Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 15:48, 3 April 2025 by Lynnifer (talk | contribs) (duplicate text error)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Welcome to Dragdown!

The collaborative information hub for platform-fighter games.

Contribute to Dragdown

Games

Game News

February 16, 2025 - Olympia: The Amethyst Fist | Character revealed for Rivals of Aether II

Olympia, Rivals of Aether II's second character to be released since launch, joins the cast on April 2nd. Check out Olympia's character trailer here.

January 21, 2025 - Etalus, The Glacier's Might arrives in Rivals of Aether II

Etalus, Rivals of Aether II's first post-launch character, releases on January 21st. Check out The Glacier's Might's character trailer here.

October 23, 2024 - Rivals of Aether II launches on Steam

Rivals of Aether II releases on PC via Steam with a launch roster of 10 characters, Arcade Mode, and several online modes.

All news items...

Editor's Letter

Dragdown:Wiki News Collection/2025.04.04


Hi readers, it's Lynn! What a wild week.

The release of Olympia took a little bit for her to cooperate with us, but now all her frame data is up! Move descriptions are slowly being updated as more about her is being understood and taken apart.

In addition, we've reorganised RoA2/System Mechanics entirely -- now that it's split into many subpages, it will hopefully be much more manageable for readers in terms of responsiveness, doing away with the long load times that we encountered in the past. There are still some visual updates to be made, but it will hopefully be much better to navigate this way. We also added a RoA2/Ranked_Mode page.

There's also been a major rewrite of the floorhugging section! It has been largely simplified, no longer requiring an in-depth understanding of ASDI and SSDI as mechanics. Hopefully, sections like wall teching, DI, and SDI will also follow suit, since these are the subjects that seem to draw the most confusion in general.

In the meantime, we are probably going to be looking at new implementations for frame data displays. Expect to see some of that be changed over the next month. As a reminder, we're always going to have the most up to date information on Dragdown:Roadmap/RoA2.

As usual, if you want to contribute, join up! It can be as simple as just uploading images that need to be added, writing pieces of game knowledge, or helping with technical aspects of the wiki. If you know something about Rivals 2 and want to help, get in!



Dragdown:Wiki News Collection/2025.03.25


Hello readers! I'm Lynn, and for the past few months, I've been helping to lead the Rivals of Aether II project. The other editors and I have been working hard, ever since the game's release, with its addition to this wiki. The wiki was in a rough state in the beginning when it came to getting things looking right, and it was sorely lacking in information. I myself joined in November, and since then, I've been tirelessly working away at this project.

We have come a long way from where we were at the time of release. We really only had barebones character data, many missing asset images, mechanics descriptions that were lifted from other games without enough investigation, and many character pages were straight up blank with no info on them whatsoever. Where are we now? All the character overview pages have complete frame data, hit data, and descriptions on move usages. All the cosmetics, icons, and emotes are available for viewing. Perhaps the thing I'm most proud of, however, is System Mechanics, the page that really contains every little detail about how the game works. And yes, it even has a section that explains floorhugging, one of the most debated topics of the game. Personally, I'm very happy with the work that we've been able to do on it.

So where does that leave us now? While the Rivals 2 wiki is now currently in a very usable state for players, there are still places which require a lot of improvement. Character subpages are missing, and other visual upgrades are also still in the works. Yes, we know that some pages are so intensive that they manage to crash it, and we're working to figure that out as well. For a full roadmap of what we're working to add, you can visit our roadmap.

All that is to say, I'm proud of the work we've done, but there's plenty more work to still do. If you want to help, spread the word! A lot of people don't know the wiki exists, or they don't trust the wiki's quality because it was pushed during the game release, when none of the writing was present.

You can also join as a contributor, whether it be helping with screenshot uploads, pretty tables, writing, editing, or just giving feedback. We discuss many things in our Discord server.

Things to look out for in the future:

  • Starting in May, we'll be fleshing out all the character pages. If you've got good competitor or labber experience with the character, please join the Discord and reach out (if we don't already reach to you ahead of time). If you know anybody who would be well-suited for this project, let them know too!
  • There's also going to be the Olympia update. It'll likely take an hour or two for Olympia info to be online, and a little more time for uploading Olympia screenshots. Anybody who is available to contribute on that day is greatly appreciated.
  • Many of our active contributors are currently fully focused on Rivals 2, including our active admins, and we're going to be pushing full steam ahead for the next few months.

All in all, thank you for reading and using the wiki. The hours and days spent working on this project are truly the most fulfilling whenever we hear someone bring it up on stream or in passing, and hearing people state how useful the wiki is makes it all the more gratifying. It means a lot!



