SSBU/Dark Pit/Strategy

Movement

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Shield Pressure

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Disadvantage
Pit has one of the better disadvantage states in the game. He has more option than most of the cast to stop opponents from recklessly edgeguarding him, such as an aerial shield

Recovery
Dark Pit's recovery allows him to go very deep before having to recover. His covers a great distance, so don't be afraid of going deep offstage as Pit. You might find that despite the myriad of options Dark Pit has at his disposal, he can get easily edgeguarded. This is because you need to keep mixing up your recovery options in order to not get predictable. This is very important, because if you don't, Dark Pit suddenly becomes way easier to edgeguard. Here are Dark Pit's general options he can use to recover:
 * His 3 aerial jumps

Contrary to, his is less useful for recovering because of it being stiffer

Changing the speed of
On stages with walls, Dark Pit can make his go slower by hugging the wall (make your  go in the direction of the wall). Change up the timings and angles in order to keep your opponent on their toes when trying to you

Great

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Good

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Volatile

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Meh

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Bad

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Fighting

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