< SSBU | Donkey Kong
Content added Content deleted
(→Cargo) |
(changing hitboxes to .gif from .png) |
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Line 5: | Line 5: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongJab1_0.png |
|images=SSBU_Donkey Kong_DonkeyKongJab1_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongJab1_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongJab1_0_hb.gif |
||
|damage=4.0 |
|damage=4.0 |
||
|faf=25 |
|faf=25 |
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Line 24: | Line 24: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongJab2_0.png |
|images=SSBU_Donkey Kong_DonkeyKongJab2_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongJab2_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongJab2_0_hb.gif |
||
|damage=6.0 |
|damage=6.0 |
||
|faf=32 |
|faf=32 |
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Line 44: | Line 44: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongFTilt_0.png |
|images=SSBU_Donkey Kong_DonkeyKongFTilt_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongFTilt_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongFTilt_0_hb.gif |
||
|damage=8.0 |
|damage=8.0 |
||
|faf=35 |
|faf=35 |
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Line 63: | Line 63: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongFTiltUp_0.png |
|images=SSBU_Donkey Kong_DonkeyKongFTiltUp_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongFTiltUp_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongFTiltUp_0_hb.gif |
||
|damage=9.0 |
|damage=9.0 |
||
|faf=36 |
|faf=36 |
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Line 82: | Line 82: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongFTiltDown_0.png |
|images=SSBU_Donkey Kong_DonkeyKongFTiltDown_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongFTiltDown_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongFTiltDown_0_hb.gif |
||
|damage=9.0 |
|damage=9.0 |
||
|faf=36 |
|faf=36 |
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Line 101: | Line 101: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongUTilt_0.png |
|images=SSBU_Donkey Kong_DonkeyKongUTilt_0.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongUTilt_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongUTilt_0_hb.gif |
||
|damage=8.0/9.0/10.0 |
|damage=8.0/9.0/10.0 |
||
|faf=39 |
|faf=39 |
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Line 120: | Line 120: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongDTilt_0.png |
|images=SSBU_Donkey Kong_DonkeyKongDTilt_0.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongDTilt_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDTilt_0_hb.gif |
||
|damage=6.0 |
|damage=6.0 |
||
|faf=25 |
|faf=25 |
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Line 140: | Line 140: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongDashAttack_0.png |
|images=SSBU_Donkey Kong_DonkeyKongDashAttack_0.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongDashAttack_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDashAttack_0_hb.gif |
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|damage=12.0 |
|damage=12.0 |
||
|faf=35 |
|faf=35 |
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Line 159: | Line 159: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongDashAttack_1.png |
|images=SSBU_Donkey Kong_DonkeyKongDashAttack_1.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongDashAttack_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDashAttack_1_hb.gif |
||
|damage=9.0 |
|damage=9.0 |
||
|faf=35 |
|faf=35 |
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Line 178: | Line 178: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongFSmash_0.png |
|images=SSBU_Donkey Kong_DonkeyKongFSmash_0.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongFSmash_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongFSmash_0_hb.gif |
||
|damage={{tt|22.0/21.0 |30.8/29.4 charged}} |
|damage={{tt|22.0/21.0 |30.8/29.4 charged}} |
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|faf=55 |
|faf=55 |
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Line 197: | Line 197: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongUSmash_0.png |
|images=SSBU_Donkey Kong_DonkeyKongUSmash_0.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongUSmash_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongUSmash_0_hb.gif |
||
|damage={{tt|19.0 |26.6 charged}} |
|damage={{tt|19.0 |26.6 charged}} |
||
|faf=50 |
|faf=50 |
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Line 217: | Line 217: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongDSmash_0.png |
|images=SSBU_Donkey Kong_DonkeyKongDSmash_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongDSmash_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDSmash_0_hb.gif |
||
|damage={{tt|17.0/14.0 |23.8/19.6}} |
|damage={{tt|17.0/14.0 |23.8/19.6}} |
||
|faf=56 |
|faf=56 |
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Line 236: | Line 236: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongDSmash_1.png |
|images=SSBU_Donkey Kong_DonkeyKongDSmash_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongDSmash_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDSmash_1_hb.gif |
||
|damage={{tt|18.0/14.0 |25.2/19.6 charged}} |
|damage={{tt|18.0/14.0 |25.2/19.6 charged}} |
||
|faf=56 |
|faf=56 |
||
Line 256: | Line 256: | ||
|inputInfo= |
|inputInfo= |
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|images=SSBU_Donkey Kong_DonkeyKongNAir_0.png |
|images=SSBU_Donkey Kong_DonkeyKongNAir_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongNAir_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongNAir_0_hb.gif |
||
|damage=12.0 |
|damage=12.0 |
||
|faf=39 |
|faf=39 |
||
Line 275: | Line 275: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongNAir_1.png |
|images=SSBU_Donkey Kong_DonkeyKongNAir_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongNAir_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongNAir_1_hb.gif |
||
|damage=9.0 |
|damage=9.0 |
||
|faf=39 |
|faf=39 |
||
Line 295: | Line 295: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongFAir_0.png |
|images=SSBU_Donkey Kong_DonkeyKongFAir_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongFAir_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongFAir_0_hb.gif |
||
|damage=16.0 |
|damage=16.0 |
||
|faf=56 |
|faf=56 |
||
Line 314: | Line 314: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongFAir_1.png |