Recent Edits

List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

25 April 2025

     04:04  SSBU/Ridley/Matchups 2 changes history +1,924 [Ridley Prime (2×)]
     
04:04 (cur | prev) +110 Ridley Prime talk contribs (Ike)
     
04:02 (cur | prev) +1,814 Ridley Prime talk contribs (Chrom)

23 April 2025

     12:35  SSBU/Ridley/Matchups 2 changes history +142 [Ridley Prime (2×)]
     
12:35 (cur | prev) +57 Ridley Prime talk contribs (R.O.B.)
     
12:20 (cur | prev) +85 Ridley Prime talk contribs (R.O.B.)

22 April 2025

     21:59 User creation log User account Renegona talk contribs was created
     05:42  SSBU/Ridley/Matchups diffhist −9 Ridley Prime talk contribs (R.O.B.)

21 April 2025

     23:04  SSBU/Marth diffhist −2 MrJ336 talk contribs (Fixing some punctuation, spelling and grammar.)
     18:05  (User creation log) [Toothbrush; Loun]
     
18:05 User account Loun talk contribs was created
     
02:47 User account Toothbrush talk contribs was created
     06:49  User:Alqrix/sandbox 2 changes history +9 [Alqrix (2×)]
     
06:49 (cur | prev) +103 Alqrix talk contribs (couple more rough notes to expand on)
     
05:10 (cur | prev) −94 Alqrix talk contribs (working on how to play)
     06:33 ManageWiki log Alqrix talk contribs changed the settings "wgAbuseFilterActions, wgFavicon" for "dragdownwiki" (testing :))
     02:52  SSBU/Ridley/Matchups diffhist +601 Ridley Prime talk contribs (Lucas)
     02:48 User rights log Alqrix talk contribs changed group membership for Toothbrush from (none) to verified_users

20 April 2025

     23:37  RoA2/Ranno diffhist −27 Tyketro talk contribs (Slam Dunk (Basketball): Added Smash Camp palette)
     21:47  (Upload log) [Tyketro (4×)]
     
21:47 Tyketro talk contribs uploaded a new version of File:ROA2 Loxodont LoxodontNSpecialAir 0.png (Added more margin to the image)
     
21:47 Tyketro talk contribs uploaded a new version of File:ROA2 Forsburn ForsburnFspecial Throw.png (Added more margin to the image)
     
21:39 Tyketro talk contribs uploaded File:ROA2 Loxodont LoxodontNSpecialAir 0.png
     
21:39 Tyketro talk contribs uploaded File:ROA2 Forsburn ForsburnFspecial Throw.png
     20:11  Dragdown:Roadmap/RoA2 diffhist +1 Alqrix talk contribs (Standardisation: roadmap updates!)
 m   19:44  RoA2/Kragg/Data diffhist −164 Clamtime talk contribs
 m   19:27  RoA2/Fleet/Data 3 changes history −131 [Clamtime (3×)]
 m   
19:27 (cur | prev) −25 Clamtime talk contribs
 m   
19:23 (cur | prev) −178 Clamtime talk contribs
 m   
19:17 (cur | prev) +72 Clamtime talk contribs

19 April 2025

     21:59  RoA2/Olympia diffhist −10 Gelatinfrog talk contribs ({{special|Neutral Special - Gem Field}})
 m   13:14  RoA2/System Mechanics/Defense diffhist 0 Snap talk contribs (Typo: actiomable -> actionable)
     02:54  RoA2/Forsburn/Data 3 changes history −52 [Alqrix (3×)]
     
02:54 (cur | prev) +21 Alqrix talk contribs (shield advantage sorted)
     
02:47 (cur | prev) −8 Alqrix talk contribs
     
02:36 (cur | prev) −65 Alqrix talk contribs (cleaned up fors shield advantage)

18 April 2025

     19:12  SSBU/Ridley/Matchups diffhist +195 Ridley Prime talk contribs (Mii Swordfighter)
     17:36  User:Gelatinfrog/sandbox diffhist +617 Gelatinfrog talk contribs (Conditions for Grabbing Ledge)
     17:22  (Upload log) [Gelatinfrog (2×)]
     
17:22 Gelatinfrog talk contribs uploaded File:Ledgegrab box.png (File uploaded with MsUpload)
     
17:22 Gelatinfrog talk contribs uploaded File:ShowStageCollision.png (File uploaded with MsUpload)
     14:37  RoA2/Kragg diffhist −1 Gelatinfrog talk contribs
     10:45 User creation log User account EzequielGlowacki talk contribs was created


Cookies help us deliver our services. By using our services, you agree to our use of cookies.