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Scatteraxis (talk | contribs) No edit summary |
Scatteraxis (talk | contribs) No edit summary |
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|damage={{tt|14.0/16.0|21/24 charged}} |
|damage={{tt|14.0/16.0|21/24 charged}} |
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|faf=44 |
|faf=44 |
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|active=14 |
|active=14~15 |
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|angle=35/30 |
|angle=35/30 |
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|knockbase=50/37 |
|knockbase=50/37 |
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}} |
}} |
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==== Down Smash ( |
==== Down Smash (Second Hit) ==== |
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{{FrameData-SSBU | character = Wolf | moveId = WolfDSmash_1 |
{{FrameData-SSBU | character = Wolf | moveId = WolfDSmash_1 |
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|input= |
|input=Second Hit |
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|inputInfo= |
|inputInfo= |
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|images=SSBU_Wolf_WolfDSmash_1.png |
|images=SSBU_Wolf_WolfDSmash_1.png |
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|autocancel=N/A |
|autocancel=N/A |
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|invuln=N/A |
|invuln=N/A |
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}} |
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== Aerial Moves == |
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=== Neutral Aerial === |
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==== Neutral Aerial (Early Hit) ==== |
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{{FrameData-SSBU | character = Wolf | moveId = WolfNAir_0 |
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|input=Neutral Air (Early Hit) |
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|inputInfo= |
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|images=SSBU_Wolf_WolfNAir_0.png |
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|hitboxes=SSBU_Wolf_WolfNAir_0_hb.webm |
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|damage=12.0 |
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|faf=43 |
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|active=7~9 |
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|angle=361 |
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|knockbase=30 |
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|knockgrow=75 |
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|stun=5 |
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|safety=-4 |
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|landlag=9 |
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|autocancel=? |
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|invuln=N/A |
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}} |
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==== Neutral Aerial (Late Hit) ==== |
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{{FrameData-SSBU | character = Wolf | moveId = WolfNAir_1 |
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|input=Neutral Air (Late Hit) |
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|inputInfo= |
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|images=SSBU_Wolf_WolfNAir_1.png |
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|hitboxes=SSBU_Wolf_WolfNAir_1_hb.webm |
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|damage=8.0 |
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|faf=43 |
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|active=10-26 |
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|angle=361 |
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|knockbase=0 |
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|knockgrow=100 |
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|stun=4 |
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|safety=-5 |
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|landlag=9 |
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|autocancel=? |
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|invuln=N/A |
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}} |
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=== Forward Aerial === |
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{{FrameData-SSBU | character = Wolf | moveId = WolfFAir_0 |
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|input=Forward Air |
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|inputInfo= |
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|images=SSBU_Wolf_WolfFAir_0.png |
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|hitboxes=SSBU_Wolf_WolfFAir_0_hb.webm |
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|damage=9.0 |
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|faf=41 |
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|active=7~9 |
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|angle=60 |
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|knockbase=45 |
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|knockgrow=85 |
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|stun=4 |
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|safety=-6 |
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|landlag=10 |
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|autocancel=? |
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|invuln=N/A |
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}} |
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=== Back Aerial === |
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{{FrameData-SSBU | character = Wolf | moveId = WolfBAir_0 |
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|input=Back Air |
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|inputInfo= |
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|images=SSBU_Wolf_WolfBAir_0.png |
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|hitboxes=SSBU_Wolf_WolfBAir_0_hb.webm |
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|damage=11.0/13.0/15.0 |
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|faf=45 |
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|active=13~15 |
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|angle=361 |
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|knockbase=37 |
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|knockgrow=96 |
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|stun=4/5 |
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|safety=-11/-10 |
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|landlag=15 |
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|autocancel=? |
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|invuln=N/A |
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|notes=Hitbox priority is from weakest damage to strongest damage\ |
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}} |
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=== Up Air === |
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{{FrameData-SSBU | character = Wolf | moveId = WolfUAir_0 |
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|input=Up Air |
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|inputInfo= |
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|images=SSBU_Wolf_WolfUAir_0.png |
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|hitboxes=SSBU_Wolf_WolfUAir_0_hb.webm |
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|damage=12.0 |
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|faf=39 |
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|active=7~9 |
