SSBU/Lucas/Strategy

Gameplan Summary
The most common gameplan Lucas will be using is focusing on finding the space or position that is most suitable against the opponent. This could be playing at medium ranges or playing closer at unreactable ranges. Utilizing shorthop fastfall aerial pressure with Fair, using pivot Ftilt and Dash attack for burst mixups and if close enough using Dtilt and Ftilt. When landing from a shorthop or when retreating you can do Fair to space but also Zair is a longer ranged tool for cases where you want to space further and pressure with higher reward on hit. What this means is that Lucas will be using mainly horizontal pressure and creating situations to gain stage control and corner the opponent or force commitments such as airdodge and double jump to kill them from a conversion, ledgetrap or edgeguard from low to medium offstage distances.

Neutral

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Advantage

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Disadvantage

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Stages

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Tips and Tricks

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Counterplay

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