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<noinclude>{{#cargo_declare:
_table=SSBU_MoveData
| moveIdchara = String
| charaattack = String
| inputname = String
| images = List (,\) of StringFile
| inputInfo = String
| hitboxes = List (,\) of StringFile
| name damage = Wikitext
| subtitle = String
| active = Wikitext
| images = List (,) of String
| total = Wikitext
| hitboxes = List (,) of String
| damage angle = Wikitext String
| activekbBase = Wikitext String
| fafkbFixed = Wikitext String
| anglekbGrow = Wikitext String
| knockbasestun = Wikitext String
| knockgrowsafety = Wikitext String
| stunlandlag = Wikitext String
| safetyautocancel = Wikitext String
| landlagrehit = Wikitext String
| autocancelhitlagMulti = Wikitext String
| invulnsdiMulti = Wikitext String
| shieldDamage = Wikitext
| protection = Wikitext
| shieldLag = Wikitext
| hitboxDirect = Wikitext
| hitboxEffect = Wikitext
| clangRebound = Wikitext
| notes = List (\) of Wikitext string
| caption = List (\) of Wikitext
| hitboxCaption = List (\) of Wikitext
}}</noinclude><includeonly>{{#ifeq:{{{storeInCargo|true}}}|true|{{#cargo_store:
_table=SSBU_MoveData
| moveIdchara = {{{moveIdcharacter}}}
| charaattack = {{{characterattack}}}
| inputname = {{{inputname|}}}
| inputInfoimages = {{{inputInfoimages|}}}
| name hitboxes = {{{namehitboxes|}}}
| subtitledamage = {{{subtitledamage|}}}
| images active = {{{imagesactive|}}}
| hitboxes total = {{{hitboxestotal|}}}
| damage angle = {{{damageangle|}}}
| activelandlag = {{{activelandlag|}}}
| fafkbBase = {{{fafkbBase|}}}
| anglekbFixed = {{{anglekbFixed|}}}
| knockbasekbGrow = {{{knockbasekbGrow|}}}
| knockgrowstun = {{{knockgrowstun|}}}
| stunsafety = {{{stunsafety|}}}
| safetyautocancel = {{{safetyautocancel|}}}
| landlagrehit = {{{landlagrehit|}}}
| autocancelhitlagMulti = {{{autocancelhitlagMulti|}}}
| invulnsdiMulti = {{{invulnsdiMulti|}}}
| shieldDamage = {{{shieldDamage|}}}
| protection = {{{prot|}}}
| shieldLag = {{{shieldLag|}}}
| hitboxDirect = {{{hitboxDirect|}}}
| hitboxEffect = {{{hitboxEffect|}}}
| clangRebound = {{{clangRebound|}}}
| notes = {{{notes|}}}
| caption = {{{caption|&#32;}}}
| hitboxCaption = {{{hitboxCaption|&#32;}}}
}}}}<!--
--><table class="wikitable" style="max-width:800px;"><!--
Line 46 ⟶ 64:
--><th colspan="6"><!--
--><div style="float:left;">{{{character}}}</div><!--
--><div style="float:right;">{{{moveId}}}</div><!--
--></th><!--
--></tr><!--
Line 53 ⟶ 70:
--><div style="float:left;"><!--
--><span><!--
--><div>{{{inputattack|}}}</div><!--
--></span><!--
--><span>{{{inputInfo|}}}</span><!--
--></div><!--
--><div style="float:right;"><!--
--><div>{{#if: {{{name|}}} | {{{name}}} |-}}</div><!--
--><div style="font-size:80%;">{{#if:{{{subtitle|}}} | {{{subtitle}}} }}</small></div><!--
--></div><!--
--></th><!--
--></tr><!--
--><tr><!--
--><th colspan="6">{{#invokearraymap:Parser|parseImages|{{{images|}}}|100x100px\|y|[[File:y|110x110px]]|addLineBreaks = true}}{{#invokearraymap:Parser|parseImages|{{{hitboxes|}}}|100x100px\|y|[[File:y|110x110px]]|addLineBreaks = true}}</th><!--
--></tr><!--
--><tr style="font-size:80%"><!--
--><th style="width:16.6%;">Damage</th><!--
--><th style="width:16.6%;">FAFTotal Frames</th><!--
--><th style="width:16.6%;">Frames Active</th><!--
--><th style="width:16.6%;">Angle</th><!--
Line 74 ⟶ 89:
--></tr><!--
--><tr style="text-align: center; height:29px;"><!--
--><td>{{#if:{{{damage|}}}|{{{damage|}}}|-}}</td><!--
--><td>{{#if:{{{faftotal|}}}|{{{faftotal|}}}|-}}</td><!--
--><td>{{#if:{{{active|}}}|{{{active|}}}|-}}</td><!--
--><td>{{#if:{{{angle|}}}|{{{angle|}}}|-}}</td><!--
--><td colspan="2" >{{#if:{{{knockbasekbBase|}}}|{{{knockbasekbBase|}}}|-}}</td><!--
--></tr><!--
--><tr style="font-size:80%"><!--
--><th>Knockback Growth</th><!--
--><th>ShieldstunFixed Knockback</th><!--
--><th>Shield Safety</th><!--
--><th>Landing Lag</th><!--
--><th>Autocancel</th><!--
--><th>Invuln</th><!--
--></tr><!--
--><tr style="text-align: center; height:29px;"><!--
--><td>{{#if:{{{knockgrowkbGrow|}}}|{{{knockgrowkbGrow|}}}|-}}</td><!--
--><td>{{#if:{{{stunkbFixed|}}}|{{{stunkbFixed|}}}|-}}</td><!--
--><td>{{#if:{{{safety|}}}|{{{safety|}}}|-}}</td><!--
--><td>{{#if:{{{landlag|}}}|{{{landlag|}}}|-}}</td><!--
--><td>{{#if:{{{autocancel|}}}|{{{autocancel|}}}|-}}</td><!--
--><td>{{#if:{{{invuln|}}}|{{{invuln}}}|-}}</td><!--
--></tr><!--
--><tr style="font-size:80%"><!--
--><th>Protection</th><!--
--><th>Hitlag Multiplier</th><!--
--><th>SDI Multiplier</th><!--
--><th>Bonus Shield Damage</th><!--
--><th>InvulnRehit Count</th><!--
--></tr><!--
--><tr style="text-align: center; height:29px;"><!--
--><td>{{#if:{{{invulnprot|}}}|{{{invulnprot|}}}|-}}</td><!--
--><td>{{#if:{{{hitlagMulti|}}}|{{{hitlagMulti|}}}|-}}</td><!--
--><td>{{#if:{{{sdiMulti|}}}|{{{sdiMulti|}}}|-}}</td><!--
--><td>{{#if:{{{shieldDamage|}}}|{{{shieldDamage|}}}|-}}</td><!--
--><td>{{#if:{{{rehit|}}}|{{{rehit}}}|-}}</td><!--
--></tr><!--
--><tr style="font-size:80%"><!--
--><th>Shield Lag</th><!--
--><th>Shieldstun</th><!--
--><th>Direct Hitbox</th><!--
--><th>Clang Rebound</th><!--
--><th>Hit Effect</th><!--
--></tr><!--
--><tr style="text-align: center; height:29px;"><!--
--><td>{{#if:{{{shieldLag|}}}|{{{shieldLag|}}}|-}}</td><!--
--><td>{{#if:{{{stun|}}}|{{{stun|}}}|-}}</td><!--
--><td>{{#if:{{{hitboxDirect|}}}|{{{hitboxDirect|}}}|-}}</td><!--
--><td>{{#if:{{{clangRebound|}}}|{{{clangRebound|}}}|-}}</td><!--
--><td>{{#if:{{{hitEffect|}}}|{{{hitEffect|}}}|-}}</td><!--
--></tr><!--
--><tr style="text-align: left; height:29px;"><!--
--><td colspan="6">{{#arraymap:{{{notes|}}}|\|y|y|<br/>}}</td><!--
--></tr><!--
--><tr style="text-align: left; height:29px;"><!--
--><td colspan="6">{{#arraymap:{{{caption|}}}|\|y|y|&#32;•&#32;}}</td><!--
--></tr><!--
--><tr style="text-align: left; height:29px;"><!--
--><td colspan="6">{{#arraymap:{{{hitboxCaption|}}}|\|y|y|&#32;•&#32;}}</td><!--
--></tr><!--
--></table></includeonly><noinclude>
[[Category:Cargo Templates]]