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|angle=80 |
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|knockbase=30 |
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|knockgrow=85 |
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|stun=5 |
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|safety=-5 |
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|landlag=10 |
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|autocancel=? |
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|invuln=N/A |
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}} |
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=== Down Air === |
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{{FrameData-SSBU | character = Wolf | moveId = WolfDAir_0 |
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|input=Down Air |
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|inputInfo= |
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|images=SSBU_Wolf_WolfDAir_0.png |
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|hitboxes=SSBU_Wolf_WolfDAir_0_hb.webm |
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|damage=13.0/15.0 |
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|faf=54 |
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|active=16~17 |
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|angle=270 |
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|knockbase=6 |
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|knockgrow=90 |
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|stun=5 |
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|safety=-14 |
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|landlag=19 |
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|autocancel=? |
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|invuln=N/A |
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|notes=Sourspot takes priority over sweetspot\ |
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}} |
}} |
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Revision as of 03:20, 22 September 2022
Links
Normal Moves
Jab 1
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | - | 4 | 361/180 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 2
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
2.0 | - | 4 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 3 | - | - | - | |
Jab 3
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
4.0 | - | 4 | 55 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -25 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Forward Tilt
Forward Tilt (Early Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
5.0 | - | 8 | 60 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -20 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Forward Tilt (Late Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Wolf WolfFTilt 1.pngFile:SSBU Wolf WolfFTilt 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | - | 9~10 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -19 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Up Tilt
Up Tilt (Launcher)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
10.0 | - | 7~8 | 80 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -18 to -17 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Up Tilt (Main Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Wolf WolfUTilt 1.pngFile:SSBU Wolf WolfUTilt 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0/9.0/10.0Closest/middle/outer hit | - | 7~11 | 80 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -20/-19/-18 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8/9/10 | - | - | - | |
Down Tilt
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.0 | - | 5~6 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 6 | - | - | - | |
Dash Attack
Dash Attack (Early Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Wolf WolfDashAttack 0.pngFile:SSBU Wolf WolfDashAttack 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0 | - | 11~14 | 80/50/361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -16 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10 | - | - | - | |
Dash Attack (Late Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Wolf WolfDashAttack 1.pngFile:SSBU Wolf WolfDashAttack 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | - | 15~19 | 80/50/361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -14 | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8 | - | - | - | |
Forward Smash
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
15.022.5 charged | - | 20~23 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -11-6 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 105 charged | - | - | - | |
Up Smash
Up Smash (Launcher)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
6.09 charged | - | 13~15 | 110/125 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -29-27 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 53 charged | - | - | - | |
Up Smash (Main Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.018 charged | - | 20~23 | 95 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -19-15 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 84 charged | - | - | - | |
Down Smash
Down Smash (First Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Wolf WolfDSmash 0.pngFile:SSBU Wolf WolfDSmash 0 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
14.0/16.021/24 charged | - | 14~15 | 35/30 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -19/-18-15/-14 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 10/115/5 charged | - | - | - | |
Down Smash (Second Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Wolf WolfDSmash 1.pngFile:SSBU Wolf WolfDSmash 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0/14.018/21 charged | - | 21~22 | 35/30 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -14/-12-10/-8 charged | N/A | N/A | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 8/104/5 charged | - | - | - | |
Aerial Moves
Neutral Aerial
Neutral Aerial (Early Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | - | 7~9 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -4 | 9 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Neutral Aerial (Late Hit)
Wolf | |||||
---|---|---|---|---|---|
- | |||||
File:SSBU Wolf WolfNAir 1.pngFile:SSBU Wolf WolfNAir 1 hb.webm | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
8.0 | - | 10-26 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -5 | 9 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Forward Aerial
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
9.0 | - | 7~9 | 60 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -6 | 10 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4 | - | - | - | |
Back Aerial
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
11.0/13.0/15.0 | - | 13~15 | 361 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -11/-10 | 15 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 4/5 | - | - | - | |
Hitbox priority is from weakest damage to strongest damage | |||||
Up Air
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
12.0 | - | 7~9 | 80 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -5 | 10 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Down Air
Wolf | |||||
---|---|---|---|---|---|
- | |||||
![]() | |||||
Damage | Total Frames | Frames Active | Angle | Base Knockback | |
13.0/15.0 | - | 16~17 | 270 | - | |
Knockback Growth | Fixed Knockback | Shield Safety | Landing Lag | Autocancel | |
- | - | -14 | 19 | ? | |
Protection | Hitlag Multiplier | SDI Multiplier | Bonus Shield Damage | Rehit Count | |
- | - | - | - | - | |
Shield Lag | Shieldstun | Direct Hitbox | Clang Rebound | Hit Effect | |
- | 5 | - | - | - | |
Sourspot takes priority over sweetspot | |||||