Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

SSBU/Controls

From Dragdown
Revision as of 05:06, 19 August 2022 by Scatteraxis (talk | contribs)

Controls

Control Scheme

Smash Ultimate can be played using multiple different input devices, but the control scheme aims to utilize an entire controller layout, both sticks and triggers/bumpers included. This can be modified to your tastes in the game's settings, but for the sake of this controls rundown, we'll be speaking in terms of the default control scheme.

Basic Movement

Dash and Run
or
Pushing the analog stick all the way left or right makes your character dash. Dashes move your character forward faster than walking. Keep holding the direction after starting a dash to run.
Jump
or or
Makes the character jump into the air, with the height determined by how long you hold the button or up direction. Both buttons and the analog input do the same thing.
Short Hop
or lightly, or +
Pressing either jump buttons at the same time will always perform a short hop.

Jargon

In spoken and written discussion typically shorthand moves with just the first letter of the move before the attack type. For example, a Neutral Aerial attack will typically be referred to as a "N-Air" or "NAir".

Cookies help us deliver our services. By using our services, you agree to our use of cookies.