SSBU/Patch Notes

General

 *  joins the game as a playable character
 * Hollow Bastion has been added as a stage

Misc.

 * The Shy Guys on Yoshi's Story (Hazards on) no longer carry food if items are turned off

General

 *  joins the game as a playable character

General

 * ' and ' joins the game as playable characters

Online

 * Arenas will now close if the host's packets are dropped during a match
 * The average packet size was expanded

Misc.

 * Players can now disconnect other players by pressing on their slot, at the character selection screen

Misc.

 * Sephiroth Challenge was removed

General

 *  joins the game as a playable character
 * Northern Cave has been added as a stage

Misc.

 * A new mode, Sephiroth Challenge, was added. It allows players to fight Sephiroth on Northern Cave on 3 different difficulty modes. Winning the fight unlocked both Sephiroth and Northern Cave

General

 * Fixed an issue where the player could not use the stick to jump while falling after creating an anvil using 's
 * Reverted the initial velocity of 's and 's back to how it was in 9.0.0
 * Fixed an issue where sometimes fighters would go through stages when knocked back

General

 * Fixed an issue in which characters could fall though the stage when breaking 's blocks
 * Fixed an issue in which characters could fall through the stage when caught between 's anvil and a block
 * Fixed an issue in which fighters could be frozen if hit with 's minecart
 * Fixed an issue in which 's minecart does not hit opponents when reflected off a wall
 * Fixed an issue in which a fighter caught by 's minecart teleports to the position in which they were caught
 * Fixed an issue in which would clip through  after losing a stock

Misc.

 * One of 's victory animations was changed in order to

General

 *  joins the game as a playable character

Online

 * The tick rate for battle arenas with 4 or fewer players has been increased from 30Hz to 60Hz, instead of only applying to 1-on-1 battles without spectators
 * Adjustments have been made to the way GSP is calculated

General

 * Small Battlefield has been added as a stage. It can be choosen in Quickplay and Elite Smash
 * Battlefield, Big Battlefield, Final Destination and Small Battlefield can now use music from all stages

Online

 * Average input delay of 1-on-1 battles not involving spectators has been reduced from roughly 5 frames to 4 frames
 * Matchmaking in Quickplay has been adjusted
 * Elite Smash's threshold has been adjusted in order to allow more players in
 * Elite Smash's threshold has been adjusted in order to allow more players in

General

 *  joins the game as a playable character

Misc.

 * Lylat Cruise has bigger ledges and it is overall easier to recover on it
 * Garreg Mach Monastery's Omega and Battlefield form's blastzones has been adjusted to match other omega stages
 * Garreg Mach Monastery's Omega and Battlefield form's blastzones has been adjusted to match other omega stages

General

 *  joins the game as a playable character

6.1.1
Nothing of note happened in this update, as it only introduced support for two new amiibos

General

 * Fixed a bug where could freeze  when hit by

General

 *  joins the game as a playable character

Online

 * Several changes were made to arenas, such as being able to change the game's rules without having to recreate an arena

General

 *  joins the game as a playable character

General

 *  joins the game as a playable character

Online

 * New Quickplay rules can be chosen

3.0.1
Nothing of note regarding competitive play has happened in this update

General

 *  joins the game as a playable character

Online

 * Matchmaking has been improved in Quickplay

2.0.2
Nothing of note happened in this update, as it only introduced support for one new amiibo

2.0.1
Nothing of note regarding competitive play has happened in this update

General

 *  joins the game as a playable character

Online

 * GSP calculation has been improved

1.1.0
Day 1 patch