SSBU/Ryu/Setplay

Edgeguard

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Ledgetrap

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/ Jab Lock
Do the first jab lock listed unless it gives a character orientation. "Head-side" means when you're standing by their head. "Feet-side" means when you're standing by their feet. Data by Lernonad:

> Jab Lock
"Head-side" means when you're standing by their head. "Feet-side" means when you're standing by their feet. Data by Kyronic:

Jab Locks
At low to mid percents, will not send far enough to launch off stage. This means that the opponent will be on stage and in a tech scenario. At low percents, will cover everything but roll in while  will cover everything but roll away. And at mid percents, will cover everything but roll in and  will cover everything but roll away. And if the opponent doesn't tech, will jab lock. can also be used but it won't jab lock, it will launch.

If the opponent is launched to a platform for a tech, can be used to cover the tech. If they get knocked off the platform and they were downed from a miss tech, they will pratfall and must try to tech again.

Focus Attack Reset
During tech chases near the ledge or on platforms, instead of going for a jab lock doing jump (short hop if on ground, full hop if on platform) can apply additional pressure and get more reward if successful. will cover all options against opponents with getup attack that are single hit on both sides. If the tech chase is at center stage then this does not cover all options. If lands late and the opponent shields you can dash cancel and go to a DDFADC shield break. Otherwise, should be charged enough to get a follow up combo.