< SSBU | Piranha Plant
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m (rewrote charge jump cancel) |
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{{#lst:{{ROOTPAGENAME}}/Data|Links}} |
{{#lst:{{ROOTPAGENAME}}/Data|Links}} |
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In this section, you can find universal and character-specific techniques for |
In this section, you can find universal and character-specific techniques for Plant. Each technique is ordered from most useful to downright useless, as some have difficult execution or grant little reward. |
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=Universal Tech= |
=Universal Tech= |
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====Execution==== |
====Execution==== |
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{{#ev:youtube|eW5zAPaHGJ8|360|right|visual aid by BeefySmashDoods}} |
{{#ev:youtube|eW5zAPaHGJ8|360|right|visual aid by BeefySmashDoods}} |
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As |
As Plant is about to land while in its charging state, the player must input a jump, which should cancel the animation instantaneously. |
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====Application==== |
====Application==== |
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Charge Jump Cancel is very useful as it improves |
Charge Jump Cancel is very useful as it improves Plant's movement when using {{special|PB}}. Since the player is no longer stuck in the animation, they now have the ability to follow up with no limitation. |
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====Weaknesses==== |
====Weaknesses==== |
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This universal tech can only work if a double jump is saved, otherwise there is no other hindrance when executing this technique. |
This universal tech can only work if a double jump is saved, otherwise there is no other hindrance when executing this technique. |
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====Execution==== |
====Execution==== |
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{{#ev:youtube|TLGgeJ6yM-A|360|right}} |
{{#ev:youtube|TLGgeJ6yM-A|360|right}} |
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====Application==== |
====Application==== |
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====Weaknesses==== |
====Weaknesses==== |
Revision as of 05:37, 21 September 2022
In this section, you can find universal and character-specific techniques for Plant. Each technique is ordered from most useful to downright useless, as some have difficult execution or grant little reward.
Universal Tech
Charge Jump Cancel
Execution
As Plant is about to land while in its charging state, the player must input a jump, which should cancel the animation instantaneously.
Application
Charge Jump Cancel is very useful as it improves Plant's movement when using PB. Since the player is no longer stuck in the animation, they now have the ability to follow up with no limitation.
Weaknesses
This universal tech can only work if a double jump is saved, otherwise there is no other hindrance when executing this technique.