SSBU/Pyra & Mythra/Pythra ProsCons

Old Pros/Cons:
 * pros = *Stance Change: allows the Aegis player to control the speed and flow of the match at will.
 * Expressive Gameplay: The player can choose to play Pyra or Mythra in any situation, giving them many options in various game states.
 * Fast with a sword: Mythra has among the best mobility in the game while also having a disjoint, and Pyra has an exceptionally large and strong disjoint.


 * cons = * Requires Precision: On top of general spacing, Mythra’s amazing speed can take a while to master. Both Pyra and Mythra also have very few active frames on a good number of their key moves, so precision in positioning yourself and attacking on just the right frame combined can be difficult compared to other characters.
 * Weak recovery: While with proper mix-ups and spacing their recovery is serviceable, but still below average and easy to edgeguard. Learning to make the most of their recovery is a must.



