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(Redirected from Rivals of Aether II)
Rivals of Aether II

Rivals of Aether II is the sequel to the hit indie fighting game, Rivals of Aether. Play as both new and returning elemental fighters in the next generation of platform fighters.

Contribute to Dragdown's Rivals of Aether II Wiki

Characters

System

Essentials
How to PlayControlsSystem Mechanics
StagesHUDTraining Mode
Detailed & Advanced Information
Universal StrategyFrame Data ExplanationEsoterica
Gameplay RecordingCharacter Stats
Archived Information
FAQPatch NotesDiscords
Customization
IconsEmotesCharacter Progression

Terminology

Progress

Character roadmaps are viewable here. Scoring criteria is currently based on vibes.

50% complete
Page Completed To-do %
Main Page
  • Main page established.
  • Basic links are present.
1/3
Essentials Pages
  • Pages have been created.
  • RoA2/How to Play...
    • requires revisions. Should be framed as a beginner-friendly guide to someone brand new to fighting games, including clear visuals, exercises for the player to get familiar with the engine, and resources for players to understand how to approach the game.
  • RoA2/Controls...
    • ...Needs simplification.
    • ...Should be changed from paragraph format to table format.
    • ...Should also separate out technical info from basic user info. "What joystick value will this give me?" versus "What do I need to turn up to get better babydashes?"
    • ...Provide calibration guides for what a player might want.
  • RoA2/System Mechanics
    • Asset uploading, which can currently be found at User:Lynnifer/sandbox.
    • Hitbox and Environ require sections.
    • Stubs require finishing.
    • Needs a test to be able to run through and watch an entire set, being able to identify every single thing down to the detail in the System Mechanics page.
  • RoA2/Stages...
    • ...Need to have a discussion about how to structure this.
  • RoA2/HUD
  • RoA2/Training
    • Should include more practical guides about how to use it.
1/8
Detailed & Advanced Information Pages

Created Universal Strategy, Frame Data Explanation, Esoterica, Gameplay Recording, Character Stats.

0/3
Archived Information Pages 3/3
Customization 0/2
Character Pages
  • Pages for all characters created.
  • Frame data uploaded.
  • Blurbs need review. Need to set up a rubric, guideline, and purpose for these.
  • Character pros & cons need to be reviewed with character mains.
  • Finalize move images for all characters.
    • Fleet is missing several images from their moves.
  • Upload gimmick images for the following characters: Maypul, Orcane, Wrastor, Zetterburn, Ranno.
  • Create a basic version of character subpages (Strategy, Combos, Matchups). Remove from list when complete. Don't need to be particularly detailed at the moment, but as long as the foundation is there for people to be able to update it in the future.
2/5
Refactoring
  • Separate Glossary by game.
  • Figure out hitbox displays for moves.
  • Separate frame data from hit data for a new move display method.
2/3
Other
  • SEO optimization for visibility.
  • Get image/webm files in RoA2/Icons animating automatically.
2/2


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