SSBU/Version/2.0.0

From Dragdown
< SSBU‎ | Version
Version 2.0.0

Date Released: January 29, 2019

Links
Official Site


Previous Version
1.2.1
Next Version
2.0.1

General

Online

  • GSP calculation has been improved

Fighter Adjustments

The ledge grab/landing lag update
Fighter Adjustment
Mario

Dash Attack sends at a different angle

Donkey Kong

Fair has less landing lag

Link

Uair has less landing lag
Arrows (Neutral-B) lingers for longer after being shot

Samus

Side-B goes further and has increased endlag
Down-B has less endlag

Dark Samus

Down-B has less endlag

Yoshi

Yoshi can grab ledges sooner after using Fair

Kirby

Dash Attack has more range. It also does more damage (knockback stays the same)
Ftilt has less endlag and more base knockback
Down-B's super armor comes out sooner

Pikachu

Pummel has less hitstopAlso known as hitlag or hitpause

Luigi

Usmash has more knockback
Dair no longer spikes grounded opponents in order to prevent 0-to-deathsLuigi mains quickly found an alternative route, which is the one you're probably familiar with
Side-B has less endlag
Down-B has more knockback

Ness

Uair has less landing lag
Dair does more damage (knockback stays the same)

Jigglypuff

Ftilt has less endlag
Dtilt has more knockback
Usmash's sourspot does more damage
Bair has less startup
Fthrow sends at a different angle

Peach

Up-B's multi-hits has less knockback

Daisy

Up-B's multi-hits has less knockback

Bowser

Jab does more damage
Ftilt does more damage
Dsmash has more knockback
Up-B is more consistent

Ice Climbers

NanaRefers to the second Ice Climber, regardless of the color used (some of Ice Climbers' colors swaps Popo and Nana's place) will follow Popo more often when both Climbers are separated
Up-B has an easier time grabbing ledges

Sheik

Usmash's first hit has more range
Dsmash is more consistent
Sheik can grab ledges sooner after using Fair
Uair has less landing lag
Side-B has less endlag

Pichu

Pummel has less hitstopAlso known as hitlag or hitpause

Ganondorf

Fair has less endlag
Ganondorf can grab ledges sooner after using Uair

Roy

Dair has less landing lag

Chrom

Dair has less landing lag
Up-B's spike has less knockbackThis prevents Chrom to win by using kamikaze strats near the ledge, since he now dies first

Mr. Game & Watch

Fair has more range
Dair has less landing lag

Zero Suit Samus

Fsmash's non tipper hit has less knockback
ZSS can grab ledges sooner after using Uair
Opponents can mash faster out of Down-B when buried

Wario

Wario can grab ledges sooner after using Dair

Snake

Utilt's sweetspot has more range

Ike

Up-B's spike has less knockback

Charizard

Dash Attack does more damage and has more knockback

Diddy Kong

Dair has less landing lag

Lucas

Utilt, Dair and Pummel now have electric propertiesThis means that they all have one more frame of hitstop/shieldstop, making them slightly safer on shield
Lucas can grab ledges sooner after using Nair and has less landing lag

Sonic

Ftilt is more consistent
Fair has less hitstopAlso known as hitlag or hitpause
Bair has less landing lag

King Dedede

Side-B's projectile has less range

Lucario

Lucario can grab ledges sooner after using Fair
Neutral-B has less hitstopAlso known as hitlag or hitpause

R.O.B.

Side-B is more consistent

Toon Link

Fair has less landing lag
Toon Link can grab ledges sooner after using Bair

Mega Man

Mega Man can no longer use special moves after jumping and shooting pellet (Jab, Ftilt and Nair)>This removes a technique known as Pellet Macro Cancelling (PMC)

Rosalina & Luma

Dash Attack is more consistent
Luma's Utilt has more knockback
Luma moves forward a bit more when using Dtilt
Rosalina can grab ledges sooner after using Nair. It also has more active frames
Rosalina can grab ledges sooner after using Fair
Dair's spike comes out sooner
Neutral-B has less endlag when sending and calling back Luma
Up-B has an easier time grabbing ledges

Little Mac

Little Mac can grab ledges sooner after using Nair. It also has less landing lag
Little Mac can grab ledges sooner after using Uair

Greninja

Dsmash's inner hitboxes have more range
Landing lag is properly applied when Greninja lands on a moving platform or slanted terrain after using Up-B

Mii Brawler

Rapid Jab has more range. Its SDI multiplier has also been decreased
Usmash's sweetspot comes out sooner. Its sourspot has been reduced to match the change
Nair has less landing lag
Bair has less landing lag
Uair does more damage
Neutral-B 2 does more damage
Neutral-B 3 has less endlag
Side-B 1 has less startup and travels further
Up-B 1 has an easier time grabbing ledges
Down-B 1 does way more shield damage
Down-B 2 has more knockback

Mii Gunner

Fair has less landing lag

Palutena

Nair has less hitstopAlso known as hitlag or hitpause
Up-B has an easier time grabbing ledges

Pac-Man

Pac-Man can grab ledges sooner after using Fair. It also has less landing lag
Dair has less landing lag
Neutral-B disappears later after hitting something

Robin

Up-B starts grabbing ledges sooner when facing away from them

Shulk

Shulk can grab ledges sooner after using Fair. It also has less landing lag
Shulk can grab ledges sooner after using Uair

Duck Hunt

Neutral-B has less endlag
Side-B has more endlag. The projectile also has less hitstopAlso known as hitlag or hitpause

Ryu

Jab now launches airborne opponents, making it more consistent
Fair has less landing lag
Ryu can no longer jump immediately after using Dtilt

Ken

Jab now launches airborne opponents, making it more consistent
Nair has less landing lag
Fair has less landing lag
Ken can no longer jump immediately after using Dtilt

Cloud

Cloud can grab ledges sooner after using Fair
Finishing Touch (Down-B when the Limit gauge is full) has more range at the beginning of the move

Corrin

Nair has less landing lag
Cloud can grab ledges sooner after using Fair
Uair has less landing lag

Bayonetta

Bayonetta can grab ledges sooner after using Nair

Inkling

Inkling can grab ledges sooner after using Nair
Opponents can mash faster out of Side-B when buried. It also has less range when used on the ground

Ridley

Ridley can grab ledges sooner after using Nair, Fair or Dair

King K. Rool

Neutral-B's vacuum can be held for way less longer
Up-B has less range
Opponents can mash faster out of Dthrow when buried

Isabelle

Isabelle can grab ledges sooner after using Nair. It also has less landing lag

Incineroar

Usmash has more knockback
Incineroar can grab ledged sooner after using Uair
Dair has less landing lag
Uthrow has more knockback
Up-B travels further, both vertically and horizontally

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