|images=SSBU_Donkey Kong_DonkeyKongFAir_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongFAir_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongFAir_1_hb.gif |
||
|damage=15.0/13.0 |
|damage=15.0/13.0 |
||
|faf=56 |
|faf=56 |
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Line 334: | Line 334: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongBAir_0.png |
|images=SSBU_Donkey Kong_DonkeyKongBAir_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongBAir_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongBAir_0_hb.gif |
||
|damage=13.0 |
|damage=13.0 |
||
|faf=32 |
|faf=32 |
||
Line 353: | Line 353: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongBAir_1.png |
|images=SSBU_Donkey Kong_DonkeyKongBAir_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongBAir_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongBAir_1_hb.gif |
||
|damage=8.0 |
|damage=8.0 |
||
|faf=32 |
|faf=32 |
||
Line 372: | Line 372: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongUAir_0.png |
|images=SSBU_Donkey Kong_DonkeyKongUAir_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongUAir_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongUAir_0_hb.gif |
||
|damage=13.0 |
|damage=13.0 |
||
|faf=38 |
|faf=38 |
||
Line 391: | Line 391: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongDAir_0.png |
|images=SSBU_Donkey Kong_DonkeyKongDAir_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongDAir_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDAir_0_hb.gif |
||
|damage=16.0/13.0 |
|damage=16.0/13.0 |
||
|faf=55 |
|faf=55 |
||
Line 410: | Line 410: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongGrab_0.png |
|images=SSBU_Donkey Kong_DonkeyKongGrab_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongGrab_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongGrab_0_hb.gif |
||
|damage=N/A |
|damage=N/A |
||
|faf=39 |
|faf=39 |
||
Line 429: | Line 429: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongDashGrab_0.png |
|images=SSBU_Donkey Kong_DonkeyKongDashGrab_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongDashGrab_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDashGrab_0_hb.gif |
||
|damage=N/A |
|damage=N/A |
||
|faf=47 |
|faf=47 |
||
Line 448: | Line 448: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongPivotGrab_0.png |
|images=SSBU_Donkey Kong_DonkeyKongPivotGrab_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongPivotGrab_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongPivotGrab_0_hb.gif |
||
|damage=N/A |
|damage=N/A |
||
|faf=42 |
|faf=42 |
||
Line 467: | Line 467: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongPummel_0.png |
|images=SSBU_Donkey Kong_DonkeyKongPummel_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongPummel_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongPummel_0_hb.gif |
||
|damage=1.6 |
|damage=1.6 |
||
|faf=8 |
|faf=8 |
||
Line 486: | Line 486: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongBThrow_0.png |
|images=SSBU_Donkey Kong_DonkeyKongBThrow_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongBThrow_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongBThrow_0_hb.gif |
||
|damage=11.0 |
|damage=11.0 |
||
|faf=40 |
|faf=40 |
||
Line 505: | Line 505: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongUThrow_0.png |
|images=SSBU_Donkey Kong_DonkeyKongUThrow_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongUThrow_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongUThrow_0_hb.gif |
||
|damage=9.0 |
|damage=9.0 |
||
|faf=44 |
|faf=44 |
||
Line 524: | Line 524: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongDThrow_0.png |
|images=SSBU_Donkey Kong_DonkeyKongDThrow_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongDThrow_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongDThrow_0_hb.gif |
||
|damage=7.0 |
|damage=7.0 |
||
|faf=55 |
|faf=55 |
||
Line 544: | Line 544: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongCargo_0.png |
|images=SSBU_Donkey Kong_DonkeyKongCargo_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargo_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargo_0_hb.gif |
||
|damage=N/A |
|damage=N/A |
||
|faf=16 |
|faf=16 |
||
Line 563: | Line 563: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongCargoFThrow_0.png |
|images=SSBU_Donkey Kong_DonkeyKongCargoFThrow_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoFThrow_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoFThrow_0_hb.gif |
||
|damage=12.0 |
|damage=12.0 |
||
|faf=46 |
|faf=46 |
||
Line 582: | Line 582: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongCargoBThrow_0.png |
|images=SSBU_Donkey Kong_DonkeyKongCargoBThrow_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoBThrow_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoBThrow_0_hb.gif |
||
|damage=13.0 |
|damage=13.0 |
||
|faf=43 |
|faf=43 |
||
Line 601: | Line 601: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongCargoUThrow_0.png |
|images=SSBU_Donkey Kong_DonkeyKongCargoUThrow_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoUThrow_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoUThrow_0_hb.gif |
||
|damage=12.0 |
|damage=12.0 |
||
|faf=30 |
|faf=30 |
||
Line 620: | Line 620: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongCargoDThrow_0.png |
|images=SSBU_Donkey Kong_DonkeyKongCargoDThrow_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoDThrow_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongCargoDThrow_0_hb.gif |
||
|damage=11.0 |
|damage=11.0 |
||
|faf=45 |
|faf=45 |
||
Line 640: | Line 640: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchG_0.png |
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchG_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchG_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchG_0_hb.gif |
||
|damage=10.0 |
|damage=10.0 |
||
|faf=63 |
|faf=63 |
||
Line 659: | Line 659: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchG_1.png |
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchG_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchG_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchG_1_hb.gif |
||
|damage=28.0/18.0 |
|damage=28.0/18.0 |
||
|faf=48 |
|faf=48 |
||
Line 679: | Line 679: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchA_0.png |
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchA_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchA_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchA_0_hb.gif |
||
|damage=6.0 |
|damage=6.0 |
||
|faf=63 |
|faf=63 |
||
Line 698: | Line 698: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchA_1.png |
|images=SSBU_Donkey Kong_DonkeyKongGiantPunchA_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchA_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongGiantPunchA_1_hb.gif |
||
|damage=25.0 |
|damage=25.0 |
||
|faf=48 |
|faf=48 |
||
Line 717: | Line 717: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongHeadbuttG_0.png |
|images=SSBU_Donkey Kong_DonkeyKongHeadbuttG_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongHeadbuttG_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongHeadbuttG_0_hb.gif |
||
|damage=10.0/8.0 |
|damage=10.0/8.0 |
||
|faf=63 |
|faf=63 |
||
Line 736: | Line 736: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongHeadbuttA_0.png |
|images=SSBU_Donkey Kong_DonkeyKongHeadbuttA_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongHeadbuttA_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongHeadbuttA_0_hb.gif |
||
|damage=10.0/8.0 |
|damage=10.0/8.0 |
||
|faf=63 |
|faf=63 |
||
Line 756: | Line 756: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongG_0.png |
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongG_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongG_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongG_0_hb.gif |
||
|damage=5.0 |
|damage=5.0 |
||
|faf=105 |
|faf=105 |
||
Line 775: | Line 775: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongG_1.png |
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongG_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongG_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongG_1_hb.gif |
||
|damage=1.4/3.5 |
|damage=1.4/3.5 |
||
|faf=105 |
|faf=105 |
||
Line 794: | Line 794: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongG_2.png |
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongG_2.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongG_2_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongG_2_hb.gif |
||
|damage=4.0 |
|damage=4.0 |
||
|faf=105 |
|faf=105 |
||
Line 814: | Line 814: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongA_0.png |
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongA_0.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongA_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongA_0_hb.gif |
||
|damage=5.0 |
|damage=5.0 |
||
|faf=65 |
|faf=65 |
||
Line 833: | Line 833: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongA_1.png |
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongA_1.png |
||
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongA_1_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongSpinningKongA_1_hb.gif |
||
|damage=1.0 |
|damage=1.0 |
||
|faf=65 |
|faf=65 |
||
Line 852: | Line 852: | ||
|inputInfo= |
|inputInfo= |
||
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongA_2.png |
|images=SSBU_Donkey Kong_DonkeyKongSpinningKongA_2.png |
||
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|images=SSBU_Donkey Kong_DonkeyKongHandSlapG_0.png |
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|images=SSBU_Donkey Kong_DonkeyKongHandSlapA_0.png |
|images=SSBU_Donkey Kong_DonkeyKongHandSlapA_0.png |
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|images=SSBU_Donkey Kong_DonkeyKongHandSlapA_1.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongHandSlapA_1_hb. |
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|images=SSBU_Donkey Kong_DonkeyKongLedgeAttack_0.png |
|images=SSBU_Donkey Kong_DonkeyKongLedgeAttack_0.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongLedgeAttack_0_hb. |
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|images=SSBU_Donkey Kong_DonkeyKongGetupAttack_0.png |
|images=SSBU_Donkey Kong_DonkeyKongGetupAttack_0.png |
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|hitboxes=SSBU_Donkey Kong_DonkeyKongGetupAttack_0_hb. |
|hitboxes=SSBU_Donkey Kong_DonkeyKongGetupAttack_0_hb.gif |
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|damage=7.0 |
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|images=SSBU_Donkey Kong_DonkeyKongGetupAttack_1.png |
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|images=SSBU_Donkey Kong_DonkeyKongTripAttack_0.png |
|images=SSBU_Donkey Kong_DonkeyKongTripAttack_0.png |
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|damage=5.0 |
|damage=5.0 |
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|faf=50 |
|faf=50 |
Revision as of 22:05, 2 May 2022
Jab 1
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongJab1 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | - | 5-6 | 361/180 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -14 to -13 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Jab 2
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongJab2 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | - | 4-6 | 70 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -21 to -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Forward Tilt
Forward Tilt
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongFTilt 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | - | 7-9 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -19 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Forward Tilt (Up)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongFTiltUp 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | - | 7-9 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -19 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Forward Tilt (Down)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongFTiltDown 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | - | 7-9 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -19 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Up Tilt
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongUTilt 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0/9.0/10.0 | - | 5-11 | 100 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -25 to -19/-24 to -18/-19 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8/9/10 | - | - | - | |
Down Tilt
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDTilt 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | - | 6-7 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -12 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Dash Attack
Dash Attack (Strong)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDashAttack 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | - | 9-12 | 53 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -14 to -11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11 | - | - | - | |
Dash Attack (Weak)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDashAttack 1.pngFile:SSBU Donkey Kong DonkeyKongDashAttack 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | - | 13-24 | 45 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -12 to -1 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 9 | - | - | - | |
Forward Smash
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongFSmash 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
22.0/21.0 30.8/29.4 charged | - | 22-23 | 46/361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -25 to -24 -22/-23 to -21/-22 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 10/9 charged | - | - | - | |
Up Smash
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongUSmash 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
19.0 26.6 charged | - | 14-15 | 90 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -22 to -21 -18 to -17 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 13 17 charged | - | - | - | |
Down Smash
Down Smash (Early)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDSmash 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
17.0/14.0 23.8/19.6 | - | 11-12 | 70/82 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -33/-34 to -32/-33 -29/-31 to -28/-30 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 11/1015/13 charged | - | - | - | |
Down Smash (Late)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDSmash 1.pngFile:SSBU Donkey Kong DonkeyKongDSmash 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
18.0/14.0 25.2/19.6 charged | - | 13-14 | 55/98 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -30/-32 to -29/-31 -26/-29 to -25/-28 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 12/1016/13 charged | - | - | - | |
Neutral Air
Neutral Air (Early)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongNAir 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | - | 10-13 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -5 | 10 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Neutral Air (Late)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongNAir 1.pngFile:SSBU Donkey Kong DonkeyKongNAir 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | - | 14-26 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -6 | 10 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Forward Air
Forward Air (Early)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongFAir 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0 | - | 18-20 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -11 | 17 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Forward Air (Late)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongFAir 1.pngFile:SSBU Donkey Kong DonkeyKongFAir 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.0/13.0 | - | 21-23 | 270/361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -12 | 17 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Air
Back Air (Early)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongBAir 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | - | 7-8 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -6 | 11 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Back Air (Late)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongBAir 1.pngFile:SSBU Donkey Kong DonkeyKongBAir 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | - | 9-16 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -7 | 11 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Up Air
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongUAir 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | - | 6-10 | 90 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -10 | 15 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Down Air
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDAir 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
16.0/13.0 | - | 14-16 | 270/361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -8/-9 | 14 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6/5 | - | - | - | |
Grab
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongGrab 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | - | 8-10 | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Dash Grab
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDashGrab 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | - | 11-13 | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pivot Grab
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongPivotGrab 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | - | 12-14 | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Pummel
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongPummel 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.6 | - | 2 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -2 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Back Throw
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongBThrow 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | - | 15 | 40 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Up Throw
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongUThrow 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | - | 14 | 90 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Down Throw
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongDThrow 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | - | 19 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Cargo
Cargo
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongCargo 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
N/A | - | N/A | N/A | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Cargo Forward Throw
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongCargoFThrow 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | - | 15 | 60 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Cargo Back Throw
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongCargoBThrow 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0 | - | 16 | 72 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Cargo Up Throw
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongCargoUThrow 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | - | 15 | 92 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Cargo Down Throw
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongCargoDThrow 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | - | 17 | 46 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | N/A | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | N/A | - | - | - | |
