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ezpz lemon squeezy

formatting practice for babies


link deez
q(≧▽≦q) use this for tech-y details for nerds n noobs

Technical Info
blablablablabla meow woof



(●ˇ∀ˇ●) template for definitions explained
1st keyword = template name (Term)
2nd keyword = game (RoA2)
3rd keyword = term name (Babydash)
4th keyword = what to display (babydashing away)
babydashing awayBabydash
A movement option by inputting dash for 1 or 2 frames, causing a character to slide forward while remaining fully actionable.
See in Glossary


WIPs

Conditions for Grabbing Ledge

Grabbing ledge occurs when a ledge is captured by the character's ledgegrab box. To see this box, enable "Show Stage Collision" in training menu settings.

 integrate images better lul
Ledgegrab Box Properties
Active Inactive Ledge Grab Lockout
MEDIA MEDIA MEDIA
Character traveling downward and not in the middle of an attack. Can only grab during fall or special fall. Moving upwards causes the ledgegrab box to not appear. Controlled by a 30-frame timer triggered by dropping from ledge OR wall teching. Attacks after wall tech reset the lockout timer.
Technical Info
Conditions


^^simplify it, if there's 3 bullet points put it in a table /w videos
^^put joystick values into TechExp template
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