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SSBU/Ness/Data

From Dragdown
< SSBU‎ | Ness
Revision as of 18:56, 8 September 2022 by CutterX3 (talk | contribs) (Data template for Ness)

Links


Normal Moves

Jab 1

Ness
-
File:SSBU Ness NessJab1 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
2.0-3361/180-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---13N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Jab 2

Ness
-
File:SSBU Ness NessJab2 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
1.5-3361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---13N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-3---

Jab 3

Ness
-
File:SSBU Ness NessJab3 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.0-6~7361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---18N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5---

Forward Tilt

Ness
-
File:SSBU Ness NessFTilt 0.png, SSBU Ness NessFTiltUp 0.png, SSBU Ness NessFTiltDown 0.pngFile:SSBU Ness NessFTilt 0 hb.webm, SSBU Ness NessFTiltUp 0 hb.webm, SSBU Ness NessFTiltDown 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
10.0-7~10361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---17N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-10---

Up Tilt

Up Tilt 0

Ness
-
File:SSBU Ness NessUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
9.0-5~896-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---14N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-9---
Up Tilt 1
Ness
-
File:SSBU Ness NessUTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
7.0-5-696-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---16N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-7---

Down Tilt

Ness
-
File:SSBU Ness NessDTilt 0 hb.webm
DamageTotal FramesFrames ActiveAngleBase Knockback
4.5/3.0-3~4361-
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---3 to -2/-4 to -3N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-5/4---

Up Smash

Up Smash (Charge multihits)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
charged----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
- charged---

Up Smash (Release)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
charged----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
- charged{{{2}}}---

Down Smash

Down Smash(Charge multihits)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
charged----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---N/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
- charged---
Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
charged----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-- chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
- charged---

Aerials

Neutral Aerial

Neutral Air (Clean)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
Frame difference on shield recorded from lowest hit

Neutral Air (Late Hit)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Forward Aerial

Forward Air (Early multihits)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Forward Air (Late multihits)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Back Aerial

Back Air (Clean)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----


}}

Back Air (Late)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Up Aerial(Multihits)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---2--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Up Aerial(Strong)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---2--
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Aerial

Down Aerial (Clean)

Lucas
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

Down Aerial (Late)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
-----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-----
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----
values are separated as


Specials

PK Flash

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
fully charged- fully charged--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---+4 fully chargedN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
- fully charged---

PK Fire

PK Fire (Ground)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
--18~37--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
---at max rangeN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-----

PK Fire (Air)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
--18~37--
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
-- at max range-N/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-2---

PK Fire (Pillar)

Ness
-
DamageTotal FramesFrames ActiveAngleBase Knockback
----
Knockback GrowthFixed KnockbackShield SafetyLanding LagAutocancel
--N/AN/AN/A
ProtectionHitlag MultiplierSDI MultiplierBonus Shield DamageRehit Count
-----
Shield LagShieldstunDirect HitboxClang ReboundHit Effect
-N/A---

PK Thunder

PK Thunder 1

{{FrameData-SSBU | character = Ness | moveId = NessPKThunder1_0 |input= PK Thunder 1 |inputInfo= |images= |hitboxes= no hitbox visualization for PK Thunder 1 |damage= / Head/tail |faf= after projectile disappears |active= |angle=/Head/Tail |knockbase= / |knockgrow= / |stun= |safety=N/A


{{FrameData-SSBU=Navigation==

[[File:SSBU_{{{2}}}_Stock.png|link=SSBU/{{{2}}}|x25px|alt=]] [[SSBU/{{{2}}}|{{{2}}}]]

SSBU/Data Navigation

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