Giant Punch
Giant Punch (Ground)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongGiantPunchG 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | - | 19-20 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -33 to -32 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Giant Punch (Ground Max)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongGiantPunchG 1.pngFile:SSBU Donkey Kong DonkeyKongGiantPunchG 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
28.0/18.0 | - | 19-20 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -4/-12 to -3/-11 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 24/16 | - | - | - | |
Giant Punch
Giant Punch (Air)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongGiantPunchA 0.pngFile:SSBU Donkey Kong DonkeyKongGiantPunchA 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | - | 19-20 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -37 to -36 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Giant Punch (Air Max)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongGiantPunchA 1.pngFile:SSBU Donkey Kong DonkeyKongGiantPunchA 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
25.0 | - | 19-20 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -6 to -5 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 22 | - | - | - | |
Headbutt (Ground)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongHeadbuttG 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0/8.0 | - | 20-21 | 270/70 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -32/-34 to -31/-33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10/8 | - | - | - | |
Headbutt (Air)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongHeadbuttA 0.pngFile:SSBU Donkey Kong DonkeyKongHeadbuttA 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0/8.0 | - | 20-21 | 270/70 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -32/-34 to -31/-33 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10/8 | - | - | - | |
Spinning Kong
Spinning Kong (Ground)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongSpinningKongG 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | - | 19 | 95/80/366 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -79 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Spinning Kong (Ground Linking)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongSpinningKongG 1.pngFile:SSBU Donkey Kong DonkeyKongSpinningKongG 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.4/3.5 | - | 25-58 | 367/20/60 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -76/-75 to -43/42 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3/4 | - | - | - | |
Spinning Kong (Ground Launcher)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongSpinningKongG 2.pngFile:SSBU Donkey Kong DonkeyKongSpinningKongG 2 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | - | 62 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -37 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Spinning Kong (Air)
Spinning Kong (Air) 0
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongSpinningKongA 0.pngFile:SSBU Donkey Kong DonkeyKongSpinningKongA 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | - | 4-6 | 85 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -54 to -52 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Spinning Kong (Air) 1
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongSpinningKongA 1.pngFile:SSBU Donkey Kong DonkeyKongSpinningKongA 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
1.0 | - | 10-38 | 367 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -52 to -24 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 2 | - | - | - | |
Spinning Kong (Air) 2
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongSpinningKongA 2.pngFile:SSBU Donkey Kong DonkeyKongSpinningKongA 2 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | - | 39-43 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -22 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Hand Slap (Ground)
Hand Slap (Ground) 0
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongHandSlapG 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | - | 12-13 | 78/84 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -2 to -1 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Hand Slap (Ground) 1
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongHandSlapG 1.pngFile:SSBU Donkey Kong DonkeyKongHandSlapG 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0 | - | 23-24 | 78/84 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -15 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Hand Slap (Air)
Hand Slap (Air) 0
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongHandSlapA 0.pngFile:SSBU Donkey Kong DonkeyKongHandSlapA 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | - | 19-21 | 90 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -24 to -22; -4 on landing | 10 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Hand Slap (Air) 1
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongHandSlapA 1.pngFile:SSBU Donkey Kong DonkeyKongHandSlapA 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | - | 28-30 | 270 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -15 to -13; -4 on landing | 10 | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Ledge Attack
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongLedgeAttack 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | - | 23-25 | 45 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -22 to -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Getup Attack
Getup Attack (Up)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongGetupAttack 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | - | 18-19; 23-24 | 48 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -20 to 19; -15 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Getup Attack (Down)
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongGetupAttack 1 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
7.0 | - | 18-19; 23-24 | 48 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -20 to 19; -15 to -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 7 | - | - | - | |
Trip Attack
Donkey Kong | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Donkey Kong DonkeyKongTripAttack 0 hb.gif | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | - | 19-25 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -24 to -18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |