Lucas | moveId = LucasDashAttack_1 |
|||
|input=Dash Attack |
|||
|inputInfo= |
|||
|images=SSBU_Lucas_LucasDashAttack_0.png |
|||
|hitboxes=SSBU_Lucas_LucasDashAttack_0_hb.webm |
|||
|damage=13.0 |
|||
|faf=38 |
|||
|active=14~18 |
|||
|angle=46 |
|||
|knockbase=60 |
|||
|knockgrow=81 |
|||
|stun=12 |
|||
|safety=-11 |
|||
|landlag=N/A |
|landlag=N/A |
||
|autocancel=N/A |
|autocancel=N/A |
Revision as of 02:36, 14 August 2022
Links
Normal Moves
Jab 1
Jab 2
Jab 3
Forward Tilt
Forward Tilt (Weak)
Forward Tilt (Strong)
Lucas | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Lucas LucasFTilt 1.pngFile:SSBU Lucas LucasFTilt 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | - | 7~9 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -8 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Up Tilt
Up Tilt (Ground)
Up Tilt (Strong)
Lucas | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Lucas LucasUTilt 1.pngFile:SSBU Lucas LucasUTilt 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | - | 7~10 | 93 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Up Tilt (Late)
Lucas | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Lucas LucasUTilt 2.pngFile:SSBU Lucas LucasUTilt 2 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | - | 11~16 | 90 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Down Tilt
Dash Attack
Dash Attack (Weak)
Dash Attack (Strong)
Smash Attacks
Side Smash
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Up Smash
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Smash
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Aerials
Neutral Aerial
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Forward Aerial
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Back Aerial
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Aerial
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Specials
Neutral Special
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Side Special
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Up Special
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Special
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Grabs & Throws
Standing Grab
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Dash Grab
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Pivot Grab
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Pummel
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Forward Throw
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Back Throw
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Up Throw
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Throw
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Floor Attacks
Ledge Attack
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Getup Attack
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Trip Attack
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |