< SSBU | Pyra & Mythra
Content added Content deleted
Scatteraxis (talk | contribs) m (Scatteraxis moved page Pyra & Mythra/Pythra ProsCons to SSBU/Pyra & Mythra/Pythra ProsCons) |
Scatteraxis (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
<section begin="Pyra" />{{StrengthsAndWeaknesses |
<section begin="Pyra" />{{StrengthsAndWeaknesses |
||
|intro = {{StockIcon|Pyra}} does things (Placeholder) |
|intro = {{StockIcon|SSBU|Pyra}} does things (Placeholder) |
||
|pros=* Placeholder |
|pros=* Placeholder |
||
|cons=* Placeholder |
|cons=* Placeholder |
||
Line 18: | Line 18: | ||
<section begin="Mythra" />{{StrengthsAndWeaknesses |
<section begin="Mythra" />{{StrengthsAndWeaknesses |
||
|intro = {{StockIcon|Mythra}} does things (Placeholder) |
|intro = {{StockIcon|SSBU|Mythra}} does things (Placeholder) |
||
|pros=* Placeholder |
|pros=* Placeholder |
||
|cons=* Placeholder |
|cons=* Placeholder |
Revision as of 19:39, 31 October 2022
Old Pros/Cons:
|pros = *'''Stance Change:''' {{Special|Swap (Down Special)}} allows the Aegis player to control the speed and flow of the match at will. *'''Expressive Gameplay:''' The player can choose to play Pyra or Mythra in any situation, giving them many options in various game states.<br> *'''Fast with a sword:''' Mythra has among the best mobility in the game while also having a disjoint, and Pyra has an exceptionally large and strong disjoint. |cons = * '''Requires Precision''': On top of general spacing, Mythra’s amazing speed can take a while to master. Both Pyra and Mythra also have very few active frames on a good number of their key moves, so precision in positioning yourself and attacking on just the right frame combined can be difficult compared to other characters.<br> * '''Weak recovery:''' While with proper mix-ups and spacing their recovery is serviceable, but still below average and easy to edgeguard. Learning to make the most of their recovery is a must.
Summary
![]() |
|
Pros | Cons |
|
|
Summary
![]() |
|
Pros | Cons |
|
|