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Scatteraxis (talk | contribs) |
Scatteraxis (talk | contribs) No edit summary |
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===Dash Attack=== |
===Dash Attack=== |
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{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
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|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
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==Smash Attacks== |
==Smash Attacks== |
||
===Side Smash=== |
===Side Smash=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Up Smash=== |
===Up Smash=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
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===Down Smash=== |
===Down Smash=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
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==Aerials== |
==Aerials== |
||
===Neutral Aerial=== |
===Neutral Aerial=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Forward Aerial=== |
===Forward Aerial=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Back Aerial=== |
===Back Aerial=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Down Aerial=== |
===Down Aerial=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
==Specials== |
==Specials== |
||
===Neutral Special=== |
===Neutral Special=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Side Special=== |
===Side Special=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Up Special=== |
===Up Special=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Down Special=== |
===Down Special=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
==Grabs & Throws== |
==Grabs & Throws== |
||
===Standing Grab=== |
===Standing Grab=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Dash Grab=== |
===Dash Grab=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Pivot Grab=== |
===Pivot Grab=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Pummel=== |
===Pummel=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Forward Throw=== |
===Forward Throw=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Back Throw=== |
===Back Throw=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Up Throw=== |
===Up Throw=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Down Throw=== |
===Down Throw=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
==Floor Attacks== |
==Floor Attacks== |
||
===Ledge Attack=== |
===Ledge Attack=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Getup Attack=== |
===Getup Attack=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
===Trip Attack=== |
===Trip Attack=== |
||
{{FrameData-SSBU | character = {{ROOTPAGENAME}} | moveId = |
|||
|input= |
|||
|inputInfo= |
|||
|images= |
|||
|hitboxes= |
|||
|damage=- |
|||
|faf=- |
|||
|active=- |
|||
|angle=- |
|||
|knockbase=- |
|||
|knockgrow=- |
|||
|stun=- |
|||
|safety=- |
|||
|landlag=N/A |
|||
|autocancel=N/A |
|||
|invuln=N/A |
|||
}} |
|||
{{#lst:{{PAGENAME}}|Links}} |
{{#lst:{{PAGENAME}}|Links}} |
Revision as of 00:44, 31 August 2022
Links
Normal Moves
Jab 1
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Side Tilt
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Up Tilt
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Down Tilt
SSBU | |||||
---|---|---|---|---|---|
- | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
- | - | - | - | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | - | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | - | - | - | - | |
Dash Attack
Smash Attacks
Side Smash
Up Smash
Down Smash
Aerials
Neutral Aerial
Forward Aerial
Back Aerial
Down Aerial
Specials
Neutral Special
Side Special
Up Special
Down Special
Grabs & Throws
Standing Grab
Dash Grab
Pivot Grab
Pummel
Forward Throw
Back Throw
Up Throw
Down Throw
Floor Attacks
Ledge Attack
Getup Attack
Trip Attack