ezpz lemon squeezy
formatting practice for babies
link deez
q(≧▽≦q) use this for tech-y details for nerds n noobs
(●ˇ∀ˇ●) template for definitions explained
1st keyword = template name (Term)
2nd keyword = game (RoA2)
3rd keyword = term name (Babydash)
4th keyword = what to display (babydashing away)
babydashing awayBabydash
A movement option by inputting dash for 1 or 2 frames, causing a character to slide forward while remaining fully actionable.
See in Glossary
WIPs
Conditions for Grabbing Ledge
Grabbing ledge occurs when a ledge is captured by the character's ledgegrab box. To see this box, enable "Show Stage Collision" in training menu settings.
integrate images better lul
Active | Inactive | Ledge Grab Lockout |
---|---|---|
MEDIA | MEDIA | MEDIA |
Character traveling downward and not in the middle of an attack. Can only grab during fall or special fall. | Moving upwards causes the ledgegrab box to not appear. | Controlled by a 30-frame timer triggered by dropping from ledge OR wall teching. Attacks after wall tech reset the lockout timer. |
- ^^simplify it, if there's 3 bullet points put it in a table /w videos
- ^^put joystick values into TechExp template