Latest revision as of 09:55, 15 August 2023

This template defines the table "SSBU_MoveData". View table.

Template DocumentationEdit This Documentation
{{FrameData-SSBU | character =
| attack        = Must be identical to the one in MoveCard 
| name          = Shows up under Hit/Hitbox when specificHits in MoveCard is yes 
| images        = Must be file,seperated by delimiter \ (usually png file)
| hitboxes    	= Must be file,seperated by delimiter \ (usually webm file, rare cases png)
| damage        = Shows up under Damage in MoveCard
| active        = Shows up under Frames Active
| total         = Shows up under Total Frames
| angle         = Shows up under Angle
| kbBase        = Shows up under Base KB in Additional Data
| kbBase        = Shows up under Fixed KB in Additional Data
| kbGrow        = Shows up under KB Growth in Additional Data
| stun          = Shows up under Shieldstun in Additional Data
| safety        = Shows up under Shield Safety
| landlag       = Shows up under Landing Lag in Additional Data
| autocancel    = Shows up under Autocancel Window in Additional Data
| rehit         = 
| hitlagMulti   = 
| sdiMulti      = 
| shieldDamage  = 
| shieldLag     = Shows up under Shield Lag in Additional Data
| hitboxDirect  = Shows up under Direct Hitbox in Additional Data
| hitboxEffect  = Shows up under Hitbox Effect
| clangRebound  = Shows up under Clang Rebound in Additional Data
| prot          = Shows up under Protection in Additional Data
| notes         = Shows up notes in Additional Data
| caption       = Shows up under each image
| hitboxCaption = Shows up under each hitbox
}}

Usage

Stores values in the SSBU_MoveData Cargo Table.


This documentation is automatically transcluded from Template:FrameData-SSBU/Documentation and is not included when this page is transcluded.
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