Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Template:FrameData-SSBU/Documentation: Difference between revisions

Template page
Content added Content deleted
(Created page with "<pre>{{FrameData-SSBU | character = | moveId = | input = | inputInfo = | images = | damage = | faf = | active = | angle = | knockbase = <!------------> | knockgrow = | stun = | safety = | landlag = | autocancel= | invuln = }}</pre> == Usage == Stores values in the SSBU_MoveData Cargo Table. == Example == <pre> {{FrameData-SSBU | character = Fox | moveId = J1 | input = Jab 1 | inputInfo = | images = SSBU_Fox_J1 | damage = 1.8 | f...")
 
mNo edit summary
 
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<pre>{{FrameData-SSBU | character = | moveId =
<pre>{{FrameData-SSBU | character =
| attack = Must be identical to the one in MoveCard
| input =
| name = Shows up under Hit/Hitbox when specificHits in MoveCard is yes
| inputInfo =
| images = Must be file,seperated by delimiter \ (usually png file)
| images =
| hitboxes = Must be file,seperated by delimiter \ (usually webm file, rare cases png)
| damage =
| damage = Shows up under Damage in MoveCard
| faf =
| active =
| active = Shows up under Frames Active
| total = Shows up under Total Frames
| angle =
| angle = Shows up under Angle
| knockbase =
| kbBase = Shows up under Base KB in Additional Data
<!------------>
| kbBase = Shows up under Fixed KB in Additional Data
| knockgrow =
| kbGrow = Shows up under KB Growth in Additional Data
| stun =
| stun = Shows up under Shieldstun in Additional Data
| safety =
| safety = Shows up under Shield Safety
| landlag =
| landlag = Shows up under Landing Lag in Additional Data
| autocancel=
| autocancel = Shows up under Autocancel Window in Additional Data
| invuln =
| rehit =
| hitlagMulti =
| sdiMulti =
| shieldDamage =
| shieldLag = Shows up under Shield Lag in Additional Data
| hitboxDirect = Shows up under Direct Hitbox in Additional Data
| hitboxEffect = Shows up under Hitbox Effect
| clangRebound = Shows up under Clang Rebound in Additional Data
| prot = Shows up under Protection in Additional Data
| notes = Shows up notes in Additional Data
| caption = Shows up under each image
| hitboxCaption = Shows up under each hitbox
}}</pre>
}}</pre>


Line 20: Line 32:


Stores values in the SSBU_MoveData Cargo Table.
Stores values in the SSBU_MoveData Cargo Table.

== Example ==

<pre>
{{FrameData-SSBU | character = Fox | moveId = J1
| input = Jab 1
| inputInfo =
| images = SSBU_Fox_J1
| damage = 1.8
| faf = 18
| active = 2
| angle = 361/361/180/361
| knockbase = 20/20/15/15
<!------------>
| knockgrow = 35/33/20/20
| stun = 8
| safety = -12
| landlag =
| autocancel=
| invuln =
}}</pre>

{{FrameData-SSBU | character = Fox | moveId = J1
| input = Jab 1
| inputInfo =
| images = SSBU_Fox_J1
| damage = 1.8
| faf = 18
| active = 2
| angle = 361/361/180/361
| knockbase = 20/20/15/15
<!------------>
| knockgrow = 35/33/20/20
| stun = 8
| safety = -12
| landlag =
| autocancel=
| invuln =
}}


<noinclude>
<noinclude>
[[Category:Super Smash Bros. Ultimate]]
[[Category:Super Smash Bros. Ultimate]]
[[Category:Documentation]]
[[Category:Template documentation]]
</noinclude>
</noinclude>

Latest revision as of 13:43, 16 August 2023

{{FrameData-SSBU | character =
| attack        = Must be identical to the one in MoveCard 
| name          = Shows up under Hit/Hitbox when specificHits in MoveCard is yes 
| images        = Must be file,seperated by delimiter \ (usually png file)
| hitboxes    	= Must be file,seperated by delimiter \ (usually webm file, rare cases png)
| damage        = Shows up under Damage in MoveCard
| active        = Shows up under Frames Active
| total         = Shows up under Total Frames
| angle         = Shows up under Angle
| kbBase        = Shows up under Base KB in Additional Data
| kbBase        = Shows up under Fixed KB in Additional Data
| kbGrow        = Shows up under KB Growth in Additional Data
| stun          = Shows up under Shieldstun in Additional Data
| safety        = Shows up under Shield Safety
| landlag       = Shows up under Landing Lag in Additional Data
| autocancel    = Shows up under Autocancel Window in Additional Data
| rehit         = 
| hitlagMulti   = 
| sdiMulti      = 
| shieldDamage  = 
| shieldLag     = Shows up under Shield Lag in Additional Data
| hitboxDirect  = Shows up under Direct Hitbox in Additional Data
| hitboxEffect  = Shows up under Hitbox Effect
| clangRebound  = Shows up under Clang Rebound in Additional Data
| prot          = Shows up under Protection in Additional Data
| notes         = Shows up notes in Additional Data
| caption       = Shows up under each image
| hitboxCaption = Shows up under each hitbox
}}

Usage

Stores values in the SSBU_MoveData Cargo Table.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.