Fighter |
Adjustment
|
Mario |
Dash Attack sends at a different angle
|
Donkey Kong |
Fair has less landing lag
|
Link |
Uair has less landing lag
Arrows (Neutral-B) lingers for longer after being shot
|
Samus |
Side-B goes further and has increased endlag
Down-B has less endlag
|
Dark Samus |
Down-B has less endlag
|
Yoshi |
Yoshi can grab ledges sooner after using Fair
|
Kirby |
Dash Attack has more range. It also does more damage (knockback stays the same)
Ftilt has less endlag and more base knockback
Down-B's super armor comes out sooner
|
Pikachu |
Pummel has less hitstopAlso known as hitlag or hitpause
|
Luigi |
Usmash has more knockback
Dair no longer spikes grounded opponents in order to prevent 0-to-deathsLuigi mains quickly found an alternative route, which is the one you're probably familiar with
Side-B has less endlag
Down-B has more knockback
|
Ness |
Uair has less landing lag
Dair does more damage (knockback stays the same)
|
Jigglypuff |
Ftilt has less endlag
Dtilt has more knockback
Usmash's sourspot does more damage
Bair has less startup
Fthrow sends at a different angle
|
Peach |
Up-B's multi-hits has less knockback
|
Daisy |
Up-B's multi-hits has less knockback
|
Bowser |
Jab does more damage
Ftilt does more damage
Dsmash has more knockback
Up-B is more consistent
|
Ice Climbers |
NanaRefers to the second Ice Climber, regardless of the color used (some of Ice Climbers' colors swaps Popo and Nana's place) will follow Popo more often when both Climbers are separated
Up-B has an easier time grabbing ledges
|
Sheik |
Usmash's first hit has more range
Dsmash is more consistent
Sheik can grab ledges sooner after using Fair
Uair has less landing lag
Side-B has less endlag
|
Pichu |
Pummel has less hitstopAlso known as hitlag or hitpause
|
Ganondorf |
Fair has less endlag
Ganondorf can grab ledges sooner after using Uair
|
Roy |
Dair has less landing lag
|
Chrom |
Dair has less landing lag
Up-B's spike has less knockbackThis prevents Chrom to win by using kamikaze strats near the ledge, since he now dies first
|
Mr. Game & Watch |
Fair has more range
Dair has less landing lag
|
Zero Suit Samus |
Fsmash's non tipper hit has less knockback
ZSS can grab ledges sooner after using Uair
Opponents can mash faster out of Down-B when buried
|
Wario |
Wario can grab ledges sooner after using Dair
|
Snake |
Utilt's sweetspot has more range
|
Ike |
Up-B's spike has less knockback
|
Charizard |
Dash Attack does more damage and has more knockback
|
Diddy Kong |
Dair has less landing lag
|
Lucas |
Utilt, Dair and Pummel now have electric propertiesThis means that they all have one more frame of hitstop/shieldstop, making them slightly safer on shield
Lucas can grab ledges sooner after using Nair and has less landing lag
|
Sonic |
Ftilt is more consistent
Fair has less hitstopAlso known as hitlag or hitpause
Bair has less landing lag
|
King Dedede |
Side-B's projectile has less range
|
Lucario |
Lucario can grab ledges sooner after using Fair
Neutral-B has less hitstopAlso known as hitlag or hitpause
|
R.O.B. |
Side-B is more consistent
|
Toon Link |
Fair has less landing lag
Toon Link can grab ledges sooner after using Bair
|
Mega Man |
Mega Man can no longer use special moves after jumping and shooting pellet (Jab, Ftilt and Nair)>This removes a technique known as Pellet Macro Cancelling (PMC)
|
Rosalina & Luma |
Dash Attack is more consistent
Luma's Utilt has more knockback
Luma moves forward a bit more when using Dtilt
Rosalina can grab ledges sooner after using Nair. It also has more active frames
Rosalina can grab ledges sooner after using Fair
Dair's spike comes out sooner
Neutral-B has less endlag when sending and calling back Luma
Up-B has an easier time grabbing ledges
|
Little Mac |
Little Mac can grab ledges sooner after using Nair. It also has less landing lag
Little Mac can grab ledges sooner after using Uair
|
Greninja |
Dsmash's inner hitboxes have more range
Landing lag is properly applied when Greninja lands on a moving platform or slanted terrain after using Up-B
|
Mii Brawler |
Rapid Jab has more range. Its SDI multiplier has also been decreased
Usmash's sweetspot comes out sooner. Its sourspot has been reduced to match the change
Nair has less landing lag
Bair has less landing lag
Uair does more damage
Neutral-B 2 does more damage
Neutral-B 3 has less endlag
Side-B 1 has less startup and travels further
Up-B 1 has an easier time grabbing ledges
Down-B 1 does way more shield damage
Down-B 2 has more knockback
|
Mii Gunner |
Fair has less landing lag
|
Palutena |
Nair has less hitstopAlso known as hitlag or hitpause
Up-B has an easier time grabbing ledges
|
Pac-Man |
Pac-Man can grab ledges sooner after using Fair. It also has less landing lag
Dair has less landing lag
Neutral-B disappears later after hitting something
|
Robin |
Up-B starts grabbing ledges sooner when facing away from them
|
Shulk |
Shulk can grab ledges sooner after using Fair. It also has less landing lag
Shulk can grab ledges sooner after using Uair
|
Duck Hunt |
Neutral-B has less endlag
Side-B has more endlag. The projectile also has less hitstopAlso known as hitlag or hitpause
|
Ryu |
Jab now launches airborne opponents, making it more consistent
Fair has less landing lag
Ryu can no longer jump immediately after using Dtilt
|
Ken |
Jab now launches airborne opponents, making it more consistent
Nair has less landing lag
Fair has less landing lag
Ken can no longer jump immediately after using Dtilt
|
Cloud |
Cloud can grab ledges sooner after using Fair
Finishing Touch (Down-B when the Limit gauge is full) has more range at the beginning of the move
|
Corrin |
Nair has less landing lag
Cloud can grab ledges sooner after using Fair
Uair has less landing lag
|
Bayonetta |
Bayonetta can grab ledges sooner after using Nair
|
Inkling |
Inkling can grab ledges sooner after using Nair
Opponents can mash faster out of Side-B when buried. It also has less range when used on the ground
|
Ridley |
Ridley can grab ledges sooner after using Nair, Fair or Dair
|
King K. Rool |
Neutral-B's vacuum can be held for way less longer
Up-B has less range
Opponents can mash faster out of Dthrow when buried
|
Isabelle |
Isabelle can grab ledges sooner after using Nair. It also has less landing lag
|
Incineroar |
Usmash has more knockback
Incineroar can grab ledged sooner after using Uair
Dair has less landing lag
Uthrow has more knockback
Up-B travels further, both vertically and horizontally
|