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===13.0.1=== |
===13.0.1=== |
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====Fighter Adjustments==== |
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! Fighter !!Adjustment |
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| Donkey Kong || Jab 2 reduced endlag<br>DTilt added bonus hitstun<br>Neutral-B super armor is active sooner |
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| Link || Jab 1 has less startup<br>DTilt has a different launch angle<br>USmash has more knockback |
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| Peach & Daisy || Side-B can grab ledges easier |
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| Ice Climbers || DA has less startup<br>Up-b is faster and can snap ledges easier |
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| Falco || DA deals more damage but has similar knockback<br>FSmash now matches the visual |
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| Mewtwo || FTilt has more damage and knockback<br>FThrow deals more damage |
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| Meta Knight || FTilt does more damage and knockback<br>FThrow does more damage<br>USmash has more range and will no longer trip with the first two hits.<br>FAir deals more damage<br> BAir deals more damage<br>UThrow deals more knockback |
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| Wario || Jab 1 deals more damage and has less endlag<br>Jab 2 deals more damage but has similar knockback, and has less endlag |
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| Ike || Jab 3 deals more damage and knockback<br>USmash deals more knockback when sweetspotted<br>Side-B Deals more damage and knockback on the ground when charging |
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| Mega Man || Dash Attack has less startup and more knockback<br>Down Smash hits lower<br>Side-B deals more damage |
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| Rosalina & Luma || Luma takes less knockback<br>Rosalina's Down Smash hits closer to herself |
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| Robin || Rapid Jab has more range and deals more damage with the multihits. |
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| Bowser Jr. || DA will fall out less often and does more damage.<br>DTilt will fall out less often and has a new launch angle<br>USmash deals more damage<br>Side-B has more knockback when spinning |
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| Ryu || Heavy FTilt has less startup<br>Neutral-B deals more damage but has similar knockback<br>Side-B has less endlag on the ground |
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| Cloud || Limit Down-B has less startup |
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| Inlking || Recharging ink has less endlag<br>FTilt has more damage and knockback<br>UTilt has a larger hitbox<br>FSmash has a larger sweetspot<br>Neutral-B has more range |
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| Ridley || DA has more damage and knockback |
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| Piranha Plant || FTilt 2 has more knockback<br>DTilt lasts longer and has less endlag<br>DAir's sweetspot lingers longer<br>Down-B has less startup |
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| Min Min || All arms do less shield damage<br>Knockdown animation adjusted to match other fighters<br>NAir has more landing lag<br>Dragon Laser lasts less long |
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| Steve || Reduced hitstun on USmash multihits |
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| Pyra || Knockdown animation adjusted to match other fighters<br>Side-B has more endlag |
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| Mythra || Knockdown animation adjusted to match other fighters<br>FSmash has less knockback |
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| Sora || Knockdown animation adjusted to match other fighters |
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===13.0.0=== |
===13.0.0=== |
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===12.0.0=== |
===12.0.0=== |
Revision as of 20:56, 17 May 2022
13.0.1
Fighter Adjustments
Fighter | Adjustment |
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Donkey Kong | Jab 2 reduced endlag DTilt added bonus hitstun Neutral-B super armor is active sooner |
Link | Jab 1 has less startup DTilt has a different launch angle USmash has more knockback |
Peach & Daisy | Side-B can grab ledges easier |
Ice Climbers | DA has less startup Up-b is faster and can snap ledges easier |
Falco | DA deals more damage but has similar knockback FSmash now matches the visual |
Mewtwo | FTilt has more damage and knockback FThrow deals more damage |
Meta Knight | FTilt does more damage and knockback FThrow does more damage USmash has more range and will no longer trip with the first two hits. FAir deals more damage BAir deals more damage UThrow deals more knockback |
Wario | Jab 1 deals more damage and has less endlag Jab 2 deals more damage but has similar knockback, and has less endlag |
Ike | Jab 3 deals more damage and knockback USmash deals more knockback when sweetspotted Side-B Deals more damage and knockback on the ground when charging |
Mega Man | Dash Attack has less startup and more knockback Down Smash hits lower Side-B deals more damage |
Rosalina & Luma | Luma takes less knockback Rosalina's Down Smash hits closer to herself |
Robin | Rapid Jab has more range and deals more damage with the multihits. |
Bowser Jr. | DA will fall out less often and does more damage. DTilt will fall out less often and has a new launch angle USmash deals more damage Side-B has more knockback when spinning |
Ryu | Heavy FTilt has less startup Neutral-B deals more damage but has similar knockback Side-B has less endlag on the ground |
Cloud | Limit Down-B has less startup |
Inlking | Recharging ink has less endlag FTilt has more damage and knockback UTilt has a larger hitbox FSmash has a larger sweetspot Neutral-B has more range |
Ridley | DA has more damage and knockback |
Piranha Plant | FTilt 2 has more knockback DTilt lasts longer and has less endlag DAir's sweetspot lingers longer Down-B has less startup |
Min Min | All arms do less shield damage Knockdown animation adjusted to match other fighters NAir has more landing lag Dragon Laser lasts less long |
Steve | Reduced hitstun on USmash multihits |
Pyra | Knockdown animation adjusted to match other fighters Side-B has more endlag |
Mythra | Knockdown animation adjusted to match other fighters FSmash has less knockback |
Sora | Knockdown animation adjusted to match other fighters |